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Thread Statistics | Show CCP posts - 2 post(s) |
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CCP Logibro
C C P C C P Alliance
5854
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Posted - 2014.03.12 15:26:00 -
[1] - Quote
New in Uprising 1.8 are five new types of Dropsuit Frames: The Minmatar, Gallente and Caldari Heavy Frames alongside the new Caldari and Amarr Light Frames. You can read all the details about these new frames and their variants in this new dev blog from CCP Remnant.
CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
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Yep She's Dead
The Rainbow Effect Negative-Feedback
40
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Posted - 2014.03.12 15:31:00 -
[2] - Quote
Wheeeee!! |
KatanaPT
Tech Guard RISE of LEGION
566
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Posted - 2014.03.12 15:36:00 -
[3] - Quote
Nice. Cal Sentinel looks like Master Chief.
Tech Guard Recruiting Spot
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
7463
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Posted - 2014.03.12 15:37:00 -
[4] - Quote
No change to Amarr scout bonus. Very disappointed.
Suit visual designs look great though!
"You're not even Aero, you're just Aero's friend."
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Vespasian Andendare
Subsonic Synthesis RISE of LEGION
621
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Posted - 2014.03.12 15:38:00 -
[5] - Quote
Awesome! Looking forward to these new suits!
>> Play Dust 514 FREE! Sign up for exclusive gear today! <<
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Sana Rayya
WASTELAND JUNK REMOVAL Top Men.
980
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Posted - 2014.03.12 15:39:00 -
[6] - Quote
Read the bottom: Dropsuit Command Skill Tree Respec confirmed (but only dropsuit command). |
low genius
The Sound Of Freedom Renegade Alliance
1359
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Posted - 2014.03.12 15:42:00 -
[7] - Quote
CCP Logibro wrote:New in Uprising 1.8 are five new types of Dropsuit Frames: The Minmatar, Gallente and Caldari Heavy Frames alongside the new Caldari and Amarr Light Frames. You can read all the details about these new frames and their variants in this new dev blog from CCP Remnant.
nice |
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ChribbaX
Otherworld Enterprises Dust Control Otherworld Empire Productions
1010
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Posted - 2014.03.12 15:42:00 -
[8] - Quote
Wheeooo!
DUSTBoard
DUSTSearch
DUST Server Status
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
7464
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Posted - 2014.03.12 15:42:00 -
[9] - Quote
Sana Rayya wrote:Read the bottom: Dropsuit Command Skill Tree Respec confirmed (but only dropsuit command). Sucks for all those people who wanted to be a Caldari Sentinel but had to go Amarr Sentinel and now have all those wasted points in armor plating and stuff.
I don't understand how CCP can do a Dropsuit Command respec without a Dropsuit Upgrades respec.
"You're not even Aero, you're just Aero's friend."
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Kevall Longstride
DUST University Ivy League
1059
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Posted - 2014.03.12 15:43:00 -
[10] - Quote
Very nice. Just about to go on my break and then this hits. Lol
Will look in greater detail later but Gallente Commando is looking very nice for my play style.
Respec is correctly done with just the Dropsuit command branch being refunded. Wouldn't want too many players with obscene amounts of SP to push into FOTM.
All we need now is for CCP Rouge to let his plans out of the bag. o7
Mercenary Clone of Dennie Fleetfoot
CEO of DUST University
CPM1 candidate
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Noc Tempre
Imperfects Negative-Feedback
2630
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Posted - 2014.03.12 15:43:00 -
[11] - Quote
What a ****** company. Not refunding core and weapons is offensive when suits bonuses have changed so wildly. Ran a Minmatar assault with scrambler pistols? Tough luck. Greedy CCP no faith in their game. |
Soraya Xel
Abandoned Privilege Top Men.
1680
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Posted - 2014.03.12 15:44:00 -
[12] - Quote
Respec confirmed, can we all stop crying about it now?
I'd like to be your CPM1 candidate
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Beren Hurin
Onslaught Inc RISE of LEGION
2189
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Posted - 2014.03.12 15:44:00 -
[13] - Quote
Do all suits in 1.8 still only get the normal 1.4 multiplier to sprint speed and .9 to strafe or were there any touches to those? |
Galthur
Fatal Absolution General Tso's Alliance
408
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Posted - 2014.03.12 15:45:00 -
[14] - Quote
Soraya Xel wrote:Respec confirmed, can we all stop crying about it now? No, having 1 armor regen on the Gallente heavy is literally nothing.
What do you post in the war room when CCP is gone and PC is locked? 14:44 [CCP]Logibro: Not Anime.
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ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
415
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Posted - 2014.03.12 15:45:00 -
[15] - Quote
Well, it seems this is the only place to discuss this, as every thread opened elsewhere has been cast into purgatory.
So, thanks for the Dropsuit Respec at least. No need for all those Armor skills, but, I'll live.
Unless I die, but, that more than likely won't be on you guys.
xSivartx is my Heavy. There are many like him, but he is my own...
So, other Logi's back off, those are my Warpoints!
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Cody Sietz
Bullet Cluster Legacy Rising
2640
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Posted - 2014.03.12 15:45:00 -
[16] - Quote
Wooooo!
Gonna read...then probably complain...cause I'm a jerk...
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Dimitri Rascolovitch
The Immortal Knights
122
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Posted - 2014.03.12 15:46:00 -
[17] - Quote
i figured there would be at least a dropsuit respec
...Yeah, i use a heavy machine gun, and I think i do a Damn good job at it.
i eat babies
forum warrior Lv0
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Ripley Riley
Incorruptibles
982
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Posted - 2014.03.12 15:47:00 -
[18] - Quote
I hate it for anyone who is switching tanking styles for 1.8... Dropsuit Command respec is half the equation.
Also, no changes to the Caldari Assault reload speed bonus: wut?
"I need not food nor water. Your tears alone sustain me." - Ripley Riley
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Dimitri Rascolovitch
The Immortal Knights
122
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Posted - 2014.03.12 15:48:00 -
[19] - Quote
Aero Yassavi wrote:No change to Amarr scout bonus. Very disappointed.
Suit visual designs look great though!
at least it has a mini battle skirt
...Yeah, i use a heavy machine gun, and I think i do a Damn good job at it.
i eat babies
forum warrior Lv0
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Eris Ernaga
State Patriots
931
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Posted - 2014.03.12 15:49:00 -
[20] - Quote
I was hoping for a full respec to cores and weapons to go full caldari lame as **** really...
Closed Beta Vet
An ol' State Patriot
Gone until the game gets better
Estimated Wait: ErrorWaitTimeToLong
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KatanaPT
Tech Guard RISE of LEGION
567
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Posted - 2014.03.12 15:50:00 -
[21] - Quote
I have just one question, if i go Caldari heavy instead of Amarr heavy, what will happen to the hundreds of suits i have? Are they going to be recycled into Isk like the skillbooks?
Tech Guard Recruiting Spot
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M Zwei
Nyain San Renegade Alliance
26
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Posted - 2014.03.12 15:51:00 -
[22] - Quote
SENTINEL
Role Bonus: +5% damage resistance to splash damage per level.
1 question according to the role bonus of sentinel suit
is it intended to be "per level"? or just a typo? |
Supernus Gigas
Star Giants
433
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Posted - 2014.03.12 15:52:00 -
[23] - Quote
The Gallente Heavy looks like a goddamn fetus. What happened to crazy eyes?
FIRE UP THE HEAVY MEAT GRINDER! WE'RE HAVIN' CLONE BURGERS TONIGHT, BOYS!
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Timothy Reaper
WASTELAND JUNK REMOVAL Top Men.
854
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Posted - 2014.03.12 15:52:00 -
[24] - Quote
Soraya Xel wrote:Respec confirmed, can we all stop crying about it now? No QQ? You need to stop eating shrooms.
Minmatar heavy here I come!
Never argue with stupid people, they will drag you down to their level and then beat you with experience.
Mark Twain
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Texs Red
DUST University Ivy League
289
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Posted - 2014.03.12 15:53:00 -
[25] - Quote
Caldari assault bonus remained the same, despite community dislike for it. Same goes for the Gallente assault bonus too, it only helps one of the Gallente weapons and either hurts or doesn't help all of the rest.
I am loving the new content but it seems like no changes were made based on community feedback. |
ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
415
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Posted - 2014.03.12 15:59:00 -
[26] - Quote
Texs Red wrote:Caldari assault bonus remained the same, despite community dislike for it. Same goes for the Gallente assault bonus too, it only helps one of the Gallente weapons and either hurts or doesn't help all of the rest.
I am loving the new content but it seems like no changes were made based on community feedback.
And Amarr Scout.
Not f*cks were given by CCP on our ideas this go around. Maybe in 6 months?
xSivartx is my Heavy. There are many like him, but he is my own...
So, other Logi's back off, those are my Warpoints!
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
2349
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Posted - 2014.03.12 15:59:00 -
[27] - Quote
Texs Red wrote:Caldari assault bonus remained the same, despite community dislike for it. Same goes for the Gallente assault bonus too, it only helps one of the Gallente weapons and either hurts or doesn't help all of the rest.
I am loving the new content but it seems like no changes were made based on community feedback.
Add the Amarr scout to that.
Anyway, question to the devs - While I assume this to be true, assumptions are never safe around here:
Will the Dragonfly scout suits remain as G-1's with the new slot layouts and bonuses?
"The line between disorder and order lies in logistics" -Sun Tzu
Forum Warrior lv.2
Amarr victor!
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Reav Hannari
Red Rock Outriders
3204
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Posted - 2014.03.12 16:00:00 -
[28] - Quote
Minmatar heavies have some slow shield regeneration delays. Looks like CCP really wants them to be hybrid tankers. So much for hit and run tactics. I'm curious to see how they work out.
Spreading the hacking bonus around was a nice touch.
We can't get real 3D renders yet?
Adapt or Die // Republic Lance Commander // @ReesNoturana
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Llast 326
An Arkhos
2370
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Posted - 2014.03.12 16:01:00 -
[29] - Quote
Aero Yassavi wrote:No change to Amarr scout bonus. Very disappointed.
Suit visual designs look great though! I agree on both points Amarr scout may be the second most visual appealing scout, next to the Minmatar
Stamina is higher for scouts now as wellGǪ Amarr stamina is now crazy in potential New scan precision is a good move as well CCP
KRRROOOOOOM
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DJINN Stephani
209
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Posted - 2014.03.12 16:01:00 -
[30] - Quote
Aero Yassavi wrote:Sana Rayya wrote:Read the bottom: Dropsuit Command Skill Tree Respec confirmed (but only dropsuit command). Sucks for all those people who wanted to be a Caldari Sentinel but had to go Amarr Sentinel and now have all those wasted points in armor plating and stuff. I don't understand how CCP can do a Dropsuit Command respec without a Dropsuit Upgrades respec.
It's a little disappointing, but i'll definetly take it over not getting anything.
RIP MAG :(
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Cody Sietz
Bullet Cluster Legacy Rising
2640
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Posted - 2014.03.12 16:02:00 -
[31] - Quote
Texs Red wrote:Caldari assault bonus remained the same, despite community dislike for it. Same goes for the Gallente assault bonus too, it only helps one of the Gallente weapons and either hurts or doesn't help all of the rest.
I am loving the new content but it seems like no changes were made based on community feedback. Well, they did up the bonus for the Caldari assault bonus.
The rail rifle is still going to be to good in CQC.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Kigurosaka Laaksonen
DUST University Ivy League
592
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Posted - 2014.03.12 16:03:00 -
[32] - Quote
The concept art in the Dev Blog for the CalSent looks much better than the older stuff.
"Minmatar Sentinel: Based upon a deep-core construction exoskeleton..." lol peasants. Get back to work.
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
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Kigurosaka Laaksonen
DUST University Ivy League
592
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Posted - 2014.03.12 16:04:00 -
[33] - Quote
KatanaPT wrote:I have just one question, if i go Caldari heavy instead of Amarr heavy, what will happen to the hundreds of suits i have? Are they going to be recycled into Isk like the skillbooks?
No. Deal with it. Maybe you'll keep more liquid ISK available in the future instead of tying it up into assets when WE HAVE NO PLAYER MARKET.
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
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Vespasian Andendare
Subsonic Synthesis RISE of LEGION
621
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Posted - 2014.03.12 16:06:00 -
[34] - Quote
Aero Yassavi wrote:Sucks for all those people who wanted to be a Caldari Sentinel but had to go Amarr Sentinel and now have all those wasted points in armor plating and stuff.
I don't understand how CCP can do a Dropsuit Command respec without a Dropsuit Upgrades respec. Actually, I have to echo this concern. Since Amarr sentinel (but really, all heavy suits until 1.8) had to be Amarr, it really doesn't sit right that the tanking skills aren't being refunded. Now, more than ever, it's possible to see the full spectrum of what is offered in game.
Now, it's (and will be very soon with 1.8) possible to pick "just" Caldari, with all that Caldari has to offer--from scout, to mediums, to heavy to weapons and beyond. So, why not let us have a skill point reallocation so we can invest our SP where it'd mean the most to us? Why not offer a respec so we can specialize into what we would have done if the game had launched with these options on Day 1?
These new suits and general changes to better reflect racial specializations are awesome, CCP. But you guys have to make this right.
>> Play Dust 514 FREE! Sign up for exclusive gear today! <<
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Mossellia Delt
Militaires Sans Jeux
1040
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Posted - 2014.03.12 16:06:00 -
[35] - Quote
Ouch... only a drop suit command is gonna hurt.
Join the Channel - CPM1 Candidates - Get to know who's running.
Delt for CPM1
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KatanaPT
Tech Guard RISE of LEGION
567
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Posted - 2014.03.12 16:08:00 -
[36] - Quote
Kigurosaka Laaksonen wrote:KatanaPT wrote:I have just one question, if i go Caldari heavy instead of Amarr heavy, what will happen to the hundreds of suits i have? Are they going to be recycled into Isk like the skillbooks? No. Deal with it. Maybe you'll keep more liquid ISK available in the future instead of tying it up into assets when WE HAVE NO PLAYER MARKET.
Dude chill, it was a valid question. Go take your rage meds or something.
Tech Guard Recruiting Spot
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Dimitri Rascolovitch
The Immortal Knights
123
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Posted - 2014.03.12 16:12:00 -
[37] - Quote
Vespasian Andendare wrote:Aero Yassavi wrote:Sucks for all those people who wanted to be a Caldari Sentinel but had to go Amarr Sentinel and now have all those wasted points in armor plating and stuff.
I don't understand how CCP can do a Dropsuit Command respec without a Dropsuit Upgrades respec. Actually, I have to echo this concern. Since Amarr sentinel (but really, all heavy suits until 1.8) had to be Amarr, it really doesn't sit right that the tanking skills aren't being refunded. Now, more than ever, it's possible to see the full spectrum of what is offered in game. Now, it's (and will be very soon with 1.8) possible to pick "just" Caldari, with all that Caldari has to offer--from scout, to mediums, to heavy to weapons and beyond. So, why not let us have a skill point reallocation so we can invest our SP where it'd mean the most to us? Why not offer a respec so we can specialize into what we would have done if the game had launched with these options on Day 1? These new suits and general changes to better reflect racial specializations are awesome, CCP. But you guys have to make this right.
while this is true, NOTHING stopped you from spending skill points on the other skills for shields, so i feel the dropsuit respec is more than enough. you could have spent points on extenders I did, and i intend to remain an amarr heavy.
...Yeah, i use a heavy machine gun, and I think i do a Damn good job at it.
i eat babies
forum warrior Lv0
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ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
418
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Posted - 2014.03.12 16:14:00 -
[38] - Quote
KatanaPT wrote:Kigurosaka Laaksonen wrote:KatanaPT wrote:I have just one question, if i go Caldari heavy instead of Amarr heavy, what will happen to the hundreds of suits i have? Are they going to be recycled into Isk like the skillbooks? No. Deal with it. Maybe you'll keep more liquid ISK available in the future instead of tying it up into assets when WE HAVE NO PLAYER MARKET. Dude chill, it was a valid question. Go take your rage meds or something.
Burn through them this weekend..
That's what the Million Clone event is for... I finally get it. Shrewd of you CCP.. Very shrewd.
xSivartx is my Heavy. There are many like him, but he is my own...
So, other Logi's back off, those are my Warpoints!
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Cody Sietz
Bullet Cluster Legacy Rising
2640
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Posted - 2014.03.12 16:16:00 -
[39] - Quote
Supernus Gigas wrote:The Gallente Heavy looks like a goddamn fetus. What happened to crazy eyes?EDIT: It does sort of resemble the Eva helmet from Halo 3 though. But more fetus than that. I don't know about fetus, but the eyes were cool.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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KatanaPT
Tech Guard RISE of LEGION
567
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Posted - 2014.03.12 16:17:00 -
[40] - Quote
ResistanceGTA wrote:KatanaPT wrote:Kigurosaka Laaksonen wrote:KatanaPT wrote:I have just one question, if i go Caldari heavy instead of Amarr heavy, what will happen to the hundreds of suits i have? Are they going to be recycled into Isk like the skillbooks? No. Deal with it. Maybe you'll keep more liquid ISK available in the future instead of tying it up into assets when WE HAVE NO PLAYER MARKET. Dude chill, it was a valid question. Go take your rage meds or something. Burn through them this weekend.. That's what the Million Clone event is for... I finally get it. Shrewd of you CCP.. Very shrewd.
Thats a very good answer and solution, Resistance. Thank you. Indeed very shrewd hehe.
Tech Guard Recruiting Spot
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Ripley Riley
Incorruptibles
983
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Posted - 2014.03.12 16:18:00 -
[41] - Quote
Dimitri Rascolovitch wrote:While this is true, NOTHING stopped you from spending skill points on the other skills for shields, so i feel the dropsuit respec is more than enough. you could have spent points on extenders I did, and i intend to remain an amarr heavy.
Yeah! Why didn't you buy skills that didn't have any immediate value to your build because of possible dropsuits that you couldn't have know the release date for!? Ya dummy?
"I need not food nor water. Your tears alone sustain me." - Ripley Riley
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Slash Frenzy
R 0 N 1 N
26
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Posted - 2014.03.12 16:20:00 -
[42] - Quote
Giving just a dropsuit respec was the right decision. +1
I did not play heavy suit until now but, are the stats for the basic heavy suits missing from the blog post or am I just overlooking them? |
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CCP Logibro
C C P C C P Alliance
5860
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Posted - 2014.03.12 16:22:00 -
[43] - Quote
Slash Frenzy wrote:Giving just a dropsuit respec was the right decision. +1
I did not play heavy suit until now but, are the stats for the basic heavy suits missing from the blog post or am I just overlooking them?
Basic heavy suits have the same base stats as the Sentinel, but no role or skill bonus.
CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
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Kigurosaka Laaksonen
DUST University Ivy League
592
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Posted - 2014.03.12 16:22:00 -
[44] - Quote
KatanaPT wrote:Kigurosaka Laaksonen wrote:KatanaPT wrote:I have just one question, if i go Caldari heavy instead of Amarr heavy, what will happen to the hundreds of suits i have? Are they going to be recycled into Isk like the skillbooks? No. Deal with it. Maybe you'll keep more liquid ISK available in the future instead of tying it up into assets when WE HAVE NO PLAYER MARKET. Dude chill, it was a valid question. Go take your rage meds or something.
You thought that was raging?
I should've just called you a moron with no caps and left it at that rather than hint at the fact that you shouldn't be buying 100 suits at once when there's no incentive over buying suits as you need them.
Aero Yassavi wrote:Sucks for all those people who wanted to be a Caldari Sentinel but had to go Amarr Sentinel and now have all those wasted points in armor plating and stuff.
I don't understand how CCP can do a Dropsuit Command respec without a Dropsuit Upgrades respec.
Should say "Sucks for all those people who will likely be getting 2.75m SP tops to put where they like."
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
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IgniteableAura
Pro Hic Immortalis
664
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Posted - 2014.03.12 16:24:00 -
[45] - Quote
Im not happy with the way the respect option is working.
These changes effect much more than the racial suit you are using. If someone is changing their assault suit it means they also need to change their weapon. If they change their commando suit, they also need to change their weapon. If they are changing logistics suits they have to change their equipment.
If they are changing roles entirely they will need a whole different set of skills. If a minmitar logisitics still wants to be a hacker, they will need to completely change their roles, needing damps, cloak, and no longer likely needs repair tools that most logistics guys have.
All of these things are huge SP sinks and will take months to become sufficient in your new role.
While I am glad we get a partial respec, it flies in the face of what you did for the vehicle respec.
Most people with low SP spent ALL of their SP in upgrade that result in a direct correlation to their role. I bet most people with less than 15mil SP have a single dropsuit up to prototype. Which is really going to punish these players.
I am going to send in a support ticket to get all of my SP refunded. I suggest everyone else do that same.
PHI Recruitment
or PHIsh Tank in game
Youtube
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Vespasian Andendare
Subsonic Synthesis RISE of LEGION
621
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Posted - 2014.03.12 16:25:00 -
[46] - Quote
Dimitri Rascolovitch wrote:while this is true, NOTHING stopped you from spending skill points on the other skills for shields, so i feel the dropsuit respec is more than enough. you could have spent points on extenders I did, and i intend to remain an amarr heavy. Right, but you're conveniently leaving out that if these choices were available on Day 1, no Caldari heavy would have spent tons of SP to get complex plates or armor repairers. But, that sp is necessary to be competitive as an Amarr heavy. So, while your argument is absolutely true, relatively speaking it fails.
Where in one case, a Caldari sentinel would have just spent the SP getting a complex shield tank (and freed up the other sp into weapons, fitting, etc.), that same Caldari sentinel had to spend sp into an armor tank, because the only heavy suits available were Amarr, who aren't even hi/low slot balanced, so you could at least argue choice-of-tank options.
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KatanaPT
Tech Guard RISE of LEGION
567
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Posted - 2014.03.12 16:26:00 -
[47] - Quote
Kigurosaka Laaksonen wrote:KatanaPT wrote:Kigurosaka Laaksonen wrote:KatanaPT wrote:I have just one question, if i go Caldari heavy instead of Amarr heavy, what will happen to the hundreds of suits i have? Are they going to be recycled into Isk like the skillbooks? No. Deal with it. Maybe you'll keep more liquid ISK available in the future instead of tying it up into assets when WE HAVE NO PLAYER MARKET. Dude chill, it was a valid question. Go take your rage meds or something. You thought that was raging? I should've just called you a moron with no caps and left it at that rather than hint at the fact that you shouldn't be buying 100 suits at once when there's no incentive over buying suits as you need them. Aero Yassavi wrote:Sucks for all those people who wanted to be a Caldari Sentinel but had to go Amarr Sentinel and now have all those wasted points in armor plating and stuff.
I don't understand how CCP can do a Dropsuit Command respec without a Dropsuit Upgrades respec. Should say "Sucks for all those people who will likely be getting 2.75m SP tops to put where they like."
Dude, i say again, it was a valid question and i was polite about it. I understand you could be someone who loves to argue online or a raging hormonal teen, but next time a simple "No, im afraid not", would suffice. It helps when discussing important things here, online, and in real life. Wont continue interacting with someone as petty as you.
Tech Guard Recruiting Spot
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ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
418
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Posted - 2014.03.12 16:27:00 -
[48] - Quote
Ripley Riley wrote:Dimitri Rascolovitch wrote:While this is true, NOTHING stopped you from spending skill points on the other skills for shields, so i feel the dropsuit respec is more than enough. you could have spent points on extenders I did, and i intend to remain an amarr heavy. Yeah! Why didn't you buy skills that didn't have any immediate value to your build because of possible dropsuits that you couldn't have know the release date for!? Ya dummy?
I've gotten 0 bonus out of my Shield Recharging being to 5, but, when the new suits were announced, I knew I was getting a Minmatar Assault suit no matter what, so, I invested (after having the points for the suit) into my shield skills.
Likewise, I think we should have the option to get those points back. I'm a Logi first and foremost, but, I'll probably only run 3 regular equipment +REs now with the equipment nerf, having everything to 5 seems silly.
At the same time, I still have a Dren Heavy, so I'd probably have to reinvest in Armor skills anyway.
I'm content at this point. Plus, you never know, maybe CCP will announce Dropsuit Upgrades are getting refunded when the Equipment DevBlog drops.
xSivartx is my Heavy. There are many like him, but he is my own...
So, other Logi's back off, those are my Warpoints!
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Maximus Stryker
Who Are Those Guys
845
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Posted - 2014.03.12 16:31:00 -
[49] - Quote
Faction Channels for FW Staging
PIE Ground Control | Caldari Hierarchy | Turalyon | Chosen Matari
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Aeon Amadi
Edimmu Warfighters Gallente Federation
5186
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Posted - 2014.03.12 16:34:00 -
[50] - Quote
Kinda concerned that the Gallente Commando isn't going to hold it's weight against the Amarr Commando. Bonus is nice, sure but the Assault Scrambler Rifle (1.8) out-ranges and out-DPSes the Assault Rifle as is so you're not losing anything in the offensive department when their proficiencies are both geared toward shield users.
Just as well, the slight increase in speed and one HP armor repair on the Gallente isn't enough to compare to the 80 base HP increase on the Amarr Commando when they both have the same slot layout. Just seems like a slightly more shield-tanky version of the Amarr.
Suppose we'll just have to wait and see though.
Useful Links
//forums.dust514.com/default.aspx?g=posts&t=133588
//forums.dust514.com/default.aspx?g=posts&t=134182
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Beren Hurin
Onslaught Inc RISE of LEGION
2190
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Posted - 2014.03.12 16:35:00 -
[51] - Quote
Llast 326 wrote:Aero Yassavi wrote:No change to Amarr scout bonus. Very disappointed.
Suit visual designs look great though! I agree on both points Amarr scout may be the second most visual appealing scout, next to the Minmatar
They did increase the base stamina stat though by a good chunk from what they initially announced for the amarr scout. 225-> 275 or about 22%.
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Reav Hannari
Red Rock Outriders
3205
|
Posted - 2014.03.12 16:37:00 -
[52] - Quote
With all the complaining about a partial refund I'm getting the impression that people only run one fit. I have two or three variations across Assault, Logistics and Scout plus pilot and sniper focused not including variations for basic, standard and prototype. Some are pure shield and some are more armor heavy. I'll now be adding Sentinel and Commando which will probably mean trimming some of my existing fits. When FOTM swings around I wouldn't be surprised if you end up relying on skills you want to dump in 1.8.
It's good to have options. Train all the things.
Adapt or Die // Republic Lance Commander // @ReesNoturana
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Mortishai Belmont
G.L.O.R.Y
22
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Posted - 2014.03.12 16:38:00 -
[53] - Quote
Can we get a full respec? New weapons, new equiptment, new light and heavy suits... Nerf to a bunch of assault weapons... I wanna change my side are to the new ones and change my heavy to Gallente D:
Also, pretty please, tell us the release date? <3
G.L.O.R.Y solider,
Master of the Heavy
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Monkey MAC
Rough Riders..
2184
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Posted - 2014.03.12 16:39:00 -
[54] - Quote
Why did you get rid of the explosives clip bonus on the Minmatar?
[quote + Dev Blog]This means anyone looking to specialize with a particular type of equipment should start using a specific racial type of drop-suit. [/quote]
Yet not for the Mass Driver or Flaylock, why? Also thoroughly disappointed you haven't redone the slot layout on the medium suits. Your just gonna have to change them up in the future anyway
On a positive note, good work on the rest of the suits. Just feel like you've shot yourselves in the foot.
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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IgniteableAura
Pro Hic Immortalis
667
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Posted - 2014.03.12 16:40:00 -
[55] - Quote
Reav Hannari wrote:With all the complaining about a partial refund I'm getting the impression that people only run one fit. I have two or three variations across Assault, Logistics and Scout plus pilot and sniper focused not including variations for basic, standard and prototype. Some are pure shield and some are more armor heavy. I'll now be adding Sentinel and Commando which will probably mean trimming some of my existing fits. When FOTM swings around I wouldn't be surprised if you end up relying on skills you want to dump in 1.8.
It's good to have options. Train all the things.
Not everyone has 40million SP. Most people have been forced to focus on a single role. Which means the command respec means NOTHING to these people. Basically a HTFU mantra. Especially since day one, they have been told to focus on a single role to get competitive and join in on PC games.
PHI Recruitment
or PHIsh Tank in game
Youtube
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Maximus Stryker
Who Are Those Guys
845
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Posted - 2014.03.12 16:41:00 -
[56] - Quote
at this stage of the game, honestly, who doesn't have Complex Shield Extenders AND Complex Armor Plating...
That was one of the first things I did
Use the million clone challenge to save up for some core upgrades
Faction Channels for FW Staging
PIE Ground Control | Caldari Hierarchy | Turalyon | Chosen Matari
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Noremac Nagaho
Red Hand Syndicate
27
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Posted - 2014.03.12 16:41:00 -
[57] - Quote
'Neo' Commando Ck.0 will be a badass warbarge suit, master chief with black digi camo and red highlights! |
Kigurosaka Laaksonen
DUST University Ivy League
592
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Posted - 2014.03.12 16:42:00 -
[58] - Quote
Noc Tempre wrote:What a ****** company. Not refunding core and weapons is offensive when suits bonuses have changed so wildly. Ran a Minmatar assault with scrambler pistols? Tough luck. Greedy CCP no faith in their game.
What a grubby little douche. No. This is how it is. Play EVE and come back to me when your Armageddon is turned into a neut/drone boat.
Reav Hannari wrote:We can't get real 3D renders yet?
Word is you'll get them on March 25th.
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
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Maximus Stryker
Who Are Those Guys
845
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Posted - 2014.03.12 16:43:00 -
[59] - Quote
Mortishai Belmont wrote:Can we get a full respec? New weapons, new equiptment, new light and heavy suits... Nerf to a bunch of assault weapons... I wanna change my side are to the new ones and change my heavy to Gallente D:
Also, pretty please, tell us the release date? <3 March 25th, read the whole blog...
Faction Channels for FW Staging
PIE Ground Control | Caldari Hierarchy | Turalyon | Chosen Matari
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IgniteableAura
Pro Hic Immortalis
667
|
Posted - 2014.03.12 16:44:00 -
[60] - Quote
Kigurosaka Laaksonen wrote:Noc Tempre wrote:What a ****** company. Not refunding core and weapons is offensive when suits bonuses have changed so wildly. Ran a Minmatar assault with scrambler pistols? Tough luck. Greedy CCP no faith in their game. What a grubby little douche. No. This is how it is. Play EVE and come back to me when your Armageddon is turned into a neut/drone boat.
Also realize in EVE you can train the skills needed for that change in a matter of days, not the months it would take in dust.
PHI Recruitment
or PHIsh Tank in game
Youtube
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Takahiro Kashuken
Red Star. EoN.
2928
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Posted - 2014.03.12 16:45:00 -
[61] - Quote
lolcpm
Intelligence is OP
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Nightbird Aeon
Ahrendee Mercenaries General Tso's Alliance
426
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Posted - 2014.03.12 16:46:00 -
[62] - Quote
If I read this right, this means that the passive armor repair for the logi suits (1hp/level) is no longer, correct?
Also... when you look at a role bonus like:
Assault Role Bonus: 5% reduction to PG/CPU cost of light/sidearm weapons
In some cases "per level" is specified, but not in others. So... is the above bonus flat, or per-level?
Changes look good...
BUT....
Are there any gameplay or objective changes coming as part of 1.8? New maps, more infantry-friendly setups, etc?
EVE: Bitter-vet, born 2005
DUST: Closed-beta vet: Always hopeful, frequently disappointed.
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Spectral Clone
Dust2Dust. Top Men.
1653
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Posted - 2014.03.12 16:47:00 -
[63] - Quote
Please reconsider the dropsuit core upgrades and weaponry SP refund CCP.
Think about the Commando dropsuit-¦s dependence on weapon selection.
Think about all armor tanker dropsuits that actually wanted to have shields.
Think about the vehicle refund in 1.7.
Drop it like its hat.
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Grimmnyr Odynson
Subdreddit Test Alliance Please Ignore
6
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Posted - 2014.03.12 16:47:00 -
[64] - Quote
That Gal heavy's forehead.... looking like Peyton Manning in a Jets uniform. Definitely sticking with my Amarr heavy (maybe Cal commando for Rail/Sniper fit). |
Master Smurf
Nos Nothi
197
|
Posted - 2014.03.12 16:48:00 -
[65] - Quote
IgniteableAura wrote:Reav Hannari wrote:With all the complaining about a partial refund I'm getting the impression that people only run one fit. I have two or three variations across Assault, Logistics and Scout plus pilot and sniper focused not including variations for basic, standard and prototype. Some are pure shield and some are more armor heavy. I'll now be adding Sentinel and Commando which will probably mean trimming some of my existing fits. When FOTM swings around I wouldn't be surprised if you end up relying on skills you want to dump in 1.8.
It's good to have options. Train all the things. Not everyone has 40million SP. Most people have been forced to focus on a single role. Which means the command respec means NOTHING to these people. Basically a HTFU mantra. Especially since day one, they have been told to focus on a single role to get competitive and join in on PC games.
Agree
eg. Oh look - all minmatar have great stamina regen now. For you to play the Min Role before you had to invest here to make it possible. Its now redundant unless you want to be a pogo stick.
I'm sure there are other instances.
To me this was always the basis of getting a respec at racial parity. Let people remake those defining choices now the landscape has changed. Yes we can live with it (as we are with all of the other half measures) but we really shouldnt have to.
"Shine bright like a diamond"
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Mr CreepyPasta
DUST University Ivy League
39
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Posted - 2014.03.12 16:48:00 -
[66] - Quote
cal scout and gal heavy look so sick! i cant wait!
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low genius
The Sound Of Freedom Renegade Alliance
1359
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Posted - 2014.03.12 16:49:00 -
[67] - Quote
it's getting closer and closer to looking like new eden around here.
the caldari heavy suit still says it has a one second shield depleted recharge delay. is that true? |
Echo 1991
WarRavens League of Infamy
108
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Posted - 2014.03.12 16:51:00 -
[68] - Quote
While i agree that the other 2 skill trees need a respec, i cant help but wonder why no one seemed to bother to get their shield upgrades up regardless of the suit you are using. more HP is more HP and its never gonna be a bad thing to have. |
Marc Rime
309
|
Posted - 2014.03.12 16:52:00 -
[69] - Quote
IgniteableAura wrote:Most people have been forced to focus on a single role. Forced, really? Only by their desire to get proto ASAP.
IgniteableAura wrote:Especially since day one, they have been told to focus on a single role to get competitive and join in on PC games. That may have been bad advice.
That said, I do believe the skill tree should be re-worked to encourage cross-training, instead of heavily promoting min-maxing (which it currently does). |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
3807
|
Posted - 2014.03.12 16:53:00 -
[70] - Quote
Nice to see NONE of the feedback on the Amarr scout sunk in. It's still the worst scout that's slower than an assault and has a bonus that's less than a single militia module. **** you guys. Seriously.
Dren and Templar equipment stats, wrong since release.
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Beren Hurin
Onslaught Inc RISE of LEGION
2191
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Posted - 2014.03.12 16:55:00 -
[71] - Quote
Zeylon Rho wrote:Nice to see NONE of the feedback on the Amarr scout sunk in. It's still the worst scout that's slower than an assault and has a bonus that's less than a single militia module. **** you guys. Seriously.
Look again. They bumped the amarr scout's stamina from 225 to 275. Their bonus now means that they can pretty much sprint for the full duration of an ADV cloak. |
Supernus Gigas
Star Giants
438
|
Posted - 2014.03.12 16:57:00 -
[72] - Quote
Grimmnyr Odynson wrote:That Gal heavy's forehead.... looking like Peyton Manning in a Jets uniform. Definitely sticking with my Amarr heavy (maybe Cal commando for Rail/Sniper fit).
It looks like it has a damn foetus for a head.
FIRE UP THE HEAVY MEAT GRINDER! WE'RE HAVIN' CLONE BURGERS TONIGHT, BOYS!
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Maken Tosch
DUST University Ivy League
7330
|
Posted - 2014.03.12 16:58:00 -
[73] - Quote
CCP Logibro wrote:Slash Frenzy wrote:Giving just a dropsuit respec was the right decision. +1
I did not play heavy suit until now but, are the stats for the basic heavy suits missing from the blog post or am I just overlooking them? Basic heavy suits have the same base stats as the Sentinel, but no role or skill bonus.
Logibro, what is the reason behind not giving the SP refund for weaponry skills? If someone wants to get out of heavy suits after seeing the changes, what use is an HMG or Forge gun skill if you can't fit it on a medium or light suit?
Dedicated Scout // Ninja Knifer
Everything I know about the Caldari I learned at Nouvelle Rouvenor
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Vespasian Andendare
Subsonic Synthesis RISE of LEGION
624
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Posted - 2014.03.12 16:58:00 -
[74] - Quote
Kigurosaka Laaksonen wrote:What a grubby little douche. No. This is how it is. Play EVE and come back to me when your Armageddon is turned into a neut/drone boat. I didn't realize your Paladin couldn't use those same laser/tanking/battleship skills the (old) Armageddon used. Come back with an Eve example where the tanking style changed dramatically and then we can talk using examples that make sense.
>> Play Dust 514 FREE! Sign up for exclusive gear today! <<
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Bax Zanith
77
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Posted - 2014.03.12 17:00:00 -
[75] - Quote
I see the caldari still don't have a face...
I find your lack of face disterbing.
I'd say walk in my shoes for a day, but you probably still won't understand.
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Noremac Nagaho
Red Hand Syndicate
27
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Posted - 2014.03.12 17:00:00 -
[76] - Quote
low genius wrote:it's getting closer and closer to looking like new eden around here.
the caldari heavy suit still says it has a one second shield depleted recharge delay. is that true? Yes because we are the master race. |
Dj grammer
Red Star. EoN.
154
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Posted - 2014.03.12 17:01:00 -
[77] - Quote
Aero Yassavi wrote:Sana Rayya wrote:Read the bottom: Dropsuit Command Skill Tree Respec confirmed (but only dropsuit command). Sucks for all those people who wanted to be a Caldari Sentinel but had to go Amarr Sentinel and now have all those wasted points in armor plating and stuff. I don't understand how CCP can do a Dropsuit Command respec without a Dropsuit Upgrades respec.
Dropsuit Upgrades applies to ALL DROPSUITS. A good amount of people who have been playing this game since close/open beta will be the ones to tell you to max out (or evenly distribute) your skill points in dropsuit upgrades before spending all your skill points into a dropsuit first. A great example would be a player having level 5 armor, shield, and core upgrades or at least at a reasonable level. Hell I did not have the thought to spec into my prototype suit until I had level 4 electronics and engineering along with level 5 core upgrades. I will say it is unfair to compare since I was a Minmatar Logistics user meaning I have spend skill points into both shield extenders and armor plating.
But I do agree with you though, having skill points re-obtained from command and not from upgrades is crazy . Let's just be happy we are getting some kind of respec anyways.
Open Beta (12/13/2012) to a 1-year Vet.
Have been a Logistics user since Uprising 1.0.
Yea that old.
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Master Smurf
Nos Nothi
199
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Posted - 2014.03.12 17:02:00 -
[78] - Quote
Beren Hurin wrote:Zeylon Rho wrote:Nice to see NONE of the feedback on the Amarr scout sunk in. It's still the worst scout that's slower than an assault and has a bonus that's less than a single militia module. **** you guys. Seriously. Look again. They bumped the amarr scout's stamina from 225 to 275. Their bonus now means that they can pretty much sprint for the full duration of an ADV cloak.
At Level 5 they have 50 regen and 340+ stamina while also having 4 low slots.
2 Kin Cat with a combo of Damp / Range / Hack / Rep etc
It looks to be pretty good but I would still be pissed as its the most boring bonus and may not compare to the Minnie buffs or the uber Gallente Prime scout
"Shine bright like a diamond"
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shaman oga
Nexus Balusa Horizon
1779
|
Posted - 2014.03.12 17:03:00 -
[79] - Quote
Can you provide larger images for dropsuits?
1.8 it's so secret that nobody know what will be in it, even after patch notes...
#SoloDoloreSuCharlie
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Mordecai Sanguine
What The French
528
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Posted - 2014.03.12 17:05:00 -
[80] - Quote
CCP Logibro wrote:New in Uprising 1.8 are five new types of Dropsuit Frames: The Minmatar, Gallente and Caldari Heavy Frames alongside the new Caldari and Amarr Light Frames. You can read all the details about these new frames and their variants in this new dev blog from CCP Remnant.
SEROUSLY CCP ???????? This is terribly ****. Damn, guys i don't stop defending you and you...just ****** up everything.
First : Amarr bonus still STUPID. Stamina amount bonus is way too low, the frame is too slow to be able to use this Stamina, and improving Speed means losing cardiac regulator (The bonus is way too low, a regulator is still a "must-have" since the bonus is lower than a Militia.). So you ask us to waste AT LEAST two low slots.....
Second : Skill point refunded ONLY in dropsuit Command ? Oh wait SERIOUSLY ???? This is STUPID How the **** are we supposed to change roles now ? I was going to go for Commandos while i was Logistics. Do you ever realize how far this is totally stupidity and how this makes us IMPOSSIBLE to change Roles ?
So it means a definitive Loss of : 6 Million SP in equipements. (I knew i shouldn't use equipemetns and play Slayer Logi...it would had make me save 6 million SP...Next time i play like a jerk since CCP penalize Logi and awards slayer Logi) 2 Millions in secondary Weapon. (Scrambler Pistol.) 500.000SP in modules totally USELESS on Commandos suits. (Profile) 1 Million into Vehicules and Turrets (Which i'm not gonna use anymore (Farewell Saga-2.) 1 Million into shield modules which is useless on Amarr Commando Suit. 4/5Million Sp into weapon i'm not going to use on my Amarr Commando because they don't have bonus with it (mass driver / Plasma cannon / Swarm launcher ).
So in the end you Refund us...less than 2 million SP ??? And One more with the event ? It's not even enough to get my Commando.
Farewell CCP, like lot of us. |
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Vespasian Andendare
Subsonic Synthesis RISE of LEGION
625
|
Posted - 2014.03.12 17:05:00 -
[81] - Quote
Echo 1991 wrote:While i agree that the other 2 skill trees need a respec, i cant help but wonder why no one seemed to bother to get their shield upgrades up regardless of the suit you are using. more HP is more HP and its never gonna be a bad thing to have. Bonuses that increase the effectiveness of shield extenders or armor plates literally do nothing when you don't fit a shield extender or armor plate. That's the basis of the Dropsuit Upgrades respec question here. It's not whether +25% base armor and shields are better. Of course they are. They affect every suit. But the skills to get complex armor plates and shield extenders, complex armor repairers and shield regulators provide absolutely no bonus if you don't fit those mods. So, spending sp into building a proto Amarr heavy (with complex tanking gear) is wasted when someone wanted to build a complex Caldari heavy all along.
>> Play Dust 514 FREE! Sign up for exclusive gear today! <<
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Hansei Kaizen
The Jackson Five
14
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Posted - 2014.03.12 17:07:00 -
[82] - Quote
I am thrilled by the Scout Equipment Slots. YAY! Turbo-Logi FTW. Oh and the respec too :D Cant wait. |
Mordecai Sanguine
What The French
528
|
Posted - 2014.03.12 17:07:00 -
[83] - Quote
Dj grammer wrote:Aero Yassavi wrote:Sana Rayya wrote:Read the bottom: Dropsuit Command Skill Tree Respec confirmed (but only dropsuit command). Sucks for all those people who wanted to be a Caldari Sentinel but had to go Amarr Sentinel and now have all those wasted points in armor plating and stuff. I don't understand how CCP can do a Dropsuit Command respec without a Dropsuit Upgrades respec. Dropsuit Upgrades applies to ALL DROPSUITS. A good amount of people who have been playing this game since close/open beta will be the ones to tell you to max out (or evenly distribute) your skill points in dropsuit upgrades before spending all your skill points into a dropsuit first. A great example would be a player having level 5 armor, shield, and core upgrades or at least at a reasonable level. Hell I did not have the thought to spec into my prototype suit until I had level 4 electronics and engineering along with level 5 core upgrades. I will say it is unfair to compare since I was a Minmatar Logistics user meaning I have spend skill points into both shield extenders and armor plating. But I do agree with you though, having skill points re-obtained from command and not from upgrades is crazy . Let's just be happy we are getting some kind of respec anyways.
Respec will give us less than 2.5 million SP.
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Echo 1991
WarRavens League of Infamy
110
|
Posted - 2014.03.12 17:10:00 -
[84] - Quote
Vespasian Andendare wrote:Echo 1991 wrote:While i agree that the other 2 skill trees need a respec, i cant help but wonder why no one seemed to bother to get their shield upgrades up regardless of the suit you are using. more HP is more HP and its never gonna be a bad thing to have. Bonuses that increase the effectiveness of shield extenders or armor plates literally do nothing when you don't fit a shield extender or armor plate. That's the basis of the Dropsuit Upgrades respec question here. It's not whether +25% base armor and shields are better. Of course they are. They affect every suit. But the skills to get complex armor plates and shield extenders, complex armor repairers and shield regulators provide absolutely no bonus if you don't fit those mods. So, spending sp into building a proto Amarr heavy (with complex tanking gear) is wasted when someone wanted to build a complex Caldari heavy all along. so what is caldari heavy gonna put in that low slot then? a regulator? 1 second recharge delay (which is so broken) so probably not. im fairly certain that a cal heavy will use a repper so they dont die once all the shields are gone. |
Reav Hannari
Red Rock Outriders
3206
|
Posted - 2014.03.12 17:10:00 -
[85] - Quote
IgniteableAura wrote:Reav Hannari wrote:With all the complaining about a partial refund I'm getting the impression that people only run one fit. I have two or three variations across Assault, Logistics and Scout plus pilot and sniper focused not including variations for basic, standard and prototype. Some are pure shield and some are more armor heavy. I'll now be adding Sentinel and Commando which will probably mean trimming some of my existing fits. When FOTM swings around I wouldn't be surprised if you end up relying on skills you want to dump in 1.8.
It's good to have options. Train all the things. Not everyone has 40million SP. Most people have been forced to focus on a single role. Which means the command respec means NOTHING to these people. Basically a HTFU mantra. Especially since day one, they have been told to focus on a single role to get competitive and join in on PC games.
Yes, I do have 35 million which let's me have high skills in many different fields. 5 mil of that is in vehicles. However, it only takes about 12 million to be very focused on one specialty and you can get 1 to 2.5 million this weekend.
What skills from the Dropsuit Upgrades tree would you want to trade in?
Adapt or Die // Republic Lance Commander // @ReesNoturana
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Vespasian Andendare
Subsonic Synthesis RISE of LEGION
626
|
Posted - 2014.03.12 17:11:00 -
[86] - Quote
Marc Rime wrote:IgniteableAura wrote:Most people have been forced to focus on a single role. Forced, really? Only by their desire to get proto ASAP. IgniteableAura wrote:Especially since day one, they have been told to focus on a single role to get competitive and join in on PC games. That may have been bad advice. That said, I do believe the skill tree should be re-worked to encourage cross-training, instead of heavily promoting min-maxing (which it currently does). I don't know what rock you have been living under, but the game is all about specialization. People have been proselytizing specialization forever now. The idea of the game is to pick one thing that you really like or are good at and invest all your sp into doing that well. Once you have mastered that, move on to the next thing that you really like or are good at. Specialization is of Dust as much as team playing is.
Making skill trees more "cross trainable" is totally contrary to the core value of specialization and thankfully will never happen.
>> Play Dust 514 FREE! Sign up for exclusive gear today! <<
|
Denesian Morenti
The Neutral Zone
8
|
Posted - 2014.03.12 17:11:00 -
[87] - Quote
Way to go CCP!!! Can't wait to try the Gallente Sentinel! |
Ghosts Chance
Inf4m0us
1277
|
Posted - 2014.03.12 17:12:00 -
[88] - Quote
whats with the 8 month old concept art in this blog ?
dont you guys have any recent images to show us? |
Maken Tosch
DUST University Ivy League
7333
|
Posted - 2014.03.12 17:13:00 -
[89] - Quote
Ghosts Chance wrote:whats with the 8 month old concept art in this blog ?
dont you guys have any recent images to show us?
Be glad they at least gave us a release date for 1.8.
Dedicated Scout // Ninja Knifer
Everything I know about the Caldari I learned at Nouvelle Rouvenor
|
Roy Ventus
Axis of Chaos
1311
|
Posted - 2014.03.12 17:13:00 -
[90] - Quote
Are the Cal and Gal assault bonuses really bad?
Caldari Assaults get a reload bonus while Gallente get a bonus in reduction of hip-fire/kick dispersion.
Don't use RRs often but considering that they're long-range weapons and meant to keep you away, wouldn't a faster reload be better? The closer the enemy is to you, the closer they get to their optimal range and the worse your chances get at killing them.
And as for the AR, while it has a small hip-fire/kick dispersion compared to the RR, doesn't the kick still hurt your aim if you spray? I use it and when I spray at an enemy for sometime, it gets worse...The AR is the rifle that is best for spraying, especially on thick-shelled enemies. With this it would be easier to just rip into someone in CQC.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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Dj grammer
Red Star. EoN.
154
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Posted - 2014.03.12 17:14:00 -
[91] - Quote
Mordecai Sanguine wrote:Dj grammer wrote:Aero Yassavi wrote:Sana Rayya wrote:Read the bottom: Dropsuit Command Skill Tree Respec confirmed (but only dropsuit command). Sucks for all those people who wanted to be a Caldari Sentinel but had to go Amarr Sentinel and now have all those wasted points in armor plating and stuff. I don't understand how CCP can do a Dropsuit Command respec without a Dropsuit Upgrades respec. Dropsuit Upgrades applies to ALL DROPSUITS. A good amount of people who have been playing this game since close/open beta will be the ones to tell you to max out (or evenly distribute) your skill points in dropsuit upgrades before spending all your skill points into a dropsuit first. A great example would be a player having level 5 armor, shield, and core upgrades or at least at a reasonable level. Hell I did not have the thought to spec into my prototype suit until I had level 4 electronics and engineering along with level 5 core upgrades. I will say it is unfair to compare since I was a Minmatar Logistics user meaning I have spend skill points into both shield extenders and armor plating. But I do agree with you though, having skill points re-obtained from command and not from upgrades is crazy . Let's just be happy we are getting some kind of respec anyways. Respec will give us less than 2.5 million SP.
This is why a lot of people were saving skill points including myself. We were preparing for the worse (which was no respec at all) with tons of us sitting on 20+ million skill points (I'm at 25 soon to be 28 thanks to this upcoming event). I do agree that this respec will give us less than or equal to 2.5 million skill points. Yes there should have been one for weaponry since PEOPLE ARE SWITCHING ROLES CCP!!!!! But at the same time they are using this upcoming event to help with weaponry.
The upgrades part, I do not know. That is left up for debate. Again just be happy were getting that less than 2.5 million skill points back. They could had easily said no if it wasn't for the CPMs.
Open Beta (12/13/2012) to a 1-year Vet.
Have been a Logistics user since Uprising 1.0.
Yea that old.
|
Neo Rinzler
Commando Perkone Caldari State
57
|
Posted - 2014.03.12 17:14:00 -
[92] - Quote
CHANGE THE GODDAMN CALDARI ASSAULT BONUS
It is useless and when most peopel wuld rather keep the current one you knwo theres a problem
How about you LISTEN to the community for once eh ? |
Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
636
|
Posted - 2014.03.12 17:15:00 -
[93] - Quote
Neo Rinzler wrote:CHANGE THE GODDAMN CALDARI ASSAULT BONUS
It is useless and when most peopel wuld rather keep the current one you knwo theres a problem
How about you LISTEN to the community for once eh ?
The Caldari Assault is dead. RIP.
The mic bubble bug... I yield, CCP will be fixing it SOON. Current ETA 1 year since bug
|
Vrain Matari
Mikramurka Shock Troop Minmatar Republic
1771
|
Posted - 2014.03.12 17:15:00 -
[94] - Quote
Dimitri Rascolovitch wrote:Aero Yassavi wrote:No change to Amarr scout bonus. Very disappointed.
Suit visual designs look great though! at least it has a mini battle skirt Yeah that little miniskirt will add considerably to the entertainment value when my minnie scout is spanking those Ammarrian scouts on their deep points ;)
This is what proxy chat is for: 'Whose your daddy, golden girl?', followed by the final *smak* that puts their lights out. Ohhhh lord have mercy, the lawls would incapacitate me.
I support SP rollover.
|
Reav Hannari
Red Rock Outriders
3206
|
Posted - 2014.03.12 17:15:00 -
[95] - Quote
Vespasian Andendare wrote:Echo 1991 wrote:While i agree that the other 2 skill trees need a respec, i cant help but wonder why no one seemed to bother to get their shield upgrades up regardless of the suit you are using. more HP is more HP and its never gonna be a bad thing to have. Bonuses that increase the effectiveness of shield extenders or armor plates literally do nothing when you don't fit a shield extender or armor plate. That's the basis of the Dropsuit Upgrades respec question here. It's not whether +25% base armor and shields are better. Of course they are. They affect every suit. But the skills to get complex armor plates and shield extenders, complex armor repairers and shield regulators provide absolutely no bonus if you don't fit those mods. So, spending sp into building a proto Amarr heavy (with complex tanking gear) is wasted when someone wanted to build a complex Caldari heavy all along.
Very few people are running pure shield or armor. I see Caldari suits with 500+ armor and Gallente stacking shield extenders. You may stop running complex regulators or armor repairers if you cross-train into something focused on the opposite defensive systems but I highly doubt people will be completely abandoning hybrid tanking.
The armor and shield skills are some of the easiest to cross train and the rest of the Upgrades tree is useful across a wide range of suits.
Adapt or Die // Republic Lance Commander // @ReesNoturana
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Echo 1991
WarRavens League of Infamy
110
|
Posted - 2014.03.12 17:17:00 -
[96] - Quote
Neo Rinzler wrote:CHANGE THE GODDAMN CALDARI ASSAULT BONUS
It is useless and when most peopel wuld rather keep the current one you knwo theres a problem
How about you LISTEN to the community for once eh ? its not useless you just think its useless because you dont like it. if you use the right guns its actually a very useful skill. |
Roy Ventus
Axis of Chaos
1311
|
Posted - 2014.03.12 17:17:00 -
[97] - Quote
Neo Rinzler wrote:CHANGE THE GODDAMN CALDARI ASSAULT BONUS
It is useless and when most peopel wuld rather keep the current one you knwo theres a problem
How about you LISTEN to the community for once eh ?
Why is it bad? Doesn't it make sense on the battlefield? The weapon with the best range that sucks in CQC(or should) used to play keep away having a bonus that will allow you to have a shorter down time from consecutive fire?
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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Vespasian Andendare
Subsonic Synthesis RISE of LEGION
626
|
Posted - 2014.03.12 17:17:00 -
[98] - Quote
Echo 1991 wrote:so what is caldari heavy gonna put in that low slot then? a regulator? 1 second recharge delay (which is so broken) so probably not. im fairly certain that a cal heavy will use a repper so they dont die once all the shields are gone. A regulator is a fantastic idea. Or a scan precision enhancer. Or a kincat. Or hell, even a fitting mod. There's many options for low slots, but the point being is that it's not a foregone conclusion that only an armor mod is going to go in the lows. In fact, I have been waiting to run a Caldari or Minmatar heavy suit with all kincats in the lows. It'll be nice to be able to speed mod a heavy suit and still have room for a tank in the highs. Up until now it was impossible unless you gimped your Amarr heavy suit for the lols.
>> Play Dust 514 FREE! Sign up for exclusive gear today! <<
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Reav Hannari
Red Rock Outriders
3206
|
Posted - 2014.03.12 17:17:00 -
[99] - Quote
Dj grammer wrote:This is why a lot of people were saving skill points including myself.
I give up. It's pointless to argue with them. They'd rather just cry about it being unfair. We'll see the same whine every time the smallest weapon or module is added or changed.
Adapt or Die // Republic Lance Commander // @ReesNoturana
|
Maken Tosch
DUST University Ivy League
7333
|
Posted - 2014.03.12 17:18:00 -
[100] - Quote
Neo Rinzler wrote:CHANGE THE GODDAMN CALDARI ASSAULT BONUS
It is useless and when most peopel wuld rather keep the current one you knwo theres a problem
How about you LISTEN to the community for once eh ?
That's your opinion. Just because you think the bonus is stupid, it doesn't mean everyone else has to agree with you. Also, what bonus would you suggest that doesn't marginalize or take away from the other suits of its class?
Dedicated Scout // Ninja Knifer
Everything I know about the Caldari I learned at Nouvelle Rouvenor
|
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Dj grammer
Red Star. EoN.
155
|
Posted - 2014.03.12 17:19:00 -
[101] - Quote
Reav Hannari wrote:Dj grammer wrote:This is why a lot of people were saving skill points including myself. I give up. It's pointless to argue with them. They'd rather just cry about it being unfair. We'll see the same whine every time the smallest weapon or module is added or changed.
Point made. "You cannot please everyone." +1
Open Beta (12/13/2012) to a 1-year Vet.
Have been a Logistics user since Uprising 1.0.
Yea that old.
|
Echo 1991
WarRavens League of Infamy
110
|
Posted - 2014.03.12 17:20:00 -
[102] - Quote
Vespasian Andendare wrote:Echo 1991 wrote:so what is caldari heavy gonna put in that low slot then? a regulator? 1 second recharge delay (which is so broken) so probably not. im fairly certain that a cal heavy will use a repper so they dont die once all the shields are gone. A regulator is a fantastic idea. Or a scan precision enhancer. Or a kincat. Or hell, even a fitting mod. There's many options for low slots, but the point being is that it's not a foregone conclusion that only an armor mod is going to go in the lows. In fact, I have been waiting to run a Caldari or Minmatar heavy suit with all kincats in the lows. It'll be nice to be able to speed mod a heavy suit and still have room for a tank in the highs. Up until now it was impossible unless you gimped your Amarr heavy suit for the lols. why waste the low slot on a shield module that isnt needed? you will recharge almost instantaneously as it is so why not fit an armour repper to make sure that you have armour regen? |
Pvt Numnutz
R 0 N 1 N
941
|
Posted - 2014.03.12 17:21:00 -
[103] - Quote
The caldari heavy frame......I must have jizzed like ten times now! Such an awesome suit! That helmet is so freaking cool! I think I'm going to have all of my shock troopers wear those, it just screams hell jumper to me!!! I'm very excited for 1.8 and look forward to remnants blog and patch notes. Keep up the good work! |
DaNizzle4shizle
Pradox XVI Proficiency V.
691
|
Posted - 2014.03.12 17:22:00 -
[104] - Quote
Locked For Duplicate Thread. -CCP Lockingbro.
Thats new^
I strive for Greatness. I am the merc that I am today because of all the trials I have been through.
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Twelve Guage
Death Firm. Canis Eliminatus Operatives
100
|
Posted - 2014.03.12 17:22:00 -
[105] - Quote
Why does the Am-heavy get more armor then the Min-heavy? I think i'm just confused on how that works.
Death Firm recruiter and sandwiches maker.
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Maken Tosch
DUST University Ivy League
7334
|
Posted - 2014.03.12 17:24:00 -
[106] - Quote
I still think it would've been hilarious to give the Gallente Heavy a melee damage bonus.
#Giant #Grean #Hulk #SmashingThings
Dedicated Scout // Ninja Knifer
Everything I know about the Caldari I learned at Nouvelle Rouvenor
|
Kigurosaka Laaksonen
DUST University Ivy League
596
|
Posted - 2014.03.12 17:24:00 -
[107] - Quote
Reav Hannari wrote:We'll see the same whine every time the smallest weapon or module is added or changed.
There is still so much to be added and changed.
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
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Marc Rime
309
|
Posted - 2014.03.12 17:25:00 -
[108] - Quote
I see minmatar assault lost its 1hp/sec armour repair. Has there been any word on why? Or what it gets instead? |
Sana Rayya
WASTELAND JUNK REMOVAL Top Men.
982
|
Posted - 2014.03.12 17:27:00 -
[109] - Quote
It's a shame that it's Dropsuit Command only.
If Dropsuit Upgrades were respecced I'd have about 3.4 mil SP extra to play with (liquidating active scanners/repair tools/armor repairer/kin cats/shield rechargers/regulators).
If Weaponry was respecced as well, that'd be another 2.8 mil, from AR + proficiency/sub skills, ScR operation, and Swarm Launcher operation.
If I did have that SP freed up it'd probably go into assault dropships, since they can be very useful in decimating the high spawn points that are often the key to winning battles. |
thecoolest guy
Kirkinen Risk Control Caldari State
7
|
Posted - 2014.03.12 17:28:00 -
[110] - Quote
John Demonsbane wrote: Will the Dragonfly/Valor scout suits remain as G-1's with the new slot layouts?
Any clarification on this?
|
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
7476
|
Posted - 2014.03.12 17:30:00 -
[111] - Quote
]Reav Hannari wrote:We'll see the same whine every time the smallest weapon or module is added or changed. Not true at all, but whatever helps your point I guess.
There is a difference between core content and new content.
"You're not even Aero, you're just Aero's friend."
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ChromeBreaker
SVER True Blood General Tso's Alliance
1658
|
Posted - 2014.03.12 17:33:00 -
[112] - Quote
CCP Logibro wrote:Slash Frenzy wrote:Giving just a dropsuit respec was the right decision. +1
I did not play heavy suit until now but, are the stats for the basic heavy suits missing from the blog post or am I just overlooking them? Basic heavy suits have the same base stats as the Sentinel, but no role or skill bonus.
Soooo whats the point in the basic heavy??
The answer is "ForgeGun"... doesnt matter what the question is...
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Echo 1991
WarRavens League of Infamy
110
|
Posted - 2014.03.12 17:34:00 -
[113] - Quote
ChromeBreaker wrote:CCP Logibro wrote:Slash Frenzy wrote:Giving just a dropsuit respec was the right decision. +1
I did not play heavy suit until now but, are the stats for the basic heavy suits missing from the blog post or am I just overlooking them? Basic heavy suits have the same base stats as the Sentinel, but no role or skill bonus. Soooo whats the point in the basic heavy?? i think slot layout is different, i know it is atm.
|
Roy Ventus
Axis of Chaos
1311
|
Posted - 2014.03.12 17:34:00 -
[114] - Quote
Sana Rayya wrote:It's a shame that it's Dropsuit Command only.
If Dropsuit Upgrades were respecced I'd have about 3.4 mil SP extra to play with (liquidating active scanners/repair tools/armor repairer/kin cats/shield rechargers/regulators).
If Weaponry was respecced as well, that'd be another 2.8 mil, from AR + proficiency/sub skills, ScR operation, and Swarm Launcher operation.
If I did have that SP freed up it'd probably go into assault dropships, since they can be very useful in decimating the high spawn points that are often the key to winning battles.
Wait wait...
Who in their right mind would give up Armor Repair? No matter what tank you're doing armor repair is useful.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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Neo Rinzler
Commando Perkone Caldari State
59
|
Posted - 2014.03.12 17:38:00 -
[115] - Quote
Echo 1991 wrote:Neo Rinzler wrote:CHANGE THE GODDAMN CALDARI ASSAULT BONUS
It is useless and when most peopel wuld rather keep the current one you knwo theres a problem
How about you LISTEN to the community for once eh ? its not useless you just think its useless because you dont like it. if you use the right guns its actually a very useful skill.
Rail Rifle Sniper Rifle .. SL .. umm SL is useless die to 1.7 nerfs ... RR and SR .. umm .. I never have an issue where I think to myself . I wish this reloaded faster .. assault suits have .. sidearms ...
Useful skill if you were minmatar or gallente with rapid fire weapons like the CR/AR but .. RR and SR ?? It's like giving a reload bonus to the amarr suit .. SCR just don't have reloading issues
It's a **** bonus and you know it |
NextDark Knight
Hellstorm Inc League of Infamy
272
|
Posted - 2014.03.12 17:39:00 -
[116] - Quote
What!! Reading...
Forge Changes needed Officer Splash 3.0, Proto 2.7 Advanced 2.5 Standard 2.1.
Original ROF needs to return!
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Vilaskis Shalashev
LUX AETERNA INT RUST415
175
|
Posted - 2014.03.12 17:39:00 -
[117] - Quote
Cool! I wait 25.03 .... Wait... Wait... Wait... And i wait new dev-blog
You find CCP in DUST514
for hunt?!
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jerrmy12 kahoalii
Pradox XVI Proficiency V.
497
|
Posted - 2014.03.12 17:40:00 -
[118] - Quote
Aero Yassavi wrote:Sana Rayya wrote:Read the bottom: Dropsuit Command Skill Tree Respec confirmed (but only dropsuit command). Sucks for all those people who wanted to be a Caldari Sentinel but had to go Amarr Sentinel and now have all those wasted points in armor plating and stuff. I don't understand how CCP can do a Dropsuit Command respec without a Dropsuit Upgrades respec. I already have max shuekds
Thanks ccp!
Closed beta vet
Logi,
Heavy,
Python,
Scout.
|
Supernus Gigas
Star Giants
440
|
Posted - 2014.03.12 17:40:00 -
[119] - Quote
Maken Tosch wrote:I still think it would've been hilarious to give the Gallente Heavy a melee damage bonus.
#Giant #Grean #Hulk #SmashingThings
No thanks. It wouldn't be able to make any use of the extra damage with MyroStims because it only has one high slot.
FIRE UP THE HEAVY MEAT GRINDER! WE'RE HAVIN' CLONE BURGERS TONIGHT, BOYS!
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Vell0cet
SVER True Blood General Tso's Alliance
1058
|
Posted - 2014.03.12 17:41:00 -
[120] - Quote
The Amarr scout is a joke. I was looking forward to running this suit since fanfest 2013, but there's no way I'm sinking SP into this turd. It's slower than the Minmatar ASSAULT for f*cksakes. Nobody wants to run slowly for a very long time. Whoever is responsible for this should be embarrassed. On the plus side it looks pretty awesome.
Why was all of our well-articulated feedback ignored?
Best PvE idea ever!
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Echo 1991
WarRavens League of Infamy
110
|
Posted - 2014.03.12 17:42:00 -
[121] - Quote
Neo Rinzler wrote:Echo 1991 wrote:Neo Rinzler wrote:CHANGE THE GODDAMN CALDARI ASSAULT BONUS
It is useless and when most peopel wuld rather keep the current one you knwo theres a problem
How about you LISTEN to the community for once eh ? its not useless you just think its useless because you dont like it. if you use the right guns its actually a very useful skill. Rail Rifle Sniper Rifle .. SL .. umm SL is useless die to 1.7 nerfs ... RR and SR .. umm .. I never have an issue where I think to myself . I wish this reloaded faster .. assault suits have .. sidearms ... Useful skill if you were minmatar or gallente with rapid fire weapons like the CR/AR but .. RR and SR ?? It's like giving a reload bonus to the amarr suit .. SCR just don't have reloading issues It's a **** bonus and you know it so what would you rather it was? |
Echo 1991
WarRavens League of Infamy
110
|
Posted - 2014.03.12 17:44:00 -
[122] - Quote
Vell0cet wrote:The Amarr scout is a joke. I was looking forward to running this suit since fanfest 2013, but there's no way I'm sinking SP into this turd. It's slower than the Minmatar ASSAULT for f*cksakes. Nobody wants to run slowly for a very long time. Whoever is responsible for this should be embarrassed. On the plus side it looks pretty awesome.
Why was all of our well-articulated feedback ignored? it isnt slower and you have 4 low slots. i see no problem with it. put a kincat or 2 and you have a fast suit. and still have room for other modules
Edit: my bad looked at the wrong suit. but be honest is .05 of a meter much? |
DeeJay One
Guardian Solutions DARKSTAR ARMY
220
|
Posted - 2014.03.12 17:44:00 -
[123] - Quote
Sana Rayya wrote:It's a shame that it's Dropsuit Command only.
Well, I was away for a while and voila - 1kk SP sitting there to be spent on something. Just a friendly reminder that the game has no skill cap, so switching a weapon is like what - two weeks of casual play time with boosters on? Sure, it would be nice to spec into the FOTM after 1.8, but after being here since 2012 it's not the end of the world or a reason to quit.
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NextDark Knight
Hellstorm Inc League of Infamy
273
|
Posted - 2014.03.12 17:45:00 -
[124] - Quote
What a bunch of crock! Respecs to the cry hards! Otherwise great work.. I hope this respec is not a common thing because it's not like new eden and does not play well with the universe!
Forge Changes needed Officer Splash 3.0, Proto 2.7 Advanced 2.5 Standard 2.1.
Original ROF needs to return!
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Leezir
Bragian Order Amarr Empire
0
|
Posted - 2014.03.12 17:47:00 -
[125] - Quote
Was kind of really hoping Amarr Assault Suits would get more low slots than the Gallente |
DeeJay One
Guardian Solutions DARKSTAR ARMY
220
|
Posted - 2014.03.12 17:48:00 -
[126] - Quote
Neo Rinzler wrote:CHANGE THE GODDAMN CALDARI ASSAULT BONUS
Last match I played I died due to the guy in front of me reloading his weapon faster, a reload bonus would be nice in that case, especially with an increase in TTK after 1.8 or later. |
Pvt Numnutz
R 0 N 1 N
941
|
Posted - 2014.03.12 17:48:00 -
[127] - Quote
So after reading through this thread it seems the respect guys are upset because they aren't getting all of their sp back. The biggest point I see coming up is about amarr sentinels and how people wanting to switch to cal or min sentinels won't get the points back that they invested in armor to put into shields.
I'm specing into cal scout and will probably end up putting points into everything caldari. If people were really interested in going cal or min heavy why didn't they train into the medium suits first? Get their shield skills up and then spec into amarr heavy while they waited? Or spend skill points into shields after they got their amarr heavy to a good place? I mean seriously, its been months... This is just stupid, they are blaming CCP for choices they made. Instead of saving skill points or putting them into their desired tank they just got the best am or tanked amarrian suit they could. Why should CCP fix that for you? Anyway if this has thought you guys anything it should be patience is a virtue.
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JIMvc2
BurgezzE.T.F General Tso's Alliance
21
|
Posted - 2014.03.12 17:53:00 -
[128] - Quote
Woo hoo Can't wait to try out the Gallente Heavy. Bye bye Amarr heavy :( you helped me kill some many proto n00bs that they hate mail me everytime xD and they ***** and cry of how much there 100k dropsuit was no match against my normal heavy xD hahaha lol.
CCP = 10 out of 10 :D
If you run proto gear, prepare to suffer the consequences. You've been warned.
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jerrmy12 kahoalii
Pradox XVI Proficiency V.
501
|
Posted - 2014.03.12 17:54:00 -
[129] - Quote
Pvt Numnutz wrote:So after reading through this thread it seems the respect guys are upset because they aren't getting all of their sp back. The biggest point I see coming up is about amarr sentinels and how people wanting to switch to cal or min sentinels won't get the points back that they invested in armor to put into shields.
I'm specing into cal scout and will probably end up putting points into everything caldari. If people were really interested in going cal or min heavy why didn't they train into the medium suits first? Get their shield skills up and then spec into amarr heavy while they waited? Or spend skill points into shields after they got their amarr heavy to a good place? I mean seriously, its been months... This is just stupid, they are blaming CCP for choices they made. Instead of saving skill points or putting them into their desired tank they just got the best am or tanked amarrian suit they could. Why should CCP fix that for you? Anyway if this has thought you guys anything it should be patience is a virtue.
I have max armor and shield upgrades anyways....
Closed beta vet
Logi,
Heavy,
Python,
Scout.
|
Beck Weathers
Brutor Vanguard Minmatar Republic
749
|
Posted - 2014.03.12 17:55:00 -
[130] - Quote
Minmatar heavy looks like a Gorila made of rusty plates
These forums must be located in the Californin country side, there is whine as far as the eye can see.
|
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JIMvc2
BurgezzE.T.F General Tso's Alliance
21
|
Posted - 2014.03.12 17:56:00 -
[131] - Quote
Beck Weathers wrote:Minmatar heavy looks like a Gorila made of rusty plates The Minmatar heavy looks like the Helgast from Killzone Shadow Fall = BADASS
If you run proto gear, prepare to suffer the consequences. You've been warned.
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Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
1942
|
Posted - 2014.03.12 17:57:00 -
[132] - Quote
DeeJay One wrote:Neo Rinzler wrote:CHANGE THE GODDAMN CALDARI ASSAULT BONUS
Last match I played I died due to the guy in front of me reloading his weapon faster, a reload bonus would be nice in that case, especially with an increase in TTK after 1.8 or later.
So many people underestimate a faster reload time. Death by reload is one of the most common deaths in video games. Spread awareness!
Sign up for Caldari FW and defeat the evil Gallente Overlords!
|
Cal Predine
StarKnight Security
59
|
Posted - 2014.03.12 17:59:00 -
[133] - Quote
I know this'll make a lot of people very happy, and while it's certainly nowhere near the top of my wishlist (not while performance and lag compensation are in such a sorry state), I'll certainly enjoy using a full suite of racial suits - and they look great.
But I'm a little bewildered abut the damage resists for Sentinel suits? It makes sense that the primary resist is aligned to the race's primary enemy's damage type. But the secondary resist for each suit appears to be aligned to one of the suit's racial allies... For example, Caldari: Primary resist is against blasters - this makes perfect sense as blasters are the signature weapon of Caldari's sworn enemy the Gallente. Seconday resist is against Lasers? A weapon type used by Caldari's allies the Amarr! Huh?!
Surely this isn't right? Would it not be more appropriate for the secondary resist to be aligned with the race's secondary enemy?
And also, just to reiterate how much we're still looking forward to all the performance improvements I'm sure you're going to be announcing any day now... Let's not have a repeat of last Fanfest's almost off-hand "Oh, and it's also more performant" when in fact it wasn't.
PS3 Slim -
Hybrid hard drive with 8GB SSD -
South Coast UK -
Virgin media cable BB, 20Mbps down, 2Mbps up.
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jerrmy12 kahoalii
Pradox XVI Proficiency V.
503
|
Posted - 2014.03.12 17:59:00 -
[134] - Quote
Aikuchi Tomaru wrote:DeeJay One wrote:Neo Rinzler wrote:CHANGE THE GODDAMN CALDARI ASSAULT BONUS
Last match I played I died due to the guy in front of me reloading his weapon faster, a reload bonus would be nice in that case, especially with an increase in TTK after 1.8 or later. So many people underestimate a faster reload time. Death by reload is one of the most common deaths in video games. Spread awareness! http://memegenerator.net/instance/47123965 Death, by reload. I a,ways win if I have to reload Plus sidearm.
Closed beta vet
Logi,
Heavy,
Python,
Scout.
|
Cymek Omnius
Villore Sec Ops Gallente Federation
38
|
Posted - 2014.03.12 18:00:00 -
[135] - Quote
CCP Logibro wrote:New in Uprising 1.8 are five new types of Dropsuit Frames: The Minmatar, Gallente and Caldari Heavy Frames alongside the new Caldari and Amarr Light Frames. You can read all the details about these new frames and their variants in this new dev blog from CCP Remnant.
Thx logi |
The Headless Horseman
Paladin Survey Force Amarr Empire
46
|
Posted - 2014.03.12 18:00:00 -
[136] - Quote
Yay! Another tax refund. 15 mill sp woohoo
Signed, Sealed, Delivered
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Ripley Riley
Incorruptibles
987
|
Posted - 2014.03.12 18:03:00 -
[137] - Quote
Alright, this is most likely an enormous waste of time, seeing how CCP isn't famous for accepting our feedback (see: Amarr scout and Caldari assault bonuses in 1.8), but hell, if nothing else it might help them understand why we are upset at least...
First off all, the decision to refund the SP in the Dropsuit Command tree was a good one. Thank you for that CCP. I'm not going to to say you completely ****** up the refund issue, you just missed the target a bit.
You designed this game CCP so you know how closely tied dropsuit choice and tanking skill choices are. Some players have spent millions of SP in one tanking style because that was the only tanking style their preferred dropsuit ran at the time. Now you are telling those players that they need to grind AGAIN to get the other tanking style leveled up... You cannot make the grind into a game CCP. Stop trying.
Moreover, some players poured SP into specific skills to support their role (e.g. maxing out profile dampening if they are scouts). Now that their preferred dropsuit is available (say, Caldari sentinel) those points into profile dampening are right next to useless. They could be better spent on filling out the heavy weapon skill of choice or a nice sidearm for their new heavy suit. With the current SP refund decision you are telling those players to go grind more in order to play the way they have wanted to play since 1.0...
As long as we are on the topic of weaponry, many players were forced into certain weapons (e.g. AR) because alternative weapons that fulfilled their play style weren't available. Are you going to tell those players who invested millions of SP into AR's "Toughen up butter cup" because they didn't have the CR or RR available to them?
CCP, please do the right thing and refund the SP spent in the Weaponry and Dropsuit Upgrades trees as well. You are looking at a 1 out of 3 success rate; that's 33%, I don't know many schools where that is a passing grade.
"I need not food nor water. Your tears alone sustain me." - Ripley Riley
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DeeJay One
Guardian Solutions DARKSTAR ARMY
223
|
Posted - 2014.03.12 18:08:00 -
[138] - Quote
Cal Predine wrote: Seconday resist is against Lasers? A weapon type used by Caldari's allies the Amarr! Huh?!
Surely this isn't right? Would it not be more appropriate for the secondary resist to be aligned with the race's secondary enemy?
Well, there's a proverb/adage which says "$deity protect me from my friends - from my enemies I can protect myself" ;) |
Lynn Beck
Wake N' Bake Inc Top Men.
846
|
Posted - 2014.03.12 18:16:00 -
[139] - Quote
At least i can get out of these disgusting Amarr frames.
On the other hand: i'm loving the Velociraptor-esque helmet on Amarr.
Lynn Beck 5 AM: '-will be shamed publicly by tickle torture'
Tits are my new god, as the Galscout has enlightened me.
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Nocturnal Soul
Fatal Absolution General Tso's Alliance
2215
|
Posted - 2014.03.12 18:19:00 -
[140] - Quote
My plan to be the best a-scout has been stiffed armed by ccp troll why no full respec
"But we have been blessed"
|
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Icarus DelSol
BIG BAD W0LVES Canis Eliminatus Operatives
37
|
Posted - 2014.03.12 18:24:00 -
[141] - Quote
Chooooseeeeeen ooooonnneeee!
Wchaaa! |
lrian Locust
Chatelain Rapid Response Gallente Federation
365
|
Posted - 2014.03.12 18:27:00 -
[142] - Quote
Reav Hannari wrote:Minmatar heavies have some slow shield regeneration delays. So much for hit and run tactics. More like hit 'n' waddle tactics. |
Gyyast
MuffinMen
11
|
Posted - 2014.03.12 18:29:00 -
[143] - Quote
Galthur wrote:Soraya Xel wrote:Respec confirmed, can we all stop crying about it now? No, having 1 armor regen on the Gallente heavy is literally nothing.
No, having 1 armor regen on the Gallente heavy is figuratively nothing.
FTFY |
Beck Weathers
Brutor Vanguard Minmatar Republic
749
|
Posted - 2014.03.12 18:32:00 -
[144] - Quote
JIMvc2 wrote:Beck Weathers wrote:Minmatar heavy looks like a Gorila made of rusty plates The Minmatar heavy looks like the Helgast from Killzone Shadow Fall = BADASS
LOL... no
These forums must be located in the Californin country side, there is whine as far as the eye can see.
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Roy Ventus
Axis of Chaos
1314
|
Posted - 2014.03.12 18:37:00 -
[145] - Quote
Gyyast wrote:Galthur wrote:Soraya Xel wrote:Respec confirmed, can we all stop crying about it now? No, having 1 armor regen on the Gallente heavy is literally nothing. No, having 1 armor regen on the Gallente heavy is figuratively nothing. FTFY
Give it 2 hp/s and people will complain it will outdo the Assault, give it 3+ hp/s and people will say it's the best choice for slaying. 1 hp/s is better than nothing and if you stack reps or reactive plates, it makes it even better.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
|
D legendary hero
Ultramarine Corp
1822
|
Posted - 2014.03.12 18:42:00 -
[146] - Quote
CCP Logibro wrote:New in Uprising 1.8 are five new types of Dropsuit Frames: The Minmatar, Gallente and Caldari Heavy Frames alongside the new Caldari and Amarr Light Frames. You can read all the details about these new frames and their variants in this new dev blog from CCP Remnant.
*narrators voice*
...And so, the Forum warriors and blueberries alike proceeded to rejoice. they prepared 3 lambs, yes 4 young kids. And peace and balance was restored to the universe.
Sou o Defendeiro dos derrubados_Pronto saberá justiça
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D legendary hero
Ultramarine Corp
1822
|
Posted - 2014.03.12 18:43:00 -
[147] - Quote
Roy Ventus wrote:Gyyast wrote:Galthur wrote:Soraya Xel wrote:Respec confirmed, can we all stop crying about it now? No, having 1 armor regen on the Gallente heavy is literally nothing. No, having 1 armor regen on the Gallente heavy is figuratively nothing. FTFY Give it 2 hp/s and people will complain it will outdo the Assault, give it 3+ hp/s and people will say it's the best choice for slaying. 1 hp/s is better than nothing and if you stack reps or reactive plates, it makes it even better.
what y'all complaining about. minmatar sntinel is uncompetetive. im only getting it cuz, im a minnie fan
Sou o Defendeiro dos derrubados_Pronto saberá justiça
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LEHON Xeon
Ahrendee Mercenaries General Tso's Alliance
312
|
Posted - 2014.03.12 18:48:00 -
[148] - Quote
Well, although I am not necessarily pleased to see that it's only a dropsuit command respec, I guess I will survive. Most of my SP is all put into equipment and core upgrades as I like to run actual logi suits. The rest is primarily in multiple weapons, so I've kinda managed to avoid the nerf hammer there.
I guess I'll just switch into a different logi racial suit and then grab one more suit and i'll be good to go.
It's a trap! In this patch we can't repel firepower of that magnitude! - Admiral Ackbar would say in ambush w Nyain San
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Happy Violentime
OMFGZOMBIESRUN
254
|
Posted - 2014.03.12 18:49:00 -
[149] - Quote
Mordecai Sanguine wrote:Dj grammer wrote:Aero Yassavi wrote:Sana Rayya wrote:Read the bottom: Dropsuit Command Skill Tree Respec confirmed (but only dropsuit command). Sucks for all those people who wanted to be a Caldari Sentinel but had to go Amarr Sentinel and now have all those wasted points in armor plating and stuff. I don't understand how CCP can do a Dropsuit Command respec without a Dropsuit Upgrades respec. Dropsuit Upgrades applies to ALL DROPSUITS. A good amount of people who have been playing this game since close/open beta will be the ones to tell you to max out (or evenly distribute) your skill points in dropsuit upgrades before spending all your skill points into a dropsuit first. A great example would be a player having level 5 armor, shield, and core upgrades or at least at a reasonable level. Hell I did not have the thought to spec into my prototype suit until I had level 4 electronics and engineering along with level 5 core upgrades. I will say it is unfair to compare since I was a Minmatar Logistics user meaning I have spend skill points into both shield extenders and armor plating. But I do agree with you though, having skill points re-obtained from command and not from upgrades is crazy . Let's just be happy we are getting some kind of respec anyways. Respec will give us less than 2.5 million SP.
You'll only get a 2.5 mil respec..... Cos ur a scrub..... I has over 8 mil sp in dropsuit command + 5 mil unallocated....
When 1.8 drops ill have roughly 15 Mil SP to play with |
Happy Violentime
OMFGZOMBIESRUN
254
|
Posted - 2014.03.12 18:50:00 -
[150] - Quote
D legendary hero wrote:Roy Ventus wrote:Gyyast wrote:Galthur wrote:Soraya Xel wrote:Respec confirmed, can we all stop crying about it now? No, having 1 armor regen on the Gallente heavy is literally nothing. No, having 1 armor regen on the Gallente heavy is figuratively nothing. FTFY Give it 2 hp/s and people will complain it will outdo the Assault, give it 3+ hp/s and people will say it's the best choice for slaying. 1 hp/s is better than nothing and if you stack reps or reactive plates, it makes it even better. what y'all complaining about. minmatar sntinel is uncompetetive. im only getting it cuz, im a minnie fan
Looks like a samurai.. |
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Vell0cet
SVER True Blood General Tso's Alliance
1059
|
Posted - 2014.03.12 18:51:00 -
[151] - Quote
Echo 1991 wrote:Vell0cet wrote:The Amarr scout is a joke. I was looking forward to running this suit since fanfest 2013, but there's no way I'm sinking SP into this turd. It's slower than the Minmatar ASSAULT for f*cksakes. Nobody wants to run slowly for a very long time. Whoever is responsible for this should be embarrassed. On the plus side it looks pretty awesome.
Why was all of our well-articulated feedback ignored? it isnt slower and you have 4 low slots. i see no problem with it. put a kincat or 2 and you have a fast suit. and still have room for other modules Edit: my bad looked at the wrong suit. but be honest is .05 of a meter much? Kincats don't affect strafe speed (which is vital for a scout), and the base speed for an assault shouldn't ever be faster than a scout, period. There are several threads with intelligent analysis of why the Amarr scout is garbage, apparently they were completely ignored.
It needs the originally proposed cloak bonus and a speed buff to at least be faster than the Minmatar assault.
Best PvE idea ever!
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lordjanuz
Norwegian Dust514 Corporation Top Men.
304
|
Posted - 2014.03.12 18:53:00 -
[152] - Quote
I realy liked the Dev Blog and all the new things there. Great to finally see the new suits and for me I will never touch a Amarr heavy again, have been playing it all to long.
And a restricted respect was expected , thats all fine have saved up 3,5 mill SP to use .
And if you think about it, this dev blog is also something we new would come , but since there is around 13 days to the release of the new patch I am really beginning to look forward to the blog `s about things we did not now about.
So CCP hit us with lots of blog`s.
cheer up folks Lord have faith. |
JP Acuna
Pendejitos Canis Eliminatus Operatives
97
|
Posted - 2014.03.12 18:54:00 -
[153] - Quote
Great! I'm just going to retrain all my current suits plus the new Gallente Sentinel and Commando.
I only didn't completely like the look of the Gal Heavy. I liked more one from the early designs. |
Supernus Gigas
Star Giants
441
|
Posted - 2014.03.12 19:00:00 -
[154] - Quote
Just wish the Minmatar Sentinel had a third low slot for an even 3/3 layout. It's a pity that the Gallente "Foetus Face" Sentinel will be able to speed tank better than the Minmatar Sentinel will be able to.
FIRE UP THE HEAVY MEAT GRINDER! WE'RE HAVIN' CLONE BURGERS TONIGHT, BOYS!
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Vespasian Andendare
Subsonic Synthesis RISE of LEGION
627
|
Posted - 2014.03.12 19:00:00 -
[155] - Quote
Cal Predine wrote:But I'm a little bewildered abut the damage resists for Sentinel suits? It makes sense that the primary resist is aligned to the race's primary enemy's damage type. But the secondary resist for each suit appears to be aligned to one of the suit's racial allies... I was bewildered by this as well for a while. Then I thought about the damage profiles of the resists, and it made much more sense.
Gallente, for example, get resist bonuses to hybrid - rail and projectile. Both railguns and projectiles do bonus damage to armor, so CCP is making Gallente's armor resistances higher, increasing their armor ehp, by decreasing the effect of armor shredding weapons against their heavy suits.
Same goes for Caldari (blaster and laser), Minmatar (laser and blaster) and Amarr (projectile and railgun) gaining resistances to their shield or armor ehp, respectively.
>> Play Dust 514 FREE! Sign up for exclusive gear today! <<
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Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
241
|
Posted - 2014.03.12 19:01:00 -
[156] - Quote
I love the tweaks to scan radius. So what does electronics + Gallente/Caldari scout bring it up to? Base level is now 20 meters, so with the racial bonus it would be 25.
I'm kind of iffy on removing explosive clip size increase entirely for Minmatar, the Amarr scout bonus (At least make it stronger - 100% at max level or something), as well as the Caldari reload speed thing, but overall this is quite nice.
Did Logis always have that huge hacking bonus?
Also, am I understanding correctly that basic suits are now priced decently? The Assault entry claims that basic suits are identical to Assaults, except for the skill requirements (and, obviously, bonuses). I wish they'd have more of an entry-level function for the other playstyle of each branch, but it's at least better than it was beforehand. |
Broonfondle Majikthies
Dogs of War Gaming Zero-Day
935
|
Posted - 2014.03.12 19:02:00 -
[157] - Quote
So dropped the explosive weapon clip size increase for Min assaults?
I know there was a lot of QQ from the forums along with the Mass Driver but it would have really bee nnice to give the Flaylock a bit of a break (even if it wouldn't really do much to make it work better)
"...where Bylothgar the Ill-postured was made King of the People With No Name But Decent Footwear"
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Zirzo Valcyn
Kameira Lodge Amarr Empire
188
|
Posted - 2014.03.12 19:07:00 -
[158] - Quote
Broonfondle Majikthies wrote:So dropped the explosive weapon clip size increase for Min assaults?
I know there was a lot of QQ from the forums along with the Mass Driver but it would have really bee nnice to give the Flaylock a bit of a break (even if it wouldn't really do much to make it work better) simply 1 extra round would have helped us MD greatly. we did not need 11. dissapointed about this but it won't stop me from running MD, now the min assault suit is still pointless?
i can kinda see why they didn't give us a full respec tho. if they did then we'll feel entitled every time they update. sux still but i see their reasoning.
u can ban the troll out of the forums but u can't ban the forums out of the troll.
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Master Smurf
Nos Nothi
202
|
Posted - 2014.03.12 19:08:00 -
[159] - Quote
lrian Locust wrote:Reav Hannari wrote:Minmatar heavies have some slow shield regeneration delays. So much for hit and run tactics. More like hit 'n' waddle tactics.
Expecting a heavy to be hit and run was always suspect. Something has to stand and deliver for the rest to hit and run - Or did you expect Gallente to always be there to be the broad force
"Shine bright like a diamond"
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Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
241
|
Posted - 2014.03.12 19:11:00 -
[160] - Quote
Master Smurf wrote:lrian Locust wrote:Reav Hannari wrote:Minmatar heavies have some slow shield regeneration delays. So much for hit and run tactics. More like hit 'n' waddle tactics. Expecting a heavy to be hit and run was always suspect. Something has to stand and deliver for the rest to hit and run - Or did you expect Gallente to always be there to be the broad force Hit and run doesn't require short delays, anyway. Shield tanked direct combat requires the short delay to make use of cover. A hit and run player, meanwhile, will be able to hide, regenerate and come back - So total regeneration time is far more important for them. Not that you could do hit and run in a heavy outside of sumo combat and LAV abuse. |
|
Reav Hannari
Red Rock Outriders
3210
|
Posted - 2014.03.12 19:14:00 -
[161] - Quote
Master Smurf wrote:lrian Locust wrote:Reav Hannari wrote:Minmatar heavies have some slow shield regeneration delays. So much for hit and run tactics. More like hit 'n' waddle tactics. Expecting a heavy to be hit and run was always suspect. Something has to stand and deliver for the rest to hit and run - Or did you expect Gallente to always be there to be the broad force
The issue I have is the weak buffer and lousy recovery. Its almost like they were designed to have Minmatar Logistics standing behind them.
Adapt or Die // Republic Lance Commander // @ReesNoturana
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Reav Hannari
Red Rock Outriders
3211
|
Posted - 2014.03.12 19:21:00 -
[162] - Quote
Sole Fenychs wrote:Master Smurf wrote:lrian Locust wrote:Reav Hannari wrote:Minmatar heavies have some slow shield regeneration delays. So much for hit and run tactics. More like hit 'n' waddle tactics. Expecting a heavy to be hit and run was always suspect. Something has to stand and deliver for the rest to hit and run - Or did you expect Gallente to always be there to be the broad force Hit and run doesn't require short delays, anyway. Shield tanked direct combat requires the short delay to make use of cover. A hit and run player, meanwhile, will be able to hide, regenerate and come back - So total regeneration time is far more important for them. Not that you could do hit and run in a heavy outside of sumo combat and LAV abuse.
The way I see the defensive strategies of the four races:
Amarr: armor buffer, slow regeneration Gallente: less armor buffer but higher armor regeneration Caldari: shield buffer Minmatar: I'd think they would be shield regeneration in order to be the "other shield race".
Quick recovery along with quick speed means you kill the Minmatar when you see them otherwise they'll run around the corner and then come right back at full strength. Instead they have less shield, slower regeneration and longer delays before recovery begins. I guess CCP is thinking we need to hybrid tank but if you do that you have to be careful and not cut into their one strength: speed. I could see the Minmatar having the 1 second shield depleted delay with it constantly bouncing between near death and ready to rock.
I'm not really sure how the Minmatar Sentinel should be run. I guess I'll burn through SP and ISK to find out.
Adapt or Die // Republic Lance Commander // @ReesNoturana
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Chibi Andy
Forsaken Immortals Top Men.
1044
|
Posted - 2014.03.12 19:21:00 -
[163] - Quote
i wish CCP would just give me a dropsuit respec, i dont want to use the amarr heavy anymore i've waited since closed beta for new heavy suits and being forced to use the only heavy suit available to me and CCP wont even give me a decent suit respec
YOU HAVE BEEN SCANNED!!!
sç+a¦át¢èa¦á)sç+
(pâÄa¦át¢èa¦á)pâÄs+íGö+GöüGö+
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JIMvc2
BurgezzE.T.F General Tso's Alliance
21
|
Posted - 2014.03.12 19:21:00 -
[164] - Quote
Beck Weathers wrote:JIMvc2 wrote:Beck Weathers wrote:Minmatar heavy looks like a Gorila made of rusty plates The Minmatar heavy looks like the Helgast from Killzone Shadow Fall = BADASS LOL... no it is just look at his eyes, they look red :D
If you run proto gear, prepare to suffer the consequences. You've been warned.
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Master Smurf
Nos Nothi
202
|
Posted - 2014.03.12 19:25:00 -
[165] - Quote
Reav Hannari wrote: The issue I have is the weak buffer and lousy recovery. Its almost like they were designed to have Minmatar Logistics standing behind them.
- Sounds about right
But I do agree, it should get more Shield than the Gallente.
Once you add an extender or two your depleted recharge times are worse for only a bit more shield.
"Shine bright like a diamond"
|
Reav Hannari
Red Rock Outriders
3211
|
Posted - 2014.03.12 19:27:00 -
[166] - Quote
Chibi Andy wrote:i wish CCP would just give me a dropsuit respec, i dont want to use the amarr heavy anymore i've waited since closed beta for new heavy suits and being forced to use the only heavy suit available to me and CCP wont even give me a decent suit respec
You are getting a dropsuit respec. Just not a weapon or dropsuit upgrades respec.
Thank the CPM too. They had to fight to get any form of respec.
Adapt or Die // Republic Lance Commander // @ReesNoturana
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bigpapamc 1977
Da Short Buss
1
|
Posted - 2014.03.12 19:33:00 -
[167] - Quote
Much love and respect to the cpm on this one, keep fighting for us mercs on the ground
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Broonfondle Majikthies
Dogs of War Gaming Zero-Day
935
|
Posted - 2014.03.12 19:34:00 -
[168] - Quote
Zirzo Valcyn wrote:Broonfondle Majikthies wrote:So dropped the explosive weapon clip size increase for Min assaults?
I know there was a lot of QQ from the forums along with the Mass Driver but it would have really bee nnice to give the Flaylock a bit of a break (even if it wouldn't really do much to make it work better) simply 1 extra round would have helped us MD greatly. we did not need 11. dissapointed about this but it won't stop me from running MD, now the min assault suit is still pointless? i can kinda see why they didn't give us a full respec tho. if they did then we'll feel entitled every time they update. sux still but i see their reasoning. I'm not giving up on Min Assault but i do really love the Flaylock, it is in a pretty poor state currently - I've seen players use proto ScrP primary, and that has the same damage model but reversed for shields. Yet the Flay requires a higher operation skill to unlock. Even the Core requires the entire mag to kill some starter fits.
I agree the extra rounds for the MD is not important and the lack of it won't stop me running it (the community might if they spam them though) It would have been nice to get an extra skill for the races support weapon like the Amarr does (LR) but then again it does its job very well without it.
The respec doesn't concern me. I largely have the skills I wanted so its just the same again.
"...where Bylothgar the Ill-postured was made King of the People With No Name But Decent Footwear"
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CommanderBolt
ACME SPECIAL FORCES RISE of LEGION
1013
|
Posted - 2014.03.12 19:39:00 -
[169] - Quote
NICE NICE NICEEEEEEEEEEEEEEEEE
Caldari Heavy looks bad ass! Dropsuit tree respec = what I expected would actually happen and TOTALLY FAIR PLAY CCP.
I had over 4m sp saved up as well, guess I might as well blow it now on some crazy dropsuits I will probably never use again muhaha!
Join our public channel -
ACME SPECIAL FORCES PUB
ZERG EVENT 1MILLION CLONES! LETS DO THIS
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COVERT SUBTERFUGE
PSU GHOST SYNDICATE DARKSTAR ARMY
601
|
Posted - 2014.03.12 19:39:00 -
[170] - Quote
A good result. I would have liked to siphon about 2 million SP from weapons I no longer intend to use but can live with that. I think the older concept art of the Gal heavy was WAY more badass. I said to my corpies that that marfugger's sole weapon should be picking you up and breaking your back on his knee; guns just slow him down...haha his eyes were badass, this guy just looks.....err.
Man, Matari commando here I come (if there are LP versions). Amarrians will be happy to play with those young choir boy looking scouts. Amarr scout looks badass, he has a cool face.
Proud Minmatar scout - Republic Merc 6/10
Immune to bitter/jaded vet syndrome
Roll with the punches instead of QQing
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JP Acuna
Pendejitos Canis Eliminatus Operatives
97
|
Posted - 2014.03.12 19:54:00 -
[171] - Quote
COVERT SUBTERFUGE wrote:A good result. I would have liked to siphon about 2 million SP from weapons I no longer intend to use but can live with that. I think the older concept art of the Gal heavy was WAY more badass. I said to my corpies that that marfugger's sole weapon should be picking you up and breaking your back on his knee; guns just slow him down...haha his eyes were badass, this guy just looks.....err.
Man, Matari commando here I come (if there are LP versions). Amarrians will be happy to play with those young choir boy looking scouts. Amarr scout looks badass, he has a cool face.
Yeah, the final Gal heavy just doesn't look Gallente at all. From the back it's totally Caldari with blunt edges. The older concept that you mention was way better, it reminds me of other Gallente suits, this new one does not. It makes me think of a Caldari heavy with an ugly face. It's a shame, but what can be done. |
COVERT SUBTERFUGE
PSU GHOST SYNDICATE DARKSTAR ARMY
601
|
Posted - 2014.03.12 20:01:00 -
[172] - Quote
JP Acuna wrote:COVERT SUBTERFUGE wrote:A good result. I would have liked to siphon about 2 million SP from weapons I no longer intend to use but can live with that. I think the older concept art of the Gal heavy was WAY more badass. I said to my corpies that that marfugger's sole weapon should be picking you up and breaking your back on his knee; guns just slow him down...haha his eyes were badass, this guy just looks.....err.
Man, Matari commando here I come (if there are LP versions). Amarrians will be happy to play with those young choir boy looking scouts. Amarr scout looks badass, he has a cool face. Yeah, the final Gal heavy just doesn't look Gallente at all. From the back it's totally Caldari with blunt edges. The older concept that you mention was way better, it reminds me of other Gallente suits, this new one does not. It makes me think of a Caldari heavy with an ugly face. It's a shame, but what can be done.
Fortunately I'm happy with Matari suits. I'm going Gal on my main but this alt is my pride and joy. But yeah, the other Gal, man... <3
Proud Minmatar scout - Republic Merc 6/10
Immune to bitter/jaded vet syndrome
Roll with the punches instead of QQing
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NoExsplosionsMgee
The Vanguardians INTERGALACTIC WARPIGS
155
|
Posted - 2014.03.12 20:09:00 -
[173] - Quote
I was kinda hoping that the minmatar heavy would look more like this bruiser right here.
a¦á__a¦¦a¦â
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JP Acuna
Pendejitos Canis Eliminatus Operatives
98
|
Posted - 2014.03.12 20:13:00 -
[174] - Quote
NoExsplosionsMgee wrote:I was kinda hoping that the minmatar heavy would look more like this bruiser right here.
Well, it does pretty much. |
JP Acuna
Pendejitos Canis Eliminatus Operatives
98
|
Posted - 2014.03.12 20:14:00 -
[175] - Quote
COVERT SUBTERFUGE wrote:JP Acuna wrote:COVERT SUBTERFUGE wrote:A good result. I would have liked to siphon about 2 million SP from weapons I no longer intend to use but can live with that. I think the older concept art of the Gal heavy was WAY more badass. I said to my corpies that that marfugger's sole weapon should be picking you up and breaking your back on his knee; guns just slow him down...haha his eyes were badass, this guy just looks.....err.
Man, Matari commando here I come (if there are LP versions). Amarrians will be happy to play with those young choir boy looking scouts. Amarr scout looks badass, he has a cool face. Yeah, the final Gal heavy just doesn't look Gallente at all. From the back it's totally Caldari with blunt edges. The older concept that you mention was way better, it reminds me of other Gallente suits, this new one does not. It makes me think of a Caldari heavy with an ugly face. It's a shame, but what can be done. Fortunately I'm happy with Matari suits. I'm going Gal on my main but this alt is my pride and joy. But yeah, the other Gal, man... <3
Yeah, Minmatar suit looks great. I also have a Minnie alt, so i'll be wearing those at some point. |
Dimitri Rascolovitch
The Immortal Knights
126
|
Posted - 2014.03.12 20:22:00 -
[176] - Quote
Maximus Stryker wrote:at this stage of the game, honestly, who doesn't have Complex Shield Extenders AND Complex Armor Plating... That was one of the first things I did Use the million clone challenge to save up for some core upgrades
my point exactly
...Yeah, i use a heavy machine gun, and I think i do a Damn good job at it.
i eat babies
forum warrior Lv0
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Chibi Andy
Forsaken Immortals Top Men.
1044
|
Posted - 2014.03.12 20:29:00 -
[177] - Quote
Reav Hannari wrote:Chibi Andy wrote:i wish CCP would just give me a dropsuit respec, i dont want to use the amarr heavy anymore i've waited since closed beta for new heavy suits and being forced to use the only heavy suit available to me and CCP wont even give me a decent suit respec You are getting a dropsuit respec. Just not a weapon or dropsuit upgrades respec. Thank the CPM too. They had to fight to get any form of respec.
ah ok, guess i misunderstood some of the posts. so basically the suits themselves will be getting the respec then? like all my skills spent into amarr heavy will be refunded? if so then thanks for clearing it up for me
anyone noticed that the caldari heavy looks like a caldari medium suit thats buffed up a bit and the gallente heavy looks like it hasnt skipped a single day of bench pressing? the torso seems a bit funny
YOU HAVE BEEN SCANNED!!!
sç+a¦át¢èa¦á)sç+
(pâÄa¦át¢èa¦á)pâÄs+íGö+GöüGö+
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Gawen Eadan
Altyr Initiative
34
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Posted - 2014.03.12 20:32:00 -
[178] - Quote
could we, as a whole, get an edit to the initial post regarding WHY you, CCP as a whole, thought it was a good idea to only respect dropsuit command, and not upgrade skills along with weaponry? Why did you decide on this when you previously overhauled vehicles and release vehicle command, turret, and upgrade sp to the players specced into those tree. this update is just as influential as the vehicle one to the reason to wear each suit, when to wear the suit, and how to make that suit effective in combat. Weapon skills affect any speccing into commandos and assault suits alike, suits where before you could generally use any weapon you liked without much of a bonus to your gun. upgrades affects all the suits, where and armor tanking amarr suit wanted to be caldari, the lack the shield skills to make that choice a viable and valuable one, where a scout may want to go caldari and was previously specced into dampening should be shifting to precision skills, where a caldari logi specced in scanners and unlink, needs to be more nanocircutry focused for its nanohive bonus. The reason the respec thread needed to be made is because there was such a large argument as to if it was needed are not, and myself, along with many others, believe CCP should pose it's argument for its decision, and maybe take a second consideration based on the feedback of Saud demanded argument. |
Cyrius Li-Moody
3980
|
Posted - 2014.03.12 20:42:00 -
[179] - Quote
Minmatar sentinel is going to run into the same problem as the assault. Extra speed, low health, and poor regen do not make for a good suit.
Youtuber. Your friendly neighborhood whiskey-fueled merc.
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AmlSeb
Tech Guard RISE of LEGION
45
|
Posted - 2014.03.12 20:44:00 -
[180] - Quote
As I have not seen that thread here (once again) comes here the copy of my now locked thread:
Quote:Overall the changes are good especially when it comes to effectiveness of weapons to shield and armor. But as always there are some things that still need some adjustment.
Where are the basic frames stats?
Amarr Sentinel Bonus: 2% Shield resistance on an armor suit Adjust it to 2% Armor resistance against explosives
Amarr and Gallente Sentinel Slot Layout and Shield Recharge Delay(SRD) Amarr are true armor tankers but Gallente have better layout for it. Switch these Slot Layouts and SRDs
"Neo" Sentinel A-1 It has a better SRD than the ISK Sentinel A-1
Sentinel Armor and Shield The ratio are too balanced on Caldari,Galllente and Amarr They are too imbalanced and too low on Minmatar (90HP difference to Caldari and Gallente, 135HP to Amarr) Caldari: 340(-50)/575(+50) Gallente: 575(+50)/340(-50) Minmatar: 455(+20)/410(+20) Amarr: 630(+30)/330(-30) Validates the Cal SRD of 4/1 as it-¦s a sitting duck without shields now.
Gallente Sentinel and Commando Armor Repair Rate It-¦s nothing even with additional Repairers Increase it to 2HP/sec
The look of the Amarr Heavy Frame has not been changed It looks way too bulky and improvised and not elegant and smooth enough for an Amarr suit. Create a new helmet more like the medium frames one. Flatten all the armor plates on shoulder, chest and arms and integrate them more into the coat.
Amarr and Gallente Commando Slot Layout and SRD Same as above
Minmatar Commando HP Again that huge difference (90HP to Caldari and Gallente, 120HP to Amarr) Change it to 290(+30)/320(+20)
Helmet of the Amarr Light Frame It-¦s forehead looks like that of an alien Please put the forehead part a bit backwards.
Scout bonuses The scout bonuses are completely imbalanced Caldari bonus is worth one basic range amplifier, one basic and one advanced precision enhancer Gallente bonus is worth one basic range amplifier and one proto profile dampener Minmatar bonus is worth one proto codebreaker and five proto sidearm damage mods (though only for knives) Amarr bonus is worth not even one basic cardiac regulator Adjust the values to a more suited level Caldari: 20% scan radius per level (2 proto modules) Caldari are more about range than precision Gallente: 5% scan precision and scan profile per level (1 proto module each) Gallente is about profile dampening, more on pair with Gallente logi bonus Minmatar: 5% hacking speed and 3% nova knife damage per level (1 adv code breaker and 3 proto damage mods) Amarr: 30% Stamina bonus and Stamina recharge rate per level (1,5 proto cardiac regulators)
Gallente Scout Slot Layout It should start with 2/2 instead of 1/3
Magsec SMG DPS It-¦s a sidearm but it has a higher DPS that an Assault Rifle. Reduce it ROF to 550RPM(0,109)
The AR damage nerfs The only ones that need a nerf are the Rail Rifle and the Scrambler Rifle, the AR and the CR are fine.
A dropsuit upgrade respec There was only an armor heavy so a lot of SP have been wasted into armor skills only to dust there now.
That are my points so far, more will follow once I get to try all the stuff out. Every average player might not be that fussy about everything so I can say that the DEVs did a great job, keep up the good work.
Cheers, Aml
@AmlSeb on Twitter
BPO exchange: https://forums.dust514.com/default.aspx?g=posts&m=1852003
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Operative 1171 Aajli
Bragian Order Amarr Empire
1522
|
Posted - 2014.03.12 20:46:00 -
[181] - Quote
Oops! Looks like someone didn't get the memo about switching the helmets on the Cal and Amarr scout suits.
When will that be getting fixed? Has that dev been sacked?
P.S. The new heavy suits look like lazy design. The Amarr looks like it has less armor than these new suits. They all look the same too.
Rommel, you magnificent bastard, I read your book!
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Sam Tektzby
Better Hide R Die
375
|
Posted - 2014.03.12 20:47:00 -
[182] - Quote
Majority of community wanted full respec and you cook with your CPM friends just a "slice"?! Thats ridiclous, i will be glad if you tell me who arive with this respec idea, what you made. Hell you have 50+ pages full of how community (people who playing your game) want full. When vehicles had respec thats was fine and now when infantry want there is problem. Really setback CCP, you made wrong decision again. Please take a look on that thread once more and think, do our plead ws really for nothing?! Do you really want another outflow of players?! With full respec there was a chance to take back old players, to make community fine. I really dont know why, there is majority of player who was here for full and you just made this. Im disgraced, disapointed, furious and disgusted by this, how you going against community where you can. Is that really that funny be a contra against people who giving you money and playing your game?! Is that really that nice?!
Support - Tactician/Support
Deteis - Orator
BHD since MAG
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Operative 1171 Aajli
Bragian Order Amarr Empire
1522
|
Posted - 2014.03.12 20:49:00 -
[183] - Quote
Reav Hannari wrote:Chibi Andy wrote:i wish CCP would just give me a dropsuit respec, i dont want to use the amarr heavy anymore i've waited since closed beta for new heavy suits and being forced to use the only heavy suit available to me and CCP wont even give me a decent suit respec You are getting a dropsuit respec. Just not a weapon or dropsuit upgrades respec. Thank the CPM too. They had to fight to get any form of respec.
As if CCP can't just listen to the rest of the community? We don't need a CPM fighting our battles for us. CCP needs to learn to pay better attention to it's own forums.
Rommel, you magnificent bastard, I read your book!
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Vyzion Eyri
The Southern Legion League of Infamy
2264
|
Posted - 2014.03.12 20:50:00 -
[184] - Quote
Increased TTK? Reppers are more effective.
Bonus to rep tools on min logi? Reppers are more effective.
Buffed MDs? Luckily I didn't waste SP chasing down FOTM weapons and have proficiency in MDs.
Resistances for heavy suits? Reppers are more effective.
Reduction in fitting cost for all logis? I jizzed my pants; no need for that CPU upgrade now!
Well played CCP, as an MD logibro I can find nothing to complain about.
As a dropship pilot when in the flying kitten are you going to fix that ridiculous excuse for a vehicle lock?
"When nothing is going your way, go out of your way to do nothing."
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Foundation Seldon
Molon Labe. General Tso's Alliance
545
|
Posted - 2014.03.12 21:07:00 -
[185] - Quote
Heavies :
Holy crap do I love the finalized designs of the Gallente and Caldari heavies. Comparing it to some of the original stuff we got at Fanfest last year there definitely seems to be a better balance between lower body and upper body pieces. With the Caldari heavy in particular looking far more streamlined than the incarnation originally revealed. I'm most certainly a fan of the redesigned helmet pieces for both heavies as well with the Caldari and Gallente heavies losing their lumpy head syndrome and getting something that looks way more ergonomically pleasing instead. The choice to get eyeless on the Gallente variation in particular is something I wholeheartedly approve of.
Pending more information about how Cloak is going to effect the game I'd still put my money on Sentinels/Commandos ruling 1.8. Overarching TTK changes (prof. / damage mods / base damage on rifles) combined with the Resistance bonuses on the Sentinel, unchanged HMG, and the free 10% damage on the Commandos makes me think that there's really not going to be much merit to using any Assault suit in comparison.
Oh and it just got a lot harder to shoot someone out of an LAV too.
Scouts :
I was initially skeptical that anyone would bother going with any Scout suit other than the Gallente for Stealth and the Minmatar for Melee/Hack but it occurs to me that the Caldari scout having a passive range bonus would make it the go-to variation for Sniping as you can sense people far before they can get the jump on you. I was considering speccing into Sniper rifles to give it a go on my alt as a result but I came to the realization that I'm just far better off using my LAV as a roaming Tactical Sniper platform given how powerful Small Railgun Turrets are. Still though, with the confirmation that we're getting a Dropsuit Command respec I'm totally using the next couple weeks to play around with a bunch of different suits to see what I like. Im EXTREMELY happy that Scouts are getting a buff to their slots though as their current slot layout is just ridiculously limiting, 2/2 layout on an ADV Min Light is just **** in its current state. The Gallente ADV Scout (also 2/2 but has higher base health) is objectively better in its current pre-1.8 state.
Still think the Amarr scout is in a weird place, though the ability to run for the duration of a cloak may be more useful than I'm giving it credit for.
---
Seriously though, what's the point of going Gallente/Caldari Assault in 1.8? Is the better slot layout going to mean anything compared to the inherent damage bonus and high base health of the Commando? Are Proto Assaults going to be able to stack more HP than the commandos? Will it matter compared to having access to 2 Light Weapons that you can switch between given the TTK changes that (hopefully) will end up making a second weapon more useful?
And why is the Magsec SMG so hilariously good?
I'd be interested in seeing any sort of real breakdown on the effect of the heat buildup bonus for the Amarr Assault compared to just the straight damage buff when you start factoring in things like proficiency and damage mod bonus changes. 10% base omni damage for a weapon seems like it'll be way more significant an increase than it is right now, hence my hesitation about the direction they took the Assault class's racial bonuses.
We'll see.
Saga v. Methana Balance
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Crimson Cerberes
Hammer Of Light Vanguard of the Phoenix
435
|
Posted - 2014.03.12 21:07:00 -
[186] - Quote
CCP Logic:
People had to put SP into off-race suits in order to use certain types of suits
CCP Answer:
Respec for dropsuit command
CCP Logic:
People had to put sp into off-race weapons in order to use certain types of weaponry
CCP Answer:
No Respec for weaponry
You guys are so full of sh-t.
Also, way to not listen even a little bit on the dropsuit feedback. |
Gyyast
MuffinMen
14
|
Posted - 2014.03.12 21:08:00 -
[187] - Quote
D legendary hero wrote:Roy Ventus wrote:Gyyast wrote:Galthur wrote:Soraya Xel wrote:Respec confirmed, can we all stop crying about it now? No, having 1 armor regen on the Gallente heavy is literally nothing. No, having 1 armor regen on the Gallente heavy is figuratively nothing. FTFY Give it 2 hp/s and people will complain it will outdo the Assault, give it 3+ hp/s and people will say it's the best choice for slaying. 1 hp/s is better than nothing and if you stack reps or reactive plates, it makes it even better. what y'all complaining about. minmatar sntinel is uncompetetive. im only getting it cuz, im a minnie fan
I was just fixing his sentence, not agreeing with his sentiment.
I'm a little bummed they took my minni passive repping and gave it to gallente, but not enough to QQ about it; overall I'm quite pleased with the balance pass on paper. I'm also excited for the MD/CR-Falcon Punch Commando :) |
Kaldar blaze
THE SUPERHEROS
2
|
Posted - 2014.03.12 21:08:00 -
[188] - Quote
Guys look if you participate in the million clone challenge then we can get 100,000,000 sp which can help all use to open the skills required to get the dropsuits and weapons. This could be one of the reason why ccp gave use this event.
THE SUPERHEROS corp there to back you up
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JIMvc2
BurgezzE.T.F General Tso's Alliance
21
|
Posted - 2014.03.12 21:11:00 -
[189] - Quote
Kaldar blaze wrote:Guys look if you participate in the million clone challenge then we can get 100,000,000 sp which can help all use to open the skills required to get the dropsuits and weapons. This could be one of the reason why ccp gave use this event.
The heavy event, still waiting for the ISK and SP rewards.
The 1 million clone event = another 1 million SP
Lastly 1.8 being released = A shitload of SP.
= Im happy but others may not.
If you run proto gear, prepare to suffer the consequences. You've been warned.
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josh217h randomkiller
Nyain Chan
0
|
Posted - 2014.03.12 21:16:00 -
[190] - Quote
I can't wait for this patch
Kneel or die
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vato LOKO1991
COALICION LATINA Amenaza Inminente
0
|
Posted - 2014.03.12 21:16:00 -
[191] - Quote
One ?? are they bringing the logistics car back |
DeadlyAztec11
Ostrakon Agency Gallente Federation
4573
|
Posted - 2014.03.12 21:17:00 -
[192] - Quote
I'm dissapointed that you didn't keep the original Gallante Heavy concept art.
I suppose a partial respec is fine, but honestly a full one(minus vehicles) should be given. Or at least Dropsuit Upgrades.
Taco Cat backwards is still Taco Cat
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Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
241
|
Posted - 2014.03.12 21:18:00 -
[193] - Quote
Crimson Cerberes wrote:CCP Logic:
People had to put SP into off-race suits in order to use certain types of suits
CCP Answer:
Respec for dropsuit command
CCP Logic:
People had to put sp into off-race weapons in order to use certain types of weaponry
CCP Answer:
No Respec for weaponry
You guys are so full of sh-t.
Also, way to not listen even a little bit on the dropsuit feedback. See it this way: This is all the suits (except for pilots). On the weapon side, however, we will still be getting quite a few. |
Faquira Bleuetta
Fatal Absolution General Tso's Alliance
268
|
Posted - 2014.03.12 21:19:00 -
[194] - Quote
amarr scout bonus is unacceptable
(n+ëGèÖGÇ+GèÖ)n+ën+PpÇÄG£º~TEARS~G£ºpÇÅ 1.8 Laser rifle buff faq will be back to melt all ur sorry ass the good ol chromosomes days.
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GENERAL FCF
Sentinels of New Eden
24
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Posted - 2014.03.12 21:23:00 -
[195] - Quote
Too sexy!!!! That Gallente heavy tho :o Now we just need racial heavy weapons! !! But for now I'm oh so greatful for the Gallente heavy dropsuit s! Too cool! Thank u!!! |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
3813
|
Posted - 2014.03.12 21:24:00 -
[196] - Quote
JEBUS FUKCING CHRIST! You didn't even fix the resists on the sentinels! That was pointed out before all the information was even public!
Quote:Minmatar Sentinel Bonus:
3% shield resistance to laser weapons per level. 2% armor resistance to hybrid - blaster weapons per level.
Amarr Sentinel Bonus:
3% armor resistance to projectile weapons per level. 2% shield resistance to hybrid - railgun weapons per level.
You gave Minmatar ARMOR resist to a SHIELD weapon of their ALLY.
You gave Amarr a SHIELD resist to an ARMOR weapon of their ALLY.
You have it almost exactly backward, and this was point out a long time ago.
It would make 50 ******* times more sense to have Minmatar having ARMOR resist to the ARMOR weapon of their ENEMY, and Amarr having SHIELD resist to the SHIELD weapon of their ENEMY.
Dren and Templar equipment stats, wrong since release.
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Corbina Ninja
Maphia Clan Corporation
676
|
Posted - 2014.03.12 21:24:00 -
[197] - Quote
the skills will be x10? 2.6m SP are a lot for so many dropsuit
why keep dropsuit basic? someone will use them? will be identical to those specialized but without bonus -_-
> Test Signature Please Ignore
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LittleCuteBunny
352
|
Posted - 2014.03.12 21:28:00 -
[198] - Quote
1st Heal Armor Rate of Amarr/Gallente Dropsuits must be fixed
2nd [PETITION] AMARR SCOUT BONUS IS BAD must be fixed
Recruiter Link
Retired.
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Balamob
SVER True Blood General Tso's Alliance
17
|
Posted - 2014.03.12 21:37:00 -
[199] - Quote
Shame there wont be weapon or upgrades respec. This means the choices i made on weapons and upgrades 4 lets say assault caldari, wont be useful when i want to spec into gallente scout ( 1 of my char race), so sad. I still gonna give a try after 1.8 release, wont be surprised if i get disappointed again.
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XxWarlordxX97
4206
|
Posted - 2014.03.12 21:45:00 -
[200] - Quote
CCP Logibro wrote:New in Uprising 1.8 are five new types of Dropsuit Frames: The Minmatar, Gallente and Caldari Heavy Frames alongside the new Caldari and Amarr Light Frames. You can read all the details about these new frames and their variants in this new dev blog from CCP Remnant.
there is no word to describe how awesome the heavy suits are
Elite heavy
"I don't rage.I get even"
my first match in weeks
47/5
I love the Caldari Sentinel
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Poultryge1st
Da Short Buss
37
|
Posted - 2014.03.12 21:46:00 -
[201] - Quote
CCP I think you may have made the wrong chose on the respec. I think with all the changes you should have done weapons also. With the new suites needing certain weapons this should have been done for sure. |
Sam Tektzby
Better Hide R Die
386
|
Posted - 2014.03.12 21:55:00 -
[202] - Quote
Poultryge1st wrote:CCP I think you may have made the wrong chose on the respec. I think with all the changes you should have done weapons also. With the new suites needing certain weapons this should have been done for sure.
Basicaly yes, but there is problem with how shortsighted decision CCP making. We have new bonuses, new implement (weapons and armors), new mechaniques and they still thing only command is needed. Basicaly they made one of the dumbest choise ever.
Support - Tactician/Support
Deteis - Orator
BHD since MAG
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Joey-Number1
Maniacal Miners INC No Safe Haven
67
|
Posted - 2014.03.12 21:59:00 -
[203] - Quote
Not sure who decided to not keep these designs. I mean they look fit so much more within the eve universe. Think we have enough plane foreheads and stuff :/
http://marcomazzoni.dunked.com/dust514/lightbox/#105846
http://marcomazzoni.dunked.com/dust514/lightbox/#105792 |
JP Acuna
Pendejitos Canis Eliminatus Operatives
100
|
Posted - 2014.03.12 21:59:00 -
[204] - Quote
Balamob wrote:Shame there wont be weapon or upgrades respec. This means the choices i made on weapons and upgrades 4 lets say assault caldari, wont be useful when i want to spec into gallente scout ( 1 of my char race), so sad. I still gonna give a try after 1.8 release, wont be surprised if i get disappointed again.
Both suits you mention already existed before 1.8. I'm sorry to say this respec wasn't meant for you then. |
Jaran Vilktar
The Gauldar Tactical Alliance
1
|
Posted - 2014.03.12 22:09:00 -
[205] - Quote
'If I didn't know better, I'd think you had feelings for me!" - Solaire of Astora
First of all, CCP Thanks kindly. I've got to say I can't wait for this patch and I'm absolutely ecstatic over the new changes to the game. These past months since 1.7 was released have been long and frustrating as an infantry player due to vehicle changes but I'll drop that old topic right here. With these changes I am POSITIVE that many new players will finally start trying out infantry roles instead of spending entire matches hiding in militia tanks. I've gotta say I can't complain much over something as small as not getting Weaponry and Dropsuit Upgrade skill respecs as I would have probably reinvested the skill points in my current skills. These new dropsuits look AWESOME and will definitely become new hits on the battlefield, in fact I already have a couple of lines to say while on chat when meeting one of these. You gotta love the new Heavy Frames: Caldari dropsuits as usual look like they're ready to fight anytime and the Amarr are as intimidating as ever, I hereby customize Minmatar Commando Frames to "Heavy Kong" Fittings as they could probably get on top of buildings to shoot down MD shots at enemy hordes and shout in dominance. As for Gallente Heavies, well what else is there to call them but "Heavy Brutes"? I mean I have been waiting patiently for a G-1 Heavy Frame and I am NOT dissapointed, seriously with looks like those this sounds like it could be their motto "If all else fails, headbutt them to death" But the LOVE coming for Scouts is immense indeed. The Caldari scouts look like they can find even the stealthiest player with ease and I shall call Amarr Scouts the "Raptors" of DUST 514, not only do they look like raptors but their scout bonuses complement their looks PERFECTLY (I'm gonna get jumpscared when I get killed from behind by one of these). But I am a Gallente Scout/Logi at heart and my "Dragonfly" Scout says Thanks INFINITELY for the SWEET additional Infantry Equipment and Low Module slots, Not to mention that as a Logi with Active Scanners I am relieved to be able to find those lone players that wreak havoc when they infiltrate our defenses to destroy our spawns and supplies. I'm not exactly ecstatic over the lowering of damage points for weapons but just thinking about owning an infinite dropsuit with extra modules and equipment that is also harder to kill makes me a little glad about the lowered TTK. New players will also have higher chances of progressing without dying i.e. 0/18 times per match and I'm sure that well get lots of extra competition these next months. Once again CCP, Thanks Kindly for this awesome update.
DUST 514 Is the first FPS I played actively for the PS3 and is my favorite FPS to this very day. :)
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Denesian Morenti
The Neutral Zone
9
|
Posted - 2014.03.12 22:10:00 -
[206] - Quote
I saw that CCP will be refunding ISK for the skill books, but what about already purchased dropsuits? It would be nice if I don't end up with 50 suits I can't use because I skilled in a different direction. |
T8R Raid
BIG BAD W0LVES Canis Eliminatus Operatives
183
|
Posted - 2014.03.12 22:12:00 -
[207] - Quote
To the QQ respec bodies, they didnt change the upgrades, that is why they are still choices YOU made. the suit command respec is because the choices we originally made are no longer available in the form that we chose them in. That's pretty much a complete 180* from their 'make your choices and live with them' quote. Dropsuit upgrades should mostly be maxed out anyways regardless of class.
Unchecked dishonesty can promote the perception that one must cheat to remain competitive.
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Jaran Vilktar
The Gauldar Tactical Alliance
1
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Posted - 2014.03.12 22:19:00 -
[208] - Quote
Denesian Morenti wrote:I saw that CCP will be refunding ISK for the skill books, but what about already purchased dropsuits? It would be nice if I don't end up with 50 suits I can't use because I skilled in a different direction. If my memory isn't failing me yet, in the previous patch they gave back ISK used on Skilled Vehicles and Modules, so maybe they'll do the same for dropsuits?
DUST 514 Is the first FPS I played actively for the PS3 and is my favorite FPS to this very day. :)
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Greasepalms
Ahrendee Mercenaries General Tso's Alliance
501
|
Posted - 2014.03.12 22:19:00 -
[209] - Quote
Zeylon Rho wrote:JEBUS FUKCING CHRIST! You didn't even fix the resists on the sentinels! That was pointed out before all the information was even public! Quote:Minmatar Sentinel Bonus:
3% shield resistance to laser weapons per level. 2% armor resistance to hybrid - blaster weapons per level.
Amarr Sentinel Bonus:
3% armor resistance to projectile weapons per level. 2% shield resistance to hybrid - railgun weapons per level. You gave Minmatar ARMOR resist to a SHIELD weapon of their ALLY. You gave Amarr a SHIELD resist to an ARMOR weapon of their ALLY. You have it almost exactly backward, and this was point out a long time ago. It would make 50 ******* times more sense to have Minmatar having ARMOR resist to the ARMOR weapon of their ENEMY, and Amarr having SHIELD resist to the SHIELD weapon of their ENEMY.
Or, you know, give resistances against anti-armor weapons when your suit is mostly armor and resistances against anti-shield weapons when your suit is mostly shields.
Which makes more sense now? |
T8R Raid
BIG BAD W0LVES Canis Eliminatus Operatives
184
|
Posted - 2014.03.12 22:22:00 -
[210] - Quote
Does minmatar commando give bonus' to RE's or just Mass Drivers? Thinking about Commando Minefields and how much joy they will bring to tanks.
Unchecked dishonesty can promote the perception that one must cheat to remain competitive.
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Jaran Vilktar
The Gauldar Tactical Alliance
1
|
Posted - 2014.03.12 22:22:00 -
[211] - Quote
T8R Raid wrote:To the QQ respec bodies, they didnt change the upgrades, that is why they are still choices YOU made. the suit command respec is because the choices we originally made are no longer available in the form that we chose them in. That's pretty much a complete 180* from their 'make your choices and live with them' quote. Dropsuit upgrades should mostly be maxed out anyways regardless of class. Agreed. Still going to enjoy the next update though as it is a great refresher from the vehicle spamming the previous update brought with it.
DUST 514 Is the first FPS I played actively for the PS3 and is my favorite FPS to this very day. :)
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Tesfa Alem
Death by Disassociation
96
|
Posted - 2014.03.12 22:23:00 -
[212] - Quote
Good news, the well deserved respec.
The bad news, how fully i am going to take advantage of it. Also when it came to player feedback everything was ignored so far but the respec. (i am willing to becorrected on this) I want to give the CPM some credit where credit is due, but they also successfully convinced CCP to get rid of my Minie logi hacking bonus in exchange for repping an extra 5 meters away , so they can still burn. This doesn't bode well for proposed the equipment nerf fellow logi bros.
The ugly news? None of the concept designs of the new heavy or light suit have been changed for over a year. Thanks to CCP Rouge, previously i guess CCP couldn' t be friggin bothered to put em in. I guess the racial vehicles are stuck under the same clogged pipeline.
The assault bonuses seem great like: Gallente Proto assault with a 25 percent reduction in hip fire dispersion? That plus the rail rifle, plus proficiency, plus auto aim is going to be the next FOTM for sure. Litterally you can't miss.
Minmatar proto assault with an extra 1/4 of aclip. Extended mag, yes!
Also noticed no resistance to scrambler rifles.
Over all, i'm bit intrigued, but still INCREDIBLY bitter about losing my hack skills The choice between proto scout and proto logi well, aint no choice at all. And still worried that my equipment is going to be slammed to peices and thus making the OP FOTM Slayer aka no side arm needed Winmatar logi, obsolete. Nothing says logi like using rep tool as far away from you buddies as possible. (okay gallente's is wore but they get more slotsand mor health so....)
Redline for Thee, but no Redline for Me.
|
Jaran Vilktar
The Gauldar Tactical Alliance
2
|
Posted - 2014.03.12 22:30:00 -
[213] - Quote
T8R Raid wrote:Does minmatar commando give bonus' to RE's or just Mass Drivers? Thinking about Commando Minefields and how much joy they will bring to tanks. The Dev Blog says: Minmatar Commando Bonus: +2% damage to light projectile and explosive weapons. So I'm guessing RE's aren't included. No need to make them even MORE deadly them they already are.
DUST 514 Is the first FPS I played actively for the PS3 and is my favorite FPS to this very day. :)
|
T8R Raid
BIG BAD W0LVES Canis Eliminatus Operatives
185
|
Posted - 2014.03.12 22:33:00 -
[214] - Quote
I'm excited, there will be specialized logi bros now. Not just scrublogis with scanners. I for one am gonna have a ammo logi doing ammo drops from my dropship. other things happen with that but thats my new idea for when my scout suit dies from an excruciatingly long TTK. Hope the hit detection is less broke so players cant abuse the mess it is now to dance through bullets and call it 'gun game'. I'm asking for too much my bad.
Unchecked dishonesty can promote the perception that one must cheat to remain competitive.
|
Atiim
Living Like Larry Schwag
5639
|
Posted - 2014.03.12 22:43:00 -
[215] - Quote
Why are you only offering a Dropsuit Command respec when you changed practically all of the suits roles to affect a certain weapon?
For example if I was originally an Amarr Assault user with a Scrambler Rifle, but I switch to the Minmatar Commando, why would I need Scrambler Rifles when my bonus revolves around the Combat Rifle? And If I'm an Amarr Sentinel, and I decide to use an Amarr Scout instead, why am I forced to keep SP that I will literally never use again?
What we invest into Dropsuit Upgrades is also dependent on what we invest in Dropsuit Command. If I use a Minmatar frame, but then decide to switch to Gallente Frames I'll have no use for shield based modules such as Regulators and Energizers; and vice versa for Amarr & Gallente suit users that switch to a Caldari or Minmatar frame.
Why is this happening? Did you not read through the numerous threads and arguments withing your official respec discussion thread as to why we need an entire Infantry respec? Heck, I know you read them because you locked practically all of them.
[rant] Does our feedback and opinion not matter? Are you incapable of listening to us? Why do we even bother using the forums if the only way for you to even acknowledge our feedback / concern is through the CPM, which isn't even a reliable source because the only way to get even the tiniest droplet of relevant information out of them is to go on a goose hunt through Skype or pray that they are on IRC, which is an unofficial source that is not moderated by CCP. There is no "hey go visit IRC" or "Contact us on Skype" messages of any kind on these forums or in-game.
What about that whole hype machine you set up about CCP Rouge? Didn't you say that under his command things would be changing, and how CCP would be more open about things such as feedback? What happened to that? You pulled literally the exact same thing you said was going to change.
1. Announce huge thing that changes DUST 514 as we know. 2. The playerbase points out all of the problems with your changes with truckloads of detailed arguments and posts. 3. You do little to nothing about it, and then release the changes anyways.
I will admit though. You did have the playerbase fooled quite well with that official respec thread you created. It actually put us under the illusion that our feedback, suggestions, and opinions were actually worth something in your development process this time.
Do you not realize the opportunity you missed here? You had the chance to change the public's image of CCP. If you gave a full respec, Tranquility would have been flooded with returning veterans and players, just waiting to throw cash at you. But instead, you had to go with your unprofessional, and unconventional development process that ensures that very few (if any) gamers will ever take you seriously.
SoonGäó Is no longer funny. It's downright stupid [/rant]
-HAND
AV > HAV > INF > AV | Not: HAV > AV GëÑ INF
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
|
JIMvc2
BurgezzE.T.F General Tso's Alliance
21
|
Posted - 2014.03.12 22:46:00 -
[216] - Quote
Greasepalms wrote:Zeylon Rho wrote:JEBUS FUKCING CHRIST! You didn't even fix the resists on the sentinels! That was pointed out before all the information was even public! Quote:Minmatar Sentinel Bonus:
3% shield resistance to laser weapons per level. 2% armor resistance to hybrid - blaster weapons per level.
Amarr Sentinel Bonus:
3% armor resistance to projectile weapons per level. 2% shield resistance to hybrid - railgun weapons per level. You gave Minmatar ARMOR resist to a SHIELD weapon of their ALLY. You gave Amarr a SHIELD resist to an ARMOR weapon of their ALLY. You have it almost exactly backward, and this was point out a long time ago. It would make 50 ******* times more sense to have Minmatar having ARMOR resist to the ARMOR weapon of their ENEMY, and Amarr having SHIELD resist to the SHIELD weapon of their ENEMY. Or, you know, give resistances against anti-armor weapons when your suit is mostly armor and resistances against anti-shield weapons when your suit is mostly shields. Which makes more sense now?
Hey I shot first. In the end Haters gonna hate.
If you run proto gear, prepare to suffer the consequences. You've been warned.
|
JIMvc2
BurgezzE.T.F General Tso's Alliance
21
|
Posted - 2014.03.12 22:47:00 -
[217] - Quote
josh217h randomkiller wrote:I can't wait for this patch
Your corp are elites :D
You guys are awesome.
If you run proto gear, prepare to suffer the consequences. You've been warned.
|
Jaran Vilktar
The Gauldar Tactical Alliance
2
|
Posted - 2014.03.12 22:56:00 -
[218] - Quote
T8R Raid wrote:I'm excited, there will be specialized logi bros now. Not just scrublogis with scanners. I for one am gonna have a ammo logi doing ammo drops from my dropship. other things happen with that but thats my new idea for when my scout suit dies from an excruciatingly long TTK. Hope the hit detection is less broke so players cant abuse the mess it is now to dance through bullets and call it 'gun game'. I'm asking for too much my bad. I personally think I'll run Commando G-1 with AR and Shotgun, Gallente Logistics with Scanner and Scout with AR, SMG, Scanner and Spawn Uplinks.
DUST 514 Is the first FPS I played actively for the PS3 and is my favorite FPS to this very day. :)
|
JP Acuna
Pendejitos Canis Eliminatus Operatives
100
|
Posted - 2014.03.12 23:15:00 -
[219] - Quote
Tesfa Alem wrote:Good news, the well deserved respec.
The bad news, how fully i am going to take advantage of it. Also when it came to player feedback everything was ignored so far but the respec. (i am willing to becorrected on this) I want to give the CPM some credit where credit is due, but they also successfully convinced CCP to get rid of my Minie logi hacking bonus in exchange for repping an extra 5 meters away , so they can still burn. This doesn't bode well for proposed the equipment nerf fellow logi bros.
The ugly news? None of the concept designs of the new heavy or light suit have been changed for over a year. Thanks to CCP Rouge, previously i guess CCP couldn' t be friggin bothered to put em in. I guess the racial vehicles are stuck under the same clogged pipeline.
The assault bonuses seem great like: Gallente Proto assault with a 25 percent reduction in hip fire dispersion? That plus the rail rifle, plus proficiency, plus auto aim is going to be the next FOTM for sure. Litterally you can't miss.
Minmatar proto assault with an extra 1/4 of aclip. Extended mag, yes!
Also noticed no resistance to scrambler rifles.
Over all, i'm bit intrigued, but still INCREDIBLY bitter about losing my hack skills The choice between proto scout and proto logi well, aint no choice at all. And still worried that my equipment is going to be slammed to peices and thus making the OP FOTM Slayer aka no side arm needed Winmatar logi, obsolete. Nothing says logi like using rep tool as far away from you buddies as possible. (okay gallente's is wore but they get more slotsand mor health so....)
1.- Gallente assault bonus won't have any effect on rail rifles, cuz they're not hybrid-blaster weapons, instead they are hybrid-railgun.
2.- Scrambler rifles are laser weapons, so yes, both Caldari and (even more) Minmatar heavy do have resistance to scrambler rifles. |
Seeth Mensch
Capital Acquisitions LLC Renegade Alliance
147
|
Posted - 2014.03.12 23:39:00 -
[220] - Quote
I'm pretty excited about these changes...I'm not sure I'll be a full Logi any more, but I've been running piloting for a while now, anyway! This might bring me back to the ground, though.
Hi! Gosh, I've missed you...with every bullet, plasma shot, rail gun, and missile.
|
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Vordred Knight
35
|
Posted - 2014.03.12 23:48:00 -
[221] - Quote
i was hoping to go full gallente but guess i'll have to save up some SP for a long timez must have gallente heavy with 4 complex reppers
HE'S GONNA GET YA AHAHAHAHAHA!!!
For FREEDOM!!!!!!
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The Terminator T-1000
Skynet Incorporated
191
|
Posted - 2014.03.13 00:01:00 -
[222] - Quote
No weapon or upgrades refund? Why? I specced into 10% dmg mods, not 5%!!
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Klash 816
Sanguis Defense Syndicate
68
|
Posted - 2014.03.13 00:26:00 -
[223] - Quote
But I wanted to be a logi this build I don't need my weapon skills anymore T-T I would much rather get back 5wepons worth of skills back than 2 dropsuit's worth since I have to spec into all the logi suits in order to get the most out of each piece of equipment....
What do you men the logi bonuses don't stack!
~~~~~~~~~~~~~~~~~~~~~
With Blood and Iron
We Klash-
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Arx Ardashir
Imperium Aeternum
664
|
Posted - 2014.03.13 00:28:00 -
[224] - Quote
Mordecai Sanguine wrote:SEROUSLY CCP ???????? This is terribly ****. Damn, guys i don't stop defending you and you...just ****** up everything. First : Amarr bonus still STUPID. Stamina amount bonus is way too low, the frame is too slow to be able to use this Stamina, and improving Speed means losing cardiac regulator (The bonus is way too low, a regulator is still a "must-have" since the bonus is lower than a Militia.). So you ask us to waste AT LEAST two low slots..... Second : Skill point refunded ONLY in dropsuit Command ? Oh wait SERIOUSLY ???? This is STUPID How the **** are we supposed to change roles now ? I was going to go for Commandos while i was Logistics. Do you ever realize how far this is totally stupidity and how this makes us IMPOSSIBLE to change Roles ? So it means a definitive Loss of : 6 Million SP in equipements. (I knew i shouldn't use equipemetns and play Slayer Logi...it would had make me save 6 million SP...Next time i play like a jerk since CCP penalize Logi and awards slayer Logi) 2 Millions in secondary Weapon. (Scrambler Pistol.) 500.000SP in modules totally USELESS on Commandos suits. (Profile) 1 Million into Vehicules and Turrets (Which i'm not gonna use anymore (Farewell Saga-2.) 1 Million into shield modules which is useless on Amarr Commando Suit. 4/5Million Sp into weapon i'm not going to use on my Amarr Commando because they don't have bonus with it (mass driver / Plasma cannon / Swarm launcher ). So in the end you Refund us...less than 2 million SP ??? And One more with the event ? It's not even enough to get my Commando. Farewell CCP, like lot of us. Holy-kitten is this thing full of whine. You even whined about SP you put into the vehicle skill trees when we're talking about dropsuits! Get the kitten over yourself.
- Your equipment SP isn't "useless," as the Commando has an equipment slot. If you stop using certain kinds of equipment, that's on you.
- ScP SP isn't useless unless you never run anything but Commando ever again (which I find very hard to believe)
- Profile SP isn't useless as it affects all suits. Again, not useless unless you never run anything but commando ever again.
- The 4/5m SP into other weapons is not "useless." What, were you going to run nothing but scramblers and lasers for the rest of your life?
- Commando and Logistics have the same skill multiplier, so they take the same amount of SP to level. So you'll get whatever level of Commando that you have in Logistics atm, *plus* up to 1m from the event. More than enough to get it to 5.
TL;DR: Shut the heck up and don't let the door hit you on the way out.
Now is the winter of our non-content.
Ghosts Chance's hero for 3/1/14.
A manu dei et tet rimon.
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evil clown82
InGlouriuos Clone Operatives
0
|
Posted - 2014.03.13 00:28:00 -
[225] - Quote
oh dear god :o,.......this is going to be sweet :D |
jugement 514
D.F.A 514
0
|
Posted - 2014.03.13 00:30:00 -
[226] - Quote
nice, cant wait ,when they hit the battlefilds. |
Reav Hannari
Red Rock Outriders
3218
|
Posted - 2014.03.13 00:36:00 -
[227] - Quote
Tesfa Alem wrote:I want to give the CPM some credit where credit is due, but they also successfully convinced CCP to get rid of my Minie logi hacking bonus in exchange for reaping an extra 5 meters away , so they can still burn.
Yeah! Burn the CPM because they took away the Minmatar Logistics hacking bonus... wait. What is that I see? Minmatar Logistics get a 20% hacking bonus not matter what your skill level? Wow. All the rest of the Logistics get a 15% hacking bonus? Well, imagine that. All Scouts get a 5% bonus? Cool. The Minmatar Scout gets a 10% hacking bonus too? Hacking bonuses for all and especially Minmatar!
Cancel the burning!
Adapt or Die // Republic Lance Commander // @ReesNoturana
|
Texs Red
DUST University Ivy League
292
|
Posted - 2014.03.13 01:09:00 -
[228] - Quote
I just feel bad for my friend who wants to be a Minmatar commando. He maxed out all of his AR skills before the CR came out and got proto Caldari assault.
While he can get proto commando with the Dropsuit Command refund he won't have the SP back from all that he put into the AR to put into the CR like he would prefer.
Oh and when I say he maxed out his AR skills I really do mean he maxed them all out, I think it's a bit over 1/3 of his total SP. Now it is all in a weapon he no longer wants and doesn't go with the suit that he desires. |
Bruttuss Brutor
the stealth ninjas clan
1
|
Posted - 2014.03.13 01:50:00 -
[229] - Quote
Texs Red wrote:I just feel bad for my friend who wants to be a Minmatar commando. He maxed out all of his AR skills before the CR came out and got proto Caldari assault.
While he can get proto commando with the Dropsuit Command refund he won't have the SP back from all that he put into the AR to put into the CR like he would prefer.
Oh and when I say he maxed out his AR skills I really do mean he maxed them all out, I think it's a bit over 1/3 of his total SP. Now it is all in a weapon he no longer wants and doesn't go with the suit that he desires.
I agree with this because I, unlike him love the assualt rifle, but the new suit I am going to use does not have the bonus for that weapon. |
General12912
Gallente Marine Corps
105
|
Posted - 2014.03.13 02:12:00 -
[230] - Quote
it says the minmatar heavy frame is based on a "Deep-core construction exoskeleton". is this a reference to the MTAC?
Assault Gk.0
Gallente Federation Patriot
General of the Gallente Marine Corps. Look us up if you want to join.
|
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8172
|
Posted - 2014.03.13 02:12:00 -
[231] - Quote
Aero Yassavi wrote:No change to Amarr scout bonus. Very disappointed.
Suit visual designs look great though!
True enough...but however you have to consider that no core skill is a wasted skill and as such even core skills like Armour Upgrades will benefit your character even if you make use of another suit type, especially on high HP suit frames like the Heavies as you pointed out.
" ..- -.- --. I wish I remembered morse code so I wasn't typing random letters"
- Malleus Malificorum
|
Satja Askarin
Vherokior Combat Logistics Minmatar Republic
12
|
Posted - 2014.03.13 02:22:00 -
[232] - Quote
General12912 wrote:it says the minmatar heavy frame is based on a "Deep-core construction exoskeleton". is this a reference to the MTAC?
Most likely not, the Minmatar are known to make use of non combative industrial equipment and gear and convert it into fully combat effective gear. Most likely it was an exoskeleton used to supplement the strength of Miners in areas where MTAC's couldnt reach, and human physical strength is not enough. |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
2353
|
Posted - 2014.03.13 02:23:00 -
[233] - Quote
Atiim wrote:Why are you only offering a Dropsuit Command respec when you changed practically all of the suits roles to affect a certain weapon?
For example if I was originally an Amarr Assault user with a Scrambler Rifle, but I switch to the Minmatar Commando, why would I need Scrambler Rifles when my bonus revolves around the Combat Rifle? And If I'm an Amarr Sentinel, and I decide to use an Amarr Scout instead, why am I forced to keep SP that I will literally never use again?
What we invest into Dropsuit Upgrades is also dependent on what we invest in Dropsuit Command. If I use a Minmatar frame, but then decide to switch to Gallente Frames I'll have no use for shield based modules such as Regulators and Energizers; and vice versa for Amarr & Gallente suit users that switch to a Caldari or Minmatar frame.
Why is this happening? Did you not read through the numerous threads and arguments withing your official respec discussion thread as to why we need an entire Infantry respec? Heck, I know you read them because you locked practically all of them.
[rant] Does our feedback and opinion not matter? Are you incapable of listening to us? Why do we even bother using the forums if the only way for you to even acknowledge our feedback / concern is through the CPM, which isn't even a reliable source because the only way to get even the tiniest droplet of relevant information out of them is to go on a goose hunt through Skype or pray that they are on IRC, which is an unofficial source that is not moderated by CCP. There is no "hey go visit IRC" or "Contact us on Skype" messages of any kind on these forums or in-game, so why do you expect they community to use this method?
What about that whole hype machine you set up about CCP Rouge? Didn't you say that under his command things would be changing, and how CCP would be more open about things such as feedback? What happened to that? You pulled literally the exact same thing you said was going to change.
1. Announce huge thing that changes DUST 514 as we know. 2. The playerbase points out all of the problems with your changes with truckloads of detailed arguments and posts. 3. You do little to nothing about it, and then release the changes anyways.
I will admit though. You did have the playerbase fooled quite well with that official respec thread you created. It actually put us under the illusion that our feedback, suggestions, and opinions were actually worth something in your development process this time.
Do you not realize the opportunity you missed here? You had the chance to change the public's image of CCP. If you gave a full respec, Tranquility would have been flooded with returning veterans and players, just waiting to throw cash at you. But instead, you had to go with your unprofessional, and unconventional development process that ensures that very few (if any) gamers will ever take you seriously.
SoonGäó may have been funny back in 1.0, but now it's just overplayed and downright stupid. [/rant]
-HAND
I find it equally interesting that you think that your opinion is the only one that matters and the only one that should have been heard. Just saying.
"The line between disorder and order lies in logistics" -Sun Tzu
Forum Warrior lv.2
Amarr victor!
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Chesyre Armundsen
Thanes Of Dust
463
|
Posted - 2014.03.13 02:56:00 -
[234] - Quote
Thank you, thank you, thank you CCP ^_^
Mihi gravato Deus - "Let God lay the burden on me!"
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Atiim
Living Like Larry Schwag
5647
|
Posted - 2014.03.13 02:58:00 -
[235] - Quote
John Demonsbane wrote: I find it equally interesting that you think that your opinion is the only one that matters and the only one that should have been heard. Just saying.
And I said that where exactly?
AV > HAV > INF > AV | Not: HAV > AV GëÑ INF
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
|
FATPrincess - XOXO
Shining Flame Amarr Empire
617
|
Posted - 2014.03.13 03:45:00 -
[236] - Quote
But I love my Caldari Assault dropsuit with my sweet Assault Scrambler Rifle and my Flaylock!!!! Now it's going to be everything Caldari or Amarr in one fitting! It's boring....
-XOXO |
Vitharr Foebane
Living Like Larry Schwag
742
|
Posted - 2014.03.13 04:20:00 -
[237] - Quote
FATPrincess - XOXO wrote:But I love my Caldari Assault dropsuit with my sweet Assault Scrambler Rifle and my Flaylock!!!! Now it's going to be everything Caldari or Amarr in one fitting! It's boring....
-XOXO you know you dont have to match racial dropsuit to weapon but it works better when you do. Makes sense that each race would be able to use its tech better than the others
Thanks CCP for making the HMG Heavy viable again :3
That's no excuse to slack off on releasing a heavy laser though =.=
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Kaius Coriolanus
Capital Acquisitions LLC Renegade Alliance
46
|
Posted - 2014.03.13 04:41:00 -
[238] - Quote
Overall great changes, I only issue i have is with the Amarr scout, you need to change that bonus to something else. at level 5 its the same as a basic mod compared to the other suits theirs will be like that of a complex. that a bad balance CCP, please do us all a favor and change it. |
DUST Fiend
OSG Planetary Operations Covert Intervention
12216
|
Posted - 2014.03.13 05:04:00 -
[239] - Quote
Can someone explain to me what 1HP passive rep on a Gallente Heavy is actually supposed to accomplish?
That's 15-20 minutes to rep up once.....
Videos / Fiction
Closed Beta Vet; Incubus Pilot
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Straum Arjn
Nova Corps Marines Ishuk-Raata Enforcement Directive
34
|
Posted - 2014.03.13 05:16:00 -
[240] - Quote
A Dropsuit Command respec is better than no respec at all, however, I honestly don't think that's enough. For some people, the entire reason they specced into a suit was because it gave bonuses to modules that it now QUITE CLEARLY doesn't anywhere, also, damage mod nerfs hit VERY hard. Like, no one is going to use them, not even those damage mod stacking cover camping charged sniper bastards in the hills, nerfed hard. Anyone who put SP into them has now wasted however many skill points it took them to get to proto. If you're not there STOP. STOP IT NAO. Save yourself the SP, put it somewhere useful, like armour or shields (why were you leveling up damage mods before these anyway?). Whole entire suit builds have now gone the way of the dodo. In 1.8 I think Minmatar commandos with mass drivers are gonna own everything. They alone will retain the ridiculously short TTK of 1.7 while everyone else tries desperately to stack as many shield extenders and armour plates as possible (hope you skilled into these and not damage mods TROLOLOLO). CCP, an entire infantry respec should have happened like the one you gave when you rolled out the new changes for the vehicles. That's what SHOULD have happened, but to be perfectly honest, I'm happy and very surprised you gave one out at all. That is not something that I should be surprised or happy about. When a game changes this drastically it should give the players the means to adapt to it. You have literally changed the FUNDAMENTAL BUILDING BLOCKS of infantry combat and you're only giving us half the legos back that we used to build them initially (technically 1/3). Just not right, but if I've learned anything, it's not to expect a whole lot out of CCP. Hell, I would pay actual money for respecs. Charge $5 or $7 or even (*gasp*) $10 and see how much money you'd make just by making it a thing. It's not like it'll unbalance the game, that's the point of having a FINITE amount of SP. No matter what you spend it on, if you have 15 mil SP or more you will be a slightly OP protostomping pub jerk (or otherwise known as PC ready), unless you're a total moron.
But, I digress. This post will change nothing, will not influence CCPs decision nor change what they will do in the future. I doubt a dev will even read this post. So if you think a dev needs to read this post, point them here, copy and paste this to a txt file, send it to an email or something or put it up on other threads, I don't care. I'm done with it after posting, I'm giving this to you to use (in it's entirety, no modifying the content of this post, seriously, don't be That Guy). |
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Maken Tosch
DUST University Ivy League
7340
|
Posted - 2014.03.13 05:30:00 -
[241] - Quote
@CCp Logibro
I need to know. And this is very important to me.
Does 1.8 address the tunnel vision that is severely apparent when using the nova knives? I have pointed this problem out already in the feedback section of the forums and I feel that not much attention was given to that feedback.
I just got out a match right now that where my team won the match, but the victory was so bitter-sweet that it was about 90% cocoa. Why? I died 17 times and only got 5 kills. And at least 15 of those deaths were the result of tunnel vision. If I got too close to someone and that person suddenly takes a step in any direction, I immediately lose sight of them. At that point I am left sooooo vulnerable because now that person knows I'm there while I'm scrambling to figure out where he is even though I know for a fact he's less than 5 feet away from me. Next thing I know, I die to his shotgun, pistol, or rail rifle in an instant.
CCP, I should not be dying at all as a result of this stupid tunnel vision. I find it absolutely annoying that if I get too close to someone, I can't see them anymore.
Pardon me if I feel like I'm venting here, but I just can't take it anymore after a whole year of suffering this bull----.
Dedicated Scout // Ninja Knifer
Everything I know about the Caldari I learned at Nouvelle Rouvenor
|
Eberk Baldek
Isuuaya Tactical Caldari State
40
|
Posted - 2014.03.13 06:12:00 -
[242] - Quote
I'm extremely disappointed with your (CCP's) SP "respec" or "refund". I want it to cover weapons and core suit skills too. I'm one of those players who's been paying religiously for this game since the very beginning last June. (passive and active booster packs and proto suits, etc.) I don't mind your modifications to the gear I've purchased as I understand that you are busy improving the game, but I expect a full SP refund when you make these large-scale changes especially. Anything less is unacceptable. Is this how you do business in Iceland? I expect you to treat all of us, your customers, respectfully and correctly. You've even set your own precedent as you gave a full refund to players who had specced into vehicles. I really don't understand you. Are you really so clueless?
What have I paid for and how have you reneged on each sale? (This is the way I see it, I'm afraid.)
I bought a Swarm Launcher (I spent months speccing into it - It cost 30 euros or so as I see it) CCP reneged and nerffed it to uselessness and upped Tanks etc to godmode.
I've specced into AV grenades and Damage mods to compensate. CCP has again reneged and will be nerffing them both.
The list goes on for me and I'm sure for others too. I won't belabour the point. Nor do I want to pedantically break down all the details.
I love your game CCP, but I'm having difficulties liking your company, despite the apparent friendliness of the Devs in the forums. And I'm afraid I'm having difficulties with not feeling somewhat angry and resentful about this. It sometimes seems like every time I build something up, you tear it down and put me back at square one. How many people have quit this game because of your nerfs? Is this how you plan to build up your player base?
I want a full SP refund so I can spec into something playable. I want to like you CCP, I really do. I want to like you as much as I like your game. Please, reconsider and rectify.
I'll be sending this post in as a support ticket as well.
|
Sam Tektzby
Better Hide R Die
401
|
Posted - 2014.03.13 06:55:00 -
[243] - Quote
Eberk Baldek wrote:I'm extremely disappointed with your (CCP's) SP "respec" or "refund". I want it to cover weapons and core suit skills too. I'm one of those players who's been paying religiously for this game since the very beginning last June. (passive and active booster packs and proto suits, etc.) I don't mind your modifications to the gear I've purchased as I understand that you are busy improving the game, but I expect a full SP refund when you make these large-scale changes especially. Anything less is unacceptable. Is this how you do business in Iceland? I expect you to treat all of us, your customers, respectfully and correctly. You've even set your own precedent as you gave a full refund to players who had specced into vehicles. I really don't understand you. Are you really so clueless?
What have I paid for and how have you reneged on each sale? (This is the way I see it, I'm afraid.)
I bought a Swarm Launcher (I spent months speccing into it - It cost 30 euros or so as I see it) CCP reneged and nerffed it to uselessness and upped Tanks etc to godmode.
I've specced into AV grenades and Damage mods to compensate. CCP has again reneged and will be nerffing them both.
The list goes on for me and I'm sure for others too. I won't belabour the point. Nor do I want to pedantically break down all the details.
I love your game CCP, but I'm having difficulties liking your company, despite the apparent friendliness of the Devs in the forums. And I'm afraid I'm having difficulties with not feeling somewhat angry and resentful about this. It sometimes seems like every time I build something up, you tear it down and put me back at square one. How many people have quit this game because of your nerfs? Is this how you plan to build up your player base?
I want a full SP refund so I can spec into something playable. I want to like you CCP, I really do. I want to like you as much as I like your game. Please, reconsider and rectify.
I'll be sending this post in as a support ticket as well.
This is basicaly my story, with that difference i speced in something what i will never use again just because i must. After whole that time, what i grind i prazed for finaly finalization of my tries through full respec. Sadly after whole that discussion, where we shoved CCP how it full respec is just and only logical way. They arived with this "cut", what really disapointed me and what really confused me. In blog they wrote how they whole thing rethink, but with all new implements there is basicaly contra. Its quite sad, we have racial suits and we can put points in new ones, the proper ones. Iam glad for that, its gread finaly have that choice. But what i dont get and basicaly cant buy is different story with weapons. We have chance finaly spec for example from scrable to bolt pistol, but here its not possible. Basicaly i have some skill what i will never use and i looked forward for the respec like chance to made final version of mz caldari suit. Sadly throught CCP decision i cant. I still pray for some suprise or some kind of miracle, what change ming of CCP and anounce full respec. What should be awesome act for community.
Support - Tactician/Support
Deteis - Orator
BHD since MAG
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Lorhak Gannarsein
Science For Death
2045
|
Posted - 2014.03.13 07:10:00 -
[244] - Quote
Atiim wrote:Why are you only offering a Dropsuit Command respec when you changed practically all of the suits roles to affect a certain weapon?
For example if I was originally an Amarr Assault user with a Scrambler Rifle, but I switch to the Minmatar Commando, why would I need Scrambler Rifles when my bonus revolves around the Combat Rifle? And If I'm an Amarr Sentinel, and I decide to use an Amarr Scout instead, why am I forced to keep SP that I will literally never use again?
What we invest into Dropsuit Upgrades is also dependent on what we invest in Dropsuit Command. If I use a Minmatar frame, but then decide to switch to Gallente Frames I'll have no use for shield based modules such as Regulators and Energizers; and vice versa for Amarr & Gallente suit users that switch to a Caldari or Minmatar frame.
Why is this happening? Did you not read through the numerous threads and arguments withing your official respec discussion thread as to why we need an entire Infantry respec? Heck, I know you read them because you locked practically all of them.
[rant] Does our feedback and opinion not matter? Are you incapable of listening to us? Why do we even bother using the forums if the only way for you to even acknowledge our feedback / concern is through the CPM, which isn't even a reliable source because the only way to get even the tiniest droplet of relevant information out of them is to go on a goose hunt through Skype or pray that they are on IRC, which is an unofficial source that is not moderated by CCP. There is no "hey go visit IRC" or "Contact us on Skype" messages of any kind on these forums or in-game, so why do you expect they community to use this method?
What about that whole hype machine you set up about CCP Rouge? Didn't you say that under his command things would be changing, and how CCP would be more open about things such as feedback? What happened to that? You pulled literally the exact same thing you said was going to change.
1. Announce huge thing that changes DUST 514 as we know. 2. The playerbase points out all of the problems with your changes with truckloads of detailed arguments and posts. 3. You do little to nothing about it, and then release the changes anyways.
I will admit though. You did have the playerbase fooled quite well with that official respec thread you created. It actually put us under the illusion that our feedback, suggestions, and opinions were actually worth something in your development process this time.
Do you not realize the opportunity you missed here? You had the chance to change the public's image of CCP. If you gave a full respec, Tranquility would have been flooded with returning veterans and players, just waiting to throw cash at you. But instead, you had to go with your unprofessional, and unconventional development process that ensures that very few (if any) gamers will ever take you seriously.
SoonGäó may have been funny back in 1.0, but now it's just overplayed and downright stupid. [/rant]
-HAND
The respecs I could see happening are the ones for light weapons and for armour/shield skills. Not heavy weapons at all.
The bonuses changing so that your rifle is more effective with the appropriate racial suit is a reason for a respec.
Not the fact that you're a heavy and want to be a scout now.
Why weren't you a scout before? There were scout suits before. Why skill into heavies if you didn't actually want to be one?
If you were an Amarr Sentinel I could see an armour/shield skill refund for those moving to Caldari, for example, but in no way is 'uh cpp I wanted to be a scout all along so take my HMG away pl0x and let me buy a different thing' at all a legitimate argument.
To reiterate: I could see a drop suits refund for those wanting to move to a new suit, even a medium refund for people wanting to be lights. I don't accept that your heavy weapon SP should be removed because you've suddenly decided that the opposite to your current play style is the one you wanted all along.
Assault ak.0 w/ScR+ScP 4LYFE
Forum Warrior Level Two. (GëºGêçGëª)/
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Luna Angelo
We Who Walk Alone
793
|
Posted - 2014.03.13 07:25:00 -
[245] - Quote
Come on, no Weapons and Upgrades Respec? I don't want the Assault rifles anymore and my Armor Plating Skill is going to be useless. Other than that, though, I like this.
I don't need luck, I have ammo.
Wolves don't lose sleep over the opinions of sheep.
CEO of We Who Walk Alone
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General12912
Gallente Marine Corps
107
|
Posted - 2014.03.13 09:27:00 -
[246] - Quote
Luna Angelo wrote:Come on, no Weapons and Upgrades Respec? I don't want the Assault rifles anymore and my Armor Plating Skill is going to be useless. Other than that, though, I like this.
people need to be more greatful that they got any respec at all. it originally wasnt even going to be done.
i, personally, am glad we got a respec. now i can use the SP i originally used on the Amarr sentinel and commando to skill into the Gallente sentinel and commando.
the concept art for them makes them look like a giant Gallente scout.
Assault Gk.0
Gallente Federation Patriot
General of the Gallente Marine Corps. Look us up if you want to join.
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bamboo x
Eternal Beings Proficiency V.
197
|
Posted - 2014.03.13 10:03:00 -
[247] - Quote
pretty happy with this thanks CCP i might even buy a booster to spec into a sidearm faster
bamboo x in 1.8 (Boundless Heavy Machine Gun) you
bamboo x (Ion Pistol) you
bamboo x (Forge Gun) you
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General12912
Gallente Marine Corps
107
|
Posted - 2014.03.13 10:30:00 -
[248] - Quote
bamboo x wrote: pretty happy with this thanks CCP i might even buy a booster to spec into a sidearm faster +1
at least somebody is greatful
Assault Gk.0
Gallente Federation Patriot
General of the Gallente Marine Corps. Look us up if you want to join.
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Chibi Andy
Forsaken Immortals Top Men.
1047
|
Posted - 2014.03.13 11:40:00 -
[249] - Quote
General12912 wrote:Luna Angelo wrote:Come on, no Weapons and Upgrades Respec? I don't want the Assault rifles anymore and my Armor Plating Skill is going to be useless. Other than that, though, I like this. people need to be more greatful that they got any respec at all. it originally wasnt even going to be done. i, personally, am glad we got a respec. now i can use the SP i originally used on the Amarr sentinel and commando to skill into the Gallente sentinel and commando. the concept art for them makes them look like a giant Gallente scout.
same here, i can finally get rid of the amarr heavy suit after almost 2 years of playing the same heavy suit haha
YOU HAVE BEEN SCANNED!!!
sç+a¦át¢èa¦á)sç+
(pâÄa¦át¢èa¦á)pâÄs+íGö+GöüGö+
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Shaira Ilv Enna-Ress
Maphia Clan Corporation
25
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Posted - 2014.03.13 12:52:00 -
[250] - Quote
Crimson Cerberes wrote:CCP Logic:
People had to put SP into off-race suits in order to use certain types of suits
CCP Answer:
Respec for dropsuit command
CCP Logic:
People had to put sp into off-race weapons in order to use certain types of weaponry
CCP Answer:
No Respec for weaponry
You guys are so full of sh-t.
Also, way to not listen even a little bit on the dropsuit feedback.
+1000000 QFT all the way.
CCP made the worst decision ever: if you want to do something, do it right or don't do that at all! And what makes me even angrier is what CCP Remnant wrote:
CCP Remnant wrote:After lengthy discussions with the CPM and large amounts of community feedback... Are you f**** stupid or what? Who on Earth ever asked for a partial (and useless) SP refund? Who are those ***** who asked for that?!
Screw you CCP.
Dwelling on the past
Struggling for the future
~ A Burning Life ~
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Vordred Knight
36
|
Posted - 2014.03.13 12:56:00 -
[251] - Quote
will the combat packs be updated so i can buy me some gallente heavies and some probably 1000 of em
HE'S GONNA GET YA AHAHAHAHAHA!!!
For FREEDOM!!!!!!
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Ripley Riley
Incorruptibles
1010
|
Posted - 2014.03.13 12:59:00 -
[252] - Quote
Why has this thread been open for so long and only had one blue post?
"I need not food nor water. Your tears alone sustain me." - Ripley Riley
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Maken Tosch
DUST University Ivy League
7346
|
Posted - 2014.03.13 13:32:00 -
[253] - Quote
OK People, I know I ranted a bit, but that's only about the tunnel vision. I don't see a point in taking a dump on CCP over the respecs especially with the upcoming million clone event which will give everyone a minimum of 1 million free unallocated SP. That's enough to spec into a new weapon or finally finishing off those core skills while saving your current unallocated SP for something else.
Although honestly they should give us a partial respec for the weapons as well if it had not been for the upcoming million clone event. And with the 3 day omega boosters, that's a potential 2.5 million free SP right there.
Dedicated Scout // Ninja Knifer
Everything I know about the Caldari I learned at Nouvelle Rouvenor
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Ripley Riley
Incorruptibles
1016
|
Posted - 2014.03.13 13:40:00 -
[254] - Quote
Maken Tosch wrote:OK People, I know I ranted a bit, but that's only about the tunnel vision. I don't see a point in taking a dump on CCP over the respecs especially with the upcoming million clone event which will give everyone a minimum of 1 million free unallocated SP. That's enough to spec into a new weapon or finally finishing off those core skills while saving your current unallocated SP for something else.
Although honestly they should give us a partial respec for the weapons as well if it had not been for the upcoming million clone event. And with the 3 day omega boosters, that's a potential 2.5 million free SP right there.
The 1mil SP from the event is nice, but I can guarantee you I have more than 1mil SP in AR; which is a weapon I only specced into because their wasn't a Caldari alternative when I started playing.
"Oh, but now you can use ARs if you ever wanted to."
I don't though. I want to use the rail and sniper rifles, magsec SMG, and maybe swarm launchers if they get fixed. Someday I will expand into the Amarr weapons, but that isn't a while yet. So that tired, "The skill will always be there in case you need it" excuse doesn't apply.
Same logic can be applied to the SMG. I specced into it simply because there wasn't another automatic sidearm available when I started playing. Why should I be punished for that?
"I need not food nor water. Your tears alone sustain me." - Ripley Riley
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Monkey MAC
Rough Riders..
2188
|
Posted - 2014.03.13 13:50:00 -
[255] - Quote
So I'll actually try and give some feedback.
Minmatar are now getting royally ****ed, sorry but they are, not only are we loosing our internal reps, one of the few things that helped keep such a flimsy race alive in an engagement gone south.
We are still forced to stick up with terrible slot layouts on the Medium Suit, (5H, 2L), considering we aren't meant to shield tank the Minnie to the same magnitude as Caldari that makes very little sense.
So now the Minmatar is
Not a Shield Tanker: Caldari Not a Shield Buffer: Caldari Not an Armour Tanker: Amarr Not an Armour Buffer: Gallante Not a Speed Tanker: Not a Viable "Tank" Not a Dual Tanker: Terrible Slot Layout
Pair this with the fact that half of our racial weapons don't receive a bonus from our skills. It's just not looking good. Please please please do some work to the Medium Suits in 1.9.
1) Rethink the Medium Suit Bonuses again. 1.1) Give ALL Logistics suits bonuses to ALL Equipment irrespective of race. 1.2) Give Racial Logistics suits bonuses to Racially aligned reps. Caldari: +5% Shield Regulation Gallante +5% Armour Repper Amarr: +3% Armour Plates Minmatar: +3% Shield Regulation +3% Armour Repper
1.3) Rethink Assault Bonuses - Focus on Tank Type Caldari: +5% Shield Extender Gallante: +5% Armour Plates Amarr: +3% Armour Plates +3% Shield Extender Minmatar: +5% KinCat +5% Cardiac Regulator ( I know it not a valid tank but, +5% Shield Extender +5% Armour Plates would be overpowered)
2) Redo Slot Layouts on Medium Suits 2.1) Give Assaults 8 Slots each at Proto Caldari: 5H, 3L Gallante: 3H, 5L Amarr: 3H, 5L Minmatar: 4H, 4L 2.2) Give Logistics 7 Slots Caldari: 4H 3L Gallante: 3H 4L Amarr: 3H 4L Minmatar: 4H 3L
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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IgniteableAura
Pro Hic Immortalis
692
|
Posted - 2014.03.13 13:54:00 -
[256] - Quote
Could you PLEASE for the last time show us the changes you are doing to the specific attributes. A giant sheet of info doesn't tell us the changes. It just shows us the final stats, currently there are quite a few stats that are not even known on TQ.
Ex: PUNISHER: +2 PWG +3 CPU -20s Cap Recharge Time +25 m/s velocity +143000 mass -0.45 inertia +1 sensor strength
Source: https://forums.eveonline.com/default.aspx?g=posts&t=325209&find=unread
PHI Recruitment
or PHIsh Tank in game
Youtube
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Jadd Hatchen
Psygod9 D.E.F.I.A.N.C.E
414
|
Posted - 2014.03.13 14:07:00 -
[257] - Quote
So just to sum up the dropsuit command refund...
They are refunding only the points in dropsuit command because people may have skilled into Amarr Sentinel because it was the only thing available in which to use Heavy Weapons. But this also meant to be most effective with the Amarr Sentinel you also had to train up all the dropsuit armor upgrade skills as well. Additionally, you had to train up one or both of the only two Heavy Weapons in the game: Forge Gun or HMG.
Now CCP puts out the other races' versions of the missing armor, and says that they agree that they "forced" players to have to skill into armors and stuff that they probably would not have if the full lineup had been available at launch of game. But they won't let you redo the "mis-spent" points in armor upgrades and they won't let the players undo their points spent into the wrong weapons?
I'm assuming that since they are putting out Heavy Suits with bonuses for damage on weapon types that Heavy Weapons for those types will be forthcoming... What if I am an Amarr player and I want to keep all my points in Amarr Sentinel and the armor upgrades, but now want my points back from the HMG so that I can instead use them on a Heavy Laser like the Empress Jamyll intended for me?
What if I'm a Caldari player that wants not only SP refund from Amarr Heavy suits, but also from all those stupid armor upgrades that I only use for the purposes of the Amarr dropsuits?
You guys love to do all these "half-fixes" and never look at the WHOLE PICTURE. Why?
Honestly, if you cannot do it right or don't want to bother with it, then let the players self-regulate by allowing a form of respec that happens only periodically. https://forums.dust514.com/default.aspx?g=posts&t=118583&find=unread
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Beck Weathers
Ghosts of Dawn General Tso's Alliance
754
|
Posted - 2014.03.13 14:19:00 -
[258] - Quote
You people just dont get it, they are giving everyone a dropsuit tree respec because its easyer than giving just the heavys and scouts a respec.
The reason and only reason they are giving the respec is so heavys can go from curent 1 heavy and pick which one they really want.
Sad that your going to a suit that cant use heavy weapons from heavy? Good respec wasent meant for you.
These forums must be located in the Californin country side, there is whine as far as the eye can see.
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Texs Red
DUST University Ivy League
292
|
Posted - 2014.03.13 14:50:00 -
[259] - Quote
Perhaps they are just waiting until they give us a fill lineup of heavy weapons, then giving us a weaponry respec. If they give us one now you know we will be raging for another one when they give us new heavy weapons. |
Bax Zanith
78
|
Posted - 2014.03.13 15:05:00 -
[260] - Quote
I see so many of you complaning that there is no full on respec for everything. I don't get it, what is so wrong with working for those new dropsuit upgrade skills and actually earning it? Maybe CPP only gave the respec for comand so there won't immediately be proto stomping FOTM chasers?
I'd say walk in my shoes for a day, but you probably still won't understand.
|
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Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
637
|
Posted - 2014.03.13 15:13:00 -
[261] - Quote
Ripley Riley wrote:Why has this thread been open for so long and only had one blue post?
This is where feedback is sent to die.
The mic bubble bug... I yield, CCP will be fixing it SOON. Current ETA 1 year since bug
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Bruttuss Brutor
the stealth ninjas clan
1
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Posted - 2014.03.13 15:15:00 -
[262] - Quote
I just wanna say that I am really thankful for this Great update CCP. I know you guys have been working hard on this patch. I really love this game. I would say this is, the best and most versatile FPS game I have ever played in my life, and I have been around since Atari. Sure there are things that can be improved on and i'm sure you guys will get to that. I just wanted to give thanks for this game, and I will be a fan of CCP till the day I die. They have really raised the bar.
1 more thing, if you want more SP, and I know we all do, Lets get that million clone challenge this weekend. 1,000,000,000 CLONES FOR 1,000,000,000 SP make sure to bring your active boosters for bonus SP |
Strker Remorse
OSG Planetary Operations Covert Intervention
0
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Posted - 2014.03.13 15:32:00 -
[263] - Quote
Ok so as a sniper, I'm always looking to get the best DPS to make life miserable for the clones that appear in my scope.
Will the "Caldari Commando Bonus: +2% damage to light hybrid GÇô railgun weapons." apply to Sniper Rifles as well? Or like all the players in the game do the CCP Devs hate snipers too?
Special Deal! Today Only! Head Shots For Everyone!
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Ripley Riley
Incorruptibles
1032
|
Posted - 2014.03.13 15:39:00 -
[264] - Quote
Strker Remorse wrote:Will the "Caldari Commando Bonus: +2% damage to light hybrid GÇô railgun weapons." apply to Sniper Rifles as well? Or like all the players in the game do the CCP Devs hate snipers too?
Rail and sniper rifles are both railgun light weapons so... yes. At level V Caldari Commando it will be as though you have two free PRO damage mods fitted.
"I need not food nor water. Your tears alone sustain me." - Ripley Riley
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Brutor Bruttuss
the stealth ninjas clan
0
|
Posted - 2014.03.13 15:47:00 -
[265] - Quote
Strker Remorse wrote:Ok so as a sniper, I'm always looking to get the best DPS to make life miserable for the clones that appear in my scope. Will the "Caldari Commando Bonus: +2% damage to light hybrid GÇô railgun weapons." apply to Sniper Rifles as well? Or like all the players in the game do the CCP Devs hate snipers too?
CCP might not hate snipers but i sure do. O yea, 1 more thing, you can take that sniper rifle and jam it up your a**, spin and pull the trigger. And that goes for all snipers who hide behind the redline, cause they are scared to get on the real battlefield with me. How you like them apples!!!!!!!!!!!!!! |
Brutor Bruttuss
the stealth ninjas clan
0
|
Posted - 2014.03.13 15:52:00 -
[266] - Quote
Bruttuss Brutor wrote:I just wanna say that I am really thankful for this Great update CCP. I know you guys have been working hard on this patch. I really love this game. I would say this is, the best and most versatile FPS game I have ever played in my life, and I have been around since Atari. Sure there are things that can be improved on and i'm sure you guys will get to that. I just wanted to give thanks for this game, and I will be a fan of CCP till the day I die. They have really raised the bar.
1 more thing, if you want more SP, and I know we all do, Lets get that million clone challenge this weekend. 1,000,000,000 CLONES FOR 1,000,000,000 SP make sure to bring your active boosters for bonus SP
I totally agree with what your geting at, they have done a very good job at improving this game so far. HOPE they keep it up CCP DEVS. |
WUT ANG
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
141
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Posted - 2014.03.13 17:07:00 -
[267] - Quote
Really 5h 4L caldari logi I did not know that!
http://web.ccpgamescdn.com/dust/news.control/65875/1/assaults18.png
4KD Minmatar Assault
"LONG LIVE DARK LEGION"
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Ghermard-ol Dizeriois
Maphia Clan Corporation
186
|
Posted - 2014.03.13 17:51:00 -
[268] - Quote
Aside from the pitiful SP decision, this is a great update: so many new armors and weapons... wow.
If you are an hacker, a cheater o a glitcher, you deserve death. In real life.
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Greasepalms
Ahrendee Mercenaries General Tso's Alliance
501
|
Posted - 2014.03.13 17:53:00 -
[269] - Quote
Shaira Ilv Enna-Ress wrote:Crimson Cerberes wrote:
[quote=CCP Remnant]After lengthy discussions with the CPM and large amounts of community feedback...
Are you f**** stupid or what? Who on Earth ever asked for a partial (and useless) SP refund? Who are those ***** who asked for that?! Screw you CCP.
ungrateful prick |
NextDark Knight
Hellstorm Inc League of Infamy
284
|
Posted - 2014.03.13 18:00:00 -
[270] - Quote
why low cpu on caldari logi suit?
Forge Changes needed Officer Splash 3.0, Proto 2.7 Advanced 2.5 Standard 2.1.
Original ROF needs to return!
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RKKR
The Southern Legion League of Infamy
809
|
Posted - 2014.03.13 18:08:00 -
[271] - Quote
It's looks so much easier to headshot a Caldari Heavy frame suit from the back than the other ones.
Only a refund of Dropsuit command seems silly, especially if you make the bonuses to equipment for logistics tied to one race (which on it's own is also disappointment as you could have read in the feedback thread from all the logi-users) and kind of useless for other suits, I won't be bothered by using some of that stuff.
Player feedback? LOL, you guys probably won't even post or read this thread ever again. |
RKKR
The Southern Legion League of Infamy
809
|
Posted - 2014.03.13 18:13:00 -
[272] - Quote
ALSO
Nothing is mentioned about this in the DEV blog???
CCP Logibro wrote:I would like to add that at this stage, we have not rebalanced the slots and PG/CPU for the medium frames yet, and it doesn't look like we'll be able to get it into 1.8. Expect those changes to come at a later date.
Communication CCP, Communication.... |
jerrmy12 kahoalii
Pradox XVI Proficiency V.
510
|
Posted - 2014.03.13 18:48:00 -
[273] - Quote
RKKR wrote:ALSO Nothing is mentioned about this in the DEV blog??? CCP Logibro wrote:I would like to add that at this stage, we have not rebalanced the slots and PG/CPU for the medium frames yet, and it doesn't look like we'll be able to get it into 1.8. Expect those changes to come at a later date. Communication CCP, Communication.... Are you going to change it later on or not or are you going to give me a another suit respect again. Just dont spec in most med frames.....amarr assault is good though...
Closed beta vet
Logi,
Heavy,
Python,
Scout.
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CELESTA AUNGM
Kang Lo Directorate Gallente Federation
120
|
Posted - 2014.03.13 19:56:00 -
[274] - Quote
LOL! I've only been commited to playing Dust 514 since it's May release, but I've visited this Fourm Community long enough to know not to try arguing or disecting people's desires for a LUXURY-LEVEL RESPEC every time new combat aparatus is introduced in New Eden. CCP mercilessly (deliciously devilshly) created this game to be "Persistent", not "Cyclic" or "Restartable" like other games could arguably be thought of. I stopped wishing for a "do-over" for my mistakes or oversights long ago. Have no illusions, Celesta, whatever small crumb you seek to make you advance in your career, you're gonna have to CRAWL THROUGH THE "DUST" to get it. I stopped fantasizing about being able to spend the last two months using my SP to unlock 'the Advanced impulse recoiler', if only the devs hadn't waited until NOW to introduce the 'new Gallente recoiler Gun', and let me waste all that SP on other stuff. Celesta, wake the hell up!--this is not Call of Duty--this game is a LITTLE about slugging matches, but MOSTLY about creating your little clone sprout and steering her through a long CAREER. Your clone makes progress only by investment-with-risk. "Risk" means some of your neural training ends up a bad investment, where you can't give the education back (just have to consider it "also-skilled-in" on your combat resume). ....a Respec for the Dropsuit Command category, is CCP throwing me more mercy than I've learned to ever expect in this game. And LOL, I've kinda learned to LIKE the abuse. I threw my leg over this horse because it threatened to be a challenge, and I kinda love the bucking.
Uprising 1.8 is EPOCRAPHAL... it's the horse trying its newest powerful, rear-kicking BUCK. It is NOT thorwing me off.
Finally a Kasbar market is opening up for me to spend HOURS socializing and swapping my HEAPS of salvage for useful gear that some other gal doesn't even have the neural SP to operate.
Finally the performance of a "Breach" weapon more closely aligns with what 'breach' means: short overwhelming violence aimed at an open door to wither only the defenders nearest the other side of the doorway, and give buddies a chance to get through the door with longer-reach weaponry.
Finally Add-on damage modifiers that WERE being used to rapidly execute opponents with minimal effort, is being restrained enough to try to give a player time to ENJOY SOME benefit from this thing called a "Dropsuit" during a 1-v-1 gunfight.
Just by the artwork of the suits in the dev blog, I can see a MAMMOTH amount of design work and detailing. The Caldari are my enemy, but OH God, their new light suit looks so SEXY, I almost don't want to shoot a guy who's wearing one. The Gallente heavy's headgear is like some beautiful exotic sea manatee, and the Minmatar's facial detailing has finally reached nightmare-villiainous appearance: I am EAGER to have any one of these splendid looking suits march right up to me on my HD monitor and smoke me.
There is an immense amount of labor that's been done here since 1.7. I'm a lover of artwork, and there's a lot of art here to applaud. But I got hooked on Dust because it's boldly (cursingly) CHALLENGING. I say the "Shite" word out loud more when I play this game than any other in my collection. With 1.8, I know I'll have to happily go out and buy more soap for my mouth. Yaaah! The challenge is back! |
Alabaster Shinho
DUST University Ivy League
3
|
Posted - 2014.03.13 20:24:00 -
[275] - Quote
Ripley Riley wrote:Dimitri Rascolovitch wrote:While this is true, NOTHING stopped you from spending skill points on the other skills for shields, so i feel the dropsuit respec is more than enough. you could have spent points on extenders I did, and i intend to remain an amarr heavy. Yeah! Why didn't you buy skills that didn't have any immediate value to your build because of possible dropsuits that you couldn't have know the release date for!? Ya dummy?
Isn't the Amarr Sentinel both shield and armor tanked? Shield tanking should have been just as viable as armor if you planning on eventually going Caldari. |
Ripley Riley
Incorruptibles
1040
|
Posted - 2014.03.13 20:32:00 -
[276] - Quote
Alabaster Shinho wrote:Isn't the Amarr Sentinel both shield and armor tanked? Shield tanking should have been just as viable as armor if you planning on eventually going Caldari.
And if you purely armor tanked? I wouldn't fit a shield extender to an Amarr dropsuit if my life depended on it. It's blasphemy.
"I need not food nor water. Your tears alone sustain me." - Ripley Riley
|
Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
803
|
Posted - 2014.03.13 20:43:00 -
[277] - Quote
Request for clarification on some items in the Dev Blog:
1) The role bonus for Assault is a 5% reduction in CPU / PG cost on light & sidearm weapons and the Logi gets 5% reduction in CPU / PG cost. Is this a flat bonus or per level (similar to the GalLogi bonus of 25% resource cost on equipment at Lvl V)?
2) Anyone know why the CalLogi has such a low CPU pool? Caldari suits are high CPU consumers and it has the lowest CPU of all Logi suits...very confusing.
3) The Sentinel suits indicate they have 1 heavy weapon slot and 0 light weapon slots...is that an indicator that they can only mount a heavy weapon now and NOT a light weapon in that slot?
Thanks in advance for any light you can shed on my questions.
"Endless money forms the sinews of War." - Cicero
|
RKKR
The Southern Legion League of Infamy
810
|
Posted - 2014.03.13 20:50:00 -
[278] - Quote
Jaysyn Larrisen wrote:Request for clarification on some items in the Dev Blog:
1) The role bonus for Assault is a 5% reduction in CPU / PG cost on light & sidearm weapons and the Logi gets 5% reduction in CPU / PG cost. Is this a flat bonus or per level (similar to the GalLogi bonus of 25% resource cost on equipment at Lvl V)?
I would say they'll work the same as how the GalLogi bonus works at this moment.
Quote: 2) Anyone know why the CalLogi has such a low CPU pool? Caldari suits are high CPU consumers and it has the lowest CPU of all Logi suits...very confusing.
Bad CCP communication at work, but I got you covered:
CCP Logibro wrote:I would like to add that at this stage, we have not rebalanced the slots and PG/CPU for the medium frames yet, and it doesn't look like we'll be able to get it into 1.8. Expect those changes to come at a later date.
|
Bax Zanith
79
|
Posted - 2014.03.13 20:58:00 -
[279] - Quote
Jaysyn Larrisen wrote:Request for clarification on some items in the Dev Blog:
1) The role bonus for Assault is a 5% reduction in CPU / PG cost on light & sidearm weapons and the Logi gets 5% reduction in CPU / PG cost. Is this a flat bonus or per level (similar to the GalLogi bonus of 25% resource cost on equipment at Lvl V)?
2) Anyone know why the CalLogi has such a low CPU pool? Caldari suits are high CPU consumers and it has the lowest CPU of all Logi suits...very confusing.
3) The Sentinel suits indicate they have 1 heavy weapon slot and 0 light weapon slots...is that an indicator that they can only mount a heavy weapon now and NOT a light weapon in that slot?
Thanks in advance for any light you can shed on my questions. To answer question three, the heavy weapons slot can support heavy, light, and sidearm weapons. A light weapons slot can support light, and sidearm weapons.
CCP is simply being technical.
I'd say walk in my shoes for a day, but you probably still won't understand.
|
Alabaster Shinho
DUST University Ivy League
3
|
Posted - 2014.03.13 21:03:00 -
[280] - Quote
Ripley Riley wrote:Alabaster Shinho wrote:Isn't the Amarr Sentinel both shield and armor tanked? Shield tanking should have been just as viable as armor if you planning on eventually going Caldari. And if you purely armor tanked? I wouldn't fit a shield extender to an Amarr dropsuit if my life depended on it. It's blasphemy.
If you feel that strongly about shield tanking, you shouldn't be playing Caldari. |
|
Goric Rumis
Dead Six Initiative Lokun Listamenn
369
|
Posted - 2014.03.13 21:19:00 -
[281] - Quote
I'm still concerned about the high PG and CPU stats on the Sentinels. It looks like I'll barely even need my fitting skills at level 2 to max out all my weapons and modules. My personal opinion is that you should be able to max out all your skills and still not have every slot maxed out, i.e.: every fitting should involve some trade-off, even if it's choosing between advanced grenades and proto sidearm or proto grenades and advanced sidearm.
The other suits also look high on fittings, but I haven't played those roles at a high level so I'm not familiar with the fitting needs.
If these stats are intended to be max PG and CPU with all skills, I think we're in good shape. But I don't get the sense that's the case.
The Tank Balancing Factor No One Is Discussing
|
Vordred Knight
38
|
Posted - 2014.03.13 22:07:00 -
[282] - Quote
The reason why CCP didn't show the gallente heavies eyes because they would of melted your screen. However they will be implemented so your screen will melt otherwise
HE'S GONNA GET YA AHAHAHAHAHA!!!
For FREEDOM!!!!!!
|
Roxas Shin Hikaru
Royal Uhlans Amarr Empire
1
|
Posted - 2014.03.13 22:47:00 -
[283] - Quote
I'm an Amarr Medic and I have to say, gonna miss the old +1 Armor Repair Rate and +5% Armor Repair Module Bonus... I also invested into Armor Repair Modules to boost this even further to give me a very purty +7 Armor per Second. Also, I carry The KN-20 Ninite Injector, Core Focused Repair Tool, and an ADV Nanohive (can't remember which type). But, with the AM Logistics being geared toward Drop Uplink operation, I gotta figure out what to take out and what to keep in my fittings (I suppose another fitting would solve my predicament, but, you know... Pootispenserhere).
On the other hand, I have been looking foreward to the AM Scout for months! Can't wait 'till the 25th! |
Roxas Shin Hikaru
Royal Uhlans Amarr Empire
1
|
Posted - 2014.03.13 23:05:00 -
[284] - Quote
KatanaPT wrote:I have just one question, if i go Caldari heavy instead of Amarr heavy, what will happen to the hundreds of suits i have? Are they going to be recycled into Isk like the skillbooks?
Hm. That's a good question... I hope those get refunded as well... |
Roxas Shin Hikaru
Royal Uhlans Amarr Empire
1
|
Posted - 2014.03.13 23:14:00 -
[285] - Quote
CELESTA AUNGM wrote:LOL! I've only been commited to playing Dust 514 since it's May release, but I've visited this Fourm Community long enough to know not to try arguing or disecting people's desires for a LUXURY-LEVEL RESPEC every time new combat aparatus is introduced in New Eden. CCP mercilessly (deliciously devilshly) created this game to be "Persistent", not "Cyclic" or "Restartable" like other games could arguably be thought of. I stopped wishing for a "do-over" for my mistakes or oversights long ago. Have no illusions, Celesta, whatever small crumb you seek to make you advance in your career, you're gonna have to CRAWL THROUGH THE "DUST" to get it. I stopped fantasizing about being able to spend the last two months using my SP to unlock 'the Advanced impulse recoiler', if only the devs hadn't waited until NOW to introduce the 'new Gallente recoiler Gun', and let me waste all that SP on other stuff. Celesta, wake the hell up!--this is not Call of Duty--this game is a LITTLE about slugging matches, but MOSTLY about creating your little clone sprout and steering her through a long CAREER. Your clone makes progress only by investment-with-risk. "Risk" means some of your neural training ends up a bad investment, where you can't give the education back (just have to consider it "also-skilled-in" on your combat resume). ....a Respec for the Dropsuit Command category, is CCP throwing me more mercy than I've learned to ever expect in this game. And LOL, I've kinda learned to LIKE the abuse. I threw my leg over this horse because it threatened to be a challenge, and I kinda love the bucking.
Uprising 1.8 is EPOCRAPHAL... it's the horse trying its newest powerful, rear-kicking BUCK. It is NOT thorwing me off.
Finally a Kasbar market is opening up for me to spend HOURS socializing and swapping my HEAPS of salvage for useful gear that some other gal doesn't even have the neural SP to operate.
Finally the performance of a "Breach" weapon more closely aligns with what 'breach' means: short overwhelming violence aimed at an open door to wither only the defenders nearest the other side of the doorway, and give buddies a chance to get through the door with longer-reach weaponry.
Finally Add-on damage modifiers that WERE being used to rapidly execute opponents with minimal effort, is being restrained enough to try to give a player time to ENJOY SOME benefit from this thing called a "Dropsuit" during a 1-v-1 gunfight.
Just by the artwork of the suits in the dev blog, I can see a MAMMOTH amount of design work and detailing. The Caldari are my enemy, but OH God, their new light suit looks so SEXY, I almost don't want to shoot a guy who's wearing one. The Gallente heavy's headgear is like some beautiful exotic sea manatee, and the Minmatar's facial detailing has finally reached nightmare-villiainous appearance: I am EAGER to have any one of these splendid looking suits march right up to me on my HD monitor and smoke me.
There is an immense amount of labor that's been done here since 1.7. I'm a lover of artwork, and there's a lot of art here to applaud. But I got hooked on Dust because it's boldly (cursingly) CHALLENGING. I say the "Shite" word out loud more when I play this game than any other in my collection. With 1.8, I know I'll have to happily go out and buy more soap for my mouth. Yaaah! The challenge is back!
You're weird, Celesta.
...
Then again, so am I.
......
We should hang out sometime.
|
Asirius Medaius
901
|
Posted - 2014.03.13 23:16:00 -
[286] - Quote
CCP Logibro wrote:New in Uprising 1.8 are five new types of Dropsuit Frames: The Minmatar, Gallente and Caldari Heavy Frames alongside the new Caldari and Amarr Light Frames. You can read all the details about these new frames and their variants in this new dev blog from CCP Remnant.
GAAAAH, I cannot wait for two weeks to pass by!
(P.S.: Awesome job CCP, well worth the time waited. If you brought us even more, like maps, I will cry in happiness. I'm thinking about buying some boosters this next SP event if there is one.)
Official "SoonGäó" tutorial: TM ----------> Alt+0153 ----------> Gäó
|
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
2361
|
Posted - 2014.03.13 23:51:00 -
[287] - Quote
Atiim wrote:John Demonsbane wrote: I find it equally interesting that you think that your opinion is the only one that matters and the only one that should have been heard. Just saying.
And I said that where exactly?
lolwut?
You're joking, right? Every word of your rant screamed that very thing. I will do my best not to be a sarcastic ass here, which is really hard, but you are acting as though anyone who doesn't agree with the type of respec you want is either stupid, or more likely, simply doesn't exist since you imply that literally every single person who plays this game wants a broader respec than we are getting.
"The line between disorder and order lies in logistics" -Sun Tzu
Forum Warrior lv.2
Amarr victor!
|
CommanderBolt
ACME SPECIAL FORCES RISE of LEGION
1028
|
Posted - 2014.03.14 05:50:00 -
[288] - Quote
John Demonsbane wrote:Atiim wrote:John Demonsbane wrote: I find it equally interesting that you think that your opinion is the only one that matters and the only one that should have been heard. Just saying.
And I said that where exactly? lolwut? You're joking, right? Every word of your rant screamed that very thing. I will do my best not to be a sarcastic ass here, which is really hard, but you are acting as though anyone who doesn't agree with the type of respec you want is either stupid, or more likely, simply doesn't exist since you imply that literally every single person who plays this game wants a broader respec than we are getting.
I too am getting both A. What I honestly expect in terms of a respec from CCP B. The only portion of sp that I thought CCP should have legitimately give us a respec for.
Join our public channel -
ACME SPECIAL FORCES PUB
ZERG EVENT 1MILLION CLONES! LETS DO THIS
|
Ramux PATAPON
LORD-BRITISH
12
|
Posted - 2014.03.14 12:18:00 -
[289] - Quote
Hello,Dev!
I translated the article into Japanese and opened to my blog yesterday. I'm glad if everyone in Japan can know about Uprising1.8 quickly.
Here is the page: http://ramuxumar.blog.fc2.com/blog-entry-45.html?sp
"Eternal Force of Scout" All must die..
|
Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
248
|
Posted - 2014.03.14 13:49:00 -
[290] - Quote
People play Dust in Japan? |
|
PADDEHATPIGEN
BurgezzE.T.F General Tso's Alliance
137
|
Posted - 2014.03.14 14:47:00 -
[291] - Quote
I Love that we are finally getting a full tree of dropsuits
I love the new weapons, we almost have the full tree now
I look forward to se how it all will do on the battlefield.
All in all it all looks awsome NICE JOB CCP.
I do however have a few negative things to say / guestions to ask.
Why only a dropsuit skill respec ?
Why would i want to respec my dropsuit skills if i cant respec my weapon or tanking skills ? (that would just be stupid)
WE NEED A FULL RESPEC...
CCP STOP BEING STUPID. |
Luna Angelo
We Who Walk Alone
796
|
Posted - 2014.03.14 15:11:00 -
[292] - Quote
General12912 wrote:Luna Angelo wrote:Come on, no Weapons and Upgrades Respec? I don't want the Assault rifles anymore and my Armor Plating Skill is going to be useless. Other than that, though, I like this. people need to be more greatful that they got any respec at all. it originally wasnt even going to be done. i, personally, am glad we got a respec. now i can use the SP i originally used on the Amarr sentinel and commando to skill into the Gallente sentinel and commando. the concept art for them makes them look like a giant Gallente scout. Don't think me ungrateful. But almost all of my points are in Caldari Medium suits, anyways, which is what I want. I just wanted the 2 Million SP's in Assault rifles back.
I don't need luck, I have ammo.
Wolves don't lose sleep over the opinions of sheep.
CEO of We Who Walk Alone
|
Luna Angelo
We Who Walk Alone
796
|
Posted - 2014.03.14 15:22:00 -
[293] - Quote
CELESTA AUNGM wrote:LOL! I've only been commited to playing Dust 514 since it's May release, but I've visited this Fourm Community long enough to know not to try arguing or disecting people's desires for a LUXURY-LEVEL RESPEC every time new combat aparatus is introduced in New Eden. CCP mercilessly (deliciously devilshly) created this game to be "Persistent", not "Cyclic" or "Restartable" like other games could arguably be thought of. I stopped wishing for a "do-over" for my mistakes or oversights long ago. Have no illusions, Celesta, whatever small crumb you seek to make you advance in your career, you're gonna have to CRAWL THROUGH THE "DUST" to get it. I stopped fantasizing about being able to spend the last two months using my SP to unlock 'the Advanced impulse recoiler', if only the devs hadn't waited until NOW to introduce the 'new Gallente recoiler Gun', and let me waste all that SP on other stuff. Celesta, wake the hell up!--this is not Call of Duty--this game is a LITTLE about slugging matches, but MOSTLY about creating your little clone sprout and steering her through a long CAREER. Your clone makes progress only by investment-with-risk. "Risk" means some of your neural training ends up a bad investment, where you can't give the education back (just have to consider it "also-skilled-in" on your combat resume). ....a Respec for the Dropsuit Command category, is CCP throwing me more mercy than I've learned to ever expect in this game. And LOL, I've kinda learned to LIKE the abuse. I threw my leg over this horse because it threatened to be a challenge, and I kinda love the bucking.
Uprising 1.8 is EPOCRAPHAL... it's the horse trying its newest powerful, rear-kicking BUCK. It is NOT thorwing me off.
Finally a Kasbar market is opening up for me to spend HOURS socializing and swapping my HEAPS of salvage for useful gear that some other gal doesn't even have the neural SP to operate.
Finally the performance of a "Breach" weapon more closely aligns with what 'breach' means: short overwhelming violence aimed at an open door to wither only the defenders nearest the other side of the doorway, and give buddies a chance to get through the door with longer-reach weaponry.
Finally Add-on damage modifiers that WERE being used to rapidly execute opponents with minimal effort, is being restrained enough to try to give a player time to ENJOY SOME benefit from this thing called a "Dropsuit" during a 1-v-1 gunfight.
Just by the artwork of the suits in the dev blog, I can see a MAMMOTH amount of design work and detailing. The Caldari are my enemy, but OH God, their new light suit looks so SEXY, I almost don't want to shoot a guy who's wearing one. The Gallente heavy's headgear is like some beautiful exotic sea manatee, and the Minmatar's facial detailing has finally reached nightmare-villiainous appearance: I am EAGER to have any one of these splendid looking suits march right up to me on my HD monitor and smoke me.
There is an immense amount of labor that's been done here since 1.7. I'm a lover of artwork, and there's a lot of art here to applaud. But I got hooked on Dust because it's boldly (cursingly) CHALLENGING. I say the "Shite" word out loud more when I play this game than any other in my collection. With 1.8, I know I'll have to happily go out and buy more soap for my mouth. Yaaah! The challenge is back! Yeah, it makes sense not to get SP's for your mistakes, but for 6 months, there were only two choices for Rifles. I specced Assault Rifles because I didn't want to wait for the Caldari Variants to be competitive. Also, there was a time when Armor Plating was needed on Caldari Logistics just to stay alive. Those aren't MY mistakes, but CCP's, as they are the ones that made the design choices. And they are punishing me, and others like me, for it. One last thing, I put a few points in Mini Light suits. I'm getting those back, of course, but there was a time where I was worried. This game is persistant, yes, but there are changes that affect all three trees, not just the one. So... while you are happy with this, and it is a good thing, don't get me wrong, the vast majority are not. But I can deal with it.
I don't need luck, I have ammo.
Wolves don't lose sleep over the opinions of sheep.
CEO of We Who Walk Alone
|
Suanar Daranaus
Seykal Expeditionary Group Minmatar Republic
162
|
Posted - 2014.03.14 18:32:00 -
[294] - Quote
Cant wait to see the Invasion of the Caldari in this update ! |
DeathhtaeD
Dust-Cloud
54
|
Posted - 2014.03.14 18:43:00 -
[295] - Quote
Oh my goodness, I love this Perfekt birthday present to me, logging in the day after and revaluate my Amarr Heavy-ass, if to change race or not... Just love it! |
Ramux PATAPON
LORD-BRITISH
13
|
Posted - 2014.03.14 20:41:00 -
[296] - Quote
Sole Fenychs wrote:People play Dust in Japan?
Yes so many Japanese people love DUST!
"Eternal Force of Scout" All must die..
|
FarQue FromAfar
Hellstorm Inc League of Infamy
105
|
Posted - 2014.03.14 21:12:00 -
[297] - Quote
Echo 1991 wrote:While i agree that the other 2 skill trees need a respec, i cant help but wonder why no one seemed to bother to get their shield upgrades up regardless of the suit you are using. more HP is more HP and its never gonna be a bad thing to have. I upgraded the core skill shields and armor, do it on all characters, but for most they are talking about skilling into armor plates skill, and needing shields skill, CCP SEVERELY dropped the ball here, CCP needed to give back the dropsuit upgrades tree as well, hands down, no questions asked or debated, it needs to be refunded, I have a logibro that now does not need proto rep tool, nor will he be using the proto scanner...
Both of which are HUGE SP dumps that could go into suit scan radius, precision and dampening.... No freaking way am I going to change to a minmaturd suit so I can follow a heavy around to try to get WP and die more.
All of my alts are VERY role specific and EVERY SP is placed with very thought out consideration, and CCP dropped a big bag of cannon fodder right on 2 of my alts. I have 3 other to play, but my logibro is jacked up to the point of unplayable, and he is needed sometimes more than any other character, and was my most played alt to date.
I can live with the scout changes, can live with heavy/commando changes, can live with the weapons I have skilled into, even though the old AR is a marshmallow shooting short range weapon, but what is burning me is the upgrades tree.
W/E its CCP, nothing shocks me about them anymore. They shot their own foot here. If they do not make changes to the NPE and do not get SP rewarding PVE in the game soon, it will not retain new players. All of my friends and family ( not including my kids ) have left and will not come back ever.
I can appreciate CCP is working hard, and I am sure they are working harder than we know, but they are just now getting to all suits released.... Just now getting AR variants.... NO new maps, old ones are OLD.... NO new heavy weapons.... NO PVE..... It is 2014, with PS4, XB1 out and no plans of moving that we know of.
I do like the game for all intents and purposes, like "The Road Map" for the future, but by 2016 if this game has not moved to the PS4 or to the PC... It will not exist.... Even F2P |
B Rampazzo
Zumari Force Projection Caldari State
0
|
Posted - 2014.03.15 00:14:00 -
[298] - Quote
Everything in the Uprising 1.8 looks fantastic but there is two things I still a little worried.
1.After all these changes, we mercenaries will get the experience spend in the side weapons, dropsuits just like the 1.7?
2. Do you guys could please inform when those new toys will be released?
|
Kevall Longstride
DUST University Ivy League
1065
|
Posted - 2014.03.15 07:26:00 -
[299] - Quote
Sole Fenychs wrote:People play Dust in Japan?
You obviously don't follow the #dust514 on twitter. The Japanese are crazy for Dust.
Mercenary Clone of Dennie Fleetfoot
CEO of DUST University
CPM1 candidate
|
iKILLu osborne
Hellstorm Inc League of Infamy
0
|
Posted - 2014.03.15 09:40:00 -
[300] - Quote
lot of ppl whining respec respec need to stfu up 1.8 is looking awesome with introduction of new weapons, suits and equipment and as far as i can tell (haven't done the math) balanced a lot of things (rail/combat rifle vs assualt rifle) great job ccp though i would love to see a bounty mode to where you could take on bountys placed on players and be placed in matches with them and upon killing them payment is recieved from corp that issued said bounty (just an idea for 1.9 if we go that far) |
|
iKILLu osborne
Hellstorm Inc League of Infamy
0
|
Posted - 2014.03.15 09:49:00 -
[301] - Quote
lot of ppl whining respec respec need to stfu up 1.8 is looking awesome with introduction of new weapons, suits and equipment and as far as i can tell (haven't done the math) balanced a lot of things (rail/combat rifle vs assualt rifle) great job ccp though i would love to see a bounty mode to where you could take on bountys placed on players and be placed in matches with them and upon killing them payment is recieved from corp that issued said bounty (just an idea for 1.9 if we go that far) |
iKILLu osborne
Hellstorm Inc League of Infamy
0
|
Posted - 2014.03.15 09:51:00 -
[302] - Quote
lot of ppl whining respec respec need to stfu up 1.8 is looking awesome with introduction of new weapons, suits and equipment and as far as i can tell (haven't done the math) balanced a lot of things (rail/combat rifle vs assualt rifle) great job ccp though i would love to see a bounty mode to where you could take on bountys placed on players and be placed in matches with them and upon killing them payment is recieved from corp that issued said bounty (just an idea for 1.9 if we go that far) |
Cal Predine
StarKnight Security
60
|
Posted - 2014.03.15 11:36:00 -
[303] - Quote
Vespasian Andendare wrote:Cal Predine wrote:But I'm a little bewildered abut the damage resists for Sentinel suits? It makes sense that the primary resist is aligned to the race's primary enemy's damage type. But the secondary resist for each suit appears to be aligned to one of the suit's racial allies... I was bewildered by this as well for a while. Then I thought about the damage profiles of the resists, and it made much more sense. Gallente, for example, get resist bonuses to hybrid - rail and projectile. Both railguns and projectiles do bonus damage to armor, so CCP is making Gallente's armor resistances higher, increasing their armor ehp, by decreasing the effect of armor shredding weapons against their heavy suits. Same goes for Caldari (blaster and laser), Minmatar (laser and blaster) and Amarr (projectile and railgun) gaining resistances to their shield or armor ehp, respectively.
Ahhh, that makes more sense then. You're dead right - the bonus isn't about the damage they expect to face from racial enemies, rather it favours the race's preferred tanking style. Thanks for clarifying
PS3 Slim -
Hybrid hard drive with 8GB SSD -
South Coast UK -
Virgin media cable BB, 20Mbps down, 2Mbps up.
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RKKR
The Southern Legion League of Infamy
821
|
Posted - 2014.03.16 21:18:00 -
[304] - Quote
Let's see how many consecutive times I can post this without getting a response...
CCP, your DEV Blog tells us the following:
CCP Remnant in DEV Blog wrote: WeGÇÖve also taken this opportunity to completely revamp and rebalance all of our infantry dropsuits.
But a while ago this message got posted on the forums:
CCP Logibro wrote:I would like to add that at this stage, we have not rebalanced the slots and PG/CPU for the medium frames yet, and it doesn't look like we'll be able to get it into 1.8. Expect those changes to come at a later date.
Nothing is mentioned about this in the DEV Blog and the first quote seems like you guys are finished with revamping and 'rebalancing'... All I can say is that I'm (and other players) confused about this.
Are the medium suits getting changed later on?
Should we hold off skilling into medium suits or are we getting another Dropsuit Command after those changes?
I would be greatly disappointed if players get disappointed with possible changes because of your bad communication. |
BIGRED 4UALL
Molon Labe. General Tso's Alliance
1
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Posted - 2014.03.17 02:01:00 -
[305] - Quote
CCP Logibro wrote:New in Uprising 1.8 are five new types of Dropsuit Frames: The Minmatar, Gallente and Caldari Heavy Frames alongside the new Caldari and Amarr Light Frames. You can read all the details about these new frames and their variants in this new dev blog from CCP Remnant.
CCP really. You guys are going to destroy this game the way you are messing with stuff. First the tanks then the rail rifles and combat rifles. Now you bring Suits into the game without giving us a full respec. I have been discussing this with alot of people and they are very unhappy the way you are running the show here. Frame rate and texture mapping should be your first and foremost goal. MAKE THINGS THE WAY THEY LOOK. I understand this is a free game but come on. We have made you the money now fix the game. I am happy with the new heavies coming out and am really anticipating the new Caldari. Mann cant wait for that. CCP STOP HALF measuring stuff and get the job done. |
RKKR
The Southern Legion League of Infamy
821
|
Posted - 2014.03.17 12:42:00 -
[306] - Quote
CCP, your DEV Blog tells us the following:
CCP Remnant in DEV Blog wrote: WeGÇÖve also taken this opportunity to completely revamp and rebalance all of our infantry dropsuits.
But a while ago this message got posted on the forums:
CCP Logibro wrote:I would like to add that at this stage, we have not rebalanced the slots and PG/CPU for the medium frames yet, and it doesn't look like we'll be able to get it into 1.8. Expect those changes to come at a later date.
Nothing is mentioned about this in the DEV Blog and the first quote seems like you guys are finished with revamping and 'rebalancing'... All I can say is that I'm (and other players) confused about this.
Are the medium suits getting changed later on?
Should we hold off skilling into medium suits or are we getting another Dropsuit Command after those changes?
I would be greatly disappointed if players get disappointed with possible changes because of your bad communication.
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Zaria Min Deir
TeamPlayers Negative-Feedback
608
|
Posted - 2014.03.17 13:03:00 -
[307] - Quote
RKKR wrote:CCP, your DEV Blog tells us the following: CCP Remnant in DEV Blog wrote: WeGÇÖve also taken this opportunity to completely revamp and rebalance all of our infantry dropsuits.
But a while ago this message got posted on the forums: CCP Logibro wrote:I would like to add that at this stage, we have not rebalanced the slots and PG/CPU for the medium frames yet, and it doesn't look like we'll be able to get it into 1.8. Expect those changes to come at a later date. Nothing is mentioned about this in the DEV Blog and the first quote seems like you guys are finished with revamping and 'rebalancing'... All I can say is that I'm (and other players) confused about this. Are the medium suits getting changed later on?Should we hold off skilling into medium suits or are we getting another Dropsuit Command after those changes? I would be greatly disappointed if players get disappointed with possible changes because of your bad communication. THIS. We were told that medium suits would be rebalanced later (including changes to slots and fitting stats) as for some reason CCP couldn't get around to doing so in time for their major dropsuit update... However the Devblog makes it seem as this is not the case, and we SHOULDN'T expect any major changes to the existing dropsuits, as you have already "revamped and rebalanced" all of them.
Once again, a case of bad communication from CCP, and I know it's become a running joke, but still...
Have you considered installing the improved keyboard?
"Go Go Power Rangers!"
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The Headless Horseman
Paladin Survey Force Amarr Empire
70
|
Posted - 2014.03.17 15:04:00 -
[308] - Quote
Roxas Shin Hikaru wrote:KatanaPT wrote:I have just one question, if i go Caldari heavy instead of Amarr heavy, what will happen to the hundreds of suits i have? Are they going to be recycled into Isk like the skillbooks? Hm. That's a good question... I hope those get refunded as well... No more refunds EV-A! enjoy your holloween costumes
Signed, Sealed, Delivered
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Shinobi MumyoSakanagare ZaShigurui
The Containment Unit
400
|
Posted - 2014.03.17 15:29:00 -
[309] - Quote
Vespasian Andendare wrote:Aero Yassavi wrote:Sucks for all those people who wanted to be a Caldari Sentinel but had to go Amarr Sentinel and now have all those wasted points in armor plating and stuff.
I don't understand how CCP can do a Dropsuit Command respec without a Dropsuit Upgrades respec. Actually, I have to echo this concern. Since Amarr sentinel (but really, all heavy suits until 1.8) had to be Amarr, it really doesn't sit right that the tanking skills aren't being refunded. Now, more than ever, it's possible to see the full spectrum of what is offered in game. Now, it's (and will be very soon with 1.8) possible to pick "just" Caldari, with all that Caldari has to offer--from scout, to mediums, to heavy to weapons and beyond. So, why not let us have a skill point reallocation so we can invest our SP where it'd mean the most to us? Why not offer a respec so we can specialize into what we would have done if the game had launched with these options on Day 1? These new suits and general changes to better reflect racial specializations are awesome, CCP. But you guys have to make this right.
Leave all negative comments about tanks in the bin marked " TRASH " and we'll get to it as soon as possible . Thank You
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RKKR
The Southern Legion League of Infamy
827
|
Posted - 2014.03.18 15:34:00 -
[310] - Quote
CCP, your DEV Blog tells us the following:
CCP Remnant in DEV Blog wrote: WeGÇÖve also taken this opportunity to completely revamp and rebalance all of our infantry dropsuits.
But a while ago this message got posted on the forums:
CCP Logibro wrote:I would like to add that at this stage, we have not rebalanced the slots and PG/CPU for the medium frames yet, and it doesn't look like we'll be able to get it into 1.8. Expect those changes to come at a later date.
Nothing is mentioned about this in the DEV Blog and the first quote seems like you guys are finished with revamping and 'rebalancing'... All I can say is that I'm (and other players) confused about this.
Are the medium suits getting changed later on?
Should we hold off skilling into medium suits or are we getting another Dropsuit Command after those changes?
I would be greatly disappointed if players get disappointed with possible changes because of your bad communication.
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TechMechMeds
SWAMPERIUM
2868
|
Posted - 2014.03.18 19:12:00 -
[311] - Quote
Brilliant.
Level 2 forum warrior.
Dust on the ps4 asap please
Weed and bjs are my spinach
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Broonfondle Majikthies
Dogs of War Gaming Zero-Day
957
|
Posted - 2014.03.18 22:37:00 -
[312] - Quote
I know this is a minor issue but have you looked into the Min scout skin bug?
"...where Bylothgar the Ill-postured was made King of the People With No Name But Decent Footwear"
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RKKR
The Southern Legion League of Infamy
829
|
Posted - 2014.03.20 20:24:00 -
[313] - Quote
Still no news of the possible medium frame suit changes? This can mean only one thing
CCP has no idea what to do with them. |
Baldur Uudan
Exhibition of Shadows
4
|
Posted - 2014.03.21 02:17:00 -
[314] - Quote
Honestly? I mean, I've waited a LONG time for a Minmatar heavy (in fact, I think I was the one who complained so much about them that they finally decided to make it happen), but,,,
I just read through the patch notes and there is NOTHING about fixing the overheating issue on some consoles. I mean come on! I would love to be able to play the update I've waited SO long for!
Impurity shall be my armor.
Hate shall be my weapon.
Immortality shall be my reward!
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Bruttuss Brutor
the stealth ninjas clan
2
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Posted - 2014.03.21 15:38:00 -
[315] - Quote
I just noticed on the Caldari sentinel suit, that the shield depleted recharge delay says 1 second. That has to be a typo. check it out and let me know.
http://web.ccpgamescdn.com/dust/news.control/65875/1/heavysuits18.png |
BlakTygr Emhyu
Sanmatar Kelkoons Minmatar Republic
1
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Posted - 2014.03.21 18:20:00 -
[316] - Quote
Well I took some time to think about these changes and I think I'm OK with it. The apparatus on the Minmatar Heavys legs looks like an animators nightmare, but it's only the concept art. I'm sure it'll change for the better, I hope. Love the helmet and chest harness though.
Did you put your uplink next to mine?.... Why would you do that?
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JIMvc2
UNREAL WARRIORS
35
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Posted - 2014.03.21 19:36:00 -
[317] - Quote
Beck Weathers wrote:JIMvc2 wrote:Beck Weathers wrote:Minmatar heavy looks like a Gorila made of rusty plates The Minmatar heavy looks like the Helgast from Killzone Shadow Fall = BADASS LOL... no
Says the guy who I killed yeaterday and after rage quit. lolol.
If you run proto gear, prepare to suffer the consequences. You've been warned.
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Dimitri Rascolovitch
The Immortal Knights
131
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Posted - 2014.03.21 21:00:00 -
[318] - Quote
it has been verified multiple times that this is infact NOT a typo
...Yeah, i use a heavy machine gun, and I think i do a Damn good job at it.
i eat babies
forum warrior Lv0
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Caldari Creation
Onikanabo Brigade Caldari State
0
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Posted - 2014.03.21 22:38:00 -
[319] - Quote
Dimitri Rascolovitch wrote:it has been verified multiple times that this is infact NOT a typo
Wow! Thats amazing if it is. Thanks for the responce. |
Presager
Capital Acquisitions LLC
2
|
Posted - 2014.03.22 12:51:00 -
[320] - Quote
Gallente scout OP. 3hp/sec armor regen - why he would have that? Nevermind he has 4 lowpowered slots and all usefull scout modules fit there: profile dampening, kinetic catalyzation, scan range amp, pg/cpu, all those convinient armor plates for the sake of hp. What do we have on high powered slot side? Damage mods will go to a trash can, sheild regenerators already there...
Sheild extenders or scan precision enhancers?
Give something for caldari to fit into highpowered slots. |
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Murt Lesp
Hydra's Wraiths
63
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Posted - 2014.03.23 14:40:00 -
[321] - Quote
What do the stats of the Basic suits look like? They're stepping stones, but I believe they're still essential to know.
1.8's first 2 weeks should be nothing but basic suits so that people can sort themselves out: I know I will
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Hattori420
3
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Posted - 2014.03.23 19:20:00 -
[322] - Quote
All players current fittings should be reset when 1.8 launches.
Yea, a lot of people are going to cry about this, but it definitely needs to be done So what if it takes you 10 minutes of your time to redo all of your fittings. What it does, is it will remove a bug that isn't very well known. There was a brief time in dust514 that if you replaced your dmg mod with another dmg mod, it would stack the damage. So instead of getting a 10% bonus to dmg per module, they got 20%. Now imagine having 3 of these 20% dmg mods on a suit.
The fix was deployed that prevented others from doing this, but the player bases suit fittings were never reset, so they are still in circulation in pubs and pc. All these players need to do is reconfigure the suit to what their current play style is, and leave the dmg mods untouched, and the bonus remains.
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Korvin Lomont
United Pwnage Service RISE of LEGION
806
|
Posted - 2014.03.24 11:51:00 -
[323] - Quote
Presager wrote:Gallente scout OP. 3hp/sec armor regen - why he would have that? Nevermind he has 4 lowpowered slots and all usefull scout modules fit there: profile dampening, kinetic catalyzation, scan range amp, pg/cpu, all those convinient armor plates for the sake of hp. What do we have on high powered slot side? Damage mods will go to a trash can, sheild regenerators already there... Sheild extenders or scan precision enhancers? Give something for caldari to fit into highpowered slots.
Funny how everyone thinks 3HP/s makes the gal scout invulnerable...but the cal scout with 50hp/s is fine.
Just to note it would take the gal scout roughly a minute to regen his (maxed) base armor hp. Where as the Cal scout needs 6.25 seconds or 7.25 seconds to regen his (maxed) base shield hp.
The 3 hp/s helps a little bit but that's nothing that keeps you very long in battle, you cant hop into cover to come back with full (primary) health in under 10 seconds.
And honestly there is really nothing OP with 3 hp/s...built in. To be halfway decent in competitive matches you will need at least one repper. It will help cheap pub suits but that's it. And the cal scout will be a lot more annoying with its capability to come back fast with nearly complete health. |
KatanaPT
Tech Guard RISE of LEGION
609
|
Posted - 2014.03.24 14:07:00 -
[324] - Quote
Noob question, will the revamped heavy sentinels be able to sport ligth weapons? In the stats i can clearly read 1 Heavy weapon slot and 0 Light weapon slot. Or am i just misinterpreting stuff? Because a sentinel with a Kal RR or Duvolle really grinds my gears.
Tech Guard Recruiting Spot
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Korvin Lomont
United Pwnage Service RISE of LEGION
809
|
Posted - 2014.03.24 14:18:00 -
[325] - Quote
KatanaPT wrote:Noob question, will the revamped heavy sentinels be able to sport ligth weapons? In the stats i can clearly read 1 Heavy weapon slot and 0 Light weapon slot. Or am i just misinterpreting stuff? Because a sentinel with a Kal RR or Duvolle really grinds my gears.
Yes they will be able to put Light weapons in the Heavy Weapon Slot just like now.
In the Heavy Weapon Slot fits: a Heavy Weapon or a Light Weapon or a sidearm In the Light Weapon Slots fits: a Light Weapon or a Sidearm In the Sidearm Slot fits: only a sidearm |
KatanaPT
Tech Guard RISE of LEGION
609
|
Posted - 2014.03.24 14:32:00 -
[326] - Quote
Korvin Lomont wrote:KatanaPT wrote:Noob question, will the revamped heavy sentinels be able to sport ligth weapons? In the stats i can clearly read 1 Heavy weapon slot and 0 Light weapon slot. Or am i just misinterpreting stuff? Because a sentinel with a Kal RR or Duvolle really grinds my gears. Yes they will be able to put Light weapons in the Heavy Weapon Slot just like now. In the Heavy Weapon Slot fits: a Heavy Weapon or a Light Weapon or a sidearm In the Light Weapon Slots fits: a Light Weapon or a Sidearm In the Sidearm Slot fits: only a sidearm
Thank you, i just got confused by the "0" in Light Weapon slot.
Tech Guard Recruiting Spot
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Minwer
Sanmatar Kelkoons Minmatar Republic
20
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Posted - 2014.03.24 17:58:00 -
[327] - Quote
Yo, there is a mistake on the Assault/Logistics table. If you look, the Amarr Assault dropsuit has higher PG+CPU then the Minmatar suit and that can't be right!
Hello World!
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