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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Echo 1991
WarRavens League of Infamy
108
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Posted - 2014.03.12 16:51:00 -
[1] - Quote
While i agree that the other 2 skill trees need a respec, i cant help but wonder why no one seemed to bother to get their shield upgrades up regardless of the suit you are using. more HP is more HP and its never gonna be a bad thing to have. |
Echo 1991
WarRavens League of Infamy
110
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Posted - 2014.03.12 17:10:00 -
[2] - Quote
Vespasian Andendare wrote:Echo 1991 wrote:While i agree that the other 2 skill trees need a respec, i cant help but wonder why no one seemed to bother to get their shield upgrades up regardless of the suit you are using. more HP is more HP and its never gonna be a bad thing to have. Bonuses that increase the effectiveness of shield extenders or armor plates literally do nothing when you don't fit a shield extender or armor plate. That's the basis of the Dropsuit Upgrades respec question here. It's not whether +25% base armor and shields are better. Of course they are. They affect every suit. But the skills to get complex armor plates and shield extenders, complex armor repairers and shield regulators provide absolutely no bonus if you don't fit those mods. So, spending sp into building a proto Amarr heavy (with complex tanking gear) is wasted when someone wanted to build a complex Caldari heavy all along. so what is caldari heavy gonna put in that low slot then? a regulator? 1 second recharge delay (which is so broken) so probably not. im fairly certain that a cal heavy will use a repper so they dont die once all the shields are gone. |
Echo 1991
WarRavens League of Infamy
110
|
Posted - 2014.03.12 17:17:00 -
[3] - Quote
Neo Rinzler wrote:CHANGE THE GODDAMN CALDARI ASSAULT BONUS
It is useless and when most peopel wuld rather keep the current one you knwo theres a problem
How about you LISTEN to the community for once eh ? its not useless you just think its useless because you dont like it. if you use the right guns its actually a very useful skill. |
Echo 1991
WarRavens League of Infamy
110
|
Posted - 2014.03.12 17:20:00 -
[4] - Quote
Vespasian Andendare wrote:Echo 1991 wrote:so what is caldari heavy gonna put in that low slot then? a regulator? 1 second recharge delay (which is so broken) so probably not. im fairly certain that a cal heavy will use a repper so they dont die once all the shields are gone. A regulator is a fantastic idea. Or a scan precision enhancer. Or a kincat. Or hell, even a fitting mod. There's many options for low slots, but the point being is that it's not a foregone conclusion that only an armor mod is going to go in the lows. In fact, I have been waiting to run a Caldari or Minmatar heavy suit with all kincats in the lows. It'll be nice to be able to speed mod a heavy suit and still have room for a tank in the highs. Up until now it was impossible unless you gimped your Amarr heavy suit for the lols. why waste the low slot on a shield module that isnt needed? you will recharge almost instantaneously as it is so why not fit an armour repper to make sure that you have armour regen? |
Echo 1991
WarRavens League of Infamy
110
|
Posted - 2014.03.12 17:34:00 -
[5] - Quote
ChromeBreaker wrote:CCP Logibro wrote:Slash Frenzy wrote:Giving just a dropsuit respec was the right decision. +1
I did not play heavy suit until now but, are the stats for the basic heavy suits missing from the blog post or am I just overlooking them? Basic heavy suits have the same base stats as the Sentinel, but no role or skill bonus. Soooo whats the point in the basic heavy?? i think slot layout is different, i know it is atm.
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Echo 1991
WarRavens League of Infamy
110
|
Posted - 2014.03.12 17:42:00 -
[6] - Quote
Neo Rinzler wrote:Echo 1991 wrote:Neo Rinzler wrote:CHANGE THE GODDAMN CALDARI ASSAULT BONUS
It is useless and when most peopel wuld rather keep the current one you knwo theres a problem
How about you LISTEN to the community for once eh ? its not useless you just think its useless because you dont like it. if you use the right guns its actually a very useful skill. Rail Rifle Sniper Rifle .. SL .. umm SL is useless die to 1.7 nerfs ... RR and SR .. umm .. I never have an issue where I think to myself . I wish this reloaded faster .. assault suits have .. sidearms ... Useful skill if you were minmatar or gallente with rapid fire weapons like the CR/AR but .. RR and SR ?? It's like giving a reload bonus to the amarr suit .. SCR just don't have reloading issues It's a **** bonus and you know it so what would you rather it was? |
Echo 1991
WarRavens League of Infamy
110
|
Posted - 2014.03.12 17:44:00 -
[7] - Quote
Vell0cet wrote:The Amarr scout is a joke. I was looking forward to running this suit since fanfest 2013, but there's no way I'm sinking SP into this turd. It's slower than the Minmatar ASSAULT for f*cksakes. Nobody wants to run slowly for a very long time. Whoever is responsible for this should be embarrassed. On the plus side it looks pretty awesome.
Why was all of our well-articulated feedback ignored? it isnt slower and you have 4 low slots. i see no problem with it. put a kincat or 2 and you have a fast suit. and still have room for other modules
Edit: my bad looked at the wrong suit. but be honest is .05 of a meter much? |
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