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Blake Kingston
Sinq Laison Gendarmes Gallente Federation
98
|
Posted - 2013.09.23 10:42:00 -
[331] - Quote
KING CHECKMATE wrote:(its funny right? im the only one who thinks tanks are way too fast? it seems to be the only real problem i have with tanks....) It's not like they can outrun swarm launchers...
Oh, actually...
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Jack McReady
DUST University Ivy League
570
|
Posted - 2013.09.23 10:44:00 -
[332] - Quote
Spkr4theDead wrote:a third of your armor melt away from one volley of PRO swarms. if thats your problem then your fit is just bad |
ALPHA DECRIPTER
M.E.R.C. Conventional Forces League of Infamy
508
|
Posted - 2013.09.23 10:47:00 -
[333] - Quote
*Stopped after 2nd sentence*
I see where this is going an all I can say is that heavies, scouts, and MD users (still hate you guys lol) all feel the same way. It takes a lot of work to create the perfect fit for yourself and when players that don't utilize your play style talk about it like there professionals, it really gets frustrating.
Heavies are fine the way they are. Scouts are SUPPOSED to be fast and sneaky. MD = easy mode Nurf Tanks Dropships are too fast
^people really need to shut up about this stuff. To those that are always complaining about things like this I say "prove yourself right and use it yourself! Otherwise STFU and move on."
`Sigh. Just another fun game of DUST. |
Blake Kingston
Sinq Laison Gendarmes Gallente Federation
98
|
Posted - 2013.09.23 10:47:00 -
[334] - Quote
Void Echo wrote:AV grenades or as we like to call them LOLnades.. do not have any drawback for the user, they do not take up much PG/CPU and thus you can be very effective in infantry and tanks at the same time.
they take almost no effort to use other than needing a nanohive to spam them like little trolls.
AV nades are the worst AV weapon in the game, it negates one of concepts of the game where you need to sacrifice something in order to gain something else.. How much time do you spend as infantry? Do you know the value of anti infantry grenades for crowd control or just plain killing?
How many of your fittings, barring any dirty AV grenade ones, forgo anti infantry grenades?
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Blake Kingston
Sinq Laison Gendarmes Gallente Federation
98
|
Posted - 2013.09.23 10:49:00 -
[335] - Quote
Void Echo wrote:Blake Kingston wrote:Apart from the need to add on being able to eject people so you can recall (or even recall whilst in your vehicle and any passengers just drop outside), for Zeus's sake, THE TANK IS A TRUMP CARD!
We don't tank AND NEITHER DO YOU!
You keep playing the same trump card over and over and over and wonder why it's trump then gets played.
So called 'tankers' (who aren't - were all infantry that can summon vehicles) don't notice the effect a tank has on whether we win the match, even if deployed only for a brief time. Because they have forgotten about it being about winning the match and instead it's about them getting to be 'tankers', cause they are 'tankers'.
The deployment of tanks is a trump card - like OB are a trump card.
Tanks are not your identity or special role.
But you don't care because you don't care about winning and the effect your tank no doubt had toward that - you care about being this mythical 'tanker' role. For it's own sake. Quit roleplaying... then the infantry role isn't your identity, your just a mindless clone. your role is your identity, the class you spent your SP on is your intended role and your identity. You realise this game is a love letter to nihilism, right?
Quote:then the infantry role isn't your identity, your just a mindless clone. Welcome to New Eden. |
gbghg
L.O.T.I.S.
3505
|
Posted - 2013.09.23 11:27:00 -
[336] - Quote
Blake Kingston wrote:Void Echo wrote:AV grenades or as we like to call them LOLnades.. do not have any drawback for the user, they do not take up much PG/CPU and thus you can be very effective in infantry and tanks at the same time.
they take almost no effort to use other than needing a nanohive to spam them like little trolls.
AV nades are the worst AV weapon in the game, it negates one of concepts of the game where you need to sacrifice something in order to gain something else.. How much time do you spend as infantry? Do you know the value of anti infantry grenades for crowd control or just plain killing? How many of your fittings, barring any dirty AV grenade ones, forgo anti infantry grenades? Sure flux and locus nades are very useful, they're good even at the std level, however they don't do more damage than a swarm of rockets nor do they home in on the target. And there's the wholes rock paper scissor argument as well, because let's face it, rock shouldn't be holding a pair of scissors. |
Crash Monster
Snipers Anonymous
1366
|
Posted - 2013.09.23 12:35:00 -
[337] - Quote
Monkey MAC wrote:What a lot of tankers don't realise is that a tank is already strong, you complain so much at proto av, when even adv barely puts a dent in your tank! The amount of times 1 tank has steamrolled an entire team by him self because no-one happened to bring proto to the party.
Yet we have to HTFU because we should have brought proto, because av only does its job at proto level!
In never new f***s was a swear word! But you catch my drift!
Sometimes you lose. If you can't get two or three people to coordinate against an enemy tank (whether proto or not)... then too bad. You want to be able to win every time with your assault rifle -- without having to change your fit.
You can't.
Hey, here's a thought, if a vehicle is wiping out your team repeatedly, consider grenades and AV fits.
Seriously, I see tankers being told to squad up and accept blueberries into their ride -- but I don't see infantry accepting being told to work together. At least infantry working together doesn't involve some idiot being attached to you for the duration screwing up your expensive gear. |
Monkey MAC
killer taxi company General Tso's Alliance
637
|
Posted - 2013.09.23 12:49:00 -
[338] - Quote
Crash Monster wrote:Monkey MAC wrote:What a lot of tankers don't realise is that a tank is already strong, you complain so much at proto av, when even adv barely puts a dent in your tank! The amount of times 1 tank has steamrolled an entire team by him self because no-one happened to bring proto to the party.
Yet we have to HTFU because we should have brought proto, because av only does its job at proto level!
In never new f***s was a swear word! But you catch my drift! Sometimes you lose. If you can't get two or three people to coordinate against an enemy tank (whether proto or not)... then too bad. You want to be able to win every time with your assault rifle -- without having to change your fit. You can't. Hey, here's a thought, if a vehicle is wiping out your team repeatedly, consider grenades and AV fits. Seriously, I see tankers being told to squad up and accept blueberries into their ride -- but I don't see infantry accepting being told to work together. At least infantry working together doesn't involve some idiot being attached to you for the duration screwing up your expensive gear.
Ooooh I love assumptions, did I mention ar? You say use grenades, but wait there overpowered are you condoning the use of av grenades on tanks?
You say to me sometimes you loose, but half the point of this thread is tankers whining because they loose!! My god the double standard!!
When blueberries jump infront of you as you fire your expensive mass driver into the back of their head causing suicide, I know what blueberries are like but you can squad with your team and have them fill your tank! Genius!
Infantry who don't work as a team are universally shuned by the community, so please don't make assumptions and don't apply double standards! |
Monkey MAC
killer taxi company General Tso's Alliance
637
|
Posted - 2013.09.23 12:56:00 -
[339] - Quote
gbghg wrote:Blake Kingston wrote:Void Echo wrote:AV grenades or as we like to call them LOLnades.. do not have any drawback for the user, they do not take up much PG/CPU and thus you can be very effective in infantry and tanks at the same time.
they take almost no effort to use other than needing a nanohive to spam them like little trolls.
AV nades are the worst AV weapon in the game, it negates one of concepts of the game where you need to sacrifice something in order to gain something else.. How much time do you spend as infantry? Do you know the value of anti infantry grenades for crowd control or just plain killing? How many of your fittings, barring any dirty AV grenade ones, forgo anti infantry grenades? Sure flux and locus nades are very useful, they're good even at the std level, however they don't do more damage than a swarm of rockets nor do they home in on the target. And there's the wholes rock paper scissor argument as well, because let's face it, rock shouldn't be holding a pair of scissors.
Then where are the scissors, in the papers hands?
Oh god a tank!
Corporal get on the line we need an anti-tank tank
But sarge they already have an anti (anti-tank tank) tank
May god have mercy on our souls corporal, may god have mercy on our souls |
Crash Monster
Snipers Anonymous
1367
|
Posted - 2013.09.23 12:59:00 -
[340] - Quote
Monkey MAC wrote:Ooooh I love assumptions, did I mention ar? You say use grenades, but wait there overpowered are you condoning the use of av grenades on tanks?
I don't have a problem with grenades. There could be balance issues with them.
Quote:You say to me sometimes you loose, but half the point of this thread is tankers whining because they loose!! My god the double standard!!
No, the point of this thread is that people who know nothing about tanks keep making threads as to how tanks should be nerfed because a lone infantry person with a rifle can't take it out.
Quote:Infantry who don't work as a team are universally shuned by the community, so please don't make assumptions and don't apply double standards!
What the heck are you talking about. Random blueberries are not good team members. I also don't like the idea of forcing people to squad up -- as you don't know who's going to be on when you want to play. Also, I don't know how you can suggest infantry are shunned for not working together. Perhaps once they are within a corp -- but I'd imagine people in a decent corp know how to change their suits once in a while.
Anyhow, on the topic of assumptions, I think it's hard to blame me for applying double standards -- I'm infantry. Sometimes I have to switch to AV though I don't often see many people doing so... rarely more than one person at a time as everyone just waits for someone else to do it. |
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Monkey MAC
killer taxi company General Tso's Alliance
637
|
Posted - 2013.09.23 13:12:00 -
[341] - Quote
Crash Monster wrote:Monkey MAC wrote:Ooooh I love assumptions, did I mention ar? You say use grenades, but wait there overpowered are you condoning the use of av grenades on tanks? I don't have a problem with grenades. There could be balance issues with them. Quote:You say to me sometimes you loose, but half the point of this thread is tankers whining because they loose!! My god the double standard!! No, the point of this thread is that people who know nothing about tanks keep making threads as to how tanks should be nerfed because a lone infantry person with a rifle can't take it out. Quote:Infantry who don't work as a team are universally shuned by the community, so please don't make assumptions and don't apply double standards! What the heck are you talking about. Random blueberries are not good team members. I also don't like the idea of forcing people to squad up -- as you don't know who's going to be on when you want to play. Also, I don't know how you can suggest infantry are shunned for not working together. Perhaps once they are within a corp -- but I'd imagine people in a decent corp know how to change their suits once in a while. Anyhow, on the topic of assumptions, I think it's hard to blame me for applying double standards -- I'm infantry. Sometimes I have to switch to AV though I don't often see many people doing so... rarely more than one person at a time as everyone just waits for someone else to do it.
You know I was watching this documentary about how to cover conspiracy theories, and this tactic of discreditation came up. If you want to cover up alien activity just send a load of lunatics with tin foil hats to swear up and down about little green men!
So I ask where is someone seriously asking to beat a tank with an assault rifle?
You don't like the idea of squadding or at least teaming up in a tactics/teamwork centric game? Does team mean anything more than a load of jdiots kickinv a ball in the swme direction as me? If blueberries are useless talk to them teach them befriend them!
The ones shunned are those refuse to play a team game as a team! And stop assuming all of us want nerfs, some of us just don't think we need a tanking buff!! |
Surt gods end
Demon Ronin
1080
|
Posted - 2013.09.23 13:13:00 -
[342] - Quote
17 pages over something that could have been settled in one page. geez..
LOWER THE DAMN PRICE ON TANKS. You will see more tanks on the field and IT WILL KILL ANY ARGUMENT BY HAV DRIVERS AS TO WHY THEY SHOULDN'T DIE. NO MORE TANK QQ THREADS.
Tanks aren't a damn suit. but even if they were A PRICE REDUCTION WILL SHUT THEM UP.
TANKS WILL NEVER BE PRIMARY IN ANY FPS GAME. What's that? Dust is not a.... cause All I see is LOBBY FPS.
You want to see fields full of havs and lavs and dropships?
*oh my..*
yeah.. then lower the damn price. Tankers can't deal with dieing more than 2 times? If the price got lowered you still complaining?
Read underline statement. Otherwise world of tanks is that way ------------------>
*here comes COD references.. *
BF you Dota loving blokes. BF! Cod has no vehicles. And COD players are already playing cod. |
Monkey MAC
killer taxi company General Tso's Alliance
640
|
Posted - 2013.09.23 13:18:00 -
[343] - Quote
Surt gods end wrote:17 pages over something that could have been settled in one page. geez.. LOWER THE DAMN PRICE ON TANKS. You will see more tanks on the field and IT WILL KILL ANY ARGUMENT BY HAV DRIVERS AS TO WHY THEY SHOULDN'T DIE. NO MORE TANK QQ THREADS. Tanks aren't a damn suit. but even if they were A PRICE REDUCTION WILL SHUT THEM UP. TANKS WILL NEVER BE PRIMARY IN ANY FPS GAME. What's that? Dust is not a.... cause All I see is LOBBY FPS. You want to see fields full of havs and lavs and dropships? *oh my..* yeah.. then lower the damn price. Tankers can't deal with dieing more than 2 times? If the price got lowered you still complaining? Read underline statement. Otherwise world of tanks is that way ------------------> *here comes COD references.. * BF you Dota loving blokes. BF! Cod has no vehicles. And COD players are already playing cod. It has been mentioned numerous times, but they don't like it!!
Oh god a tank!
Corporal get on the line we need an anti-tank tank
But sarge they already have an anti (anti-tank tank) tank
May god have mercy on our souls corporal, may god have mercy on our souls
|
ADAM-OF-EVE
Svartur Bjorn Neo Terra Empire
331
|
Posted - 2013.09.23 13:22:00 -
[344] - Quote
Dovallis Martan JenusKoll wrote:ADAM-OF-EVE wrote:Void Echo wrote:SgtDoughnut wrote:God tankers are so bitchy its funny. Here's the thing yes a tank should be this massive asset on the field for the team, not for 1 guy. Tankers want their cake and to eat it too. They want to be this massive influence on the field SOLO. One guy should not be able to wipe out everyone around him uncontested just because he spent more isk than the next guy. This just leads to everyone running tanks because its the only viable thing. If you want to run a tank solo it has to be only slightly stronger than a solo merc, and I say slightly stronger due to the fact they cost so much. If you want a true tank, a killing machine on the level of the M1 abrams you are going to have to multicrew your tank. This means driver only drives, gunner only shoots, and support gunners only run support guns. The more complex and team based a tank is the more powerful it can be due to the fact it requires more people to be effective.
So by that meaning if you want to run a solo tank expect it to be paper thin, if you want a strong tank expect to have to run a crew of people. This is balance and this is fair. translation: dust tanks are meant to be **** and strong tanks will not exist. my translation : solo tanks are meant to be **** and tanks with a crew should be awesome Lets chop your dropsuits into three as well! You control the legs, one person does the equipment, and another does the guns! I mean it's fair right? You paid for that suit so that all these other guys could get free rides doing whatever they feel! So while you move the suit toward the combat zone guy 2 thinks your too slow so he drops your nano hives and grenades to "lighten the load" while the guy on the gun is swinging back and forth taking pot shots and using ammo without regard for supply. But that doesn't matter cause its now balanced with tanks! Congratulations! Your suit is now officially useless for general use!
lol so by your recconing you would need 9 people to work your tank beacause there are 3 inside with 3 controlling each suit. Don't give me that rubbish. Your a merc first then a tank driver |
Shattered Mirage
native warlords
301
|
Posted - 2013.09.23 13:35:00 -
[345] - Quote
Monkey MAC wrote:Crash Monster wrote:[quote=Monkey MAC]What a lot of tankers don't realise is that a tank is already strong, you complain so much at proto av, when even adv barely puts a dent in your tank! The amount of times 1 tank has steamrolled an entire team by him self because no-one happened to bring proto to the party.
Yet we have to HTFU because we should have brought proto, because av only does its job at proto level!
In never new f***s was a swear word! But you catch my drift! Sometimes you lose. If you can't get two or three people to coordinate against an enemy tank (whether proto or not)... then too bad. You want to be able to win every time with your assault rifle -- without having to change your fit. You can't. Hey, here's a thought, if a vehicle is wiping out your team repeatedly, consider grenades and AV fits. Seriously, I see tankers being told to squad up and accept blueberries into their ride -- but I don't see infantry accepting being told to work together. At least infantry working together doesn't involve some idiot being attached to you for the duration screwing up your expensive gear.
Ooooh I love assumptions, did I mention ar?
You say to me sometimes you loose, but half the point of this thread is tankers whining because they loose!! My god the double standard!! quote]
Double standards, eh? Bullshit. If anything double standards applies to infantry in your little "Argument" about it. I mean, look at how the AA was change, how Swarm-Launchers were changed (Both in the past and present), how the Sniper Rifle was changed, how the Laser Rifles were changed, How LLAVs were changed, how the MD was changed,how the Nova Knife was changed, or how Heavy Machine Guns were changed for example, all because You. Got. Killed. By. Them.
Like you're one to talk about assumptions.
Quote:You say use grenades, but wait there overpowered are you condoning the use of av grenades on tanks?
Yes we're condoning the use of AV Grenades for the purpose they were created for, we just believe they need tweaking along with the Swarm-Launcher and Forge Gun. I'm in favor of this idea. Not only would it promote diversity, it would actually give you a solid argument next time you bring up your beloved Paper Vs. Scissors Vs. Rock. Also, you admit they're overpowered?
Quote: Infantry who don't work as a team are universally shuned by the community, so please don't make assumptions and don't apply double standards!
You're joking, right? That is what the majority of you do, not work as a team.... Well, unless you call mindlessly rushing around in a giant blob searching for the most kills teamwork. Hell, thats what the majority of you complaining actually do. |
Shattered Mirage
native warlords
301
|
Posted - 2013.09.23 13:36:00 -
[346] - Quote
ADAM-OF-EVE wrote:Dovallis Martan JenusKoll wrote:ADAM-OF-EVE wrote:Void Echo wrote:SgtDoughnut wrote:God tankers are so bitchy its funny. Here's the thing yes a tank should be this massive asset on the field for the team, not for 1 guy. Tankers want their cake and to eat it too. They want to be this massive influence on the field SOLO. One guy should not be able to wipe out everyone around him uncontested just because he spent more isk than the next guy. This just leads to everyone running tanks because its the only viable thing. If you want to run a tank solo it has to be only slightly stronger than a solo merc, and I say slightly stronger due to the fact they cost so much. If you want a true tank, a killing machine on the level of the M1 abrams you are going to have to multicrew your tank. This means driver only drives, gunner only shoots, and support gunners only run support guns. The more complex and team based a tank is the more powerful it can be due to the fact it requires more people to be effective.
So by that meaning if you want to run a solo tank expect it to be paper thin, if you want a strong tank expect to have to run a crew of people. This is balance and this is fair. translation: dust tanks are meant to be **** and strong tanks will not exist. my translation : solo tanks are meant to be **** and tanks with a crew should be awesome Lets chop your dropsuits into three as well! You control the legs, one person does the equipment, and another does the guns! I mean it's fair right? You paid for that suit so that all these other guys could get free rides doing whatever they feel! So while you move the suit toward the combat zone guy 2 thinks your too slow so he drops your nano hives and grenades to "lighten the load" while the guy on the gun is swinging back and forth taking pot shots and using ammo without regard for supply. But that doesn't matter cause its now balanced with tanks! Congratulations! Your suit is now officially useless for general use! lol so by your recconing you would need 9 people to work your tank beacause there are 3 inside with 3 controlling each suit. Don't give me that rubbish. Your a merc first then a tank driver
Of course, we can't make infantry use teamwork right? they have to be able to godmode solo whenever the hell they like, right? Why not even consider it? That is what you want to do to us, its only fair. |
Crash Monster
Snipers Anonymous
1367
|
Posted - 2013.09.23 13:46:00 -
[347] - Quote
Monkey MAC wrote:You know I was watching this documentary about how to cover conspiracy theories, and this tactic of discreditation came up. If you want to cover up alien activity just send a load of lunatics with tin foil hats to swear up and down about little green men!
So I ask where is someone seriously asking to beat a tank with an assault rifle?
You don't like the idea of squadding or at least teaming up in a tactics/teamwork centric game? Does team mean anything more than a load of jdiots kickinv a ball in the swme direction as me? If blueberries are useless talk to them teach them befriend them!
The ones shunned are those refuse to play a team game as a team! And stop assuming all of us want nerfs, some of us just don't think we need a tanking buff!!
You might want to dial back the intensity a bit.
The issue is that whiners in pub matches cry fits when they are destroyed by a tank. They won't coordinate and they don't pull in AV fits and then they complain in the forums -- historically ending up in tank nerfs after the tears are dried up.
To use your tactic I'll have to ask where I suggested that teamwork is not desirable. Forcing people to work with random blueberries is not going to make the game fun -- and that is what some folks in this thread are suggesting (unless they are suggesting you shouldn't play a tank unless you have a pre-formed squad).
And, quickly, I don't see any shunning taking place anywhere. The fact you don't want a nerf doesn't mean that threads created yesterday by non-tankers were not about nerfs. They were. And, good for you for having an opinion, I'm of the opinion that tanks should be harder to kill than they are now. A vehicle (such as a tank) is not simply a suit. |
Monkey MAC
killer taxi company General Tso's Alliance
641
|
Posted - 2013.09.23 13:52:00 -
[348] - Quote
*Rubs hands*
So first of you want to limit the majority of av to heavy? Why? Av weaponry already has drawbacks and you want to limit it further? As said earlier this game his all about tactics, so if the paper can't change to rock, what do we do?
If av is limited to heavies tankers blow up the supply depots and they are free to roam around while heavies who are already disadvantaged enough get it hammered to them because they are feilding vehicle only weaponry, great!
Double standards? AA was not, changed confirmed by dev LR and MD were rebuffed to account for over nerfing, why would we buff Something that kills us Lav's were ridiculous, however a lot of people specced to proto av to deal with them, so blame your lav driver mates for the amount of proto on the field!
As for the running round as a mindless blob, do you even teamwork? Team work in pubs is a little thin on the ground sometimes sure, but try FW or PC, watch these blobs work together, with a variety of suits, enjoy the intricacy of a close knit team! Or you know tank all day and complain you got culled by a few guys with proto! |
Crash Monster
Snipers Anonymous
1369
|
Posted - 2013.09.23 14:01:00 -
[349] - Quote
Monkey MAC wrote:*Rubs hands*
So first of you want to limit the majority of av to heavy? Why? Av weaponry already has drawbacks and you want to limit it further? As said earlier this game his all about tactics, so if the paper can't change to rock, what do we do?
If av is limited to heavies tankers blow up the supply depots and they are free to roam around while heavies who are already disadvantaged enough get it hammered to them because they are feilding vehicle only weaponry, great!
Double standards? AA was not, changed confirmed by dev LR and MD were rebuffed to account for over nerfing, why would we buff Something that kills us Lav's were ridiculous, however a lot of people specced to proto av to deal with them, so blame your lav driver mates for the amount of proto on the field!
As for the running round as a mindless blob, do you even teamwork? Team work in pubs is a little thin on the ground sometimes sure, but try FW or PC, watch these blobs work together, with a variety of suits, enjoy the intricacy of a close knit team! Or you know tank all day and complain you got culled by a few guys with proto!
Who are you replying to? |
Monkey MAC
killer taxi company General Tso's Alliance
642
|
Posted - 2013.09.23 14:07:00 -
[350] - Quote
Crash Monster wrote:Monkey MAC wrote:You know I was watching this documentary about how to cover conspiracy theories, and this tactic of discreditation came up. If you want to cover up alien activity just send a load of lunatics with tin foil hats to swear up and down about little green men!
So I ask where is someone seriously asking to beat a tank with an assault rifle?
You don't like the idea of squadding or at least teaming up in a tactics/teamwork centric game? Does team mean anything more than a load of jdiots kickinv a ball in the swme direction as me? If blueberries are useless talk to them teach them befriend them!
The ones shunned are those refuse to play a team game as a team! And stop assuming all of us want nerfs, some of us just don't think we need a tanking buff!! You might want to dial back the intensity a bit. The issue is that whiners in pub matches cry fits when they are destroyed by a tank. They won't coordinate and they don't pull in AV fits and then they complain in the forums -- historically ending up in tank nerfs after the tears are dried up. To use your tactic I'll have to ask where I suggested that teamwork is not desirable. Forcing people to work with random blueberries is not going to make the game fun -- and that is what some folks in this thread are suggesting (unless they are suggesting you shouldn't play a tank unless you have a pre-formed squad). And, quickly, I don't see any shunning taking place anywhere. The fact you don't want a nerf doesn't mean that threads created yesterday by non-tankers were not about nerfs. They were. And, good for you for having an opinion, I'm of the opinion that tanks should be harder to kill than they are now. A vehicle (such as a tank) is not simply a suit.
My apologies tankers have a knack for winding me up!!
But you are saying how in the past, whining has resulted in nerfs, I will point you to the MD in its recent format, people complained, whinef and cried for a nerf since it was fixed, CCP cunningly said we will look into, never to be heard from again!
Since uprising CCP has been under new management, and it is getting the job done, so don't worry about being nerfed to the ground! Public is not the best place for balancing, no is PC or FW it all needs to be taken into account!
As for squading up, I expect squads yes, really what we need is proximity chat (unmutable) inside vehicles, this would help the majority of blueberry problems, provided you are polite to others in your vehicle, then a kick function a month later prehaps. But I expect communication between blueberries and always try to attempt this on my team!
As for shunning did you not see the thread about a logi topping the leaderboard? A guy complained cause he wasn't top, when a logi beat him, the community practically riped him a new one!! |
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Monkey MAC
killer taxi company General Tso's Alliance
642
|
Posted - 2013.09.23 14:07:00 -
[351] - Quote
Crash Monster wrote:Monkey MAC wrote:*Rubs hands*
So first of you want to limit the majority of av to heavy? Why? Av weaponry already has drawbacks and you want to limit it further? As said earlier this game his all about tactics, so if the paper can't change to rock, what do we do?
If av is limited to heavies tankers blow up the supply depots and they are free to roam around while heavies who are already disadvantaged enough get it hammered to them because they are feilding vehicle only weaponry, great!
Double standards? AA was not, changed confirmed by dev LR and MD were rebuffed to account for over nerfing, why would we buff Something that kills us Lav's were ridiculous, however a lot of people specced to proto av to deal with them, so blame your lav driver mates for the amount of proto on the field!
As for the running round as a mindless blob, do you even teamwork? Team work in pubs is a little thin on the ground sometimes sure, but try FW or PC, watch these blobs work together, with a variety of suits, enjoy the intricacy of a close knit team! Or you know tank all day and complain you got culled by a few guys with proto! Who are you replying to? Mirage one above is for you! |
Shattered Mirage
native warlords
302
|
Posted - 2013.09.23 14:08:00 -
[352] - Quote
Monkey MAC wrote:*Rubs hands*
So first of you want to limit the majority of av to heavy? Why? Av weaponry already has drawbacks and you want to limit it further? As said earlier this game his all about tactics, so if the paper can't change to rock, what do we do?
If av is limited to heavies tankers blow up the supply depots and they are free to roam around while heavies who are already disadvantaged enough get it hammered to them because they are feilding vehicle only weaponry, great! Why not? Besides, who said we should limit the majority of AV to heavies? You're grasping at straws here. Not only does it promote "teamwork" it also promote diversity.
Quote: Double standards? AA was not, changed confirmed by dev LR and MD were rebuffed to account for over nerfing, why would we buff Something that kills us Lav's were ridiculous, however a lot of people specced to proto av to deal with them, so blame your lav driver mates for the amount of proto on the field!
Rebuffed?
The only thing Laser Rifles got was a new scope, it never got rebuffed. MDs I'll admit were rebuffed. Also, why are you ignoring my other points?
Why would we buff something that kills us? to promote strategy, thinking, teamwork, and.... common sense, I know, I know, its shocking.
All you did there was prove me right.
Quote: As for the running round as a mindless blob, do you even teamwork? Team work in pubs is a little thin on the ground sometimes sure, but try FW or PC, watch these blobs work together, with a variety of suits, enjoy the intricacy of a close knit team! Or you know tank all day and complain you got culled by a few guys with proto!
Do you even play the game? again, you're grasping at straws here.
Of course in PC there is going to be teamwork. Thats a loaded point. Don't even bring up FW as a point, there are quite a few threads actually complaining about it and the lack of teamwork there.
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DeathwindRising
ROGUE SPADES EoN.
62
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Posted - 2013.09.23 14:17:00 -
[353] - Quote
Surt gods end wrote:17 pages over something that could have been settled in one page. geez.. LOWER THE DAMN PRICE ON TANKS. You will see more tanks on the field and IT WILL KILL ANY ARGUMENT BY HAV DRIVERS AS TO WHY THEY SHOULDN'T DIE. NO MORE TANK QQ THREADS. Tanks aren't a damn suit. but even if they were A PRICE REDUCTION WILL SHUT THEM UP. TANKS WILL NEVER BE PRIMARY IN ANY FPS GAME. What's that? Dust is not a.... cause All I see is LOBBY FPS. You want to see fields full of havs and lavs and dropships? *oh my..* yeah.. then lower the damn price. Tankers can't deal with dieing more than 2 times? If the price got lowered you still complaining? Read underline statement. Otherwise world of tanks is that way ------------------> *here comes COD references.. * BF you Dota loving blokes. BF! Cod has no vehicles. And COD players are already playing cod.
or give us blue print tanks
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ABadMutha13
Nihil-Obstat Mercs General Tso's Alliance
23
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Posted - 2013.09.23 14:21:00 -
[354] - Quote
Love this post.
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Shattered Mirage
native warlords
303
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Posted - 2013.09.23 14:21:00 -
[355] - Quote
ABadMutha13 wrote:Love this post.
Which post? |
Monkey MAC
killer taxi company General Tso's Alliance
643
|
Posted - 2013.09.23 14:22:00 -
[356] - Quote
Mirage you are using your own argument to prove yourself wrong!
You said everything nerfed was because it killed us, so why would stuff get buffed, you don't seem to understand balance otherwise you would not have made that point in the first place! The lasers sight was more of a boon than a buff true.
But it also was only nerfed at the proto level. There is plenty of teamwork in FW you have to put in an effort to achieve it, its not some majical power, its thinking what will benifit my team more, overwatch while he hacks or having greedy hacking points for myself. |
DeathwindRising
ROGUE SPADES EoN.
62
|
Posted - 2013.09.23 14:24:00 -
[357] - Quote
Monkey MAC wrote:*Rubs hands*
So first of you want to limit the majority of av to heavy? Why? Av weaponry already has drawbacks and you want to limit it further? As said earlier this game his all about tactics, so if the paper can't change to rock, what do we do?
If av is limited to heavies tankers blow up the supply depots and they are free to roam around while heavies who are already disadvantaged enough get it hammered to them because they are feilding vehicle only weaponry, great!
Double standards? AA was not, changed confirmed by dev LR and MD were rebuffed to account for over nerfing, why would we buff Something that kills us Lav's were ridiculous, however a lot of people specced to proto av to deal with them, so blame your lav driver mates for the amount of proto on the field!
As for the running round as a mindless blob, do you even teamwork? Team work in pubs is a little thin on the ground sometimes sure, but try FW or PC, watch these blobs work together, with a variety of suits, enjoy the intricacy of a close knit team! Or you know tank all day and complain you got culled by a few guys with proto!
use teamwork? spawn at your base in your av fit and have a team or squadmate drop you off with a dropship or lav. do your thing, and then have them drive you back to base and switch suits again. repeat as needed
i change rock to paper all the time. if i see an armor tank, ill use explosive weapons. if its a shield tank ill use a blaster. then ill swap tanks after im done. only difference is i can swap where ever i want lol |
Eurydice Itzhak
Seituoda Taskforce Command Caldari State
220
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Posted - 2013.09.23 14:31:00 -
[358] - Quote
JL3Eleven wrote:Spkr4theDead wrote:JL3Eleven wrote:So are we to refer to tankers as pilots now? Cause NO. Pilots fly. Tankers drive. Even in space. You're arguing semantics. That's not what this thread is about. Start a thread about proper grammar if you want to argue about that. We consider ourselves pilots because sometime we're getting the pilot suit to improve our vehicles. Sorry for arguing semantics. I'm sorry. Hope you see there is nothing wrong with calling yourselves tankers though.
When im in my tank im a tanker. When im in my dropship im a pilot. What am i in my LAV? how about when the MAV is released?
We all have 10m sp dumped into vehicles. The vehicle roles as a whole makes us pilots. No one JUST tanks without unlocking all the other toys. |
Monkey MAC
killer taxi company General Tso's Alliance
644
|
Posted - 2013.09.23 14:35:00 -
[359] - Quote
DeathwindRising wrote:Monkey MAC wrote:*Rubs hands*
So first of you want to limit the majority of av to heavy? Why? Av weaponry already has drawbacks and you want to limit it further? As said earlier this game his all about tactics, so if the paper can't change to rock, what do we do?
If av is limited to heavies tankers blow up the supply depots and they are free to roam around while heavies who are already disadvantaged enough get it hammered to them because they are feilding vehicle only weaponry, great!
Double standards? AA was not, changed confirmed by dev LR and MD were rebuffed to account for over nerfing, why would we buff Something that kills us Lav's were ridiculous, however a lot of people specced to proto av to deal with them, so blame your lav driver mates for the amount of proto on the field!
As for the running round as a mindless blob, do you even teamwork? Team work in pubs is a little thin on the ground sometimes sure, but try FW or PC, watch these blobs work together, with a variety of suits, enjoy the intricacy of a close knit team! Or you know tank all day and complain you got culled by a few guys with proto! use teamwork? spawn at your base in your av fit and have a team or squadmate drop you off with a dropship or lav. do your thing, and then have them drive you back to base and switch suits again. repeat as needed i change rock to paper all the time. if i see an armor tank, ill use explosive weapons. if its a shield tank ill use a blaster. then ill swap tanks after im done. only difference is i can swap where ever i want lol
Prescicly anti-tank tanks! Drop the supply depot and the only way for use to that is die!! |
Crash Monster
Snipers Anonymous
1372
|
Posted - 2013.09.23 14:54:00 -
[360] - Quote
Monkey MAC wrote:As for shunning did you not see the thread about a logi topping the leaderboard? A guy complained cause he wasn't top, when a logi beat him, the community practically riped him a new one!!
Ah, forum shunning... I was thinking about on the battlefield and it made no sense to me. I have no problem with people getting a forum education when it's clearly required! |
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