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jerrmy12 kahoalii
Onslaught Inc RISE of LEGION
12
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Posted - 2013.09.24 23:00:00 -
[451] - Quote
gbghg wrote:Monkey MAC wrote:[quote=gbghg][quote=Monkey MAC]
Then where are the scissors, in the papers hands?
Oh god a tank!
Corporal get on the line we need an anti-tank tank
But sarge they already have an anti (anti-tank tank) tank
May god have mercy on our souls corporal, may god have mercy on our souls Okay let's assume that tanks are paper, rock is infantry,and scissors are anti tank infantry. And Rail tanks (or anti tank tanks) are part of paper too, for the same reason that anti infantry infantry (aka most of you) are part of rock, you counter yourself. Paper beats rock, rock beats scissors,scissors beat rock. However these 3 can team up in various combinations to gain advantage. Rock VS rock stalemates, so rock A brings in paper A to gain an advantage . Rock + paper beats rock. To counter Rock A's advantage, rock B brings in scissors, so we end up with rock + paper VS rock + sc post above, most fights take place on towers, tanks stand no chance, forge guns are a prob. |
Spkr4theDead
International-Fleet
893
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Posted - 2013.09.24 23:50:00 -
[452] - Quote
Monkey MAC wrote:Spkr4theDead wrote:Infantry just cannot accept that the best counter to a tank should be another tank. No, it has to be infantry weapons, that are each all more powerful than a turret. That's like saying a 40mm 203 round is more powerful than the main gun of an Abrams. You are aware you have just asked for tanks to become the very definition of an OverPowered weapon. An overpowered weapon is where 1 weapon is so much more effective than any other weapon that the only way to combat it in 1v1 fights is to weild it. You have offically damned your case forever, real tankers will suffer because of that statememt, more nerf to tanks will now rest squarely on your shoulders. This is not a game where you Spkr4theDead will never enjoy tanking!! Please stop posting on my thread. |
Fist Groinpunch
Goonfeet Top Men.
69
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Posted - 2013.09.25 00:05:00 -
[453] - Quote
Spkr4theDead wrote:Monkey MAC wrote:Spkr4theDead wrote:Infantry just cannot accept that the best counter to a tank should be another tank. No, it has to be infantry weapons, that are each all more powerful than a turret. That's like saying a 40mm 203 round is more powerful than the main gun of an Abrams. You are aware you have just asked for tanks to become the very definition of an OverPowered weapon. An overpowered weapon is where 1 weapon is so much more effective than any other weapon that the only way to combat it in 1v1 fights is to weild it. You have offically damned your case forever, real tankers will suffer because of that statememt, more nerf to tanks will now rest squarely on your shoulders. This is not a game where you Spkr4theDead will never enjoy tanking!! Please stop posting on my thread.
That is pretty much all you can say because he got you and you know it.
Thank God CCP will never do what you want them to. They're adults that understand how imbalanced the game would be if HAVs just rolled over infantry like they do in your dreams. |
Harpyja
DUST University Ivy League
586
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Posted - 2013.09.25 00:37:00 -
[454] - Quote
Fist Groinpunch wrote:Spkr4theDead wrote:Monkey MAC wrote:Spkr4theDead wrote:Infantry just cannot accept that the best counter to a tank should be another tank. No, it has to be infantry weapons, that are each all more powerful than a turret. That's like saying a 40mm 203 round is more powerful than the main gun of an Abrams. You are aware you have just asked for tanks to become the very definition of an OverPowered weapon. An overpowered weapon is where 1 weapon is so much more effective than any other weapon that the only way to combat it in 1v1 fights is to weild it. You have offically damned your case forever, real tankers will suffer because of that statememt, more nerf to tanks will now rest squarely on your shoulders. This is not a game where you Spkr4theDead will never enjoy tanking!! Please stop posting on my thread. That is pretty much all you can say because he got you and you know it. Thank God CCP will never do what you want them to. They're adults that understand how imbalanced the game would be if HAVs just rolled over infantry like they do in your dreams. Commander: "TANK!" Corporal: "Don't worry, give me a moment." Takes out his Ishukone Assault Forge Gun
-one IAFG clip later-
Corporal: "Tank is dead."
I'm sorry Fist, but don't get caught in this argument.
Monkey, is this your view on "balance"? Admit it; it should take another tank to counter a tank or a coordinated AV attack. |
Spkr4theDead
International-Fleet
902
|
Posted - 2013.09.25 18:59:00 -
[455] - Quote
Fist Groinpunch wrote:Spkr4theDead wrote:Monkey MAC wrote:Spkr4theDead wrote:Infantry just cannot accept that the best counter to a tank should be another tank. No, it has to be infantry weapons, that are each all more powerful than a turret. That's like saying a 40mm 203 round is more powerful than the main gun of an Abrams. You are aware you have just asked for tanks to become the very definition of an OverPowered weapon. An overpowered weapon is where 1 weapon is so much more effective than any other weapon that the only way to combat it in 1v1 fights is to weild it. You have offically damned your case forever, real tankers will suffer because of that statememt, more nerf to tanks will now rest squarely on your shoulders. This is not a game where you Spkr4theDead will never enjoy tanking!! Please stop posting on my thread. That is pretty much all you can say because he got you and you know it. Thank God CCP will never do what you want them to. They're adults that understand how imbalanced the game would be if HAVs just rolled over infantry like they do in your dreams. AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
How could that possibly be taken to mean I want tanks to be OP? I never, ever brag about myself, to anyone, about anything, ever, but I know for fact you infantry are....................... much slower than us pilots.
Where did I say I want tanks to get buffed? All I said was the best counter to a tank should be another tank. Nowhere in that did I say I want the tank to be a mini MCC with 250,000 HP. Nowhere did I say I want a tank to have a null cannon for a turret.
You're all scared to death at the possibility that Wolfman may indeed make tanks the best counter to each other.
How many times will we have to say we've suffered many consecutive nerfs before you understand? How many times will we have to say AV has gotten many consecutive, parallel buffs to tanks? And still, people complain. It's not a problem with the vehicles. It's not a problem with AV. There's a problem with infantry being stupid, and pilots being intelligent. Wanna nerf tanks? Nerf pilots. How do you accomplish that? Support Adam of Eve's thread where he actually was the first to have the balls to start a petition to remove tanks. Go and support that to nerf tanks, permanently. |
Spkr4theDead
International-Fleet
902
|
Posted - 2013.09.25 19:02:00 -
[456] - Quote
I mean hell, we cannot anymore have our amazing fits from Chromosome, because when Uprising dropped, we suffered yet another invisible nerf.
Here was a great Madrugar fit. Madrugar hull Scattered Ion Cannon Heavy Efficient Repair Unit 3 Carapace Hardeners Heat Sink
Now we're stuck with this because of the PG nerf. Madrugar hull Neutron Blaster Heavy IG-L 1 Local PG Expansion Unit 2 Carapace Hardeners Choice of heat sink, scanner, or nitrous modules in the high slots.
Despite that, people still complain about us, because we still found a way to make tanks work.
We're not the problem. It's you. |
Master Jaraiya
Ultramarine Corp
919
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Posted - 2013.09.25 19:14:00 -
[457] - Quote
Just let the thread die already!!! |
Void Echo
Morsus Mihi Aperuitque Imperium
1537
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Posted - 2013.09.25 19:15:00 -
[458] - Quote
Spkr4theDead wrote:Monkey MAC wrote:Spkr4theDead wrote:Infantry just cannot accept that the best counter to a tank should be another tank. No, it has to be infantry weapons, that are each all more powerful than a turret. That's like saying a 40mm 203 round is more powerful than the main gun of an Abrams. You are aware you have just asked for tanks to become the very definition of an OverPowered weapon. An overpowered weapon is where 1 weapon is so much more effective than any other weapon that the only way to combat it in 1v1 fights is to weild it. You have offically damned your case forever, real tankers will suffer because of that statememt, more nerf to tanks will now rest squarely on your shoulders. This is not a game where you Spkr4theDead will never enjoy tanking!! Please stop posting on my thread.
actually, weve been suffering for over a year since the end of chromosome... |
CharCharOdell
Shining Flame Amarr Empire
991
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Posted - 2013.09.25 19:25:00 -
[459] - Quote
I want modules that give my tank 40,000 HP for 60 seconds....then 5000 HP for 60 seconds. |
Nguruthos IX
PEN 15 CLUB
1797
|
Posted - 2013.09.25 19:38:00 -
[460] - Quote
I don't tank and have many piloted 3 since open beta. Stolen of course.
But as a DS pilot I can tell you when I see threads about DS from non pilots they are almost always ignorant of even basic mechanics let alone practical tactics or daily plights, balance, or bugs.
It's cute
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Spkr4theDead
International-Fleet
902
|
Posted - 2013.09.25 19:53:00 -
[461] - Quote
Nguruthos IX wrote:I don't tank and have many piloted 3 since open beta. Stolen of course.
But as a DS pilot I can tell you when I see threads about DS from non pilots they are almost always ignorant of even basic mechanics let alone practical tactics or daily plights, balance, or bugs.
It's cute
Yeah, alienate DS pilots from tank pilots, great way to keep the vehicle community cohesive and working towards a common goal. |
SickJ
sephiroth clones D.E.F.I.A.N.C.E
96
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Posted - 2013.09.25 20:28:00 -
[462] - Quote
Bookmarked for the next time someone wants to nerf vehicles. |
jerrmy12 kahoalii
Onslaught Inc RISE of LEGION
33
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Posted - 2013.09.25 21:37:00 -
[463] - Quote
SickJ wrote:Bookmarked for the next time someone wants to nerf vehicles. i actually had 3 people in a match shooting my tank with an AR, staying still too, my blaster ripped em apart. they cried my tank is op. |
Godin Thekiller
Hellstorm Inc League of Infamy
974
|
Posted - 2013.09.30 01:24:00 -
[464] - Quote
jerrmy12 kahoalii wrote:SickJ wrote:Bookmarked for the next time someone wants to nerf vehicles. i actually had 3 people in a match shooting my tank with an AR, staying still too, my blaster ripped em apart. they cried my tank is op.
lolololol Wait, that just reminded me. A while back, someone was saying that all the breach weapons (yes, including the Breach PR and the breach SP) should be able to easily kill vehicle. I almost pissed myself laughing |
jerrmy12 kahoalii
Onslaught Inc RISE of LEGION
51
|
Posted - 2013.09.30 02:16:00 -
[465] - Quote
Godin Thekiller wrote:jerrmy12 kahoalii wrote:SickJ wrote:Bookmarked for the next time someone wants to nerf vehicles. i actually had 3 people in a match shooting my tank with an AR, staying still too, my blaster ripped em apart. they cried my tank is op. lolololol Wait, that just reminded me. A while back, someone was saying that all the breach weapons (yes, including the Breach PR and the breach SP) should be able to easily kill vehicle. I almost pissed myself laughing most my matches ppl are shooting my tank with an AR |
Godin Thekiller
Hellstorm Inc League of Infamy
976
|
Posted - 2013.09.30 02:16:00 -
[466] - Quote
jerrmy12 kahoalii wrote:Godin Thekiller wrote:jerrmy12 kahoalii wrote:SickJ wrote:Bookmarked for the next time someone wants to nerf vehicles. i actually had 3 people in a match shooting my tank with an AR, staying still too, my blaster ripped em apart. they cried my tank is op. lolololol Wait, that just reminded me. A while back, someone was saying that all the breach weapons (yes, including the Breach PR and the breach SP) should be able to easily kill vehicle. I almost pissed myself laughing most my matches ppl are shooting my tank with an AR
It gets annoying |
Blake Kingston
Sinq Laison Gendarmes Gallente Federation
107
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Posted - 2013.09.30 02:33:00 -
[467] - Quote
Godin Thekiller wrote:It gets annoying That's the idea.
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D legendary hero
THE WARRIORS OF LEGEND
1132
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Posted - 2013.09.30 03:43:00 -
[468] - Quote
Spkr4theDead wrote:You don't tank. You have no idea what it's like to see a third of your armor melt away from one volley of PRO swarms. You don't know what it's like to see a third of your armor melt away from one packed Lai Dai. You don't tank. Stop thinking you know how they're supposed to work. It takes less than 300,000 SP to get Haywire Wiyrkomis. Fact You don't know what it's like to have to deal with blue dots that want to get in your tank for half a battle. They get indignant that you won't give them anything to shoot at. You don't tank. So what do they do? They shoot your tank. They melee it. They shoot it some more. They throw grenades at it. They shoot it some more. They get back in the turret. They shoot the turret. They switch seats if they're the only other one in it. They switch seats rapidly in hopes of getting the driver's seat. They jump out and shoot the tank again. They punch the tank again. They get back in the tank and fire the turrets at nothing. Every installation counts as a direct threat to us. I remember during Chromosome, I forgot which skill it was, that at level 5, caused turrets to not shoot at you when you ran towards them. That obviously did not work when in a vehicle. We don't have ADV or PRO vehicles. Driver and main turret operation cannot be split up, because we do not rely on blue dots. The culmination of however good any of us are is the direct result of observing how blue dots are, which is useless, and knowing who in our squad we can rely on. We use the terrain to our advantage. We use range to our advantage. We use the time it takes to reload to our advantage. We use speed to our advantage. I absolutely will not rely on a blue dot I do not know to man my turret, because I'll be damned if I'm going to let a random drive my tank. Splitting operation would be the absolute worst thing CCP could do for tanking, and would destroy it completely. As a result, most tanks would probably biomass their character and either start going full infantry, or just never play this game again. You don't tank. You don't have experience tanking. MLT hull and modules =/= STD hull and modules. What happened when everybody complained about contact grenades. They got nerfed into the ground. Next time a tanker complains about AV grenades, make sure you remember what I said about infantry contact grenades. Double standards Contact grenades are/were the only thing that homed in on infantry. We have to worry about swarm launchers, which track us for 400m before automatically terminating. When they hit, they hit hard, really hard. Wiyrkomis hit for around 7000 damage against armor before having to reload, if all 3 volleys hit. Contact grenades got nerfed. AV grenades haven't. Terrain damages vehicles. Not so much anymore for infantry. Next time another non-pilot makes a thread about tanks, whatever it may be, remember this thread. You don't have the experience we have. It's actually quite easy to destroy us, if you know how to do it, and considering the complaints on here about tanks, only a sad few actually know how to destroy us. If it takes a tanker to write out how to destroy us, you're doing it wrong now, you did it wrong before, and you'll probably continue to do it wrong until you reach that eureka moment, when you and 2 people beside you destroy a tank in 3 seconds. Until then, you'll vainly try to solo the best tankers in the game. Also, the huge majority of us are in skirmish and domination, not ambush. When you say "tank" and "ambush" in the same sentence, I want you to take a few minutes and think really hard before posting a reply / threat with those words in the same sentence. The guys that habitually tank in ambush are the ones worried about KD/R. The rest of us just want to win and kill a few infantry along the way. You don't tank. I've heard that those who tank in ambush, do poorly when it comes to skirmish / domination / faction warfare / planetary conquest, because they don't have to worry about much in ambush. In the other modes, they have to worry about the world trying to kill them. Remember what I said before you complain about tanks. We not only have to deal with your PRO gear, we have to deal with stupid blue dots as well. Late Edit: This is what happens when you shoot a tank with a rifle. Remember that.
#1 I fly dropships #2 you are 100% correct #3 that video is quite terrifying and probably shouldn't have been leaked to the public. Whoever that man was let him die with dignity. #4 your point has been proven #5. people will still troll you |
D legendary hero
THE WARRIORS OF LEGEND
1132
|
Posted - 2013.09.30 03:48:00 -
[469] - Quote
AVer's should get 50+ for vehicles recalled within 2mins of their damaging the vehicle with AV. But, 1 solo AV guy unless he puts an entire clip of an AFG with damage mods into a tanks with AV nades, should not be able to solo tanks... period. I am a forgunner too. but even i agree to this. |
Spkr4theDead
International-Fleet
925
|
Posted - 2013.09.30 06:28:00 -
[470] - Quote
D legendary hero wrote:AVer's should get 50+ for vehicles recalled within 2mins of their damaging the vehicle with AV. But, 1 solo AV guy unless he puts an entire clip of an AFG with damage mods into a tanks with AV nades, should not be able to solo tanks... period. I am a forgunner too. but even i agree to this. Why are you using one guy as the metric? |
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MINA Longstrike
abandon village General Tso's Alliance
1
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Posted - 2013.09.30 06:57:00 -
[471] - Quote
Monkey MAC wrote:So what because some people don't drive tanks we should have no say in their development, despite the fact its a part of the game that affects everyone?
While I agree the view of some non tankers is a bit irrational, you cant expect to sit by and allow you to overpower tanks, becausethat iis the view of some tankers.
Its about a little give and take!!
If I get hit by a forge gun or a swarm launcher or two, I back out of a fight - because it does *not* take long for one to kill us if we sit around. Anti-vehicle is *very* powerful. Installation turrets and their AI is god-awful to deal with - they hate vehicles, if you're in a vehicle and you're in line of sight they *will* do their best to kill you - alongside their near perfect aim.
I can see *why* you would want to not have to switch fits in order to fight a tank, but I think that's unacceptable. If you want to kill my tank, I think it should require two forge gunners with decent aim, or 3-5 swarm launchers and a little bit of coordination. If you want to run around with just an assault rifle, you should not have the ability to kill vehicles. |
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