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Surt gods end
Demon Ronin
1076
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Posted - 2013.09.22 17:54:00 -
[1] - Quote
Hey everyone it's me Surt Gods End. A FPS Player. (That's right, I don't touch that mmo rubbish. Nor did I migrate from DCUO nor eve)
Just wanted to add to OP list of facts.
FACT 1- Takes one cool dude in RL to take out tank.
FACT 2- Takes one cool dude in a FPS video game to take out tank.
FACT 3- Dust is a lobby FPS.
FACT 4- HAV plays SUPPORT ROLES IN MOST FPS GAMES.
FACT 5- If the price for tanks and DS are lowered, less QQ will be had from pilots. and more HAV and DS will be seen on the field.
FACT 6- Tankers will die more with FACT 5. But lowered price should negate that. What's that? you don't think you should die more than 2 a match? Well... Harden The **** Up.
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Surt gods end
Demon Ronin
1076
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Posted - 2013.09.22 18:27:00 -
[2] - Quote
Spkr4theDead wrote:Surt gods end wrote:FACT 3- Dust is a lobby FPS. This was a lobby shooter.FACT 5- If the price for tanks and DS are lowered, less QQ will be had from pilots. and more HAV and DS will be seen on the field. That's like dumbing down enemy AI in Last of Us because the friendly AI is so bad that it keeps getting you found out. So what did the dev do? Make it so that when you're taking cover behind something, and your friendly AI is standing up, the enemy AI doesn't know where you are. It doesn't fix any problems at all, just more easily showcases bad design. Anything else?
HAHAHA... Oh man, Dude you even read at what you post? You played FPS games dude? Socom has a HUGE Following. You think they went down cause they had a small fan base? LOL
SOCOM- PS4. Bet on it.
Now here's another lobby fps game, that tripped itself cause it forgot what legs it stands itself on. Can you say Niche?
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Surt gods end
Demon Ronin
1077
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Posted - 2013.09.22 18:59:00 -
[3] - Quote
Spkr4theDead wrote:Surt gods end wrote:Spkr4theDead wrote:Surt gods end wrote:FACT 3- Dust is a lobby FPS. This was a lobby shooter.FACT 5- If the price for tanks and DS are lowered, less QQ will be had from pilots. and more HAV and DS will be seen on the field. That's like dumbing down enemy AI in Last of Us because the friendly AI is so bad that it keeps getting you found out. So what did the dev do? Make it so that when you're taking cover behind something, and your friendly AI is standing up, the enemy AI doesn't know where you are. It doesn't fix any problems at all, just more easily showcases bad design. Anything else? HAHAHA... Oh man, Dude you even read at what you post? You played FPS games dude? Socom has a HUGE Following. You think they went down cause they had a small fan base? LOL SOCOM- PS4. Bet on it. Now here's another lobby fps game, that tripped itself cause it forgot what legs it stands itself on. Can you say Niche? SOCOM has a huge following? Really? Half of it died out.
It's a franchise. It could drop tm, and put out great numbers. Why? cause people will and want to play a socom game. They still care about it. 4000 players a day is a drop in the bucket for them. Heard of H-hour? Do you know the rally it has gotten?
Again.. Socom, PS4. Bet on it.
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Surt gods end
Demon Ronin
1077
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Posted - 2013.09.22 19:18:00 -
[4] - Quote
Delta 749 wrote:Bartimaeus of Achura wrote:delta you have obviously never played bf3 they are NOT that weak in it I wasnt talking about game tanks and AV, Speaker wanted to go rambling about how "Its a tank for a reason, real world blah blah blah" so I brought up a real world example Weapons tech usually advances faster than defensive tech so even older stuff can still pose a threat to modern defenses Now will the RPG 29 leave an Abrams a smoking pile of scrap, nope But will it shred some armor and turn any crew member unlucky enough to be near the impact point into chunky salsa, you better believe it Hell, lets change AV so it does that, less overall damage to the hull put damages the crew depending on impact point and if its enough damage to kill you then someone can come along and hijack your tank with it working at half capacity or something
I agree with you about the RPG. But have you ever heard of the AT4? |
Surt gods end
Demon Ronin
1077
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Posted - 2013.09.22 19:50:00 -
[5] - Quote
I wonder what tankers that want there tanks not to die to AV but just to dent them in to pulling back (and don't want the price of tanks lowered) think will happen to the player retention to this lobby fps?
Will those that stay be ones in HAV? TANKS in DUST are NOT THE TANK CLASS IN MMO GAMES. |
Surt gods end
Demon Ronin
1077
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Posted - 2013.09.22 20:40:00 -
[6] - Quote
medomai grey wrote:Another neophyte tanker QQ thread...
Good thing noob tanker tears aren't real or they would have caused apocalyptic flooding.
LOL |
Surt gods end
Demon Ronin
1080
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Posted - 2013.09.23 13:13:00 -
[7] - Quote
17 pages over something that could have been settled in one page. geez..
LOWER THE DAMN PRICE ON TANKS. You will see more tanks on the field and IT WILL KILL ANY ARGUMENT BY HAV DRIVERS AS TO WHY THEY SHOULDN'T DIE. NO MORE TANK QQ THREADS.
Tanks aren't a damn suit. but even if they were A PRICE REDUCTION WILL SHUT THEM UP.
TANKS WILL NEVER BE PRIMARY IN ANY FPS GAME. What's that? Dust is not a.... cause All I see is LOBBY FPS.
You want to see fields full of havs and lavs and dropships?
*oh my..*
yeah.. then lower the damn price. Tankers can't deal with dieing more than 2 times? If the price got lowered you still complaining?
Read underline statement. Otherwise world of tanks is that way ------------------>
*here comes COD references.. *
BF you Dota loving blokes. BF! Cod has no vehicles. And COD players are already playing cod. |
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