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Crash Monster
Snipers Anonymous
1345
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Posted - 2013.09.22 16:11:00 -
[1] - Quote
I've never driven a tank and I support this message! |
Crash Monster
Snipers Anonymous
1350
|
Posted - 2013.09.22 16:58:00 -
[2] - Quote
Monkey MAC wrote:Its about a little give and take!!
I don't really agree.
A tank is a special animal on the battlefield. I think we should expect that a single AV'er would be unlikely to take out a well piloted and outfitted tank. This includes proto forge gunners. AV'ers should coordinate their attacks in order to overcome the tanks defenses instead of expecting to kill it.
However, as the supply depots are usually all destroyed this might take a team mentality instead of a KD/R or WP mentality. For example, it may be necessary to die before you can pull out enough AV to take them down.
Now, I really don't expect to see this happening -- though it might cause some infantry to crap their pants. Tanks should be able to make infantry crap their pants. Until that happens they aren't really tanks. |
Crash Monster
Snipers Anonymous
1350
|
Posted - 2013.09.22 17:14:00 -
[3] - Quote
knight of 6 wrote:it is possible and likely that someone could get thrown into a match where there is a tanker but no AV at which point the tank is op or the tank could get thrown into a match with 2+ AV players where the tank is up. how do we prevent this?
Why do we need to prevent it? |
Crash Monster
Snipers Anonymous
1352
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Posted - 2013.09.22 17:19:00 -
[4] - Quote
ADAM-OF-EVE wrote:its only when people are tired of your stomping that they turn to av
I've isolated the problem/error for you.
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Crash Monster
Snipers Anonymous
1352
|
Posted - 2013.09.22 17:29:00 -
[5] - Quote
On the no reward concept... perhaps there could be some small reward per 1000 hitpoints of damage to enemy vehicles. To avoid farming perhaps to some max per player causing damage to any particular vehicle instance (not flat per vehicle instance across all players).
I see this a much better way to reward non-terminal effort against tanks than to decide that tanks should be fluffy because there is no reward without a kill. |
Crash Monster
Snipers Anonymous
1353
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Posted - 2013.09.22 17:53:00 -
[6] - Quote
Maybe we should just keep vehicles out of the battle academy so nobody develops scars and begs for nerfs on a daily basis for the rest of their career? |
Crash Monster
Snipers Anonymous
1354
|
Posted - 2013.09.22 18:00:00 -
[7] - Quote
Ryme Intrinseca wrote:Brilliant! To be fair, we should also make it so infantry cannot be killed by tank fire. To paraphrase, '[i]f my infantry is out of the fight repping and cooling down then we both win'.
Do you even consistency, bro?
Pfft. Don't be such a challenged individual. |
Crash Monster
Snipers Anonymous
1357
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Posted - 2013.09.22 19:12:00 -
[8] - Quote
Rei Shepard wrote:AV is like Anti Vehicle, its the counter to your vehicle, if we need 2-3 guys to counter your tank they guns would need to be renamed to SV (Supressing Vehicle), AV is designed to blow you up.
Learn to live with it.
One guy running around with a hand portable weapon should not be able to single handedly take out a tank. |
Crash Monster
Snipers Anonymous
1357
|
Posted - 2013.09.22 19:19:00 -
[9] - Quote
Master Jaraiya wrote:Has it so rough, goes 18/0 in a match.
I don't think 18-0, for example, says much about the situation... other than that you don't want other folks getting such scores? |
Crash Monster
Snipers Anonymous
1366
|
Posted - 2013.09.23 12:35:00 -
[10] - Quote
Monkey MAC wrote:What a lot of tankers don't realise is that a tank is already strong, you complain so much at proto av, when even adv barely puts a dent in your tank! The amount of times 1 tank has steamrolled an entire team by him self because no-one happened to bring proto to the party.
Yet we have to HTFU because we should have brought proto, because av only does its job at proto level!
In never new f***s was a swear word! But you catch my drift!
Sometimes you lose. If you can't get two or three people to coordinate against an enemy tank (whether proto or not)... then too bad. You want to be able to win every time with your assault rifle -- without having to change your fit.
You can't.
Hey, here's a thought, if a vehicle is wiping out your team repeatedly, consider grenades and AV fits.
Seriously, I see tankers being told to squad up and accept blueberries into their ride -- but I don't see infantry accepting being told to work together. At least infantry working together doesn't involve some idiot being attached to you for the duration screwing up your expensive gear. |
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Crash Monster
Snipers Anonymous
1367
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Posted - 2013.09.23 12:59:00 -
[11] - Quote
Monkey MAC wrote:Ooooh I love assumptions, did I mention ar? You say use grenades, but wait there overpowered are you condoning the use of av grenades on tanks?
I don't have a problem with grenades. There could be balance issues with them.
Quote:You say to me sometimes you loose, but half the point of this thread is tankers whining because they loose!! My god the double standard!!
No, the point of this thread is that people who know nothing about tanks keep making threads as to how tanks should be nerfed because a lone infantry person with a rifle can't take it out.
Quote:Infantry who don't work as a team are universally shuned by the community, so please don't make assumptions and don't apply double standards!
What the heck are you talking about. Random blueberries are not good team members. I also don't like the idea of forcing people to squad up -- as you don't know who's going to be on when you want to play. Also, I don't know how you can suggest infantry are shunned for not working together. Perhaps once they are within a corp -- but I'd imagine people in a decent corp know how to change their suits once in a while.
Anyhow, on the topic of assumptions, I think it's hard to blame me for applying double standards -- I'm infantry. Sometimes I have to switch to AV though I don't often see many people doing so... rarely more than one person at a time as everyone just waits for someone else to do it. |
Crash Monster
Snipers Anonymous
1367
|
Posted - 2013.09.23 13:46:00 -
[12] - Quote
Monkey MAC wrote:You know I was watching this documentary about how to cover conspiracy theories, and this tactic of discreditation came up. If you want to cover up alien activity just send a load of lunatics with tin foil hats to swear up and down about little green men!
So I ask where is someone seriously asking to beat a tank with an assault rifle?
You don't like the idea of squadding or at least teaming up in a tactics/teamwork centric game? Does team mean anything more than a load of jdiots kickinv a ball in the swme direction as me? If blueberries are useless talk to them teach them befriend them!
The ones shunned are those refuse to play a team game as a team! And stop assuming all of us want nerfs, some of us just don't think we need a tanking buff!!
You might want to dial back the intensity a bit.
The issue is that whiners in pub matches cry fits when they are destroyed by a tank. They won't coordinate and they don't pull in AV fits and then they complain in the forums -- historically ending up in tank nerfs after the tears are dried up.
To use your tactic I'll have to ask where I suggested that teamwork is not desirable. Forcing people to work with random blueberries is not going to make the game fun -- and that is what some folks in this thread are suggesting (unless they are suggesting you shouldn't play a tank unless you have a pre-formed squad).
And, quickly, I don't see any shunning taking place anywhere. The fact you don't want a nerf doesn't mean that threads created yesterday by non-tankers were not about nerfs. They were. And, good for you for having an opinion, I'm of the opinion that tanks should be harder to kill than they are now. A vehicle (such as a tank) is not simply a suit. |
Crash Monster
Snipers Anonymous
1369
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Posted - 2013.09.23 14:01:00 -
[13] - Quote
Monkey MAC wrote:*Rubs hands*
So first of you want to limit the majority of av to heavy? Why? Av weaponry already has drawbacks and you want to limit it further? As said earlier this game his all about tactics, so if the paper can't change to rock, what do we do?
If av is limited to heavies tankers blow up the supply depots and they are free to roam around while heavies who are already disadvantaged enough get it hammered to them because they are feilding vehicle only weaponry, great!
Double standards? AA was not, changed confirmed by dev LR and MD were rebuffed to account for over nerfing, why would we buff Something that kills us Lav's were ridiculous, however a lot of people specced to proto av to deal with them, so blame your lav driver mates for the amount of proto on the field!
As for the running round as a mindless blob, do you even teamwork? Team work in pubs is a little thin on the ground sometimes sure, but try FW or PC, watch these blobs work together, with a variety of suits, enjoy the intricacy of a close knit team! Or you know tank all day and complain you got culled by a few guys with proto!
Who are you replying to? |
Crash Monster
Snipers Anonymous
1372
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Posted - 2013.09.23 14:54:00 -
[14] - Quote
Monkey MAC wrote:As for shunning did you not see the thread about a logi topping the leaderboard? A guy complained cause he wasn't top, when a logi beat him, the community practically riped him a new one!!
Ah, forum shunning... I was thinking about on the battlefield and it made no sense to me. I have no problem with people getting a forum education when it's clearly required! |
Crash Monster
Snipers Anonymous
1383
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Posted - 2013.09.23 16:25:00 -
[15] - Quote
Spkr4theDead wrote:*HEAD EXPLODES*
I'll say it again: weaponry 3, light weapon operation 3, swarm operation 3. How many times must I say that 'Haywire' is the Aurum variant? No level 5, no proficiency, no explosives, no grenadier. Just level 3. I didn't include weaponry 5 because I have it to 5 for forge guns and at that moment didn't want to look for a 1x skill I had to level 3.
'Haywire' Wiyrkomis are pathetically cheap.
Heck, make tanks tougher and CCP could fund the game with everyone buying AV weapons... |
Crash Monster
Snipers Anonymous
1421
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Posted - 2013.09.24 21:54:00 -
[16] - Quote
I'm not sure fun is defined by cycling modules. |
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