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Author |
Thread Statistics | Show CCP posts - 11 post(s) |
Slen Kaleth
BlackWater Liquidations
23
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Posted - 2013.08.30 17:16:00 -
[1] - Quote
Something I think needed to be clarified is are these "bonus" SP towards the weekly cap, or are they in addition to the weekly cap. Ie, they will just let you cap out faster and not give more than the weekly cap, or will they effectively increase the weekly cap limit? Hope I made sense in my wording... |
Slen Kaleth
BlackWater Liquidations
23
|
Posted - 2013.08.30 17:50:00 -
[2] - Quote
Brush Master wrote:I believe the whole we don't want to play 7 days to reach benefit feedback has been misunderstood. For example, the last event was effectively double the cap with close to the same SP gain per match, thus it took almost twice as long to reach cap. Thus, we don't want events that take 7 days to complete. In short, we want events that take less time to complete when we have time to complete them. Maybe that makes sense?
Couldn't say it better. Basically have the SP event take as long as a normal cap week. |
Slen Kaleth
BlackWater Liquidations
23
|
Posted - 2013.08.30 18:02:00 -
[3] - Quote
One nice thing about the event is that it doesn't end once you cap out. Now if they will just clarify everything else and fix the major issue at hand. |
Slen Kaleth
BlackWater Liquidations
23
|
Posted - 2013.08.30 18:36:00 -
[4] - Quote
IAmDuncanIdaho II wrote:Yeah this feels like it forces me to play non-stop over three days, instead of at a more leisurely pace over seven (or six or whatever).
It also means I won't be playing on the Weds, Thurs and Fri before Friday downtime so I can maximise any SP I get. If I do manage to cap, I probably won't be playing after I've capped either.
If you want to do shorter events, then could try something along the lines of a free special active booster that can only be activated during a certain window (like any time in a specific week). This would only work for a certain number of matches.
You could do all sorts with that, like make it only work for ambush, or make it work for 10x ambush and 10x skirmish. You'd also get different ppl earning bonus points at different times, which might balance out pub-stomping as well as give ppl the flexibility of when they activate.
I dunno, I'm sure there's loads of things you could do that feel like a more balanced mechanic. That all said however, thanks for the chance for more SP, even if I don't get the reasoning behind the mechanics of it.
I like this idea. Have the event the booster in general... Something like "once activated Merc will earn double SP per match for 7 day." Maybe even have a cap on the SP earned too. That way we can choose when to take the event. I like it! |
Slen Kaleth
BlackWater Liquidations
30
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Posted - 2013.09.02 23:11:00 -
[5] - Quote
CCP Cmdr Wang wrote:We have clarified the event details for easier understanding on how the SP event will work, you can check them out here. Lastly, reguarding why the SP bonus is capped at 3000 per match. This is in order for us to estimate the expected amount of SP that players can gain from this event. Since the bonus SP can still be earned even after the weekly SP cap is hit, we need to ensure that there is a limit on how much SP a player can earn from this event. What I can tell you is that if you play 100 matches over the course of the event and earn an average of 3000 SP per match (with boosters) before hitting the cap, and average 1000 SP per match after hitting the cap, then the amount of SP you can expect to earn is roughly equal to a week long Triple SP event. If you play an average of 14-16 matches a day and earn the same amount of SP per match as mentioned above, then you can expect to earn roughly the same amount of SP as a week long Double SP event. So I hope that many of you will see the benefit of doing such an SP event, you can earn the same amount of SP in less time than a conventional week long SP event. In the meantime, enjoy the bonus SP from this week's event and I'll see you on the battlefield.
I'm not following the numbers... I you play 100 games at 3000 sp each it will take roughly 64 matches to cap out, giving the player the same as a 2x sp event on the ground that you will recieve 1 for 1 SP gain plus booster bonus, the same as a 2x SP event. now that leaves you with 36 more matches at 1000 bonus SP giving 36000 before boosters. This gives a total of 416800 "SP cap" for the event. A normal 2x event gives a cap of 380800 while a 3x event gives 571200 cap, significantly higher than the amount for this event. All of these numbers are pre booster.
To make it clear, I am not complaining that it is not a 3x event. I just noticed that CCP said it is almost one when it really isn't. Which is it suppose to be? I will be happy with either, I just want to be sure that you didn't make a mistake and think it was going to be one when it wasn't |
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