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241. [REQUEST] Less clothing on female avatars, please - in Feedback/Requests [original thread]
Maken Tosch wrote: The New Eden Pleasure Hub is that way.------>> lol Maken, good one. I'm of the opinion that the female mercs are all way too sexy. But don't change it CCP, i can live with it ;)
- by Vrain Matari - at 2013.03.10 08:27:00
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242. one REALLY useful request - in Feedback/Requests [original thread]
^ Yes, but the only way to know now is through voicecomms or textchat. If your pilot isn't on voice this means pulling up menus and making yourself defenseless in the game. The HUD should give just a little bit more info to the the Squad leader t...
- by Vrain Matari - at 2013.02.24 19:46:00
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243. Please do not add PvE. - in Feedback/Requests [original thread]
Maken Tosch wrote: Guys, it wasn't until after I posted my comment that I realized this thread is just so old that one of us was necroing it. True, Maken, but the issue is still important and worth discussion, necro'ed thread or not. If PVE ...
- by Vrain Matari - at 2013.02.24 19:42:00
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244. Please do not add PvE. - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Gun customization is already coming: https://forums.dust514.com/default.aspx?g=posts&m=315202#post315202 "[REQUEST] Weapon customization: Subsystem, Rigging, Slots, or Add-ons - The design for this is ready, b...
- by Vrain Matari - at 2013.02.22 21:19:00
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245. [Request] Sensitivity acceleration: controls feel off without it (CCP is watching) - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: This is about the DS3 standard PS3 controller. Sensitivity still feels off. Anyone ever just get on an FPS and spin around? Usually you start out slow and accelerate to spin around faster. In Dust you pretty much sp...
- by Vrain Matari - at 2013.02.22 15:07:00
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246. one REALLY useful request - in Feedback/Requests [original thread]
Great idea, +1. Also make it flash yellow and give an audible indicator when off-map support becomes availiable. It should also indicate if an allied EVE pilot is connected to the district so we know our bombardment options before the squad lea...
- by Vrain Matari - at 2013.02.22 13:50:00
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247. Unreal Engine 4 or "Next-Gen" - in Feedback/Requests [original thread]
Val'herik Dorn wrote: I would absolutely love at some point to be pewpewing xboxers pcers and psers in the same game from different platforms... I mean come on who wouldn't love that? Will we get along? Lol no but that would be awesome! Unfo...
- by Vrain Matari - at 2013.02.18 22:00:00
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248. Dear CCP, a growing concern from a "bitter beta vet" - in Feedback/Requests [original thread]
There's so much kittenpoop in this thread it makes me gag. Core mechanics. That's the beginning and the end of it and that fact should be blatantly obvious to all the vets. Without that we're screwed, and you know it. **** on more game modes a...
- by Vrain Matari - at 2013.02.18 19:09:00
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249. Dear CCP, a growing concern from a "bitter beta vet" - in Feedback/Requests [original thread]
Beld Errmon wrote: Keep your expectations low and you won't be disappointed. Personally Im just getting my weekly sp and doing other stuff, one day i'll log in and be pleasantly surprised with something new and worth playing for, how people fi...
- by Vrain Matari - at 2013.02.18 16:15:00
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250. Voting:Removing < 1k kills from KDR leaderboard - in Feedback/Requests [original thread]
I would rather see filters added, like 'Active in the last n months' or 'with kills greater than x' or 'belonging to this corp' etc. Once the DUST API is available it won't be an issue anymore.
- by Vrain Matari - at 2013.02.05 23:58:00
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251. Top 6 features that made MAG great, that also will fit in well in Dust. - in Feedback/Requests [original thread]
1. Agreed 100%. It's really starting to hold the game back in a testing sense. Fully, integrated, communicating squads are needed at this point to truly test the effects and balance of combined arms. There are going to be some monster multi-squad-...
- by Vrain Matari - at 2013.02.05 15:14:00
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252. Player list before fight - in Feedback/Requests [original thread]
Drass Freeman wrote: I think that showing who you will be fighting against before the match might be a bad idea. If you see a squad of imperfects or betamax you already know you will lose so no point playing and leave Thoughts? Facing ...
- by Vrain Matari - at 2013.02.03 22:42:00
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253. The Gek is OP! - in Feedback/Requests [original thread]
Altina McAlterson wrote: The Gek does the same damage as the standard Assault Rifle with a 5% damage mod...so, yea. That's really the end of that. Range and dispersion characteristics are a lil' better, maybe hipfire too, not 100% on that tho...
- by Vrain Matari - at 2013.01.31 14:20:00
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254. [FEEDBACK] Orbital Bombardment Events; what's working and what isn't - in Feedback/Requests [original thread]
Great post Kain, and I love how you're considering it from the point of view of making the connection to corp members and directors more visceral and informative. With a little modification these are the tools we will employ in nullsec, it's grea...
- by Vrain Matari - at 2013.01.29 03:20:00
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255. Heavy Type II with HMG over power Much? - in Feedback/Requests [original thread]
Here's the thing. The heavy has been the most tuned, most tweaked, most balanced class thru all of the builds of the closed beta. I can't remember now how many builds that was, maybe 4 or 5 builds now. We've seen them weaker, we've seen them hell...
- by Vrain Matari - at 2013.01.27 13:15:00
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256. Initial Impressions: Fair and Balanced (not a good thing) - in Feedback/Requests [original thread]
Nice ideology, OP. Your words are a tactical and strategic victory in one engagement of a loooong ideological war. From a previous battle: https://forums.dust514.com/default.aspx?g=posts&m=173688#post173688
- by Vrain Matari - at 2013.01.17 13:19:00
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257. Initial Impressions: Fair and Balanced (not a good thing) - in Feedback/Requests [original thread]
CCP Praetorian wrote: Thank you for the excellent feedback. What you describe is very close to our vision, and we are building towards this, step by step, and this kind of feedback is extremely encouraging so please keep it coming. We will be...
- by Vrain Matari - at 2013.01.17 05:40:00
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258. Grenades - in Feedback/Requests [original thread]
Agreed. NadeSpam is getting old and detracting from the game. Please fix before open beta, CCP. Everything is fine except for the timer. Make cooking necessary for insta-nade kills. 3 Second default should be fine.
- by Vrain Matari - at 2013.01.15 11:54:00
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259. CCP's New SP Cap... - in Feedback/Requests [original thread]
Best possible system has already been proposed by Rasatsu. And I mean best in a measurable, mathematical sense: https://forums.dust514.com/default.aspx?g=posts&m=433498#post433498 .....further elucidation from OP: https://forums.dust514....
- by Vrain Matari - at 2013.01.08 23:30:00
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260. CCP's New SP Cap... - in Feedback/Requests [original thread]
CCP, how very Serpentis of you. Pushing boosters on DUST junkies who actually honor their RL commitments. Still, it's not like you're putting a gun to our heads. No, you sell the guns to a cadre of no-life grinding mercs. You sell them the guns,...
- by Vrain Matari - at 2013.01.08 15:44:00
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