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81. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
Pokey Dravon wrote: While I would love to see War Barges be something that EVE players can interact with, I think it is unnecessary at this point in the design phase. We need War Barges to work properly before we let people blow them up, you kn...
- by Vrain Matari - at 2014.12.24 19:26:00
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82. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
Zaria Min Deir wrote: While I agree that a metric to measure actual activity would be very useful for removing, at least somewhat , blatant alt corporations and related shenanigans from planetary conquest, for what it's worth. I would entreat y...
- by Vrain Matari - at 2014.12.24 19:21:00
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83. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
Kain Spero wrote: It seems like it would make much more sense for Warbarges to be a corp owned asset and have these personal bonuses be something that applies to your merc quarters. When you join a corporation you then can move your merc quarte...
- by Vrain Matari - at 2014.12.24 16:46:00
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84. What if we had two types of running? - in Feedback/Requests [original thread]
It's a good idea, would love it but......DUST's engine just won't support it. On the other hand, CCP is spending time giving us shiny new AUR items peeps can spend real $ on.
- by Vrain Matari - at 2014.12.21 15:42:00
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85. No Death Until Clone Termination - in Feedback/Requests [original thread]
Flint Beastgood III wrote: Her Chosen wrote: Dead, is dead! You lost your life. A death still goes on your record. Whether you lose your assets is another feature. I still think you should get 1WP for terminating a clone . Yep. +1 ...
- by Vrain Matari - at 2014.12.20 14:56:00
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86. FW & Scalping - in Feedback/Requests [original thread]
deezy dabest wrote: Silly minmatar, can not even come up with your own insult you attempt to refer to the chosen ones as the scum which you are. Go back to scraping the rust off your suit, you are leaving a trail when you walk. That's not ...
- by Vrain Matari - at 2014.12.20 14:50:00
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87. No Death Until Clone Termination - in Feedback/Requests [original thread]
Kain Spero wrote: The idea is simple: kills stay the same but deaths aren't counted until your clone is terminated since you haven't cost your team a clone. Forum post requested for this trello card: https://trello.com/c/K2yfrlnp/285-no-death...
- by Vrain Matari - at 2014.12.19 20:19:00
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88. Thoughts about METALOCK - in Feedback/Requests [original thread]
Hansei Kaizen wrote: Lol thats some sweet creative writing there Matari. With some serious trial and error I am sure they can come up with a decent matchmaking system. I think the really tough thing is to preserve the feeling of continuity wit...
- by Vrain Matari - at 2014.12.19 20:09:00
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89. [Idea] Improve NPE through Communication Level Game Modes - in Feedback/Requests [original thread]
+1 Good stuff Dubya. We need to get new peeps into squads and communicating before we start resorting to thing like tiericide(completely unnecessary imo). I could see new players making use of your system, which would make a huge difference to th...
- by Vrain Matari - at 2014.12.19 18:11:00
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90. Thoughts about METALOCK - in Feedback/Requests [original thread]
+1 Hansei. This is prolly the core topic for DUST or any other game set in new EDEN and it's a genuinely tough problem(imo it's even bigger than that - this whole conversation should be a Gamasutra article). Peeps are already pointing out some ...
- by Vrain Matari - at 2014.12.19 17:27:00
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91. Thoughts about METALOCK - in Feedback/Requests [original thread]
Funkmaster Whale : 'You've gotta be frakkin' kidding me, this is absurd. You pay me to f'in kill people, that's what i do '. Mordus Public Contract Recruiter : 'Oh, you will still kill people, and lots of them. Look, Mr. Whale, we've known y...
- by Vrain Matari - at 2014.12.19 17:27:00
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92. FW & Scalping - in Feedback/Requests [original thread]
Proposed: Every time a Matari freedom fighter kills oppressive Ammarian scum in FW a scalp gets added to his/her inventory. Later, when crafting gets added to DUST, we can bleach the hair, dye it and use our traditional weaving skills to make bea...
- by Vrain Matari - at 2014.12.19 15:17:00
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93. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
Spectral Clone wrote: How is the new ROF of the burst AR? Very nice, feels like the CR. Better ammo conservation than before too. Solid all-rounder weapon, but still needs a damage mod to keep up imo.
- by Vrain Matari - at 2014.12.17 19:31:00
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94. [Ideas] Salvage-Based Economic Stimulus = More ISK, Better Gameplay - in Feedback/Requests [original thread]
+1 SMB, a worthy proposal! The most valuable part of this proposition, imo, is the indexing of payouts to in-match actions, namely kills. It's an approach we need to take for all payouts - the game should be telling players through it's reward st...
- by Vrain Matari - at 2014.12.17 16:16:00
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95. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
BL4CKST4R wrote: CCP Rattati wrote: Would any zoom changes on the burst assault rifle make it more competitive? Very smal maybe, it doesn't operate at a range necessary for high zoom. 50M is borderline short-mid range. At 60M yes. Agre...
- by Vrain Matari - at 2014.12.12 06:47:00
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96. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Jotun Izalaru wrote: m621 zma wrote: Please make the game more slow. I spend most of my time playing heavily sedated and fast moving games are too hard for me. Maybe have you thought about making Dust more turn based? Srsly... please let...
- by Vrain Matari - at 2014.12.11 12:13:00
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97. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Jotun Izalaru wrote: m621 zma wrote: Please make the game more slow. I spend most of my time playing heavily sedated and fast moving games are too hard for me. Maybe have you thought about making Dust more turn based? Srsly... please let...
- by Vrain Matari - at 2014.12.11 12:12:00
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98. Announcement:Uprising 1.10 Feedback - in Feedback/Requests [original thread]
One Eyed King wrote: Vrain Matari wrote: G Felix wrote: The only thing that stands out to me as a mistake is the automatic inertia dampener. This strikes me as a change no one asked for, and while it may save a brand new player that first...
- by Vrain Matari - at 2014.12.10 06:17:00
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99. Announcement:Uprising 1.10 Feedback - in Feedback/Requests [original thread]
G Felix wrote: The only thing that stands out to me as a mistake is the automatic inertia dampener. This strikes me as a change no one asked for, and while it may save a brand new player that first fall out of the MCC to their death, really it ...
- by Vrain Matari - at 2014.12.10 04:04:00
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100. Announcement:Uprising 1.10 Feedback - in Feedback/Requests [original thread]
OP 4rce wrote: The game played beautifully this morning. The mechanics felt natural. I was really looking forward to this update and I was not let down. I agree. Bugs/teething problems aside, the game also played well for me this morning for...
- by Vrain Matari - at 2014.12.10 03:59:00
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