Pages: 1 2 3 4 5 6 7 [8] 9 10 |
141. Breach AR is overperforming compared to normal AR - in Feedback/Requests [original thread]
CCP Rattati wrote: The Breach is the only one in the Gallente family that is close to the rest of the Rail/Combat and Scramblers. Even the burst AR, which I think is incredible, I use it a lot now, is just not picking up stats wise on the battl...
- by Vrain Matari - at 2014.10.27 14:00:00
|
142. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
Breakin Stuff wrote: Hey adamance. This buff to armor is not significant. It significantly helps suits with lor armor HP but is more cosmetic band-aid for gallente and amarr. The minmatar and caldari suits will gain more benefit from the lower...
- by Vrain Matari - at 2014.10.23 12:45:00
|
143. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
Breakin Stuff wrote: CCP Rattati wrote: One Eyed King wrote: I guess my view of roles would be that Heavies had more innate shields/armor, to withstand some damage, but that they should have LESS regen than an Assault, who would be more c...
- by Vrain Matari - at 2014.10.22 22:21:00
|
144. Hotfix Delta - Flaylock Review - in Feedback/Requests [original thread]
Chief-Shotty wrote: Is it possible for a slight RoF increase? Seconded. Weapon is a bit limited in terms of the situations where i would actually want to pull it out - from behind or if able to catch the target unawares, fine, but in a face...
- by Vrain Matari - at 2014.09.26 18:06:00
|
145. Hotfix Delta - Flaylock Review - in Feedback/Requests [original thread]
Broonfondle Majikthies wrote: I think the Flaylocks greatest weakness is actually the competition. Lets face it. We have a Bolt pistol that can 2 shot a lot of mid frames. That weapon is hitscan with and aim assist along with a weapon with gre...
- by Vrain Matari - at 2014.09.26 17:58:00
|
146. Hotfix Delta - Flaylock Review - in Feedback/Requests [original thread]
It's working, but it leaves me wanting to fit an smg again, tbh. Splash is ok and projectile velocity is good, damage seems good as a finisher but weak if opponent is close to full EHP. The main buff the Flaylok needs is to RoF, given its other ...
- by Vrain Matari - at 2014.09.25 15:46:00
|
147. Sticky:Hotfix Delta - Final Numbers - in Feedback/Requests [original thread]
Just a comment about the Afterburner/Injector cooldown changes. My belief has always been that the vehicle/AV balance equation is dynamic, meaning that the balance depends explicitly on the delta between vehicle and infantry time-based variables(...
- by Vrain Matari - at 2014.09.22 19:55:00
|
148. Matchmaking feedback - in Feedback/Requests [original thread]
CCP Rattati wrote: TheD1CK wrote: Overall, not much has changed, though teams 'look' more even, I think the matchmaking is better But exactly what CUSE points out, balancing the teams in terms of 'MU' leaves a hole where You have mercs that ...
- by Vrain Matari - at 2014.09.18 22:23:00
|
149. Sticky:Hotfix Delta - Sidearm Numbers - in Feedback/Requests [original thread]
I would not have buffed the Flaylok like that....but i'll take it
- by Vrain Matari - at 2014.09.16 21:55:00
|
150. A request to Rattati. - in Feedback/Requests [original thread]
iKILLu osborne wrote: as swarms approach could they have the beeb beeb of proximitys that way the pilot has some warning instead of getting instahit out of nowhere I like it, makes sense in terms of gameplay and lore. Maybe we can't do it tod...
- by Vrain Matari - at 2014.09.15 00:10:00
|
151. Rattati, a request, a small one - in Feedback/Requests [original thread]
Alaika Arbosa wrote: The dark cloud wrote: CCP Rattati wrote: We want to. To be honest you shoulda had made the sets rae specific. Raven=Caldari Valor=Gallente SVER=Minmatarr Basically all raven suits would be caldari suits (scout,assa...
- by Vrain Matari - at 2014.09.12 21:18:00
|
152. Sticky:Hotfix Delta - Burst HMG Changes - in Feedback/Requests [original thread]
CCP Logibro wrote: After some testing last night and feedback from you guys, we're going to drop the Fire Interval/Burst Interval change for now (this means that the heat per second will also drop by about half, but it will still be the same nu...
- by Vrain Matari - at 2014.09.11 14:27:00
|
153. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
Just re-reading this tread and feel strongly that the nanite injector buff should belong only to logis - with bravo and charlie they're gradually having their role eroded. Also feel that any logi should use any piece of equipment better than any o...
- by Vrain Matari - at 2014.09.10 17:54:00
|
154. Sticky:Hotfix Delta - Sniper Rifles - in Feedback/Requests [original thread]
Liking what the proposals do for the midrange sniper game. Snipers will still be able to operate from within the redline, but also will become much more vulnerable to scramblers, rails, minja, SG scouts, DS and FG heavies. This is a worthy attem...
- by Vrain Matari - at 2014.09.10 17:45:00
|
155. [Suggestion] Rifle Tuning & More - in Feedback/Requests [original thread]
In dust we don't have EVE's tracking speed mechanic to balance range/dps. Dispersion seems like the natural balance for sustained dps in DUST. Perhaps this isn't hot-fixable, but i feel like we're under-utilizing recoil: linear recoil, radial re...
- by Vrain Matari - at 2014.09.10 16:23:00
|
156. Sticky:Hotfix Delta - Rifle DPS Tuning - in Feedback/Requests [original thread]
Good and rational changes. Primary remaining concerns are the effectiveness of SRs and RRs in cqc. It still feels like the other races can step fearlessly into what should be Gallente territory, whereas the Gallente who attempt to step into the t...
- by Vrain Matari - at 2014.09.04 23:32:00
|
157. Sticky:[Update] Hotfix Delta - Minmatar eHP - in Feedback/Requests [original thread]
CCP Rattati wrote: Mercenaries We are basically just increasing eHP of these Minmatar dropsuits, to keep consistency between Amarr and Caldari/Gallente vs Minmatar and Caldari/Gallente. Excuse the format. Proposal ShieldArmorTotalprop Shield...
- by Vrain Matari - at 2014.09.02 16:52:00
|
158. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
Cody Sietz wrote: Minmatar getting a ehp increase? I hope they lose some speed for that. Also, ni mention of Gallente sentinel getting a slight repair bonus for losing it's low slot? Just a 1-2 point buff would make up for it. We spend two y...
- by Vrain Matari - at 2014.08.31 02:57:00
|
159. Complex Shield Rechargers / Enigizers - in Feedback/Requests [original thread]
Logi Bro wrote: Alldin Kan wrote: On my Cal Assault I have: 1x dmg mod 1x Enhanced energizer 1x complex shield extender 2x enhanced shield extender 353 Armor with 4.80 m/s 1x Complex shield regulator 1x allotek nanohive (R) PRO combat Rifl...
- by Vrain Matari - at 2014.08.24 14:24:00
|
160. Sticky:[Feedback] Player rank and stats - in Feedback/Requests [original thread]
There's a lot of factors to consider and talk over in this. But at the beginning i would want to consider measuring my candidate predictors over various win conditions. For example, do our three candidates(WP/s, WP/D, K/D) differentiate more whe...
- by Vrain Matari - at 2014.08.21 13:08:00
|
Pages: 1 2 3 4 5 6 7 [8] 9 10 |
First page | Previous page | Next page | Last page |