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301. 2.5 million SP nerf, biggest in Dust history? - in General Discussions [original thread]
Vyzion Eyri wrote: Well if I'm not mistaken: If we go ahead and take a look at complex shield regulators , with the 25% bonus to regulators now, a single regulator will reduce shield recharge delays by (1.25 x 25) = 31% If you equip 2 of tho...
- by Vin Mora - at 2013.07.19 13:37:00
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302. Logistics shouldn't be allowed to be slayers? - in General Discussions [original thread]
Cat Merc wrote: I'm not saying they shouldn't be slayers. I'm saying they shouldn't be as effective at it as the class desgined to be a slayer, while still retaining the verastility that having 4 equipment slots brings >_> 3 or 4, 3 or ...
- by Vin Mora - at 2013.07.19 12:45:00
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303. Logi suit balancing for dummies - in General Discussions [original thread]
Cat Merc wrote: KAGEHOSHI Horned Wolf wrote: At proto: Currently the Amarr ones have the same mod slots as the assault, but that's going to change with 1.3 with the addition of an extra low slot. They only have 3 equipment slots, but gain a ...
- by Vin Mora - at 2013.07.19 12:16:00
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304. OMG! Cal Logi Nerfed into uselessness!!! - in General Discussions [original thread]
Malkai Inos wrote: Scheneighnay McBob wrote: Shield regulators are probably underestimated. Guess we need to wait and see the horror of instant shield regen. I use a pair of ADV ones on my ADV suit and it's pretty helpfull. Combined with re...
- by Vin Mora - at 2013.07.18 22:59:00
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305. Reviving: is it worth it? - in General Discussions [original thread]
HYENAKILLER X wrote: Why revive someone if they just die from the same guy again. In many cases you WANT to die so you can get more ammo. To many times I rambo'd just to di so I could get some more ammo and the guy who shot you still gets the k...
- by Vin Mora - at 2013.07.18 22:48:00
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306. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
Parson Atreides wrote: I better get the SP I spent on my current logi suit back because you're changing a lot. Maybe, maybe not. With that type of attitude I really hope not.
- by Vin Mora - at 2013.07.18 22:44:00
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307. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
ZDub 303 wrote: I will say this too... All these changes really do is ensure caldari logis cannot and will not run proto equipment. There's no way we can afford it now when running complex modules is taking up every last shread of CPU/PG. Som...
- by Vin Mora - at 2013.07.18 20:23:00
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308. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
Cat Merc wrote: This just reeks from bias. First of all, what does it matter if it's 3 or 4? It's still more than 1. 0.3 is "important" my ass. Caldari logi gets an extra low slot in addition to an extra high slot, so it can take care of that s...
- by Vin Mora - at 2013.07.18 20:10:00
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309. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
Buzzwords wrote: so, do we apply for this respec the same way we did for the last? submit a ticket? Can we get a dislike button please? How *badly* is you fitting affected by the change (that aren't out yet)? 40 shield hp tops? Thats one ext...
- by Vin Mora - at 2013.07.18 18:06:00
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310. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
EXTACY Cravings wrote: You should be giving repecs to the people who have chosen "Caldari Logi" as it is unfair on us now. We are not the ones who made the mistake by choosing Caldari Logi as we saw the benfits from using it. You are the ones t...
- by Vin Mora - at 2013.07.18 17:58:00
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311. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
Cat Merc wrote: I expect you to be less effective at everything else in exchange for that. Instead, you are just as effective at everything else while still having more power as support. So in the end, assault is a pointless suit. You do real...
- by Vin Mora - at 2013.07.18 17:50:00
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312. Amarr Logisitics - in General Discussions [original thread]
AfroSunshineY Consequence wrote: http://dust514.com/news/blog/2013/07/logistics-dropsuit-changes-in-uprising-1.3 The Amarr Logistics suit - already the most balanced suit in the game - will be getting a dose of added utility. If fixes for scou...
- by Vin Mora - at 2013.07.18 15:57:00
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313. Thanks CCP - in General Discussions [original thread]
Delta 749 wrote: Its all very annoying but what bothers me the most is the reduced CPU on the logi suit Thanks CCP making it harder for me to actually play support with the suit like I am now, carrying a full kit of equipment eats up a lot of r...
- by Vin Mora - at 2013.07.18 15:52:00
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314. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
ZDub 303 wrote: Vin Mora wrote: Question about this: Quote: Caldari Logistics: 5% bonus to shield regulators per level (used to be shield extenders). So at level 5 how is the 25% bonus represented? Does it add itself to the total regul...
- by Vin Mora - at 2013.07.18 15:48:00
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315. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
Illuminaughty-696 wrote: Getting tired of playing this game only to have millions of SP invalidated by 'balancing'. Some of us don't have the time to play this game all day every day and have to spend our SP intelligently. Unfortunately CCP con...
- by Vin Mora - at 2013.07.18 15:03:00
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316. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
Question about this: Quote: Caldari Logistics: 5% bonus to shield regulators per level (used to be shield extenders). So at level 5 how is the 25% bonus represented? Does it add itself to the total regulators, i.e. a standard (or militia) re...
- by Vin Mora - at 2013.07.18 14:58:00
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317. Battle server issue - in Technical Support/Bugs [original thread]
KenKaniff69 wrote: CCP Frame wrote: We are currently looking into this issue and will restore all battleservers back online ASAP. Thank you for your patience guys. Pass this onto Blam if you would.... Tank drivers are tired of being neg...
- by Vin Mora - at 2013.07.18 14:05:00
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318. How about you refund me my 200 Saga II's? - in General Discussions [original thread]
TERMINALANCE wrote: Nightbird Aeon wrote: TERMINALANCE wrote: So now I have 200 Saga II's I cant use anymore, because you decided to change the skill requirement even though that does nothing to stop murder taxis. Refund me my money! The...
- by Vin Mora - at 2013.07.18 13:47:00
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319. Announcement:Extended server downtime - 7/18/13 [LAV CHANGES] - in Announcement and Events [original thread]
Question for the Devs, what about those BPOs LAVs from the Vet and Elite packs (which I have purchased both)? Will those also be replaced with single use BPCs?
- by Vin Mora - at 2013.07.18 11:39:00
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320. Why is DUST the only FPS where you can't see game stats? - in General Discussions [original thread]
Banning Hammer wrote: Vin Mora wrote: Cygnus Gogela wrote: A B Ablabab wrote: Dust is completely incomparable to other FPS, and other F2P. And before I get shouted at you can say it should be all you like, but it's not. CCP are doing t...
- by Vin Mora - at 2013.07.16 20:29:00
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