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21. Damage Modifier ...... the penalties ..... - in General Discussions [original thread]
Skidmarx Black wrote: Basic question, Am I better to run 2x complex damage mods or a complex and an advanced. I know there is a penalty for stacking but how much is the penalty. 10% 50% ??? if its any more than 50% realistically i am better ...
- by Vin Mora - at 2014.01.12 20:27:00
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22. Off to play BF4 - in General Discussions [original thread]
Mike Ox Bigger wrote: Just wanted to say later to everyone. I've defended this game for a long time here on the forums and I'm done doing it. Spent the last week at the in-laws and got back last night, was hoping the tank problem was fixed but...
- by Vin Mora - at 2013.12.28 06:43:00
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23. PSN refunds for stolen blue prints! - in General Discussions [original thread]
xLuca Brasi wrote: Vin Mora wrote: xLuca Brasi wrote: so I called and complained to sony for CCP's theft of my blueprints and they gave me a 10 dollar refund for 20k aur. I suggest to anyone else who wants their money instead of that wor...
- by Vin Mora - at 2013.12.26 03:50:00
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24. PSN refunds for stolen blue prints! - in General Discussions [original thread]
xLuca Brasi wrote: so I called and complained to sony for CCP's theft of my blueprints and they gave me a 10 dollar refund for 20k aur. I suggest to anyone else who wants their money instead of that worthless aur to call sony and let them know...
- by Vin Mora - at 2013.12.26 03:22:00
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25. Please fix!! - in General Discussions [original thread]
Anmol Singh wrote: Vin Mora wrote: Anmol Singh wrote: Can there please be a difference between militia, STD, Advanced , and Prototype vehicles modules except for the cool down. Anyway, i just wanted to say that militia tanks are OP, milit...
- by Vin Mora - at 2013.12.24 16:11:00
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26. Please fix!! - in General Discussions [original thread]
Anmol Singh wrote: Can there please be a difference between militia, STD, Advanced , and Prototype vehicles modules except for the cool down. Anyway, i just wanted to say that militia tanks are OP, militia rail guns are OP... skip to 2:22 h...
- by Vin Mora - at 2013.12.24 14:45:00
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27. Why do i still have overdrive modules? - in General Discussions [original thread]
negative49er wrote: They're not in the store anymore so why do i still have them. You won't be able to restock them, so they are a very precious resource.
- by Vin Mora - at 2013.12.24 13:36:00
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28. [Feedback] We need a barrier of entry for Tanks - in Feedback/Requests [original thread]
Fox Gaden wrote: One important point is that it has long been agreed between dedicated tankers and dedicated AVers that driving off a tank is almost as good as killing a tank. This was one of the key arguments around the notion that a single In...
- by Vin Mora - at 2013.12.24 12:48:00
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29. Buff RE's - in General Discussions [original thread]
Cosgar wrote: Scale damage up across the tiers, carrying capacity needs to match amount carried, or +1 to capacity/amount carried. They don't need much, just that extra punch. Mines need some serious love though. Slow your roll there Cosgar, ...
- by Vin Mora - at 2013.12.24 12:03:00
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30. [Feedback] We need a barrier of entry for Tanks - in Feedback/Requests [original thread]
Fox Gaden wrote: A Skill Point investment should be required to make a player successful in a tank. Currently players can be successful tankers without investing any points in vehicles. This is causing tank spam where there will often be 5 tan...
- by Vin Mora - at 2013.12.23 16:57:00
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31. Tanks vs AV - A Couple Clarifications - in General Discussions [original thread]
Harpyja wrote: First Clarification: "Good tanks should not be soloable by AV" I'd like to first state that it most definitely should take several AV to take out a very good tank. In EVE, assuming players of equal skill, a frigate will never ...
- by Vin Mora - at 2013.12.20 21:23:00
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32. So... scouts now use the combat rifle... - in General Discussions [original thread]
Try putting an Assault CR on a Black Eagle, its is an amazing experience.
- by Vin Mora - at 2013.12.17 17:56:00
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33. [Feedback/Request] Fixing The TTK Issue - in Feedback/Requests [original thread]
Cosgar wrote: The problem isn't the damage mods. Average weapon DPS exceeds average dropsuit base HP. There's a little more to the equation like the proficiency skill, guns not having enough kick/dispersion, underpowered modules and other stuff...
- by Vin Mora - at 2013.12.15 03:42:00
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34. Tired of poor implementation? Lack of balance? - in General Discussions [original thread]
Zero Notion wrote: The Devs are planning the events to 'fight the devs'. Don't show up. Protest. Express your displeasure with the game by refusing to participate in the event. The continued poor implementation of mechanics (FW, tanks, shield...
- by Vin Mora - at 2013.12.15 03:38:00
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35. FW Orbitals are utterly broken beyond belief - in General Discussions [original thread]
CCP Nullarbor wrote: So seriously, how long do we all think they should have to respond? There is a timeout system already and from memory it will currently hang around for 60 seconds. This is where playtesting and actual playing differs. Whe...
- by Vin Mora - at 2013.12.12 19:14:00
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36. Who has Forgiven a FF Incident? - in General Discussions [original thread]
I drove, in my LAV, into a Railgun shot meant for an enemy LAV from my squadmate. The shot cleared my (squadmate) gunner and only killed me. It was actually one of the most beatiful shots that I have ever witnessed. My tanker then went on in the...
- by Vin Mora - at 2013.12.12 17:17:00
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37. Minmatar Faction Warfare: Let's get organized. - in General Discussions [original thread]
Poonmunch wrote: I'm with you, bro. Let me know if you need a hand organizing stuff. Munch As Munchs CEO, and Gallente FW fighter, I will assist with Minmatar FW battles as needed.
- by Vin Mora - at 2013.12.12 17:01:00
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38. Holy **** I never realized how much armor slows me down - in General Discussions [original thread]
Cat Merc wrote: I just went to play my Caldari Assault to see what's all the buzz is about. Besides going 28/1 when I'm half asleep, I also noticed something I never noticed before. How much armor slows me down! It might seem on paper tiny, bu...
- by Vin Mora - at 2013.12.06 19:36:00
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39. fw orbital strike question - in General Discussions [original thread]
smartlayer wrote: then ; only one orbital strike each 3 minute : if there is 3 squad, which squad leader is allowed to ask the strike ? the first who ask win ? If the EvE pilot is allowed to refuse to do a strike, then if an EvE pilot who want...
- by Vin Mora - at 2013.12.04 13:03:00
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40. Real Logis, hurry up and support this idea so your suit doesn't get nerfed. - in General Discussions [original thread]
Korvin Lomont wrote: Vin Mora wrote: The simplest solution to the whole 'Assault Logi' problem is make the AR, SrR, LR, CR, and RR a brand new weapon category, lets say Assault Weapons, and make that wearable only by the Basic Medium, Assaul...
- by Vin Mora - at 2013.11.21 13:56:00
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