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101. WTF Reduced kill points!!!??? - in General Discussions [original thread]
iTbagyou wrote: I dont get capping equipment either. If im in a dom and am the only one running links. Ob kills half my team, im being punished for dropping a spawn point. As long as you are getting some points you aren't being punished.
- by Vin Mora - at 2013.10.30 13:14:00
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102. WTF Reduced kill points!!!??? - in General Discussions [original thread]
Calroon DeVil wrote: CCP Greyscale wrote: SirManBoy wrote: CCP Greyscale wrote: Rasatsu wrote: Why isn't orbital strike events used as an input to the WP capping algorithm, raising the ceiling for that player? This seems a much bet...
- by Vin Mora - at 2013.10.30 12:11:00
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103. Sticky:Uprising 1.6 Patch Notes - in General Discussions [original thread]
Aeon Amadi wrote: Hotfix to getting killed by Dropship when ejecting? Switch seats then jump out. Theres your hotfix.
- by Vin Mora - at 2013.10.29 14:19:00
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104. Playstation W.A.R. sets cost 50 and 100 dollar and don't contain any BPOs - in General Discussions [original thread]
They did say that Vet and Elite packs were going to change, but I really hope not into these. Because (sadly) I am finding less and less reason to spend money on this game.
- by Vin Mora - at 2013.10.10 18:33:00
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105. Omega passive prices - in General Discussions [original thread]
Lowkiie wrote: So after parusing through the market I happened to see that omega passive boosters are back and have recieved a price hike of double what they were when they first came out. Ccp, are you ******* ********? This game has come Prett...
- by Vin Mora - at 2013.10.08 15:49:00
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106. Sanguis Defense Syndicate: Recruitment now open for players of all skill levels - in Corporation Recruitment [original thread]
ARES HIMSELF wrote: Well i would ask if u would like to join my alliance but u dont meet the requirements u need 15 members atleast if ur intrested in joining let me no We'll be sure to keep this in mind when we have enough members.
- by Vin Mora - at 2013.10.08 15:48:00
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107. Sanguis Defense Syndicate: Recruitment now open for players of all skill levels - in Corporation Recruitment [original thread]
ARES HIMSELF wrote: How many members Currently, we have 8 or 9 unique members. Some have alts in the corp (which we limit to 1 alt person).
- by Vin Mora - at 2013.10.08 14:54:00
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108. Pre made AUR fits from actual veteran players instead of the current BS... - in General Discussions [original thread]
iceyburnz wrote: Vin Mora wrote: Because your fit is crap, it supports gaming the system to win, rather than playing the game the way that CCP envisioned. Fitting like these are why things get nerfed. There is nothing wrong to playing to...
- by Vin Mora - at 2013.10.08 14:41:00
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109. Skirmish and Domination BROKEN ......UPDATED - in General Discussions [original thread]
Thor Odinson42 wrote: Please, please, please do something to incentivize actual combat in an FPS. This and this: Thor Odinson42 wrote: If that doesn't work give a month long PAUSE on KDR stats. Are at odds with each other. As sad as it ...
- by Vin Mora - at 2013.10.08 14:38:00
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110. Problems with Roles - in General Discussions [original thread]
Roy Ventus wrote: Cenex Langly wrote: Denak Kalamari wrote: There's also a No MessageID123456790 when viewing featured fits on the market. And it's not a lack of effort on CCP's part that these bugs appear, sometimes errors pop up which ...
- by Vin Mora - at 2013.10.08 14:32:00
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111. Pre made AUR fits from actual veteran players instead of the current BS... - in General Discussions [original thread]
Thor Odinson42 wrote: Vin Mora wrote: Because your fit is crap, it supports gaming the system to win, rather than playing the game the way that CCP envisioned. Fitting like these are why things get nerfed. I don't have words Then why d...
- by Vin Mora - at 2013.10.08 14:29:00
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112. Pre made AUR fits from actual veteran players instead of the current BS... - in General Discussions [original thread]
Banning Hammer wrote: KingBabar wrote: Vin Mora wrote: Because your fit is crap, it supports gaming the system to win, rather than playing the game the way that CCP envisioned. Fitting like these are why things get nerfed. I've read i...
- by Vin Mora - at 2013.10.08 12:48:00
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113. Pre made AUR fits from actual veteran players instead of the current BS... - in General Discussions [original thread]
Because your fit is crap, it supports gaming the system to win, rather than playing the game the way that CCP envisioned. Fitting like these are why things get nerfed.
- by Vin Mora - at 2013.10.08 11:39:00
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114. Using the SMG as a primary. - in General Discussions [original thread]
843 Epidemic wrote: Vin Mora wrote: Tectonic Fusion wrote: I have a question. If you have SMG prof 4, and sharpshooter 4, and using the assault ishikune version, can it be a good AR replacement for short to mid range combat to conserve CP...
- by Vin Mora - at 2013.10.04 12:51:00
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115. Using the SMG as a primary. - in General Discussions [original thread]
Tectonic Fusion wrote: I have a question. If you have SMG prof 4, and sharpshooter 4, and using the assault ishikune version, can it be a good AR replacement for short to mid range combat to conserve CPU/PG? I run a dual SMG fit on my Minmata...
- by Vin Mora - at 2013.10.04 11:50:00
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116. AV players, would you accept a temporary removal of advance weapons? - in General Discussions [original thread]
Why are people forgetting that they are releasing vehicle and weapon rebalances at the same time? So AV will be rebalanced with the new vehicles.
- by Vin Mora - at 2013.10.03 11:51:00
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117. The only issue in Tank vs AV Balance is the Tanker Mentality - in General Discussions [original thread]
ReGnYuM wrote: Honestly, have Tankers ever come to the conclusion that AV might be a Hard Counter specifically designed to destroy them. I focus on infantry vs infantry, and when I see a tank you know what I do? I Do a complete 180 and make su...
- by Vin Mora - at 2013.10.02 20:29:00
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118. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
People (Tankers mostly) are forgetting that the vehicles and WEAPONS are slated to rebalanced in the same patch. Basically, we are going to have a whole new game when this 'patch' drops.
- by Vin Mora - at 2013.10.02 15:38:00
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119. Request: Give vehicles invincibility time when just spawning in. - in Feedback/Requests [original thread]
I vote no for this because some times that is the only time a tank is truly killable. With all of the complaining that tankers do on this forums, I have seen several tanks across dozens of games be nigh impossible to kill (mostly armor tanks with...
- by Vin Mora - at 2013.09.30 16:01:00
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120. {feedback) Omega boosters cost vs. pay out - in Feedback/Requests [original thread]
If timed right, the active is worth the price.
- by Vin Mora - at 2013.09.30 15:56:00
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