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181. If aim- assist is going to be this strong... - in General Discussions [original thread]
Cosgar wrote: steadyhand amarr wrote: Aim assist is not that strong it does not even have a snap. No I'm sorry but if ur dieing loads learn the freaking concepts of cover y. The game is longer matching you up with newbs your know facing peop...
- by Vin Mora - at 2013.09.06 11:06:00
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182. Update 5.05 Download Problem - in General Discussions [original thread]
Tannith Lycidas wrote: Poonmunch wrote: Tannith Lycidas wrote: No I am connected via hard line Reinstall? Drastic I know, but it might work. Munch If I do Reinstall will I lose all my saved data Your saved data is just your se...
- by Vin Mora - at 2013.09.05 17:20:00
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183. Active Scanners - in Feedback/Requests [original thread]
Thor Odinson42 wrote: I'd like to see some sub skills for the active scanner. Increased Range (or make range amplification modules affect active scanners) Reduced Recharge Time Something to perhaps share the information to non squad members wi...
- by Vin Mora - at 2013.09.05 11:50:00
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184. [fedback] LOgi rep toll useless in 1,4 - in Feedback/Requests [original thread]
Piraten Hovnoret wrote: Sense you turned off the info about the health of every one else but the one you are pointing you X on the LOgi don't have a clue who to rep. This needs to be turned back on 4 the repair tool. ( when taking your gun back...
- by Vin Mora - at 2013.09.05 11:47:00
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185. What does the new featured packs have? - in General Discussions [original thread]
KGB Sleep wrote: ladwar wrote: KGB Sleep wrote: Wow that is a lot of AUR. I don't see any LR or SCRs Allotek is Gallente I think. You know those are BPCs also they give you a free kitten that you can never see/use but its still ther...
- by Vin Mora - at 2013.09.05 10:55:00
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186. Should we wait till 2xsp to play? Need a dev to asnswer please! - in General Discussions [original thread]
Read the DEV blog, stop waiting for people to do things for you.
- by Vin Mora - at 2013.09.04 22:39:00
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187. Chase the red dot V.2 (FOTM inside) - in General Discussions [original thread]
Bright Cloud wrote: Well now that the new FOTM are active scanners (infantry and vehicles) the game has again turned into "chase the red dots!" Deactivating squad vision did nothing to it cause all you need is either a logi lav and a militia a...
- by Vin Mora - at 2013.09.04 20:25:00
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188. Cal Logi 588 Shields & 436 Armor - in General Discussions [original thread]
Needless Sacermendor wrote: crazy space 1 wrote: logis need 1 less high and 1 less low Then it needs a role bonus *a 3rd bonus* 50% less pg and cpu when fitting equipment of all types. I'll just leave this here ... CCP Remnant wrote:...
- by Vin Mora - at 2013.09.04 20:19:00
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189. Active scanners. - in General Discussions [original thread]
Medic 1879 wrote: How is everybody finding them? I have been using them pre 1.4 and I am loving them post 1.4 but I have noticed a few problems. 1. Tanks dont always seem to show up when I scan them, it says no margin of error but the tank 10...
- by Vin Mora - at 2013.09.04 16:17:00
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190. Assault Rifle seems a tad more powerful - in General Discussions [original thread]
Its because of the Sharpshooter skill, at level 3+ it turns the AR (practically) into a Laser Rifle. Sharpshooter is (once again) breaking things.
- by Vin Mora - at 2013.09.04 16:16:00
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191. Are you overreacting too much over a simple patch? - in General Discussions [original thread]
CLONE ALPHA 001 wrote: CCP Mintchip wrote: There were a few colorful posts, and some people saying we've maliciously did this. Hahaha, but for the most part I think people genuinely came to the forums to let us know about the issues they wer...
- by Vin Mora - at 2013.09.04 12:14:00
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192. dom map broken. - in General Discussions [original thread]
Israckcatarac wrote: You extended the over head pipe walks now the null cannon hits the pipe and not the MCC combined with bad matcmaking it creates a 4 hour game. Were you still lose because the damage from the mcc cannons is not even. Nice on...
- by Vin Mora - at 2013.09.03 23:05:00
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193. To all those saying Aim Assist is too much - in General Discussions [original thread]
SERPENT-Adamapple wrote: + 1, we need all the new players we can get, even if aim assist feels good for them and not for vets. Why? Just because your used to being that way? That is a terrible reason for something to not change.
- by Vin Mora - at 2013.09.03 22:04:00
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194. You broke this game - in General Discussions [original thread]
FATPrincess - XOXO wrote: Vin Mora wrote: Henchmen21 wrote: Doc Browner wrote: Thank you CCP Test your **** first dumb asses Oh come on this like null cannons being blocked and matchmaking can't be tested. Haven't played yet but...
- by Vin Mora - at 2013.09.03 22:03:00
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195. Deep Breaths, Folks, Deep Relaxing Breaths - in General Discussions [original thread]
Poonmunch wrote: Vin Mora wrote: Poonmunch wrote: Everyone cool down. It's all getting looked at. If the deep breathing doesn't work, I suggest taking deep breaths from the closest bong. Munch I have learned so much about you from t...
- by Vin Mora - at 2013.09.03 22:01:00
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196. You broke this game - in General Discussions [original thread]
Henchmen21 wrote: Doc Browner wrote: Thank you CCP Test your **** first dumb asses Oh come on this like null cannons being blocked and matchmaking can't be tested. Haven't played yet but they confirmed them. Seriously though I have to...
- by Vin Mora - at 2013.09.03 21:51:00
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197. Wasn't there going to be new active scanners? - in General Discussions [original thread]
XxGhazbaranxX wrote: Weren't new active scanners going to be introduced because they where going to turn off shared view? I swear I saw a post by a dev on this. Can someone help me out. I think it's been erased. I think that you are confusing...
- by Vin Mora - at 2013.09.03 21:48:00
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198. Deep Breaths, Folks, Deep Relaxing Breaths - in General Discussions [original thread]
Poonmunch wrote: Everyone cool down. It's all getting looked at. If the deep breathing doesn't work, I suggest taking deep breaths from the closest bong. Munch I have learned so much about you from this post. . .
- by Vin Mora - at 2013.09.03 21:47:00
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199. The Remote Explosives are legit, - in General Discussions [original thread]
Aero Yassavi wrote: Remote explosives are a tricky bunch. I keep seeing them at the hacking terminals while a buddy is hacking, and since he/she won't listen to my warnings I shoot the remote explosive in an attempt to disable it and save him/h...
- by Vin Mora - at 2013.09.03 10:45:00
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200. Why Assault? - in General Discussions [original thread]
Rogatien Merc wrote: Gallente... I dunno. **** Gallente. lol You must not realize that GalAssaults get a 25% reduction to the fitting cost, both PG and CPU, for the most popular weapon in the game; the AR. This gives GalAssaults the ability ...
- by Vin Mora - at 2013.09.03 02:43:00
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