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281. Minmatar assault is probably the best suit in the game - in General Discussions [original thread]
King Kobrah wrote: Caldari assault is still superior. More EHP, shorter shield delay, faster shield recharge. min assault only gets faster movement and extra sidearm ammo. Considering that the MagSec SMG (not yet released) looks like a long r...
- by Vin Mora - at 2013.07.29 11:59:00
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282. Public matches are mismatched - in General Discussions [original thread]
Shadow of War88 wrote: CCP FoxFour wrote: We are aware of... issues with the matchmaking system. CCP Nullarbor is working on a new matchmaking system as we speak. Poor guy is crunching hard to get it done as soon as possible. If he keeps his...
- by Vin Mora - at 2013.07.26 12:31:00
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283. Tried the Laser Rifle today for the heck of it. - in General Discussions [original thread]
danny12343331 wrote: LR is not even good with a complex damage modifier 17x1.10= 17.95 and that is just one complex modifier and for some reason bear with me the rounding off system goes down to 17. While true for the first 'shot', the LR doe...
- by Vin Mora - at 2013.07.25 11:48:00
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284. Kinetic Catalyzation - in General Discussions [original thread]
2Bee Smith wrote: Is it just me or does anyone else think the SP sink for Kinetic Catalyzation is too high? Let me know your opinions down below, hopefully we can get a Dev or CPM response Not when you consider how much faster you run with ...
- by Vin Mora - at 2013.07.25 03:14:00
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285. Can a Dev please enlighten me on this matter. - in General Discussions [original thread]
Pete B wrote: I'm pretty sure that there aren't all that many people that actually are using keyboard and mouse, and I'm guessing that it uses up heck of alot of resources (and with 512MB RAM on the PS3, can you really afford to waste anything)...
- by Vin Mora - at 2013.07.25 03:13:00
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286. If a new heavy suit comes into the game - in General Discussions [original thread]
They (hopefully) will set your Heavy Frame skill points so that you can move them to another suit.
- by Vin Mora - at 2013.07.24 19:41:00
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287. Announcement:Dev Blog: Explosive Dampening: Weapon Rebalancing in Uprising 1.3 - in Announcement and Events [original thread]
October SnowFox wrote: Quote: October SnowFox wrote: Why AR have more skills? The SMG has the same number of skills; its to reduce the scatter of the weapon to increase its effective range by tightening the bullet spread. HMGs do this n...
- by Vin Mora - at 2013.07.24 17:55:00
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288. If it doesn't give WP nobody cares... - in General Discussions [original thread]
shaman oga wrote: 2) Destroying enemy equipment 3) Counter hack 4) Spotting/Scanning I do all of this things.
- by Vin Mora - at 2013.07.24 14:58:00
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289. And the winner for causing most panic in a match - in General Discussions [original thread]
Cyrius Li-Moody wrote: Goes to that 6 man swarm of shotgun scouts we went up against last night. The speed. The shotgunning. The flanking. The terror. I saw it happen with 5 Minmatar Scouts using Nova Knifes, I was in their squad (joined ra...
- by Vin Mora - at 2013.07.24 13:59:00
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290. Heavy Minmatar Dropsuit - in General Discussions [original thread]
RydogV wrote: sixteensixty4 wrote: Mossellia Delt wrote: Dont think so, Minni's are shield speed tankers. i dont know about all the eve stuff, but im pretty sure the minmater assult suit has amour repping built in Well my Minni L...
- by Vin Mora - at 2013.07.24 12:35:00
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291. Announcement:Dev Blog: Explosive Dampening: Weapon Rebalancing in Uprising 1.3 - in Announcement and Events [original thread]
October SnowFox wrote: Why AR have more skills? The SMG has the same number of skills; its to reduce the scatter of the weapon to increase its effective range by tightening the bullet spread. HMGs due this naturally, and most other weapons ha...
- by Vin Mora - at 2013.07.23 19:01:00
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292. Still nothing on ARs? - in General Discussions [original thread]
Aisha Ctarl wrote: Yep Gallente Weapons (blasters) in EVE hit hard up close and suck from range. For reasons unknown, in DUST, the AR's (Gallente Blasters) are pretty spot on from long ranges. The weapons should be like this.... Gallente AR ...
- by Vin Mora - at 2013.07.23 18:04:00
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293. THATS IT?! - in General Discussions [original thread]
Knight Soiaire wrote: I cant really understand what they're implying at this part; "We're also homogenizing the grenades within their current tiers. Right now, there are differences between PG/CPU and blast damage and radius for contact grenad...
- by Vin Mora - at 2013.07.23 18:02:00
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294. How fast? - in General Discussions [original thread]
hooc order wrote: How fast do Dust mercs run/jog in their different fits? Scout Assault/logi Heavy It's on the fitting screen when you are selecting them in your quarters.
- by Vin Mora - at 2013.07.23 16:08:00
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295. Amarr Logi Changes... will they be enough? - in General Discussions [original thread]
Jastad wrote: Shadowswipe wrote: Jastad wrote: Cosgar wrote: I'd advise all logis to spec into a sidearm that they deem worthy of being used as a primary weapon. It's not a good day to be logistics... you have my same fear Cos?? N...
- by Vin Mora - at 2013.07.23 15:47:00
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296. Armor Mod Request: Energized Plating - in Feedback/Requests [original thread]
The Cabalist wrote: Proposed armor mod to help even the field for armor tanking infantry. Energized armor plate. Basic-advanced-prototype 33 armor - 66 armor - 99 armor -10% shield - -15% shield - -20% shield high slot. ??Cpu ??PG Reduc...
- by Vin Mora - at 2013.07.22 17:38:00
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297. Laser Rifles - in General Discussions [original thread]
My only issue with the weapon is the feedback damage 150-225 is WAAAAAY too high.
- by Vin Mora - at 2013.07.22 16:51:00
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298. Remote/Proximity Mines - in Technical Support/Bugs [original thread]
When it happens to me they end up landing straight vertical to the (flat) ground, then they disappear. I have also seen them disappear if they flip over.
- by Vin Mora - at 2013.07.19 19:52:00
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299. Plasma canon sighting - in General Discussions [original thread]
My CEO uses them on Proto GalLogi suit.
- by Vin Mora - at 2013.07.19 19:32:00
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300. 2.5 million SP nerf, biggest in Dust history? - in General Discussions [original thread]
MlDDLE MANGEMENT wrote: Laurent Cazaderon wrote: DJINN leukoplast wrote: Since the Calogi suit is going to be nerfed into uselessness, even for real logis, anybody who specd into proto just lost out on 2.5 million SP, as we are being forc...
- by Vin Mora - at 2013.07.19 18:33:00
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