Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Aeon Amadi
Negative-Feedback. Negative-Feedback
9977
|
Posted - 2015.05.09 19:31:00 -
[31] - Quote
CCP Rattati wrote:I was playing around with a saga, and was capped fairly hard by pg. Not a viable fit but I just wanted to try all the new items together
regulator small blaster heat sink dispalizer extender
and ended up having to trade the low for an armor slot.
What are your normal fittings capped by?
A crippling inability to stay alive long enough to make any sort of use of the blaster.
The issue stems from the fact that people aren't afraid of Small Blasters because they know they're terrible. I roll up in an HAV and people are going to either run or change fittings to deal with the problem. I roll up in an LAV and they're likely just going to shoot at me, the gunner, because of my inability to move and put down enough DPS (due to hit reliability, overheating, long reloads, etc). If they're conveniently running AV they know that the LAV is weak enough to -maybe- survive one or two barrages from any form of AV.
So, it's double jeopardy. I either die to small arms fire because the Small Blaster is incredibly inaccurate and doesn't have good enough DPS to warrant that inaccuracy, or I burn in a fire with whatever suit I was wearing because - almost ironically - the LAV is easier to kill than I am.
LAVs need to be defensable enough to warrant use of the gun. I get a little agitated whenever someone says that LAVs are just expendable means of transport because they -could- be infantry support/suppression platforms if they just had something that allowed them to be: Defense. Either make the LAV have the capability to be durable enough to survive AV for longer than one or two shots or give the gunner some means of defense against small arms fire beyond hope and prayer.
Small Turrets only excel on other platforms (DS, ADS, HAV) because it's difficult to remove them from play. They're fiercesome, not because of their damage application, but because of the risk involved in trying to kill the gunner.
You guys are like a broken record with this "CPM material" business xD Let it go
|
CELESTA AUNGM
Kang Lo Directorate Gallente Federation
561
|
Posted - 2015.05.09 21:26:00 -
[32] - Quote
CCP Rattati wrote:
GǪ...Any progression would be like HAVs. I consider Dropships to be a higher priority after this last patch.
Excellent feedback, and I am hearing good things from players contacting me. Small blasters seem to be at least semi viable ona dropship, but I think they will shine on an HAV.
GǪ..He said 'DROPSHIPS'. Did anyone catch that?---He specifically said "DROPSHIPSGǪafter this last patch".
My time has come. "I have been waiting a long time, Obiwan Kenobi. The circle is now complete. When I left you, I was but a learner----now I am a Master now."
Come, GrimsnesGǪ come.
Universe of good wishes for the 49, especially CCP Eterne...
No story can have life without writers and publishers.
|
Scheneighnay McBob
And the ButtPirates
6511
|
Posted - 2015.05.10 15:08:00 -
[33] - Quote
CCP Rattati wrote:Sgt Kirk wrote:Alright, Small Blasters, while better are still just not cutting it as a mostly dedicated Small Turret.
As some of you might know the small blasters now have a accuracy gain while firing similar to the HMG. The issue with the turret as is, is that by the time you have an accurate enough stream of fire you are about to overheat or run out of ammo. The problem with this is that the time it takes for you to get that constant DPS to kill anyone above STD they will very likely pluck your conveniently exposed head out of the gunner seat, especially if it's multiple people.
For Dropships it's still pretty obvious that Small Missiles are the way to go, Small blasters don't have enough accuracy for the range combined with the time it takes to get accurate to be viable but that's just the way it is but I'll get back to that later.
The way I see it is that there are three ways we could fix this issue.
Option 1: Have the Startup Spread & Reticle a smaller than what we have no to where you can at least hit a guy from 20 meters away then it gets accurate from there.
Option 2: Have an inverse firing mechanic which basically starts it off extremely accurate to less accurate....
Option 3: General Damage buff. This will allow those few initial stray shots to give the enemy the idea that he needs to back off before the pain train comes to town in a death stream.
Now onto LAVs.
Like Blasters, LAVs are in a much better place but they still just aren't there yet.
The fitting increase as well as slot layout was much needed but it's still lacking.
When Rattati first initially nerfed the LAVs HP I thought that surely he would give us the slot layout we had before when LAVs were balanced but alas...here we are. LAVs gained 1 primary tank slot but not the their secondary slot which allowed the LAV to be a versatile support platform or in shields case, a boost to shields and shield resist (using the Power Diagnostic unit module and damage control unit)
The way I see it there are three ways to fix LAVs.
Option 1: Give the Saga it's second low slot back and the Methana it's second high slot back.
Option 2: Have tiered LAVs similar to how we have dropsuits that progress in fitting and slots. Example: STD Methana - 1H 3L. ADV Methana - 1H - 4L. PRO - 2H - 4L
Option 3: Have it tierd like tanks and give each races LAV it's own slot layout and only increase the fitting space between higher and lower levels. Saga LAV: 5H - 1L and Methana LAV 3H - 4L Any progression would be like HAVs. I consider Dropships to be a higher priority after this last patch. Excellent feedback, and I am hearing good things from players contacting me. Small blasters seem to be at least semi viable ona dropship, but I think they will shine on an HAV. Have you considered changing dropsuits to progress like HAVs? Seems to me like a good system, that allows for actual use of utility modules at lower tiers, because you aren't worried about using all of your slots to survive for longer than 2 seconds of combat.
Some details can be ignored
|
shaman oga
Dead Man's Game
4646
|
Posted - 2015.05.12 08:28:00 -
[34] - Quote
I've tried new little blaster, but i think that the reticule should become small faster and turn back large slower. Currently you can't sustain fire with small reticule without overheating.
Shaman's Shack - A place to trade
Training to be a packed RE master launcher
|
Stefan Stahl
Seituoda Taskforce Command
1184
|
Posted - 2015.05.12 16:58:00 -
[35] - Quote
Is anyone opposed to having blasters have the 'small' dispersion from the start and then leaving it constant?
My main reasons: - This would simplify handling a lot. Hold R1 to make reds go ouch. - The very quick heat generation makes you want to burst fire anyhow - especially from a moving platform. - Right now the handling is that of a laser rifle. Hold R1 to reduce dispersion, but don't hold it too long or you overheat. Reload after two full bursts because the clip is too small for a third one. (Keep that design in mind if you ever want to introduce an Amarr-ish variant - it's just not very Gallente. Ideally mitigate heat management too so we get that bullet-hose-thing going the AR does so well.) - Small blasters are still much less lethal than missile launchers. This will hardly make them OP, but move them in the right direction. |
nyghthawke cox
Nyghthawke Industries
0
|
Posted - 2015.05.13 00:09:00 -
[36] - Quote
why can't there be an LAV with one pilot drop one rider so it is a two person rig but lets you have a large turret. It would have a driver and gunner. Look similar to a flatbed in design. driver rides in middle up front |
nyghthawke cox
Nyghthawke Industries
0
|
Posted - 2015.05.13 00:13:00 -
[37] - Quote
Can we have scout flyers. They would basically be armored pods. May be a way to allow Dust CEOs full rights as The Eve pilots |
Dead Cavino
Lunatic.High
95
|
Posted - 2015.05.15 08:27:00 -
[38] - Quote
shaman oga wrote:I've tried new little blaster, but i think that the reticule should become small faster and turn back large slower. Currently you can't sustain fire with small reticule without overheating. This is exactly the problem I have with the blaster Incubus. I stop shooting for a second to stop from overheating, and then the dispersion resets back to default. Then I over heat when i continue to fire without any accuracy.
I've tried using a heat sink, which works pretty good. But then no AB means swift death.
But the small blasters work great on HAVs and LAVs as is=Conundrum
I don't like two-legged things.
|
Kaeru Nayiri
Ready to Play
1197
|
Posted - 2015.05.15 20:10:00 -
[39] - Quote
Dead Cavino wrote:shaman oga wrote:I've tried new little blaster, but i think that the reticule should become small faster and turn back large slower. Currently you can't sustain fire with small reticule without overheating. This is exactly the problem I have with the blaster Incubus. I stop shooting for a second to stop from overheating, and then the dispersion resets back to default. Then I over heat when i continue to fire without any accuracy. I've tried using a heat sink, which works pretty good. But then no AB means swift death. But the small blasters work great on HAVs and LAVs as is=Conundrum
It is -lethal- from an incubus gunner seat, not so much for the pilot.
Know what cannot be known.
|
Dead Cavino
Lunatic.High
117
|
Posted - 2015.05.16 06:02:00 -
[40] - Quote
Kaeru Nayiri wrote:Dead Cavino wrote:shaman oga wrote:I've tried new little blaster, but i think that the reticule should become small faster and turn back large slower. Currently you can't sustain fire with small reticule without overheating. This is exactly the problem I have with the blaster Incubus. I stop shooting for a second to stop from overheating, and then the dispersion resets back to default. Then I over heat when i continue to fire without any accuracy. I've tried using a heat sink, which works pretty good. But then no AB means swift death. But the small blasters work great on HAVs and LAVs as is=Conundrum It is -lethal- from an incubus gunner seat, not so much for the pilot. Pray tell how people fit multiple turrets on an ADS? I can't figure it out
I don't like two-legged things.
|
|
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |