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301. Buff Nanohive WP Return - in Feedback/Requests [original thread]
Thokk Nightshade wrote: Bright Cloud wrote: I wouldnt mind it though that still wont make the caldari logi viable. Cause ya know every 1 can carry 6 X-3 quantum hives these days. Did they ever give a reason for making max carried for nano...
- by Megaman Trigger - at 2015.06.23 01:40:00
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302. Getting Rid of the Quiters, And Stuff... - in Feedback/Requests [original thread]
Players need an incentive or reason to see a battle through. If the battle is so heavily stacked against them, they need to have a reason to be willing fight to the end rather than cut their losses.
- by Megaman Trigger - at 2015.06.23 00:37:00
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303. Merge shield regulators and rechargers into one module - in Feedback/Requests [original thread]
korrah silain wrote: Sgt Kirk wrote: korrah silain wrote: I like it. Perhaps put them in the low slots, then put arnor reppers in the high... Never, ever put armor repair modules in the high slots. You will break the game to an indefi...
- by Megaman Trigger - at 2015.06.23 00:05:00
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304. Merge shield regulators and rechargers into one module - in Feedback/Requests [original thread]
Zan Azikuchi wrote: I think what he mean's is to have regulator's recharge shield faster as well as recharge more, while energizers remain in the high slot, seems like a sound idea really. He wants to merge Regulators and Rechargers into one...
- by Megaman Trigger - at 2015.06.22 23:01:00
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305. Merge shield regulators and rechargers into one module - in Feedback/Requests [original thread]
So, by your idea, a shield fit can no longer run a Regulator and an Energizer? Because I like having a Regulator and an Energizer.
- by Megaman Trigger - at 2015.06.22 22:43:00
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306. Light Wep proficiency/fitting op = AV damage - in Feedback/Requests [original thread]
Sicerly Yaw wrote: Darkstalker Astrea wrote: What if: All (non AV) light weapons do damage to vehicles based on their proficiency level? And you increase this output by leveling in fitting optimization So if I use the rail rifle as an ex...
- by Megaman Trigger - at 2015.06.19 17:16:00
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307. Light Wep proficiency/fitting op = AV damage - in Feedback/Requests [original thread]
Non-AV light arms fire shouldn't be able to damage a HAV. Leave AV work to the AV weapons.
- by Megaman Trigger - at 2015.06.18 21:56:00
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308. REQUEST: AV Acknowledgement - in Feedback/Requests [original thread]
Only times I've gotten vehicle damage WP against double hardened Madrugers was by hitting the weak point. Hitting anywhere else just wastes ammo. Also noticed that taking out a Madruger's shields in one shot yields no WP, so I would like to ask wh...
- by Megaman Trigger - at 2015.06.15 22:38:00
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309. Uplink backpack - in Feedback/Requests [original thread]
Isn't there a glitch that does this already? I swear I've seen an Uplink stick to a merc before.
- by Megaman Trigger - at 2015.06.11 01:19:00
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310. Buff shield tanking and nerf locus spam. - in Feedback/Requests [original thread]
How does this idea improve shield tanking in a way that's better than other proposed ideas? There have been other good ideas out there, so why is this one better?
- by Megaman Trigger - at 2015.06.11 00:36:00
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311. New sidearm spot idea - in Feedback/Requests [original thread]
Sentinels carrying shields. Maybe if we had ship-to-ship boarding actions or space station raids..
- by Megaman Trigger - at 2015.06.06 21:11:00
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312. Funny Idea; AV Gallente Heavy Weapon - in Feedback/Requests [original thread]
So an EM cannon that's part Flux and part Webber? Interesting.
- by Megaman Trigger - at 2015.06.06 10:48:00
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313. [IDEA] Simple Vehicle Quality of Life Improvements - in Feedback/Requests [original thread]
Derpty Derp wrote: Do people even use the small blaster? It's pretty good... You can kill infantry quite quickly at a decent range... Even the basic version... Instead of "Aim assist" I suggest... Just aiming. Perhaps this is a reason to kill...
- by Megaman Trigger - at 2015.06.06 10:45:00
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314. [IDEA] Bandwidth Module (High Slot) - in Feedback/Requests [original thread]
Blueprint For Murder wrote: While I would like to see some high value high slot mods this doesn't really do it for me I think subverting a system that was added for balance is a step in the wrong direction. ck scout is or at least was the high...
- by Megaman Trigger - at 2015.06.06 10:37:00
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315. [IDEA] Equipment in Sentinels - in Feedback/Requests [original thread]
I'm a Sentinel and even I say no to having an equipment slot. Last thing anyone wants to see is a Sentinel carrying a Wyrikomi Needle to revive their own Logi, carrying Triage Hives for self-healing or a Rep Tool to heal another Sentinel. AV Sen...
- by Megaman Trigger - at 2015.05.27 22:52:00
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316. If we're going to make logistics faster and assaults slower... - in Feedback/Requests [original thread]
I saw an idea in the feedback thread that I thought was good; buff the Logi role bonus and nerf their overall CPU/PG. Something like what the Scouts have in regard to fitting the cloak, only not that high, when it comes to equipment to offset a de...
- by Megaman Trigger - at 2015.05.27 22:44:00
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317. [IDEA] Bandwidth Module (High Slot) - in Feedback/Requests [original thread]
As an AV Sentinel, I very much like having access to a Nanohive for vehicle deterrent/demolition duty. If that can be my own, even better. Overall, this is better than just giving Sentinel's an equipment slot.
- by Megaman Trigger - at 2015.05.27 22:39:00
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318. We should get +150 WP if we destroy a dropship Allahu Akbar style - in Feedback/Requests [original thread]
PLAYSTTION wrote: Sennina Sovereign wrote: Megaman Trigger wrote: Someone needs to capture a video of an LAV being used to take down an ADS, Die Hard 4 style. I think da beast has done it before. Memory is kinda fuzzy, might need to che...
- by Megaman Trigger - at 2015.05.26 11:12:00
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319. We should get +150 WP if we destroy a dropship Allahu Akbar style - in Feedback/Requests [original thread]
Someone needs to capture a video of an LAV being used to take down an ADS, Die Hard 4 style.
- by Megaman Trigger - at 2015.05.25 00:46:00
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320. HMG PC Balancing - in Feedback/Requests [original thread]
Ralden Caster wrote: Megaman Trigger wrote: Ralden Caster wrote: Archduke Ferd1nand wrote: Sentinels were OP. They had been that way for a very long time, and were eventually nerfed. Now, they are balanced, and with the AHMG, quite co...
- by Megaman Trigger - at 2015.05.18 00:03:00
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