Pages: 1 2 3 4 5 6 7 8 9 10 20 |
321. HMG PC Balancing - in Feedback/Requests [original thread]
Ralden Caster wrote: Archduke Ferd1nand wrote: Sentinels were OP. They had been that way for a very long time, and were eventually nerfed. Now, they are balanced, and with the AHMG, quite competitive in most situations. They aren't even b...
- by Megaman Trigger - at 2015.05.16 22:39:00
|
322. Why Do Very Few People use Team Chat - in Feedback/Requests [original thread]
Starlight Burner wrote: I say remove the scoreboard / Map bindkey from the 'Up arrowkey / Down arrowkey' and replace that with a 'Teamsay Push To Talk' button. If players do not wish to listen to Team Chat, they can go in options and turn it o...
- by Megaman Trigger - at 2015.05.09 22:51:00
|
323. Equipment: Webifier - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: I like the idea of a "proxy mine" webifier more than a handheld. Mainly used for AV, set it up and anything that gets close triggers it (no warning beep since it's non-damaging). Creates an AoE that slows everything down ...
- by Megaman Trigger - at 2015.05.09 15:25:00
|
324. [QUESTION] Oficer gears - in Feedback/Requests [original thread]
Genral69 death wrote: No 25% of 90 He was talking about the difference between a Six Kin and a Republic Boundless, being only 2HP/s, even tho the Boundless has other benefits besides just the HP/s for dropsuits. Such as the range. As for t...
- by Megaman Trigger - at 2015.05.09 15:14:00
|
325. [QUESTION] Oficer gears - in Feedback/Requests [original thread]
Aderek wrote: Megaman Trigger wrote: If you want "officer" equipment, try the LP store. There's equipment there that surpasses Proto gear (Wyrikomi needle, Boundless Rep Tool etc) to maybe comparing those to Experimental gear is fairer. As ...
- by Megaman Trigger - at 2015.05.09 13:40:00
|
326. Why Do Very Few People use Team Chat - in Feedback/Requests [original thread]
CCP would have to fix the in-battle chat bug first but this could help communication. Wouldn't be usable unless you were away from the fight, so maybe add a MGO-style quick callout option that highlights you; press a button, or combination like ...
- by Megaman Trigger - at 2015.05.09 10:54:00
|
327. [QUESTION] Oficer gears - in Feedback/Requests [original thread]
If you want "officer" equipment, try the LP store. There's equipment there that surpasses Proto gear (Wyrikomi needle, Boundless Rep Tool etc) to maybe comparing those to Experimental gear is fairer. As for officer vehicles, let's see if CCP can ...
- by Megaman Trigger - at 2015.05.09 10:45:00
|
328. [Request] LP BPOs expansion - in Feedback/Requests [original thread]
Would definitely do more FW for a BPO forge.
- by Megaman Trigger - at 2015.05.08 16:48:00
|
329. HMG Range buff - in Feedback/Requests [original thread]
I know the AHMG needs a dispersion fix so it can hit at range. Burst doesn't seem to have changed much, and I think the range reduction for the base HMG only capped the optimal, which it never really hit anyway because of dispersion, at the point ...
- by Megaman Trigger - at 2015.05.05 23:04:00
|
330. Scan grenade - in Feedback/Requests [original thread]
I'd like a decoy grenade and/or equipment; once activated, it sends out fake scan results to the enemy while masking your own. So they expect an attack from one side but then you flank.
- by Megaman Trigger - at 2015.05.03 13:34:00
|
331. tech question: manufacturing - in Feedback/Requests [original thread]
I recall CCP mentioning that they had plans for some sort of manufacturing; taking weapons that aren't what you want and using those salvaged parts to convert them into something else. e.g.. taking an Laser Rifle and being able to take in to turn ...
- by Megaman Trigger - at 2015.05.01 22:46:00
|
332. Gallente Sentinel dmg resistance not working? - in Feedback/Requests [original thread]
What was you getting shot with? Gallente Sentinels have 15% resistance to rail weapons (caldari) 10% to projectiles (minmitar weapons) but these only apply to shots against their armour. Scrambler/Laser and Plasma based weapons are unaffected.
- by Megaman Trigger - at 2015.05.01 22:41:00
|
333. Heavy out - in Feedback/Requests [original thread]
g li2 wrote: Mr . True Adamance It's okay to remember the role of heavy, not only in acquisition but in all other ways: It's the same. But ... Mr. Dead Calvino, tells us the problem. What to do when the target changes? commit suicide I'd...
- by Megaman Trigger - at 2015.04.30 12:13:00
|
334. Heavy out - in Feedback/Requests [original thread]
Flint Beastgood III wrote: Bradric Banewolf wrote: CCP Rattati wrote: you will back for the fixed ahmg we were tuning today Please change the ahmg back! Keep a breach version and the assault version. ^This. The breach being the mo...
- by Megaman Trigger - at 2015.04.29 17:44:00
|
335. Heavy out - in Feedback/Requests [original thread]
CCP Rattati wrote: you will back for the fixed ahmg we were tuning today When's the re-tune due to hit the armoury?
- by Megaman Trigger - at 2015.04.29 16:02:00
|
336. Heavy out - in Feedback/Requests [original thread]
Had one match where the objective was on the bridge. Massive firefight between both teams and, as a Gal Sentinel, I was able to charge in to hack the point, shrugging off shots as I went before defending the console with my HMG. Felt good being a ...
- by Megaman Trigger - at 2015.04.29 15:51:00
|
337. Vehicle Armor Hardener - in Feedback/Requests [original thread]
Harpyja wrote: Pokey Dravon wrote: Jebus McKing wrote: Madrugar with multiple hardeners and reps is easy mode tanking at the moment. I expect a tweak to armor hardeners and reps soon. Personally I think the reps really are the bigger issu...
- by Megaman Trigger - at 2015.04.25 15:37:00
|
338. [Request] Add 'Black Eagle' things to the Gallente LP Store - in Feedback/Requests [original thread]
Might be okay as a rarer drop from Strongboxes, in small numbers, or even from the Experimental lab but adding them to any store makes it very broken.
- by Megaman Trigger - at 2015.04.25 09:24:00
|
339. C VS C battles and other great ideas - in Feedback/Requests [original thread]
Bring back Corp battles. Both sides put, say, 5 million in the pot, winner takes all. That's 10mil and bragging rights up for grabs.
- by Megaman Trigger - at 2015.04.25 09:06:00
|
340. Vehicle Armor Hardener - in Feedback/Requests [original thread]
bigbad bro wrote: if you want w/ no vehicles, go back to COD. there should not be able to 1 person kills tanks. should take a whole squad or another tank too kill a tank. u guys just a nerf again to tanks because it's to hard for a 1 kill a tan...
- by Megaman Trigger - at 2015.04.24 12:27:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |