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          Hexia Kimishi 
          Immortal Guides Learning Alliance
  0
  
          
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        Posted - 2015.03.24 17:57:00 -
          [1] - Quote 
          
           
          Currently, you will only recieve 10 WP for each person resupplied, regardless of how much they are resupplied. This creates little WP incentive to carry Nanohives over other more WP-lucrative equipment. I have two suggestions. Either change it so that you will recieve Team Resupply points per X amount of nanite clusters depleted, or just straight-up increase the number of WP we recieve from a Team Resupply, leaving it at only getting Team Resupply points once per person. I prefer the first option.
  Nanohives are important, and I feel this should be reflected in the amount of WP they generate. | 
      
      
      
          
          7th Son 7 
          BLITZKRIEG7
  613
  
          
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        Posted - 2015.03.24 18:06:00 -
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          Signed, always thought WP's for Nanohives were low myself.
 Always mystify, mislead and surprise the enemy if possible........--- Stonewall Jackson 
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          Cypher Nil 
          Fireteam Tempest
  113
  
          
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        Posted - 2015.03.24 18:33:00 -
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          Agreed, I understand they don't want players WP farming for free but I have noticed a complete lack of players using Nanohives in the last month alone. I'm constantly finding myself running to supply points just to get ammo
 +21 Million SP Merc 
Caldari Loyalist 
Of course we won, now when do I get paid? 
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          Alena Ventrallis 
          Ahrendee Inc. Negative-Feedback
  2798
  
          
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        Posted - 2015.03.24 22:25:00 -
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          This was done because back in the day, the tactic was to throw down a bunch of nanohives in the redline and just run through thm throwing grenades until you got massive amounts of WP for an orbital.
 Listen to my muscle memory 
Contemplate what I've been clinging to 
Forty-six and two ahead of me 
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          Vesta Opalus 
          T.H.I.R.D R.O.C.K
  547
  
          
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        Posted - 2015.03.25 01:39:00 -
          [5] - Quote 
          
           
          Hexia Kimishi wrote:Currently, you will only recieve 10 WP for each person resupplied, regardless of how much they are resupplied. This creates little WP incentive to carry Nanohives over other more WP-lucrative equipment. I have two suggestions. Either change it so that you will recieve Team Resupply points per X amount of nanite clusters depleted, or just straight-up increase the number of WP we recieve from a Team Resupply, leaving it at only getting Team Resupply points once per person. I prefer the first option.
  Nanohives are important, and I feel this should be reflected in the amount of WP they generate.  
  Agree and bump thread, nanohives are a huge underperformer in terms of WP, for no reason I can see. | 
      
      
      
          
          Dreis Shadowweaver 
          Negative-Feedback. Negative-Feedback
  2320
  
          
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        Posted - 2015.03.25 02:54:00 -
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          Alena Ventrallis wrote:This was done because back in the day, the tactic was to throw down a bunch of nanohives in the redline and just run through thm throwing grenades until you got massive amounts of WP for an orbital.   How does that make it different to other forms of boosting? Nanohives have been nerfed too harshly.
 Creator of the 'Nova Knifers United' channel  
Caldari blood, Minmatar heart <3 
Dreis is the king of knives - VAHZZ 
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          Vesta Opalus 
          T.H.I.R.D R.O.C.K
  548
  
          
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        Posted - 2015.03.25 03:16:00 -
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          Dreis Shadowweaver wrote:Alena Ventrallis wrote:This was done because back in the day, the tactic was to throw down a bunch of nanohives in the redline and just run through thm throwing grenades until you got massive amounts of WP for an orbital.  How does that make it different to other forms of boosting? Nanohives have been nerfed too harshly.  
  I wonder if anyone has tried boosting with the new mobile cru reward, just throw it on a dropship, go ~100-200 meters up, have your squad spawn in zero tank scout suits and plummet to their death, rinse and repeat until rich. | 
      
      
      
          
          TooMany Names AlreadyTaken 
          Going for the gold
  1005
  
          
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        Posted - 2015.03.25 10:08:00 -
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          Vesta Opalus wrote:Dreis Shadowweaver wrote:Alena Ventrallis wrote:This was done because back in the day, the tactic was to throw down a bunch of nanohives in the redline and just run through thm throwing grenades until you got massive amounts of WP for an orbital.  How does that make it different to other forms of boosting? Nanohives have been nerfed too harshly.  I wonder if anyone has tried boosting with the new mobile cru reward, just throw it on a dropship, go ~100-200 meters up, have your squad spawn in zero tank scout suits and plummet to their death, rinse and repeat until rich.   100% chance of loss.
 Found my favorite DJ - ATB 
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          Hexia Kimishi 
          Immortal Guides Learning Alliance
  5
  
          
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        Posted - 2015.03.26 23:57:00 -
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          Ok, we've got some support. Now we need to publicise the thread more; maybe a Dev will see it. | 
      
      
      
          
          Hexia Kimishi 
          Horizons' Edge No Context
  5
  
          
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        Posted - 2015.06.21 00:28:00 -
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          Mr. Bump | 
      
      
      
          
          Talos Vagheitan 
          Ancient Exiles.
  1
  
          
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        Posted - 2015.06.21 01:37:00 -
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          I agree with you.
 
  I posted a rework of WP for all logistics equipment.
 
 
  Please take a look at this post and let me know what you think.
 
  I'd like to push for simple things like this as CPM.
 
 
 Official CPM Platform 
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          I-Shayz-I 
          I----------I
  5
  
          
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        Posted - 2015.06.22 09:39:00 -
          [12] - Quote 
          
           
          Alena Ventrallis wrote:This was done because back in the day, the tactic was to throw down a bunch of nanohives in the redline and just run through thm throwing grenades until you got massive amounts of WP for an orbital.  
  This was also back when Orbitals were 2500 and wp caps were not a thing Nanohives desperately need a buff.
 7162 wp with a Repair Tool! 
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          Bright Cloud 
          Namtar Elite Gallente Federation
  1
  
          
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        Posted - 2015.06.22 10:29:00 -
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          I wouldnt mind it though that still wont make the caldari logi viable. Cause ya know every 1 can carry 6 X-3 quantum hives these days.
 Rudimentary Mercs of scrubs and incompetence. You touch my mind, fumbling in Ignorance, incapable of understanding. 
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          Thokk Nightshade 
          Montana Militia
  910
  
          
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        Posted - 2015.06.23 00:19:00 -
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          Bright Cloud wrote:I wouldnt mind it though that still wont make the caldari logi viable. Cause ya know every 1 can carry 6 X-3 quantum hives these days.  
  Did they ever give a reason for making max carried for nanohives 6 for all suits (other than Sentinels of course) and not just logis? If it is for coding or something like that, can't they just set the amount carried/placed default to 2 and give Logi's a 300% bonus for both to bump it to 6? This gives a LEGITIMATE bonus to logi suits and an incentive to run them. 
  *edit* Since it is a Cal thing, give all other logis a 200% bonus and Cal Logis a 300% bonus. That way all logis are better than everyone else and Cal Logis are the best since it is there "thing".
  On that, couldn't we do this with Uplinks as well so Logis are the "uplink" people? Scouts/Assaults/Commandos can use them but Logis can do it better and give more.
 Thokk Kill. Thokk Crush. Thokk Smash. 
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          Megaman Trigger 
          Ready to Play
  365
  
          
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        Posted - 2015.06.23 01:40:00 -
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          Thokk Nightshade wrote:Bright Cloud wrote:I wouldnt mind it though that still wont make the caldari logi viable. Cause ya know every 1 can carry 6 X-3 quantum hives these days.  Did they ever give a reason for making max carried for nanohives 6 for all suits (other than Sentinels of course) and not just logis? If it is for coding or something like that, can't they just set the amount carried/placed default to 2 and give Logi's a 300% bonus for both to bump it to 6? This gives a LEGITIMATE bonus to logi suits and an incentive to run them.  *edit* Since it is a Cal thing, give all other logis a 200% bonus and Cal Logis a 300% bonus. That way all logis are better than everyone else and Cal Logis are the best since it is there "thing". On that, couldn't we do this with Uplinks as well so Logis are the "uplink" people? Scouts/Assaults/Commandos can use them but Logis can do it better and give more.  
  Everyone carries the same amount, Logi's just have theirs perform better. 
  Cal Logi bonus should also apply to injectors, +5% HP on revive per level, that way they're the only ones who can use a 100% needle without needing the LP one.
 Purifier. First Class. 
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          Hexia Kimishi 
          Horizons' Edge No Context
  7
  
          
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        Posted - 2015.07.01 19:15:00 -
          [16] - Quote 
          
           
          Mr. Bump | 
      
      
      
          
          DR DEESE NUTS 
           167
  
          
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        Posted - 2015.07.01 19:19:00 -
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          Megaman Trigger wrote:Thokk Nightshade wrote:Bright Cloud wrote:I wouldnt mind it though that still wont make the caldari logi viable. Cause ya know every 1 can carry 6 X-3 quantum hives these days.  Did they ever give a reason for making max carried for nanohives 6 for all suits (other than Sentinels of course) and not just logis? If it is for coding or something like that, can't they just set the amount carried/placed default to 2 and give Logi's a 300% bonus for both to bump it to 6? This gives a LEGITIMATE bonus to logi suits and an incentive to run them.  *edit* Since it is a Cal thing, give all other logis a 200% bonus and Cal Logis a 300% bonus. That way all logis are better than everyone else and Cal Logis are the best since it is there "thing". On that, couldn't we do this with Uplinks as well so Logis are the "uplink" people? Scouts/Assaults/Commandos can use them but Logis can do it better and give more.  Everyone carries the same amount, Logi's just have theirs perform better.  Cal Logi bonus should also apply to injectors, +5% HP on revive per level, that way they're the only ones who can use a 100% needle without needing the LP one.  
  125% more hp on revive. 
 The USS m`dick 
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          Hexia Kimishi 
          Horizons' Edge No Context
  10
  
          
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        Posted - 2015.08.02 08:55:00 -
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          *Tumbleweed* | 
      
      
      
          
          Sardonk Eternia 
          Tiny Universe
  361
  
          
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        Posted - 2015.08.03 03:24:00 -
          [19] - Quote 
          
           
          I agree. I think WP should be based on amount of nanites taken. If a heavy who is out of ammo on all his **** and grenades insta-pops your hive, you should get all the WP at once. Uplinks, hives, and needles already give a fuckload of WP, why. Not?
 (Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ. LASERS BTCH!!!!!!
The Incursions are back... and they're golden baby! 
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          Cross Atu 
          OSG Planetary Operations Covert Intervention
  5
  
          
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        Posted - 2015.08.03 03:29:00 -
          [20] - Quote 
          
           
          Hexia Kimishi wrote:Currently, you will only recieve 10 WP for each person resupplied, regardless of how much they are resupplied. This creates little WP incentive to carry Nanohives over other more WP-lucrative equipment. I have two suggestions. Either change it so that you will recieve Team Resupply points per X amount of nanite clusters depleted, or just straight-up increase the number of WP we recieve from a Team Resupply, leaving it at only getting Team Resupply points once per person. I prefer the first option.
  Nanohives are important, and I feel this should be reflected in the amount of WP they generate.   Right along with down scaling the clusters per hive to reduce the current role bleed happening around hives improving the war point scaling is important to bring hives into a good state. +1 for raising the topic.
 CPM 1, reelection platform here. 
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          LOL KILLZ 
          LOS INADAPTADOS
  279
  
          
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        Posted - 2015.08.03 03:47:00 -
          [21] - Quote 
          
           
          Yes
 \0/ 
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          Meee One 
          Amakakeru-Ryu-no-Hirameki
  1
  
          
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        Posted - 2015.08.03 04:58:00 -
          [22] - Quote 
          
           
          Hexia Kimishi wrote:Currently, you will only recieve 10 WP for each person resupplied, regardless of how much they are resupplied. This creates little WP incentive to carry Nanohives over other more WP-lucrative equipment. I have two suggestions. Either change it so that you will recieve Team Resupply points per X amount of nanite clusters depleted, or just straight-up increase the number of WP we recieve from a Team Resupply, leaving it at only getting Team Resupply points once per person. I prefer the first option.
  Nanohives are important, and I feel this should be reflected in the amount of WP they generate.   Requires 0 active investment. Fire and forget.
  Can deploy multiple.
  Gives the same WP even if only a single bullet is refilled.
  No,they don't need a WP buff. There isn't enough risk involved to justify it.
 Official Blueberry of the Forums.
Title given by my #1 fan Sgt Kirk. 
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          DJINN Jecture 
          Templar of the Glowing Blade
  429
  
          
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        Posted - 2015.08.04 07:32:00 -
          [23] - Quote 
          
           
          Although this is may seem counter to the thread, I don't see this as particularly beneficial to gameplay in any way shape or form to any part of the game other than to boost exploiting of wp boosting players. Currently this is kept down by limiting the number of WP gained from any one WP cycle from a nanohive burst, but when standing on multiple nanohives at a time a deployer of hives will receive multiples all from the same user. This is called boosting and at a high level is counter to the aforementioned statements by CCP to limit this kind of behavior in game. WP levels for nanohive return are fine and need no adjustment unless something has changed.
  I am not trying to start an argument but merely point out that your intended result may have further unintended consequences that you will not like at all and that will result in further damage from other players not so keen in advertising that they can and will exploit the proposed change.
 DJINN Jecture speaks for herself, a Closed Beta Vet, still playing Eve and Dust 
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          Vesta Opalus 
          Rebels New Republic The Ditanian Alliance
  952
  
          
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        Posted - 2015.08.04 07:44:00 -
          [24] - Quote 
          
           
          Meee One wrote:Hexia Kimishi wrote:Currently, you will only recieve 10 WP for each person resupplied, regardless of how much they are resupplied. This creates little WP incentive to carry Nanohives over other more WP-lucrative equipment. I have two suggestions. Either change it so that you will recieve Team Resupply points per X amount of nanite clusters depleted, or just straight-up increase the number of WP we recieve from a Team Resupply, leaving it at only getting Team Resupply points once per person. I prefer the first option.
  Nanohives are important, and I feel this should be reflected in the amount of WP they generate.  Requires 0 active investment. Fire and forget. Can deploy multiple. Gives the same WP even if only a single bullet is refilled. No,they don't need a WP buff. There isn't enough risk involved to justify it.  
  J-just like uplinks, right senpai?
  Your argument took about 5 brain cells to diffuse, congratulations. | 
      
      
      
          
          Hexia Kimishi 
          Horizons' Edge No Context
  18
  
          
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        Posted - 2015.08.13 01:20:00 -
          [25] - Quote 
          
           
          The problem, though, is that the comparatively low WP return of Nanohives results in little incentive to carry them over more WP-lucrative equipment. | 
      
      
      
          
          Taskanoss 
          Corrosive Synergy No Context
  74
  
          
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        Posted - 2015.08.13 02:04:00 -
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          Meee One wrote:Hexia Kimishi wrote:Currently, you will only recieve 10 WP for each person resupplied, regardless of how much they are resupplied. This creates little WP incentive to carry Nanohives over other more WP-lucrative equipment. I have two suggestions. Either change it so that you will recieve Team Resupply points per X amount of nanite clusters depleted, or just straight-up increase the number of WP we recieve from a Team Resupply, leaving it at only getting Team Resupply points once per person. I prefer the first option.
  Nanohives are important, and I feel this should be reflected in the amount of WP they generate.  Requires 0 active investment. Fire and forget. Can deploy multiple. Gives the same WP even if only a single bullet is refilled. No,they don't need a WP buff. There isn't enough risk involved to justify it.  
  Bro, you ever run a Cal Logi? Risk is defined by that suit.
 
 GÇ£Nothing external to you has any power over you.GÇ¥ 
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          2 NOITCEFREP YLOH 
          Company of Marcher Lords Amarr Empire
  10
  
          
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        Posted - 2015.08.14 00:53:00 -
          [27] - Quote 
          
           
          I agree that WP should be either raised, or WP gain changed to the amount of ammo given to a player. | 
      
      
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