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1. I MISS MY DUST :( - in Feedback/Requests [original thread]
I miss Dust. I haven't found an FPS, or even a TPS, that comes close to it. Haven't found a community as dedicated as this one either. Not on this scale anyway.
- by Megaman Trigger - at 2016.10.10 20:00:00
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2. People still hide in the redline - in Feedback/Requests [original thread]
Maybe they've been pushed back to the redline and aren't coming out because they're being camped.
- by Megaman Trigger - at 2016.03.27 19:11:00
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3. Weekly SP cap reset - in Feedback/Requests [original thread]
Stupid Blueberry wrote: Megaman Trigger wrote: It's bad enough we can triple stack Boosters (3 Active Omega's means the amount of SP you can earn in a week is about 3m, excluding instant boosts) we don't need an on-demand cap reset as well. ...
- by Megaman Trigger - at 2016.02.03 11:31:00
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4. Making it more fun to die to grenades - in Feedback/Requests [original thread]
It's never fun to die, grenade or not. Adding complex things like defence systems won't make dying more fun.
- by Megaman Trigger - at 2016.02.02 19:36:00
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5. Making it more fun to die to grenades - in Feedback/Requests [original thread]
Let us pick up and throw grenades back. Problem solved. And no. No kill cams. Ever. Kill cams ruin any stealth or sniper play.
- by Megaman Trigger - at 2016.02.02 15:19:00
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6. Weekly SP cap reset - in Feedback/Requests [original thread]
It's bad enough we can triple stack Boosters (3 Active Omega's means the amount of SP you can earn in a week is about 3m, excluding instant boosts) we don't need an on-demand cap reset as well.
- by Megaman Trigger - at 2016.02.02 13:09:00
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7. Specialty Tool (Logis Only)-Medics Deployable Shield - in Feedback/Requests [original thread]
RedBleach LeSanglant wrote: I don't like that the forge and HMG still have class limits. That's because the Heavy class has nothing else going for it besides HP. RedBleach LeSanglant wrote: And what about vehicles...? would the shield ...
- by Megaman Trigger - at 2016.01.30 12:19:00
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8. Salvage game mode - in Feedback/Requests [original thread]
I'd like a salvage mode. A few ideas I'd like to add for consideration; 1. Make different suits have a different benefit for salvage ops: Light role frames can use EWAR to locate items and drones better than other suits as well as hack doors open...
- by Megaman Trigger - at 2016.01.28 22:42:00
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9. Nanohives dispense nanites instead of ammo - in Feedback/Requests [original thread]
So, basically they'd super charge the native repair? Sentinels are gonna love having that.
- by Megaman Trigger - at 2016.01.28 21:26:00
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10. Nanohives dispense nanites instead of ammo - in Feedback/Requests [original thread]
What would this mean for healing Nanohives?
- by Megaman Trigger - at 2016.01.28 20:13:00
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11. nova knifes should hurt vehicles as much as they do - in Feedback/Requests [original thread]
True Adamance wrote: Fine I'll quantify that with no one worth a damn in a tank has every actually been Nova Knifed to death. There is a mechanic I could tolerate for how Nova Knives do damage to HAV and that is if they fired their blade like ...
- by Megaman Trigger - at 2016.01.26 17:00:00
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12. Specialty Tool (Logis Only)-Medics Deployable Shield - in Feedback/Requests [original thread]
Hack objective, deploy wall.
- by Megaman Trigger - at 2016.01.24 00:51:00
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13. New Game Mode - Breach - in Feedback/Requests [original thread]
Lost Apollo wrote: Heavies and logis. Sounds fun. Cloakers with shottys and/or RE's would be terrifying too. Defenders springing ambushes and attackers navigating booby trapped passages. Could be a blast.
- by Megaman Trigger - at 2016.01.23 00:26:00
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14. New Game Mode - Breach - in Feedback/Requests [original thread]
Soto Gallente wrote: Megaman Trigger wrote: Sounds like a perfect mode for Sentinels. +1 And heavies. And Commandos. So fatties in general.
- by Megaman Trigger - at 2016.01.22 23:39:00
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15. New Game Mode - Breach - in Feedback/Requests [original thread]
Sounds like a perfect mode for Sentinels. +1
- by Megaman Trigger - at 2016.01.22 23:27:00
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16. Turrets linked to you and the extra DPS from mods they are not getti... - in Feedback/Requests [original thread]
MrShooter01 wrote: Justice Darling wrote: Then it should just kick you off the turret when it gets blown up, and not kill you! And don't give me that your mind is linked to it crap, cuss in eve your mind is liked to your ship and when it bl...
- by Megaman Trigger - at 2016.01.16 11:34:00
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17. add start button to victory and defeat screen at end of match ASAP!!... - in Feedback/Requests [original thread]
I'd like the option on the end battle screen to deploy straight into another battle without needing to return to merc quarters.
- by Megaman Trigger - at 2016.01.16 11:24:00
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18. I have an idea everyone can agree with. - in Feedback/Requests [original thread]
Kierkegaard Soren wrote: /disagree. STD TAC/Burst AR's first please. This. Add the missing ISK and LP items before we start adding more Experimental gear.
- by Megaman Trigger - at 2015.12.24 21:57:00
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19. True HAV AV balance - in Feedback/Requests [original thread]
HOLY PERFECTION wrote: Alena Ventrallis wrote: 1) Make armor repairers active. The reason Maddy's are so hard to kill is their reps cannot be stopped by any means. Making them active will severely limit how long they can be as strong as they...
- by Megaman Trigger - at 2015.12.22 20:50:00
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20. Request for a White map for Xmas - in Feedback/Requests [original thread]
Justice Darling wrote: lol I know you probably cant with less then 5 days but what the he LL I'll ask anyways, can we get some snow down on the maps lol I'd settle for changing the falling green/ash particles to white to look like snow.
- by Megaman Trigger - at 2015.12.21 22:00:00
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