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721. Quick question about boosters - in General Discussions [original thread]
I don't think so. The booster simply gives you 50% more XP that do not count towards your cap. So if you are capped out and activate a booster you would get 500 additional SP at the end of an match (aasuming you get at least 1000WP that match) so ...
- by Korvin Lomont - at 2014.01.27 12:19:00
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722. I just noticed... - in General Discussions [original thread]
darkiller240 wrote: becuase shotguns can already inst-kill why do you need more damage? Only on lucky shots honestly I most time nayone needs three shots to bring my std scout doen (thanks tto wanky HD and the SG beeing a laser precise weapo...
- by Korvin Lomont - at 2014.01.27 10:54:00
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723. I just noticed... - in General Discussions [original thread]
Cpl Foster USMC wrote: Ronan Elsword wrote: A buddy of mine says he prefers more Rof for his shotgun. if he had more power, he wouldn't need more rounds... Yeah it is kinda stupid as most suits don't survive till the second shot. With...
- by Korvin Lomont - at 2014.01.27 10:52:00
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724. (Request)Can the AR get a rof increase? - in Feedback/Requests [original thread]
Either way would be fine but I would prefere lowerd rof/dps on the other rifles over buffing the AR
- by Korvin Lomont - at 2014.01.27 10:26:00
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725. Tanks to stealthy - in Feedback/Requests [original thread]
Dovallis Martan JenusKoll wrote: They're friggin noisy, can be followed via anyone's map and they light the area up in front of them completely changing the lighting dynamics in an area. The only way they can sneak up on you, is if you're not ...
- by Korvin Lomont - at 2014.01.27 10:23:00
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726. my maxxed shotgun dies to a RR at pointblank range. - in Feedback/Requests [original thread]
Ulysses Knapse wrote: As a Commando with a Rail Rifle, it's not uncommon for me to die against a Scout with a Shotgun. Usually if I notice them before they get too close, I win. If I don't, I lose. That seems fair. Scouts need most time thr...
- by Korvin Lomont - at 2014.01.27 09:33:00
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727. my maxxed shotgun dies to a RR at pointblank range. - in Feedback/Requests [original thread]
Hoover Damn wrote: I hate to say this, but maybe you aren't as good with a shotgun as you think you are? Not really the SG has always lost to rifles in CQC. The RR is just another rifle where it looses. Thats because so many players are afra...
- by Korvin Lomont - at 2014.01.27 09:31:00
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728. Remove jihad jeeps - in General Discussions [original thread]
Aizen Intiki wrote: The most annoying thing ever? Trying to fight a damaged modded Gunnlogi, and then one of those ******* crashing into you, costing them 0 ISk, yet making you lose 500k. Stop allowing them to attach Re's to hulls, and if not, ...
- by Korvin Lomont - at 2014.01.27 08:44:00
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729. Be Careful what you wish for. - in General Discussions [original thread]
Aero Yassavi wrote: Or, you know, maybe it will actually put some distinction between who the assault roles are and who the support roles are. There is a fine balance you must find with TTK, too low and it requires no skill, too high and the b...
- by Korvin Lomont - at 2014.01.27 08:42:00
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730. Myth? - You can turn a profit more easily by running proto instead of ADV - in General Discussions [original thread]
CRYPT3C W0LF wrote: Not If you're using a Prototype scout Yepp my protoscout costs about 127k ISK itshard to make profit with this suit
- by Korvin Lomont - at 2014.01.26 15:02:00
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731. Gallente Medium Frame gk.0 Fitting Help - in General Discussions [original thread]
Topher Mellen wrote: Cody Sietz wrote: I'd drop the GLU for any other rifle. I'd also drop a complex dmg mod for a complex extender so you can have some buffer for your armour to rep. Better yet, drop a plate for a enhanced or complex rep,...
- by Korvin Lomont - at 2014.01.26 12:40:00
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732. If tankers insist that it should take 2+ ppl to kill them.... - in General Discussions [original thread]
hgghyujh wrote: Monkey MAC wrote: Ok so we can see arguments from both sides quite well here, sonhere I go Tankers should be able to use their tank by thdm selves because > Tankerx invested their time and money < doesn't mean they sho...
- by Korvin Lomont - at 2014.01.26 12:33:00
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733. I don't know about you guys but... - in General Discussions [original thread]
Rogue Saint wrote: I'll keep repeating this ... Until the shotty has the same treatment as the HMG (i.e. anything in the reticule gets hit) then the shotty will always have hit detection issues. This and an operating skill tha further work t...
- by Korvin Lomont - at 2014.01.26 11:27:00
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734. If tankers insist that it should take 2+ ppl to kill them.... - in General Discussions [original thread]
Henchmen21 wrote: Yet it only takes 1 person to fly/fire a titan. The inability to control two aspects of something 1000x smaller makes no sense. All that has to happen is either slow tanks down, or make prox mines stop giving warnings. I alone...
- by Korvin Lomont - at 2014.01.26 11:21:00
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735. [Feedback] Min Scout - CCP, why nova knives, of all things? - in Feedback/Requests [original thread]
After reading templar one the NK bonus should go to the gal scout but based on the weapons origin it should indeed go to the cal scout...
- by Korvin Lomont - at 2014.01.25 17:21:00
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736. Swarm Launchers should be removed - a balanced argument - in General Discussions [original thread]
DeadlyAztec11 wrote: And replaced with a laser guided weapon. The biggest issue with them is that it is hard to balance a weapon that is so easy to operate. To be honest I think laser guided is the way to go. You still fire missiles, but you h...
- by Korvin Lomont - at 2014.01.25 17:16:00
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737. TANKS - in General Discussions [original thread]
Sev Alcatraz wrote: Originally yes, Dust 514 was supposed to be vehicle based As far as I remember Dust was always advertised as FPS...
- by Korvin Lomont - at 2014.01.25 17:12:00
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738. 1.8 Gallente suits are too superior. - in General Discussions [original thread]
Master Smurf wrote: I said can be the fastest. Most probably wont run that but you could run 2 KC and stamina and range with a shield and precision. Their precision is good enough unless everyone is going to be a Gal Scout after 1.8 I thin...
- by Korvin Lomont - at 2014.01.25 17:04:00
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739. Scrambler Rifle - Should be the most powerful light weapon (rifle type) - in General Discussions [original thread]
Auris Lionesse wrote: I agree partially. I just think it needs a new scope like all the rifles. It's 20,000 years in the future and the best they can cone up with is a dot sight? Ccp please. Well than give all assault variants a red dot as w...
- by Korvin Lomont - at 2014.01.25 16:48:00
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740. If Tanks Are Not Their Own Best Counter, What Are They Good For? - in General Discussions [original thread]
Lorhak Gannarsein wrote: I was going to write an essay... But I changed my mind. Let the point stand for itself. And for what it's worth, mentioning MLT HAVs in this context is equal to an instantaneous and irreversible loss of credibility. Th...
- by Korvin Lomont - at 2014.01.25 16:45:00
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