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741. Tanks are so much fun. - in General Discussions [original thread]
Big Popa Smurff wrote: Atiim wrote: Big Popa Smurff wrote: ER-Bullitt wrote: OP is a typical protostomper, always has been. So are the guys he was probably running with. Anyone with half a brain who runs in s squad that spams proto sui...
- by Korvin Lomont - at 2014.01.25 16:36:00
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742. What the French More OB 280000 SP and free isk for what the French - in General Discussions [original thread]
The sad partis much energy CCP invested in capping repair tools, removing wp for vehicles repairs or damage because they are afraid of boosting. But at the sametime they let this stuff happen
- by Korvin Lomont - at 2014.01.25 16:31:00
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743. The Ion Pistol (some problems) - in General Discussions [original thread]
NK Scout wrote: bolt pistol ftw belong to which race? Caldari...
- by Korvin Lomont - at 2014.01.25 16:28:00
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744. Remove or Reduce the Cloak Scan Profile Reduction - in General Discussions [original thread]
Sinboto Simmons wrote: thing is at this point the scouts that haven't skilled into galente won't be able to dodge alot o the scans coming out due to loosing our PD bonus. Being lit up no matter how many PDs I put in my lows? No thanks. We ...
- by Korvin Lomont - at 2014.01.25 16:25:00
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745. 1.8 Gallente suits are too superior. - in General Discussions [original thread]
Master Smurf wrote: Korvin Lomont wrote: Simply by the stats the gallente is the second worst or worst scout. It has overall weaker stats. Yes it has a build in 3HP/sec amor rep bohoo look at the caldari 50hp/sec out of the box for shields a...
- by Korvin Lomont - at 2014.01.25 16:11:00
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746. 1.8 Gallente suits are too superior. - in General Discussions [original thread]
Simply by the stats the gallente is the second worst or worst scout. It has overall weaker stats. Yes it has a build in 3HP/sec amor rep bohoo look at the caldari 50hp/sec out of the box for shields and pretty neat shield stats. The minni has outr...
- by Korvin Lomont - at 2014.01.25 10:42:00
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747. Assault rifle description is wrong please fix - in General Discussions [original thread]
Your Absolut End wrote: The Terminator T-1000 wrote: Gallante is supposed to have superior technology but thir AR is terrible compared to CR and RR Amarr is supposed to have the highest developed and therefore the superior technology for...
- by Korvin Lomont - at 2014.01.25 10:37:00
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748. Assault rifle description is wrong please fix - in General Discussions [original thread]
Jacques Cayton II wrote: BL4CKST4R wrote: Assault rifle: "Conceived by Duvolle Laboratories, a corporation best known for its ceaseless R&D, the G75-VLB solves many of the problems inherent in mass-manufactured plasma weapons. [1] The ...
- by Korvin Lomont - at 2014.01.25 10:34:00
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749. Assault rifle description is wrong please fix - in General Discussions [original thread]
To be honest the last time I saw a burst AR in the killfeed was as I used it myself to give it a try. Sometimes I still see the Breach AR and TAC but it is mainly the base AR. And even this weapon I rarely see due to RR spam. Regarding the perfo...
- by Korvin Lomont - at 2014.01.24 12:45:00
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750. Idea: Fixing the AR (Blaster Rifle) - in Feedback/Requests [original thread]
Fizzer94 wrote: Nerf the other rifles instead. The AR was OP even before 1.7, we need to decrease the amount of rifles on the field, they're overwhelming, and quite imbalanced. I have to agree tha the new rifles (including the improves SCR) ...
- by Korvin Lomont - at 2014.01.24 11:42:00
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751. Try to guess 1.8's FOTM - in General Discussions [original thread]
Caldari Sentinels with Rail Rifles. All that shield with great shield stats, enough room for dmg mods and all that with a good armor buffer.
- by Korvin Lomont - at 2014.01.24 10:56:00
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752. Rifle "balance" - in General Discussions [original thread]
Fizzer94 wrote: Korvin Lomont wrote: Fizzer94 wrote: Kira Takizawa wrote: Tectonic Fusion wrote: So... Assault Rifle: Easiest to use. Good against multiple targets, but the shortest range. Defeats shield tankers. Scrambler Rifle: Ha...
- by Korvin Lomont - at 2014.01.24 09:24:00
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753. [Request] fix the murder taxi problem - in Feedback/Requests [original thread]
Glitch116 wrote: Goric Rumis wrote: Glitch116 wrote: no vehicle that requires 0 skill 0 sp and 0 isk to use should be able to instantly kill anything period. I have all kinds of problems with this statement, but as a previous responder ...
- by Korvin Lomont - at 2014.01.24 08:53:00
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754. rail rifle is defently in need of a nerf. - in Feedback/Requests [original thread]
Ulysses Knapse wrote: I used to think the Rail Rifle needed a nerf, too. Then I found the Assault Combat Rifle. Ah the ACR yeah a good weapon but not nearly as OP as the RR or ARR. The crazy ROF is somehow balanced by the low damage and r...
- by Korvin Lomont - at 2014.01.24 08:46:00
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755. Rifle "balance" - in General Discussions [original thread]
Fizzer94 wrote: Kira Takizawa wrote: Tectonic Fusion wrote: So... Assault Rifle: Easiest to use. Good against multiple targets, but the shortest range. Defeats shield tankers. Scrambler Rifle: Hardest to use. Excels in one on one combat, ...
- by Korvin Lomont - at 2014.01.24 08:39:00
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756. Rail Rifle needs a longer spool up time because it can be bypassed - in General Discussions [original thread]
steadyhand amarr wrote: The RR is outclassed by the AR CC and shotgun in CQC its not CCP fault that u cant aim and track. I would say most rifiles are good where they are. Pretty much everyone bar PC players use the WRONG gun for their playsty...
- by Korvin Lomont - at 2014.01.23 18:33:00
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757. [Request] Raise enhanced shied extender to 44 HP - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Basic - 22hp Enhanced - 33 Complex - 66 The scaling is really off. From basic to enhanced is a 50% effectiveness increase, while enhanced to complex is a 100% increase. 33HP is barely enough to block one shot from ...
- by Korvin Lomont - at 2014.01.23 15:13:00
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758. Rail Rifle needs a longer spool up time because it can be bypassed - in General Discussions [original thread]
stlcarlos989 wrote: Just some DPS stats all with proficiency 5 Six Kin CR = 533.6 DPS Kaalakiota RR = 535.2 DPS Carthum ASCR = 535.8 DPS Duvolle AR = 537.6 DPS Ishukone ARR = 542.7 DPS That .25s spool up time should be equal about ~133+ dama...
- by Korvin Lomont - at 2014.01.23 15:10:00
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759. Rail Rifle needs a longer spool up time because it can be bypassed - in General Discussions [original thread]
Cat Merc wrote: You don't even need to bypass it. It's shorter than the human reaction time, if you play with that in mind it won't bother you at all. I don't remember if I was ever killed because of the spool up. On my first day with the R...
- by Korvin Lomont - at 2014.01.23 14:40:00
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760. [Feedback] Equipment Nerf - in Feedback/Requests [original thread]
Fizzer94 wrote: Mordecai Sanguine wrote: Tallen Ellecon wrote: They didn't hurt all Logis, just the support ones. And again no..... They created specialisation into the Logi role. Killed the Logi Slayers. Bring balance to equipements...
- by Korvin Lomont - at 2014.01.23 12:39:00
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