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21. so it's pretty obvious that everyone hates tanks - in General Discussions [original thread]
True Adamance wrote: Lets be honest here....HAV have no dedicated role..... in fact quite frankly they don't have a lot of anything to them right now. Since the CCP Wolfman HAV "fixes" tanks have had no specific role on the ground, not customi...
- by Korvin Lomont - at 2014.06.22 20:32:00
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22. turbo scramblers - in General Discussions [original thread]
SponkSponkSponk wrote: So, what's the deal with modded controllers and scrams? Seeing quite a lot lately. Hmm the thing is yes the SCR is probably the weapon that benefits the most from a modded controller BUT its really hard to tell if some...
- by Korvin Lomont - at 2014.06.12 14:00:00
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23. So... wait... RE's... - in General Discussions [original thread]
One Eyed King wrote: Himiko Kuronaga wrote: I guess I missed the part where closing the distance on someone with no radar capability is somehow difficult. We are supposed to be the counter to heavies. That is the point. Besides, a good hea...
- by Korvin Lomont - at 2014.06.11 20:05:00
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24. Bravo Feedback: Tweak Minmatar Scout - in Feedback/Requests [original thread]
Atiim wrote: Along with a boost to the Matari Scout's powergrid, would it be possible to look into the PG requirements of the Kinetic Catylizers? It PG consumption makes it difficult (and in some instances) impossible to use at the Complex Tie...
- by Korvin Lomont - at 2014.06.10 20:31:00
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25. [CCP] Caldari Basic Heavy Dropsuits CPU/PG - in General Discussions [original thread]
Grimmiers wrote: BL4CKST4R wrote: CCP Rattati wrote: How does this sound? Numbers Everyone chime in Woaaaa remote explosive activation time is way to log... they are probably one of the only reliable sources of AV that should de...
- by Korvin Lomont - at 2014.06.10 20:17:00
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26. [CCP] Caldari Basic Heavy Dropsuits CPU/PG - in General Discussions [original thread]
Ryme Intrinseca wrote: BL4CKST4R wrote: CCP Rattati wrote: How does this sound? Numbers Everyone chime in Woaaaa remote explosive activation time is way to log... they are probably one of the only reliable sources of AV that sho...
- by Korvin Lomont - at 2014.06.10 12:09:00
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27. My ideas on bringing the min scout up to PC viability - in General Discussions [original thread]
Gavr1Io Pr1nc1p wrote: so, my idea is based in kin cats. I think if we replace the hacking bonus by making it an innate quality of the suit (i.e. buffing the base hacking speed of the scout by 25%) we can fill that missing bonus slot with a bon...
- by Korvin Lomont - at 2014.06.10 11:51:00
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28. [CCP] Caldari Basic Heavy Dropsuits CPU/PG - in General Discussions [original thread]
BL4CKST4R wrote: CCP Rattati wrote: How does this sound? Numbers Everyone chime in Woaaaa remote explosive activation time is way to log... they are probably one of the only reliable sources of AV that should defiantly not be incre...
- by Korvin Lomont - at 2014.06.10 11:39:00
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29. Heavy balance with scouts and assaults - in Feedback/Requests [original thread]
Forever ETC wrote: Gavr1Io Pr1nc1p wrote: Forever ETC wrote: I approve Although I think your rotation speed should also be affected by your weapon. If I am using a Scrambler Pistol, my rotation speed should be faster than if I had a HMG...
- by Korvin Lomont - at 2014.06.10 09:29:00
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30. Battlefield breakdown through market data - in General Discussions [original thread]
IgniteableAura wrote: Reeeallllly hate to burst your bubble but there is this handy tool made....it doesn't give you numbers, but graphs are more pretty. http://dust.thang.dk/market_historycategory.php Also purchased items does not mean most...
- by Korvin Lomont - at 2014.06.07 12:12:00
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31. [Request] Increase flux carry amount back to 3 - in Feedback/Requests [original thread]
Cat Merc wrote: In CCP's blanket nerf to grenades, you guys reduced the flux carry amount to 2. I have to ask: What on Earth were you thinking? Locus grenades already decimate the shields of pretty much any suit except for maybe a Cal Heavy wi...
- by Korvin Lomont - at 2014.06.06 11:24:00
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32. Question for the cloak scouts - in General Discussions [original thread]
BLOOD Ruler wrote: What weapon do you use for the cloak,Main weapon Depending on my mood and the situation...I tend to use the SMG quite often on my fast suit, AR, CR/ACR quite usually on my stealthy suit and the SG in narrow "city" maps......
- by Korvin Lomont - at 2014.06.06 11:12:00
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33. Battlefield breakdown through market data - in General Discussions [original thread]
Ryme Intrinseca wrote: Korvin Lomont wrote: Ryme Intrinseca wrote: Korvin Lomont wrote: This also shows that RR and CR are still vastly dominating the field whereas the SG is by far less dominant as some forum post and threads seem to ...
- by Korvin Lomont - at 2014.06.06 11:10:00
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34. Battlefield breakdown through market data - in General Discussions [original thread]
Ryme Intrinseca wrote: Korvin Lomont wrote: This also shows that RR and CR are still vastly dominating the field whereas the SG is by far less dominant as some forum post and threads seem to suggest. First of all, it only shows that CR an...
- by Korvin Lomont - at 2014.06.06 09:08:00
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35. Shield module changes (SPREADSHEET INSIDE) - in Feedback/Requests [original thread]
THEAMAZING POTHEAD wrote: DeathwindRising wrote: KAGEHOSHI Horned Wolf wrote: DeathwindRising wrote: Anything over 30% for shield regulators will put the shield delay under two seconds when stacked. Is that intended? Caldari assault wi...
- by Korvin Lomont - at 2014.06.06 09:03:00
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36. Shield module changes (SPREADSHEET INSIDE) - in Feedback/Requests [original thread]
What you have to consider is regulators don't require a shield user to sacrifice HP in order to buff his HP Pool (even f this an indirect buff) this is something shield user have in advance to armor users...
- by Korvin Lomont - at 2014.06.06 08:59:00
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37. Shield module changes (SPREADSHEET INSIDE) - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Spreadsheet >>HERE<< [SHIELD EXTENDERS] Problem: Basic shield extenders are not worth using for only 22 more shields.
Likewise, enhanced shields give too little HP. 33 more HP basically ...
- by Korvin Lomont - at 2014.06.06 08:56:00
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38. 3 of the best complimentary ideas I've heard on the forums recen... - in Feedback/Requests [original thread]
yes yes and yes
- by Korvin Lomont - at 2014.06.06 08:47:00
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39. Alpha from Min Assault - in General Discussions [original thread]
The gallente scout has never been the dominating one it was most probably always the caldari scout (this is even backed up by the market analyses floating around this forum). But most of this community was bitching about the possible hordes of bri...
- by Korvin Lomont - at 2014.06.06 08:35:00
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40. Today most of an ambush match was wiped out by just one dropship. - in General Discussions [original thread]
Iron Wolf Saber wrote: damn I have a problem hitting moving targets let alone wondering if I got hit marker or if the game bugged out on me. Dropuplinks I have no problem annihilating though. Its not that hard once you find a capable pilo...
- by Korvin Lomont - at 2014.06.06 08:27:00
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