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161. Would you fight for and hold land if there was no passive ISK? - in General Discussions [original thread]
Kain Spero wrote: Korvin Lomont wrote: Funny that the CPM comes up with that after some well known Corps have exploited PC like hell. https://forums.dust514.com/default.aspx?g=posts&m=1036443#post1036443 https://forums.dust514.c...
- by Korvin Lomont - at 2014.04.15 07:33:00
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162. How are people fooled by the Cloak? - in General Discussions [original thread]
Ghosts Chance wrote: human peripheral vision is weak, and so if your not directly focused on the edge of your screen the scouts blue profile cant be detected by the human eye. aka you get folled by cloaks because science. and if you do happen...
- by Korvin Lomont - at 2014.04.14 16:27:00
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163. Dust was balanced... - in General Discussions [original thread]
RINON114 wrote: Wow, I didn't realise what a negative reaction this would get. All I seem to ever see is proto gallente/caldari scout with proto/advanced shotguns. I love this idea that you are supposed to see a scout coming, I get that. How...
- by Korvin Lomont - at 2014.04.14 16:19:00
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164. Would you fight for and hold land if there was no passive ISK? - in General Discussions [original thread]
Kain Spero wrote: I've heard lots of different views on the issue, but I would like to hear as many opinions as possible. If there was no passive ISK and you only got ISK from fighting would you want to hold land? This would also be in light o...
- by Korvin Lomont - at 2014.04.14 16:01:00
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165. The Shotgun is... - in General Discussions [original thread]
Smooth Assassin wrote: Range is fine. Only problem is that you can OHK with the cloak. Yeah milita suits or bad fits . Ok if you land a headshot you could kill a Decent fitted med frame in one shot. Of course only if all pellets hit... The...
- by Korvin Lomont - at 2014.04.13 18:10:00
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166. Speed tanking is viable. - in General Discussions [original thread]
Tectonic Fusion wrote: I used my 230 EHP dual kin cat basic gallente frame and went positive! (4 kills and 1 death). I would have gotten a lot more, but the ambush match was already more than half way through, and tank spam was prevalent. 3 of ...
- by Korvin Lomont - at 2014.04.11 10:29:00
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167. So, for once... - in General Discussions [original thread]
Ghost Kaisar wrote: Vrain Matari wrote: ChribbaX wrote: In the spirit of EVE cloaks should deactivate when in range of another merc (still a bit friendlier than the ship cloaks that will deactivate within 2500m of any object). So have cl...
- by Korvin Lomont - at 2014.04.11 10:21:00
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168. Increasing Your Scan Profile - in Feedback/Requests [original thread]
Django Quik wrote: No nothing increases your profile. Keep in mind that most of the tanked scouts are gallente and they're tanking armor, not shields. Armor already has a penalty, just it isn't high enough to discourage scouts using them. If th...
- by Korvin Lomont - at 2014.04.11 10:15:00
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169. Scout Playstyles (Post 1.8) - in General Discussions [original thread]
Youknowutimsayin wrote: Shotgun scout... Dragonfly, STD Shotgun, Toxin SMG, Fluxes and REs Does whatever I need it to do. Defending a point, attacking a point or just going on murder sprees. The new stuff in 1.8 is fun but not much has changed...
- by Korvin Lomont - at 2014.04.10 11:17:00
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170. Skill into AV if you're tired of getting destroyed by tanks? - in General Discussions [original thread]
Lynn Beck wrote: Skilling into AV is necessary for killing tanks. You complain because you wish not to skill into AV, and would rather AV be buffed to 1.6 levels when a Militia Forge could drop a 900k ISK tabk/ads. No thanks? Edit: it's much...
- by Korvin Lomont - at 2014.04.10 11:09:00
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171. So, for once... - in General Discussions [original thread]
RINON114 wrote: Operative 1171 Aajli wrote: The-Beard wrote: RINON114 wrote: I kind of agree with the cloak being OP. Nearly every match I'm in that's pretty much all that kills me no matter what suit I'm using: Proto scouts with pro...
- by Korvin Lomont - at 2014.04.10 10:00:00
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172. So, for once... - in General Discussions [original thread]
RINON114 wrote: I kind of agree with the cloak being OP. Nearly every match I'm in that's pretty much all that kills me no matter what suit I'm using: Proto scouts with proto cloaks and proto shotguns. Now usually I don't post much and I pos...
- by Korvin Lomont - at 2014.04.10 08:43:00
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173. Is everyone running scouts now? - in General Discussions [original thread]
Dj grammer wrote: Just got out of an ambush only to face an entire team running scout suits. Is it because of the bonus to precision and dampening you get? Is is because you always wanted to be one? Or is it more of the "FOTM because of cloaks ...
- by Korvin Lomont - at 2014.04.10 08:37:00
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174. AR vs CR - in General Discussions [original thread]
Luk Manag wrote: CR is handicapped by button mashing, physically throwing off your aim (unless you're a turbo cheater). AR has full auto. Well tapping a button is not THAT hard and there is still the ACR...the full auto version
- by Korvin Lomont - at 2014.04.09 13:03:00
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175. The gallante scout needs a nerf... - in General Discussions [original thread]
The Terminator T-1000 wrote: Scouts were buffed way too much on this last update. They should lose their side arm and/or lose a slot. No other suit has been buffed as much as the scout has at one time. It takes a commando ( essentially a heavy)...
- by Korvin Lomont - at 2014.04.08 23:32:00
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176. The gallante scout needs a nerf... - in General Discussions [original thread]
NAV HIV wrote: Korvin Lomont wrote: Shinobi MumyoSakanagare ZaShigurui wrote: Korvin Lomont wrote: Dexter307 wrote: Lolno Cal scout is better If I could respec i would go cal scout This. Ok I could go Cal scout...but its...caldar...
- by Korvin Lomont - at 2014.04.08 14:22:00
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177. So Last Night I Was Able To Get On And I Noticed - in General Discussions [original thread]
Death Shadow117 wrote: After weeks of waiting to try 1.8 i downloaded the update got my proto scouts again and noticed after a fitting i made my gal scout had 8 reps per second all it has is one complex reactive and one enhanced repper but in 1...
- by Korvin Lomont - at 2014.04.08 14:16:00
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178. The gallante scout needs a nerf... - in General Discussions [original thread]
pyramidhead 420 wrote: Maken Tosch wrote: So they sacrificed being able to hide from scanners in favor of a little more ehp? Lol. A true Gallente scout wouldn't need any of that ehp if they stick to hiding and flanking. since 99.9% of the...
- by Korvin Lomont - at 2014.04.08 14:11:00
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179. The gallante scout needs a nerf... - in General Discussions [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Korvin Lomont wrote: Dexter307 wrote: Lolno Cal scout is better If I could respec i would go cal scout This. Ok I could go Cal scout...but its...caldari tech... But this suit is so amazing. And...
- by Korvin Lomont - at 2014.04.08 13:42:00
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180. The gallante scout needs a nerf... - in General Discussions [original thread]
KingBabar wrote: Korvin Lomont wrote: KingBabar wrote: Korvin Lomont wrote: KingBabar wrote: Oh the QQ, the blessed QQ. I normally run on my Gallente scout suit: 2 basic plates 1 enhanced plate 2 extenders Giving me 470/233 = 703...
- by Korvin Lomont - at 2014.04.08 13:32:00
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