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FumbDucker BUMS
Circle of Huskarl Minmatar Republic
0
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Posted - 2014.01.24 14:55:00 -
[1] - Quote
Suggesting tanks be visible with in range of your radar display and the possible deletion of scanners for tanks. They seem to share the same stealth abilities as dropsuits. They are like ninja hippos. I would like to suggest also that any tank called in should minus 5 clones on the clone count. Seems like a fair trade off. |
Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
501
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Posted - 2014.01.24 15:39:00 -
[2] - Quote
They're friggin noisy, can be followed via anyone's map and they light the area up in front of them completely changing the lighting dynamics in an area.
The only way they can sneak up on you, is if you're not paying attention... and if so, you really deserve to get hit.
If you can read this, it means you are reading.
Unless you are skimming
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BAD FURRY
SVER True Blood Public Disorder.
335
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Posted - 2014.01.24 17:44:00 -
[3] - Quote
FumbDucker BUMS wrote:Suggesting tanks be visible with in range of your radar display and the possible deletion of scanners for tanks. They seem to share the same stealth abilities as dropsuits. They are like ninja hippos. I would like to suggest also that any tank called in should minus 5 clones on the clone count. Seems like a fair trade off.
MAN bro you must rely BE FROM Call Of Duty ! How can you not see somthing the sides of a barn !
Yes i am a Undead Hell Wolf ... nice to meat you!
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Hoover Damn
H.A.R.V.E.S.T. Legacy Rising
18
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Posted - 2014.01.24 18:16:00 -
[4] - Quote
Dovallis Martan JenusKoll wrote:They're friggin noisy, can be followed via anyone's map and they light the area up in front of them completely changing the lighting dynamics in an area.
The only way they can sneak up on you, is if you're not paying attention... and if so, you really deserve to get hit. As true as this is, it is still pretty silly that they have a lower scan profile than many dropsuits. |
lee corwood
Knights Of Ender Public Disorder.
399
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Posted - 2014.01.24 18:26:00 -
[5] - Quote
The only time a ninja hippos sneaked up on me was in open field. That thing flew over a hill and almost ran me over. Other than that, the "wwwwwWWWWWWOOOM....wwwwwwWWWWWWOOOM" usually tells me they're coming.
Minmatar Logisis | Heavy lover. Come get some badass Band-Aids from this chick
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Sana Rayya
WASTELAND JUNK REMOVAL Top Men.
747
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Posted - 2014.01.24 19:03:00 -
[6] - Quote
Tanks don't have a lower scan profile than dropsuits. You can test this yourself by standing next to an enemy tank (hopefully unoccupied) and turning your back to it; if it disappears, it has a lower profile than your precision.
The problem is that the range of passive scans on most suits are extremely limited (10m base). So if you are facing the wrong way, the tank would have to be within 10m of you for it to appear on your radar. If you are facing the tank as it approaches, it should appear on your minimap if your crosshairs are over it, or if it is visible on your screen and within 60-70m or so.
But if you don't have line of sight, then you must rely on either active or passive scans to detect tanks. |
BAD FURRY
SVER True Blood Public Disorder.
335
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Posted - 2014.01.24 19:46:00 -
[7] - Quote
Hoover Damn wrote:Dovallis Martan JenusKoll wrote:They're friggin noisy, can be followed via anyone's map and they light the area up in front of them completely changing the lighting dynamics in an area.
The only way they can sneak up on you, is if you're not paying attention... and if so, you really deserve to get hit. As true as this is, it is still pretty silly that they have a lower scan profile than many dropsuits.
OMG TROLLS !!!
Yes i am a Undead Hell Wolf ... nice to meat you!
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Cooper Eudaemon
DUST University Ivy League
141
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Posted - 2014.01.24 20:08:00 -
[8] - Quote
I think the fix would be that, if the tank is in audible range, it should appear on your radar.
Why? Because our far-future power armor with hundreds of gigaflops of processing power and, according to flavor text, sensor suites equivalent to vehicles', should have no problem whatsoever triangulating and displaying the location of something as noisy as an LAV or HAV.
I need a break from Dust! I'll just go hop on the forums...
I need a break from the forums! I'll just go hop on Dust...
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Suanar Daranaus
Seykal Expeditionary Group Minmatar Republic
136
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Posted - 2014.01.24 20:42:00 -
[9] - Quote
lee corwood wrote:The only time a ninja hippos sneaked up on me was in open field. That thing flew over a hill and almost ran me over. Other than that, the "wwwwwWWWWWWOOOM....wwwwwwWWWWWWOOOM" usually tells me they're coming.
This IS true but they should show up on the radar more.
With all scan skills at lvl 4 AND running Scout suits its still damn hard to detect them on the tacnet.
I don't belive it should be this way. |
lee corwood
Knights Of Ender Public Disorder.
402
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Posted - 2014.01.24 20:54:00 -
[10] - Quote
Suanar Daranaus wrote:lee corwood wrote:The only time a ninja hippos sneaked up on me was in open field. That thing flew over a hill and almost ran me over. Other than that, the "wwwwwWWWWWWOOOM....wwwwwwWWWWWWOOOM" usually tells me they're coming. This IS true but they should show up on the radar more. With all scan skills at lvl 4 AND running Scout suits its still damn hard to detect them on the tacnet. I don't belive it should be this way.
I think speed is actually part of the issue you're feeling. It's not that we can't scan them, it's that they move too fast for it to really matter.
HERE I AM! NOW I"MMMMMmmmmmmmmm nnooooot........*quiet*
Minmatar Logisis | Heavy lover. Come get some badass Band-Aids from this chick
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Suanar Daranaus
Seykal Expeditionary Group Minmatar Republic
140
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Posted - 2014.01.26 19:22:00 -
[11] - Quote
lee corwood wrote:Suanar Daranaus wrote:lee corwood wrote:The only time a ninja hippos sneaked up on me was in open field. That thing flew over a hill and almost ran me over. Other than that, the "wwwwwWWWWWWOOOM....wwwwwwWWWWWWOOOM" usually tells me they're coming. This IS true but they should show up on the radar more. With all scan skills at lvl 4 AND running Scout suits its still damn hard to detect them on the tacnet. I don't belive it should be this way. I think speed is actually part of the issue you're feeling. It's not that we can't scan them, it's that they move too fast for it to really matter. HERE I AM! NOW I"MMMMMmmmmmmmmm nnooooot........*quiet*
LOL |
Ghermard-ol Dizeriois
Maphia Clan Corporation
117
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Posted - 2014.01.26 20:05:00 -
[12] - Quote
Yeah, right before I was pinned down by a tank: I could hear it, but it was not appearing on the radar
If you are an hacker, a cheater o a glitcher, you deserve death. In real life.
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Andris Kronis
Science For Death
24
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Posted - 2014.01.27 01:21:00 -
[13] - Quote
Yes, the speed at which the vehicle moves, combined with it not showing up on scan and not knowing if it's friendly or enemy means you definitely can be snuck up upon by a tank.
I dislike that tanks and other large things such as turrets and CRU's do not show up on your radar by default, they are much larger by orders of magnitude than suits and should have a larger detection radius. |
IR Scifi
Knights of Eternal Darkness League of Infamy
100
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Posted - 2014.01.27 04:06:00 -
[14] - Quote
The audio seems a bit wonky to me though. Sometimes I'll hear dropships in the air I can't actually see or a tank will cruise right up to me without making a sound. |
thomas mak
STRONG-ARMED BANDITS Public Disorder.
22
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Posted - 2014.01.27 09:55:00 -
[15] - Quote
you can hear it, you can see it's light through the fxxxing wall, your teammate can se it, you mad because you can't see a scout or sometimes a tank behind you
Real tanker dies with their tanks!
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Korvin Lomont
United Pwnage Service RISE of LEGION
520
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Posted - 2014.01.27 10:23:00 -
[16] - Quote
Dovallis Martan JenusKoll wrote:They're friggin noisy, can be followed via anyone's map and they light the area up in front of them completely changing the lighting dynamics in an area.
The only way they can sneak up on you, is if you're not paying attention... and if so, you really deserve to get hit.
Sure I can see them on the overview map even though nobody has scanned them but that watching the overview map leaves me vulnerable to any attack.
And as you said they are noise and our scan profile is based on noise soooo tanks should really have a bad scan profile...but sometimes I stand behind a tank that is not showing up on my radar |
DeadlyAztec11
Ostrakon Agency Gallente Federation
3652
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Posted - 2014.01.27 14:22:00 -
[17] - Quote
Their sound glitches out a lot.
My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior
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LEHON Xeon
Pradox XVI Proficiency V.
142
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Posted - 2014.01.27 23:13:00 -
[18] - Quote
Nobody has still been able to address why tanks every now and again won't show up on my active scanner sweeps (has to be a bug somewhere). Have had it happen more than once. Scanned an area, cleared out reds, and scanned again only to start moving forward and be killed by a blaster tank that was behind a wall or around a corner less than 100m away.
It's a trap! In this patch we can't repel firepower of that magnitude! - Admiral Ackbar would say in ambush w Nyain San
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