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701. My Ideas for the Rail Rifle - in General Discussions [original thread]
Sgt Kirk wrote: and I'm still here using my severely UP assault rifle. I love how the Scrambler and AR is OP threads ceased to exist. You all got something 6 x as worse. Yeah sometimes CCP has strange ideas on balancing OP weapons. In ca...
- by Korvin Lomont - at 2014.01.29 08:45:00
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702. Heavy Sentinels Light Weapons - in Feedback/Requests [original thread]
Dustbunny Durrr wrote: QRT30 wrote: Blood Spades wrote: heavy basics and sentinels can only use heavy weapons and a sidearm. Sometimes I use light weapon as heavy but it's good idea to allow heavies use only heavy weapon +1 Subduing...
- by Korvin Lomont - at 2014.01.29 08:44:00
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703. My Ideas for the Rail Rifle - in General Discussions [original thread]
Michael Arck wrote: Vermaak Doe wrote: First off, prior to the other rifled being released the Ar was the most used rifle, maybe even weapon. While people do try to get weapons thst they don't use nerfed, have youever considered that legitim...
- by Korvin Lomont - at 2014.01.29 08:38:00
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704. my maxxed shotgun dies to a RR at pointblank range. - in Feedback/Requests [original thread]
A caldari SG would leave us with just another UP gallente weapon as the caldari SG would clearly outshine the current SG (not a very hard task) just like the RR/ARR outshines any AR
- by Korvin Lomont - at 2014.01.28 16:25:00
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705. [Feedback] The ion pistol is worst in its class - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Comparing the stats of the ion pistol to existing sidearms, this is a weapon of very dubious value. IGÇÖm not comparing it to nova knives, because theyGÇÖre really quite different, but it is horrendously underpowered com...
- by Korvin Lomont - at 2014.01.27 21:43:00
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706. Game is unbalanced - in General Discussions [original thread]
Dovallis Martan JenusKoll wrote: Korvin Lomont wrote: Dovallis Martan JenusKoll wrote: Tau Lai wrote: It doesn't make sense you need 3 or 4 people to bring down a tank (one player, >1<) . 1.7 ruined this game. And that is It. ...
- by Korvin Lomont - at 2014.01.27 21:31:00
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707. First date with the Woundriot: My thoughts - in General Discussions [original thread]
Savage Mangler wrote: So I just got my 25 free Woundriots and I took it out for a spin. I am disgusted. Before I go farther, let me expand on myself. I have 13 mil sp, 2 proto basic frames, Proto AR with prof 2, Proto ScR with prof 3, RR to A...
- by Korvin Lomont - at 2014.01.27 15:30:00
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708. District Locking - in General Discussions [original thread]
Azura Sakura wrote: SteelDark Knight wrote: On 1/16/14 roughly 720 Million ISK or more was potentially generated at NO RISK of district loss due to this exploit that may or may not be fixed any time soon. On 1/17/14 roughly 756 Million ISK ...
- by Korvin Lomont - at 2014.01.27 15:27:00
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709. Game is unbalanced - in General Discussions [original thread]
Leonid Tybalt wrote: Korvin Lomont wrote: Leonid Tybalt wrote: Tau Lai wrote: It doesn't make sense you need 3 or 4 people to bring down a tank (one player, >1<) . 1.7 ruined this game. And that is It. You need 3-4 people to ...
- by Korvin Lomont - at 2014.01.27 15:04:00
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710. The mass driver joins the laser. - in General Discussions [original thread]
IMHO the MD is one of the hardest to balance weapons in the game (well this is basicly true for all splash weapons). The line between up and op is very thin. And i honestly don't know how to balance this weapon properly... I guess this is why ot...
- by Korvin Lomont - at 2014.01.27 14:49:00
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711. [Request] Make vehicles (very, very) detectable by passive scanning. - in Feedback/Requests [original thread]
Jackof All-Trades wrote: Yeah, passive scanning is a bloody joke. Sad but true...
- by Korvin Lomont - at 2014.01.27 14:28:00
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712. Why are all minmatar suits losing their base armor rep rate in 1.8? - in General Discussions [original thread]
Skihids wrote: *Faster reps = fewer repair cycles = fewer WPs earned I am not sure if you are correct here to my experience the WP reward is based on the HP you restore. With my proto repper I get the same amount of WP I get the WP just a ...
- by Korvin Lomont - at 2014.01.27 14:19:00
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713. No risk Huge reward! - in General Discussions [original thread]
Benjamin Ciscko wrote: sira draco wrote: Thor Odinson42 wrote: Any tanker that complains right now should be ridiculed and laughed at for the rest of their time in Dust. I agreed, this game is EZ mode for tankers and they still complain...
- by Korvin Lomont - at 2014.01.27 13:13:00
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714. No risk Huge reward! - in General Discussions [original thread]
RED FARM wrote: Marad''er wrote: Tanks are also practically No Risk All Reward. So I have no problem that one out of their 2 counters is the same... I totally disagree. Sure, there are a few rounds where you go 20-0 but most are about ...
- by Korvin Lomont - at 2014.01.27 13:10:00
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715. Game is unbalanced - in General Discussions [original thread]
Rasatsu wrote: Tau Lai wrote: Rasatsu wrote: I easily take down tanks singlehandedly... are you perhaps just bad? No I am not. Game is unbalanced. Just read the topic. Yes you are bad, read the quoted post. And how in a Railtank o...
- by Korvin Lomont - at 2014.01.27 12:59:00
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716. Game is unbalanced - in General Discussions [original thread]
Leonid Tybalt wrote: Tau Lai wrote: It doesn't make sense you need 3 or 4 people to bring down a tank (one player, >1<) . 1.7 ruined this game. And that is It. You need 3-4 people to bring down a tank IRL too. It's not "unbalanced"...
- by Korvin Lomont - at 2014.01.27 12:56:00
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717. Game is unbalanced - in General Discussions [original thread]
Dovallis Martan JenusKoll wrote: Tau Lai wrote: It doesn't make sense you need 3 or 4 people to bring down a tank (one player, >1<) . 1.7 ruined this game. And that is It. 3-4 idiots or 1 decently intelligent player... ...And a s...
- by Korvin Lomont - at 2014.01.27 12:53:00
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718. Scrambler Nerf????? - in General Discussions [original thread]
Sir Petersen wrote: You can guarantee that the CR and the RR will get a generous nerf. This is given. Those two weapons are the most OP guns I have seen so far in this game and I-¦ve been around since early beta. This can not happen soon enou...
- by Korvin Lomont - at 2014.01.27 12:47:00
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719. Lets talk shields and armor. Nerfs and buffs just won't cut it. - in General Discussions [original thread]
Havaru Fox wrote: BL4CKST4R wrote: And then you have regulators, I hate those things. They are a direct counter to your penalty! -ú#_++&! -Ñ if I had some sort of kinetic catalyzer for movement speed in the highs I would be so happy. Bu...
- by Korvin Lomont - at 2014.01.27 12:33:00
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720. Lets talk shields and armor. Nerfs and buffs just won't cut it. - in General Discussions [original thread]
Alena Ventrallis wrote: The problem with shields is that shield tanks are supposed to be fast, and hit hard. Damage moflds are in the lows in Eve, because shields are supposed to skirmish. Get in, deal damage, get out. Armor is supposed to be ...
- by Korvin Lomont - at 2014.01.27 12:31:00
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