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61. CCP Rattati's View On The Redline - in Feedback/Requests [original thread]
CCP Rattati wrote: Honestly, I don't know what exactly can be done, so take this with a grain of salt. I would just want to not grant WP and kills instigating from within the redline. It could still be a safe haven to flee into or rearrange for...
- by Korvin Lomont - at 2014.06.04 10:20:00
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62. PLC numbers still too low ( math inside including spreadsheet ) - in Feedback/Requests [original thread]
AmlSeb wrote: The major problem with the plasma cannon is its low travel speed and thus steep trajectory. If you-¦d buff its speed by 50% and decrease its drop by half it would be a lot more useful especially against dropships. I noticed that i...
- by Korvin Lomont - at 2014.06.04 10:16:00
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63. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Ares 514 wrote: Exactly. The only viable fit I see now is tanking. I'll miss my old suits but they're all broken with these changes to dampening and my racial bonus changes. I expect the majority of scouts will be forced to this, especially in...
- by Korvin Lomont - at 2014.06.04 10:13:00
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64. [Suggestion] Sidearm only Scouts? - in Feedback/Requests [original thread]
CCP Rattati wrote: I think the inherent strength of DUST 514 is the fitting freedom and I don't like hardcoding these choices. However, because it is hard to create weapons for classes like the Assault, without making them equally good for Scou...
- by Korvin Lomont - at 2014.06.04 10:04:00
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65. How is SP earning decided - in General Discussions [original thread]
kanon Jeager wrote: So what decides how much SP is earned per battle? the number of kills? how long you stayed alive? what? 5 SP per sec in Battle + 1 SP per WP
- by Korvin Lomont - at 2014.06.03 19:00:00
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66. List your scout fits or scout killing fits. - in General Discussions [original thread]
Assassin Khul wrote: List what suit you have and weapon you would use on a scout.If possible all fitting from mods to equipment. GK0 2x Kincat 1x Stamina 1x Dampener 2x Shield extender cloak + Uplink Ishukone Assault SMG + NK or 1x Kincat...
- by Korvin Lomont - at 2014.06.03 18:59:00
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67. [Suggestion] Sidearm only Scouts? - in Feedback/Requests [original thread]
MINA Longstrike wrote: Korvin Lomont wrote: JP Acuna wrote: I'd be ok with this, but the Shotgun should remain a light weapon. This would mean: 1.- The scout playstyle will be for scouting, eWar, squad intel, etc... as it always should ...
- by Korvin Lomont - at 2014.06.03 11:19:00
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68. [Suggestion] Sidearm only Scouts? - in Feedback/Requests [original thread]
JP Acuna wrote: I'd be ok with this, but the Shotgun should remain a light weapon. This would mean: 1.- The scout playstyle will be for scouting, eWar, squad intel, etc... as it always should have been. 2.- The Shotgun becomes a viable weapon...
- by Korvin Lomont - at 2014.06.03 10:00:00
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69. Validate the Plasma Cannon & Mines in Legion - in General Discussions [original thread]
Tolen Rosas wrote: Right now the PLC is more a joke than a weapon. RAISE THE DAMAGE. lost the firing arc and the slow travel time and give it the same point-shoot and auto damage that other weapons get. leave the reload time. Here I have to...
- by Korvin Lomont - at 2014.06.03 08:16:00
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70. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Argetlam Thorson wrote: emtbraincase wrote: My $0.02 would be to make plates slow down a suit more when stacked on lighter fittings (meaning real-world implications to encumbrance). A scout with 3-4 plates should actually move slower than a ...
- by Korvin Lomont - at 2014.06.02 23:47:00
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71. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Ares 514 wrote: Korvin Lomont wrote: Ares 514 wrote: Korvin Lomont wrote: voidfaction wrote: Gal range bonus needs removed completely. not that it will make much of a difference. I have been Gal scout since open beta. Will be Gal s...
- by Korvin Lomont - at 2014.06.02 23:40:00
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72. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Ares 514 wrote: Korvin Lomont wrote: voidfaction wrote: Gal range bonus needs removed completely. not that it will make much of a difference. I have been Gal scout since open beta. Will be Gal scout when they shut the servers down. I ...
- by Korvin Lomont - at 2014.06.02 17:30:00
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73. [Not Up For Debate] Nerf Basic & Adv Remote Explosive Damage - in Feedback/Requests [original thread]
Velociraptor antirrhopus wrote: Alena Ventrallis wrote: Damage needs to increase at the adva Ced and proto tiers. Remotes take planning to use, and reward risky play styles to use. it takes no skill at all. just run up to a heavy, instaki...
- by Korvin Lomont - at 2014.06.02 15:05:00
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74. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
voidfaction wrote: Gal range bonus needs removed completely. not that it will make much of a difference. I have been Gal scout since open beta. Will be Gal scout when they shut the servers down. I agree i have never been a big fan of the sc...
- by Korvin Lomont - at 2014.06.02 14:58:00
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75. gallente or nothing now huh. - in General Discussions [original thread]
Now I am pretty confused based on the alpha hotfix proprosed changes CCP is not changing the scan precision but the scanrange or do I miss something??
- by Korvin Lomont - at 2014.05.26 21:08:00
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76. You do know you're just replacing one FOTM with another, right? - in General Discussions [original thread]
JARREL THOMAS wrote: BlazeXYZ wrote: Why are you encouraging another FOTM at the moment. Caldari scout is OP. I can't stress this enough. Logged in to play today 75% of my deaths were by caldari scouts. I don't understand if this approach ...
- by Korvin Lomont - at 2014.05.26 21:00:00
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77. Ion Pistol? Seriously? - in General Discussions [original thread]
The ION pistol is a terrible weapon, but its quite a fun thing to use not really effective but fun...
- by Korvin Lomont - at 2014.05.26 20:52:00
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78. WTF is Hotfix Alpha? - in General Discussions [original thread]
Lanius Pulvis wrote: Yes, we'll still get one sided battles, but proto scouts will no longer be untouchable, so the meta could change slightly. I think this will mostly just make the disparity between low SP and high SP scouts less noticeable. ...
- by Korvin Lomont - at 2014.05.26 10:04:00
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79. Look CCP, you need to fix this. - in General Discussions [original thread]
LT SHANKS wrote: Heavies are fine. The HMG is fine. If Heavies are a problem for you, then change your tactics. Fight them at range or CQC them with an SG. The only reliable way to deal with heavies is keeping your distance, the SG works on...
- by Korvin Lomont - at 2014.05.26 10:01:00
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80. You do know you're just replacing one FOTM with another, right? - in General Discussions [original thread]
CCP Rattati wrote: Bethhy wrote: CCP Rattati wrote: The community and I just wrapped up a thoughtful 26 page discussion about this in Feedback and Discussions. Gallente Scouts There was a lot of back and forth with scout specialists, ...
- by Korvin Lomont - at 2014.05.26 08:31:00
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