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Galvan Nized
Deep Space Republic
555
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Posted - 2014.01.25 00:52:00 -
[61] - Quote
Ouin the Freak]Ghost Kaisar wrote:Orin the Freak wrote:I have played all the classes to some extent, but most fluent with logi.
At any rate, I was looking into going into a new class after 1.8 hit.
also, Ghost Kaisar, G logis will not have a hell of a time scanning scouts. Unless, said scout uses almost all his lows for complex dampeners. Uh. No. While cloaked with NO dampeners, a scout will avoid all scans except for Proto Gallente Scans. While uncloaked with ONE Complex Profile damp, a scout will avoid all scans except for Proto Gallente. If you have both a cloak AND a Complex Profile damp, a scout will avoid everything except for Proto Gal Focused Scans. Your argument is only correct when going against a scout with no dampeners OR cloak. In which you will be scanned by Proto Normal Scans and Adv Gal Scans. TL;DR A scout can dodge a vast majority of scans with only 1 complex dampener. It can dodge every scan except for one if it uses a cloak and a complex damp. SOURCE
So you're saying Minmatar have to use all 3 of their lows to dodge proto scans, (asuming they aren't using retardedly expensive cloaks) when gal get away with using half their slots, with no need of an armor repper, so they have 2 empty lows for anything they want. Balance.[/quote]
No the Minnie with one dampener OR a cloak in active will avoid all Proto non-focused scanners except those used by the Gal Logi.
2 Dampeners or 1 damp and a cloak means dodging ALL proto scanners except the focused.
To dodge all scanners even those used by Gal Logi you would need 4 dampeners. Or 3 and a cloak. The Gal Scout gets 1 free dampener.
Remember though scanners were nerfed heavily and are not going to be near as effective as they are now.
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Ghost Kaisar
Titans of Phoenix Legacy Rising
2286
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Posted - 2014.01.25 02:33:00 -
[62] - Quote
Orin the Freak wrote:Ghost Kaisar wrote:Orin the Freak wrote:I have played all the classes to some extent, but most fluent with logi.
At any rate, I was looking into going into a new class after 1.8 hit.
also, Ghost Kaisar, G logis will not have a hell of a time scanning scouts. Unless, said scout uses almost all his lows for complex dampeners. Uh. No. While cloaked with NO dampeners, a scout will avoid all scans except for Proto Gallente Scans. While uncloaked with ONE Complex Profile damp, a scout will avoid all scans except for Proto Gallente. If you have both a cloak AND a Complex Profile damp, a scout will avoid everything except for Proto Gal Focused Scans. Your argument is only correct when going against a scout with no dampeners OR cloak. In which you will be scanned by Proto Normal Scans and Adv Gal Scans. TL;DR A scout can dodge a vast majority of scans with only 1 complex dampener. It can dodge every scan except for one if it uses a cloak and a complex damp. SOURCE So you're saying Minmatar have to use all 3 of their lows to dodge proto scans, (asuming they aren't using retardedly expensive cloaks) when gal get away with using half their slots, with no need of an armor repper, so they have 2 empty lows for anything they want. Balance.
CAN YOU EVEN COUNT?!?!?
1! 1 COMPLEX DAMP
YOU STILL HAVE 2 SLOTS LEFT!!!
Nothing says "F**K YOU!" like a direct Flaylock to the face.
Minmatar. In Rust we trust.
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GLOBAL RAGE
Consolidated Dust
15
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Posted - 2014.01.25 08:10:00 -
[63] - Quote
Cat Merc wrote:GLOBAL RAGE wrote:I think Caldari are getting weaker, assault are losing 5% recharge bonus, and the adv. logi is gimped with the cpu penalty. the Cal heavy's only ranged weapon will be an RR, using an HMG will be suicide. Flux grenades will be flying and equipment ie nano's will have a 1 minute life span. Caldari heavy recharge rate: 30hp/s. Caldari scout recharge rate: 50hp/s Caldari Assault propable recharge rate: 40hp/s Current Caldari assault + Recharge bonus = 31hp/s. Caldari heavies have a 1 second depleted recharge time, which means that even though fluxes will be flying around, they will start recharging uber quickly.
thank you for your insight, i hope these numbers are real.
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Omareth Nasadra
The New Age Outlaws WINMATAR.
265
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Posted - 2014.01.25 09:01:00 -
[64] - Quote
i'd be ok with the min/gal scout bonus if only the minny second bonus wasn't restricted to a single fking sidearm! i love the minja, nk is cool and is a playstyle of it's own that make the minja unique, but the gal bonus couple with the 3hp per sec make it a way better scout in terms of versatility and general efficiency bonus minimaxing, minja are confined to a more niche role wich makes them less efficient than gal scout, what about i don't want to nk my fit, i just waste a bonus on my racial suit for just a native speed bonus and i got nothing else to play with, just give us something else, shield regen, nk bonus applied to explosives as well, i dunno but something...
my 2 cents
Minmatar, In rust we trust!!!
Omareth Nasadra/Erynyes
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Sgt Kirk
Fatal Absolution Covert Intervention
4112
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Posted - 2014.01.25 09:47:00 -
[65] - Quote
I'm just sitting here patiently waiting for my Gallente Assault to actually be on Par with the other suits instead of being the worst one.
I'm really looking forward to 1.8, only reason I'm taking a break from EVE (Went back to EVE cause DUST was too much BS) is because of the SP event.. |
Korvin Lomont
United Pwnage Service RISE of LEGION
514
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Posted - 2014.01.25 10:42:00 -
[66] - Quote
Simply by the stats the gallente is the second worst or worst scout. It has overall weaker stats. Yes it has a build in 3HP/sec amor rep bohoo look at the caldari 50hp/sec out of the box for shields and pretty neat shield stats. The minni has outright the most flexible slot layout with more speed and stamina. The amarr has good amor and very good stamina and stamina recharge.
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Piraten Hovnoret
Molon Labe. Public Disorder.
243
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Posted - 2014.01.25 11:17:00 -
[67] - Quote
I don't get it. What's is hindering you to use the best suite with the best gun etc etc regardless of race?
Oh and I believe the mini scout will be a factor in PC. With al the links getting nerfed badly a mini scout with that hacking bonuses and a cloak on top will force the team to have guards at al the points at al times.
Again we just don't know what this will do 2 the game and what will be the flawier of the month when 1,8 hits. Until then we are just al speculating
Regards
War never changes
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I-Shayz-I
I-----I
2077
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Posted - 2014.01.25 11:40:00 -
[68] - Quote
1. Minmatar Heavy's sprint speed is actually pretty fast, especially with one sprint mod you're already running as fast as a well tanked assault. Gallente slot loadout at adv is 1/3 whereas the minmatar is 2/2. This means that you'll be able to be much more veratile with fittings on a minmatar heavy than you would on a gallente one, which is the biggest advantage the minmatar have. Maybe on paper it's not balanced, but the extra versatility and mobility they get is just as good as EHP.
2. Gallente Heavies might have 4 lows at proto, but so do the current Amarr sentinels...and you know how much logistics support a heavy with that much armor needs. The 1hp per second armor repair is almost nothing.
3. Caldari Heavy depleted recharge is a typo. Unless a dev has already given us the actual number, it won't have a 1 second shield depleted recharge. Why the heck is the depleted recharge faster than the standard one? Also, even if it was only 1 second, then why does the scout have a longer one? All of the scouts have shorter shield delays than the medium/heavy frames, so this proves the depleted recharge is definitely not correct.
4. The scanner bonus is hardly worth anything seeing as how 95% of the playerbase doesn't run in dampened suits. The scanner is also getting a nerf, meaning that scouts behind you will probably still be able to be undetected due to the new mechanics of the scanner.
Links:
List of Most Important Threads
I make logistics videos!
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Master Smurf
Nos Nothi
48
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Posted - 2014.01.25 12:46:00 -
[69] - Quote
Korvin Lomont wrote:Simply by the stats the gallente is the second worst or worst scout. It has overall weaker stats. Yes it has a build in 3HP/sec amor rep bohoo look at the caldari 50hp/sec out of the box for shields and pretty neat shield stats. The minni has outright the most flexible slot layout with more speed and stamina. The amarr has good amor and very good stamina and stamina recharge.
Dont know what you are smoking.
Dampening plus scan range plus 4 low slots plus the rep with also the ability to be the fastest if they want to.
I think you are the first to see it this way.
"Shine bright like a diamond"
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Obodiah Garro
Tech Guard RISE of LEGION
536
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Posted - 2014.01.25 13:26:00 -
[70] - Quote
Vapor Forseti wrote:Their ARs are terrible now. Might as well make up for it.
back to sleep with you |
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Henchmen21
Planet Express LLC
455
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Posted - 2014.01.25 13:27:00 -
[71] - Quote
I don't get a lot of these bonus's. Why are Gal getting a resistance to minm damage when they are allies? What kind of engineer would build in resistance to friendly fire rather then the fire of their enemy's. It's always been Gal/Min Vs. Cal/Amarr. Thats why when in EVE I got Min standings to like 7 when grinding my Gal standings so as to anchor or POS in high sec Gal space.
Henchmen21: Infantry
Gotyougood Ufkr: Vehicles
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Korvin Lomont
United Pwnage Service RISE of LEGION
515
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Posted - 2014.01.25 16:11:00 -
[72] - Quote
Master Smurf wrote:Korvin Lomont wrote:Simply by the stats the gallente is the second worst or worst scout. It has overall weaker stats. Yes it has a build in 3HP/sec amor rep bohoo look at the caldari 50hp/sec out of the box for shields and pretty neat shield stats. The minni has outright the most flexible slot layout with more speed and stamina. The amarr has good amor and very good stamina and stamina recharge.
Dont know what you are smoking. Dampening plus scan range plus 4 low slots plus the rep with also the ability to be the fastest if they want to. I think you are the first to see it this way.
The caldari will be a running proto scanner with 50 hp/s shield repair. The gallente can't take that much of an advantage from its scan range as he will be only able to pick up undampened medium suits without precision enhancers and those go to the high slots. The caldari will be able to pick up any suit apart from a highly dampened gal scout without a scanner.
Sure the gal scout can get a good scan range but thats it. The best bonus is the scanprofile reduction that will be quite usefull.
Regarding the speed I don't believe he will be faster than a minni as kin cats have a stacking penalty as far as I know and the minni scout has three lows as well to fit them. And the minni hacking bonus is really a good one the nk bonus is powerfull as well but really rather situational.
The amarr scout will be more mobile with more health but i think the amarr is very close to thegallente in terms of overall performance when hisbonus gets a small buff.
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Nocturnal Soul
Fatal Absolution Covert Intervention
1762
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Posted - 2014.01.25 16:23:00 -
[73] - Quote
I-Shayz-I wrote:1. Minmatar Heavy's sprint speed is actually pretty fast, especially with one sprint mod you're already running as fast as a well tanked assault. Gallente slot loadout at adv is 1/3 whereas the minmatar is 2/2. This means that you'll be able to be much more veratile with fittings on a minmatar heavy than you would on a gallente one, which is the biggest advantage the minmatar have. Maybe on paper it's not balanced, but the extra versatility and mobility they get is just as good as EHP.
2. Gallente Heavies might have 4 lows at proto, but so do the current Amarr sentinels...and you know how much logistics support a heavy with that much armor needs. The 1hp per second armor repair is almost nothing.
3. Caldari Heavy depleted recharge is a typo. Unless a dev has already given us the actual number, it won't have a 1 second shield depleted recharge. Why the heck is the depleted recharge faster than the standard one? Also, even if it was only 1 second, then why does the scout have a longer one? All of the scouts have shorter shield delays than the medium/heavy frames, so this proves the depleted recharge is definitely not correct.
4. The scanner bonus is hardly worth anything seeing as how 95% of the playerbase doesn't run in dampened suits. The scanner is also getting a nerf, meaning that scouts behind you will probably still be able to be undetected due to the new mechanics of the scanner. 2. Is wrong because the Amarr sentinel at proto have 2h and 3l while the gallente have 1h and 4l and though your right about the 1hp/s what's to stop the gal heavy from just equipping 4 complex armor plates and just surpassing the Amarr in highest HP?
3. Its not a typo :)
New born sAMARRi
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Mortedeamor
1284
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Posted - 2014.01.25 16:24:00 -
[74] - Quote
i agree..cant tell which will be weaker amar or minmatar..ide say amarr as minmatar has awesome weapons..but who knows...regardless 1.8 will further widen the imbalance for infantry. and will be considered yet another bad move for dust with the listed traits..and btw the amar scout is the most underpowered scout not minmatar
jihhhaders = av lvl 0
swarm master = av lvl 99+
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Master Smurf
Nos Nothi
50
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Posted - 2014.01.25 16:26:00 -
[75] - Quote
I said can be the fastest.
Most probably wont run that but you could run 2 KC and stamina and range with a shield and precision. Their precision is good enough unless everyone is going to be a Gal Scout after 1.8
I think the suit is slightly ahead of the rest and I'm willing to wait a couple of months to see how things fall out. But to poo poo it and say its the worse or that its mix of bonuses arent that special - dont see it that way.
IMO most versatile and maybe the best all around if its CPU doesnt hold it back but once again - low slots.
#timewilltell
"Shine bright like a diamond"
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Korvin Lomont
United Pwnage Service RISE of LEGION
518
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Posted - 2014.01.25 17:04:00 -
[76] - Quote
Master Smurf wrote:I said can be the fastest. Most probably wont run that but you could run 2 KC and stamina and range with a shield and precision. Their precision is good enough unless everyone is going to be a Gal Scout after 1.8 I think the suit is slightly ahead of the rest and I'm willing to wait a couple of months to see how things fall out. But to poo poo it and say its the worse or that its mix of bonuses arent that special - dont see it that way. IMO most versatile and maybe the best all around if its CPU doesnt hold it back but once again - low slots. #timewilltell
To be honest Idid not do the math on the speed thing . But regarding the scan precision of the gal scout any scout will slip under its passive without dampener...
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Magnus Amadeuss
Tal-Romon Legion Amarr Empire
392
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Posted - 2014.01.25 20:03:00 -
[77] - Quote
Joke thread?
Seriously, what are you smoking?
Before bonuses:
Amarr will have 30 eHP over standard, and slightly more stamina/recovery and less speed.
Minmatar will have 20 less ehp than standard, and slightly more stamina/recovery/speed/hacking.
With bonuses:
Amarr will have 2/3rds of a militia cardiac regulator
Minmatar will have 1 complex code breaker and the equivelent of 3 complex dmg mods for nova knives.
The amarrian scout will be HORRIBLE. The min scout will be amazing (throw on a cloak, ohko everyone with knives)
The amarrian bonuses for assault and commando are horrible:
Reload speed? useless
Repper effeciency? useless
OH and the sentinel tanking bonuses? well half of the bonus is wasted on shield for NO GOOD REASON.
Yep, amarr will officially be the WORST suits across all of dust after the update.
While there is no better place to be wealthy than the Gallente Federation, there is no hell worse for the poor either.
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HYENAKILLER X
AGGRESSIVE TYPE
503
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Posted - 2014.01.25 20:20:00 -
[78] - Quote
Gallente proto assault is going to be so much fun.
You are welcome for my leadership
*Proven Aggressive Type
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
240
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Posted - 2014.01.25 20:26:00 -
[79] - Quote
Magnus Amadeuss wrote:Joke thread?
Seriously, what are you smoking?
Before bonuses:
Amarr will have 30 eHP over standard, and slightly more stamina/recovery and less speed.
Minmatar will have 20 less ehp than standard, and slightly more stamina/recovery/speed/hacking.
With bonuses:
Amarr will have 2/3rds of a militia cardiac regulator
Minmatar will have 1 complex code breaker and the equivelent of 3 complex dmg mods for nova knives.
The amarrian scout will be HORRIBLE. The min scout will be amazing (throw on a cloak, ohko everyone with knives)
The amarrian bonuses for assault and commando are horrible:
Reload speed? useless
Repper effeciency? useless
OH and the sentinel tanking bonuses? well half of the bonus is wasted on shield for NO GOOD REASON.
Yep, amarr will officially be the WORST suits across all of dust after the update.
the minmitar have the most specialized bonuses as they only work if you equip the most specialized weapon in the game, also you can't knife while cloaked, hack while cloaked or any of those things. And, the minmitar bonus only really works in skirmish, and a little in domination. I made a thread where i did some math and currently gallente are better and faster cqc fighters than minmitar. Ill attach the thread address in an edit
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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