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Vell0cet
OSG Planetary Operations Covert Intervention
2837
|
Posted - 2015.03.26 20:06:00 -
[91] - Quote
Soraya Xel wrote:There is a somewhat difficult demand to fill when you both expect a statement "right now" and you also want "reliable" statements SoTa. When CCP can make a reliable statement, they will. CCP needs to publicly commit to a migration to x86, with a transfer of player progress and assets and a very rough (and very conservative) target for the beta launch. They don't have to tell us if it's PC or PS4 just yet, but they do need to let us know as soon as that's 100% confirmed.
e.g. "We're happy with the DUST i.p. and know it has a long and bright future. Today I'm confirming that DUST has been given the green light for a transition to x86 architecture. The specific platform isn't being publicly announced today, but that will be forthcoming in the next few months once all details are confirmed. We are also confirming today that all player progress and assets will transfer to future platforms. We are targeting a tentative release of the beta in Q3 2016 and details will be provided over the coming months. We know we have a truly special product with a fantastic and loyal players. I just wanted to thank all of you for your support and faith in us at CCP Shanghai."
If CCP Rouge made that statement I think it would make a lot of players happy, and go a long way to mend the wounds from FF2014.
Best PvE idea ever!
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Leither Yiltron
molon labe. General Tso's Alliance
1114
|
Posted - 2015.03.26 20:09:00 -
[92] - Quote
Vell0cet wrote: I do think you're being overly critical of the CPM1 though. While they probably should be pushing CCP harder on certain things, cheerlead a little less and criticize a little more, for the most part, they are active in and accessible to the community. Compare this to the CPM0 and it's a radical improvment. DUST has come a hell-of-a-long way since they took office. CCP Rattati deserves most of the credit, but I get the sense that our CPM1 played a significant role in that too. I think to some extent they're trying to stay positive. If they get too negative, players may read into that, and it could really accelerate the downward spiral of concurrent player numbers.
CPM1 have certainly provided a substantial amount of on-the-ground feedback to Rat, and they're all active members of an atrophying community. They deserve props for that.
CPM0 did better than they did, though. They had the muster to elect a Chairman, which is a requirement in the white paper that the current CPM have completely ignored. They had the balls to push for better communication from CCP and the political skill to do so while not burning bridges. They also managed to get CPM elections going at all, which was a gigantic lump of work. What's disappointing, then, is that CPM1 really haven't followed up on that strong legacy with the same level of energy and poise. I always felt like CPM0 were doing their best to advocate for the community, even if I disagreed emphatically with their opinions (hi Kane ). CPM1 still does some of that, but more so I get the vibe that they just fill the role of active, tactful players who have provided good short-to-medium term feedback without making any progress on practically any of Dust's systemic issues. Things like CCP's lack of communication, worries about Dust's future, and even prioritization decisions (trying to touch up PC right now is noble but incredibly misguided), these things have received lip-service from CPM1, but never a concerted, unified effort. I suppose that's unsurprising and is a symptom of whatever crippling dysfunction has left some of the council members unable to suck up their own pride and elect a Chairman.
Long term roadmap by Aeon Amadi
Have a pony
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Avinash Decker
Seykal Expeditionary Group Minmatar Republic
190
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Posted - 2015.03.26 20:20:00 -
[93] - Quote
SoTa PoP wrote:Soraya Xel wrote:There is a somewhat difficult demand yo fill when you both expect a statement "right now" and you also want "reliable" statements SoTa. When CCP can make a reliable statement, they will. You read me wrong, CPM statements aren't even CCP statements, you're closer to there half truths and giving us riddles to play with. Which is why you have the ability to guide our thoughts without breaking NDA to get the info CCP needs. In the end, the statements don't need to come now from CCP on anything major - they said so themselves, Dust is stable right now economcally, however, it's now done through the players wallet and not CCP's. So I think it's time CCP puled there walls down a bit - especially if they want a reputation to continue to build games with and explore new genre territory with CCP tag. Word of mouth with EvE already is CCP is a crappy company, that's all i heard when I first heard of Dust and spoke to it of friends. Dust will be in the same boat but much worse, it won't have a competitive edge of being the only type of game in it's market. So CCP can't be so damn slow like they were with EvE - the market for FPS and Console consistently evolves every 8 to 12 months. CCP's earlier concept of grabbing people who buy the cheap PS3 and wanting to not invest much so they get Dust worked - I know it has, HvLP recruited a ton of people who told me that's why they play Dust and are glad it's around with the chat channels - so if CCP wants Dust to continue to be just that, a fall back game for players so they can squeez a few pennies out of PS3 with low efficiency budget - then just say so. I'd probably enjoy my time in Dust more casually if I stopped hoping for a future.
They pretty said what the future is a few months ago and during fanfeast. The future as in update the game every few months and see how the game does. To me hearing the news the game was profitable several months ago and seeing the fact CCP is pretty doing the status quo for Dust tells me they aren't investing a lot of resources and aren't planning to, for Dust.
I agree they don't have to promise anything, but not saying basically anything is not good either. The could easily just say " We have plans to do X and Y, but no guarantees" like with the roadmap or the Drone PvE thing Rat talked about. To me they did learn their lesson, but at the same time they literally have nothing to announce and the things they could be announced(like Legion all but certain to be not in development anymore) would be bad.
CCP looks like they aren't willing to port Dust to PC or the PS4. The Ps3 isn't going to around forever; the system isn't selling no where near enough as the new gen consoles are and also the fact that they aren't many players anymore, the fact that they are keeping the same plan they had a few months ago, point towards that CCP already knows that this game doesn't have much of a future and won't be around for very long or at least they don't expect it to be around for long. |
Cross Atu
OSG Planetary Operations Covert Intervention
4084
|
Posted - 2015.03.26 20:30:00 -
[94] - Quote
Leither Yiltron wrote: *Many reasoned but overly bitter things*
The character limit requires me to truncate the above quote, so if you feel I have misrepresented any aspect of your statements then let us explore it further. We have talked about these themes on skype before so I feel I have some grounding and will proceed in that context. [Yes bitter is subjective, but you yourself said it applies so I'm running with it]
I'll start with your criticism for CPM 1, I will flatly state that I find the foundation of it to be inaccurate. I have stated repeatedly on the forum, in game, on skype, and to CCP face to face at Fan Fest, that I think increased communication is vital and the process should be ongoing. The statement you made also seems to ignore the increases that have been made. Are they everything the community seeks for communication? No. But to dismiss progress essentially because it is not yet at the end goal seems flawed. I have certainly stated that I think the game is in a better state now and headed in a better direction now than it was prior to the current team, and I fully stand by that. If that honest assessment is classed as "cheer leading" then I would frankly say it seems bitterness has clouded your objectivity. Saying things are better than they were is not saying "ZOMG THINGS ARE AMAZING!!!111!!1!" or claiming that work is now done, but things have improved and dismissing that because they aren't yet were we want them serves no constructive purpose nor does it lend itself to the goal of a stronger iteration of Dust with a healthy future.
Bemoaning the lack of new news at fan fest is, to be utterly blunt, a lack of reading the forum or a lack of understanding the statements made. CCP directly stated that fan fest was not going to supply big news about Dust this year, and when fan fest came there was no big news. This is not a sign of anything other than CCP R doing more to share information here as it happens rather than hording it for a "big reveal" at fan fest. That showman ship may serve PR but it does not serve the community and I frankly am glad for the change. I have pushed for this type of change since closed beta and I still support it now.
As to CCP Rouge I did not know what to expect going into my CPM term, and I see no strong reason for those outside of the NDA information loop to have a clear idea either. That is frustrating but there are reasons (no not "reasons" actual reasons some of them logistical, some of them legal, all of the in flux) why we don't hear more from him on the forums, and while there are certain NDA limits on details I can say two things simply. 1. A major reason we don't hear from CCP Rouge is that he relies upon CCP Rattati to take the lead on communication when it comes to Dust (the project he is heading). 2. I will not claim to have full faith in CCP, and am hardly a fanboy, but all my information regarding CCP Rouge from throughout my CPM term has given me a great deal of faith in his goals and efforts on behalf of Dust 514. I know if I were reading this I would want more details and have a certain skepticism because of the holes in the information I could look at for myself. As such I do not expect my statement to be fully persuasive, it is however fully accurate and honest.
Regarding the statements of CCP Hilmar ref Dust's profitable status. This is good news. Not just that the game is making money but that it is stated in interviews. Business is in many ways politics and while that means things remain in flux a lot of the time it also means small things can have farther implications. But lets break it down and be real here, no one who considered the matter could reasonably expect the 10 year plan for Dust to happen without a move off the PS3 some day. Which to be blunt means that if the game were not making money we would likely not see the longer term of that come to pass as transitions to new hardware, engine or architecture updates ect. all have costs. In some ways that sucks but it is a simple reality of the global economy in which we live. There is no way to pull the resources required to move Dust forward out of thin air, so the game needs to be able to generate those resources. Having CCP Hilmar give the nod to knowing the game is doing that may be a small thing, but it is a good one.
As to misdirection, I'm baffled. I will not speak for anyone other than myself here but since you did not single me out as not included in your broad statements I must assume it is being applied until/unless you state otherwise. That being the case I do not see how I have made any misleading statements. I have attempted to be as direct as I am able. Are there things I don't know? Sure. Are there things I know that I am not at liberty to say? Obviously. Am I attempting to obfuscate anything or "spin" the reality as I know it? Absolutely not.
Things are far from where I want them to be for Dust, but the current trend is the most positive one I have seen since prior to the fan fest of 2014. Is that a guarantee things will turn out well? Nope, I wish it were but it certainly is not. However nothing in life carries that kind of certainty and I for one will readily take "things are heading in a better direction" as a positive thing. But positive trend or no there's more work to be done, and some of it is work I'll be doing which I will get back to right now.
My 0.02 ISK Cross
See a cool idea thread? Mail me the title and I'll take a look =)
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Kevall Longstride
DUST University Ivy League
2635
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Posted - 2015.03.26 20:42:00 -
[95] - Quote
We do the best we can considering the constraints of the NDA. And while the trip to Iceland was indeed fun, the three days of Fanfest were a bloody hard slog. We had numerous meetings with CCP Dev's. Because of the Cosplay I wore, I was very high profile, interviewed by Icelandic TV, the local paper, and gaming journalists. I spoke to dozens of Eve players, banged the drum for Dust 514, showed them how to play it in the PvP room, had hundreds of photos taken with nearly everyone there, told them all to play Dust as a favour for posing for the photo and I'm in the middle of arranging an interview with the BBC....
And while it's all fun, enjoyable and unpaid, my primary reason for doing all this to help the game get momentum, to help ensure its future is secured and a worthwhile one. I've lobbied the higher ups at CCP, worked with the rest of the CPM to push for a change in format to anyone that would hear almost to the point where I think they'll do it just to shut me up.
Dust is now profitable. Is that news not enough to raise even a small smile? I didn't realise my optimism had to come with the caveat of a full financial report being made available. Hilmar tells me personally then speaks to a leading gaming website about that milestone being reached and people even then have to try and turn that into a negative?
I will not apologise for being a glass half full guy by the way. Saying that the team has been downsized and that's a bad thing while completely ignoring the incontrovertible fact that this pared down, streamlined team have got more done with the game in the last 6 months than in the previous two years is the mindset of defeatism. Nothing ever gets done when you already think you've lost.
CCP Falcon told an Eve player, stood next to me, that in every metric that counts Dust is going up. How do you even begin to spin that as a negative? It befuddles me but there're contributors on these forums that have turned it into an art form.
As to THAT marketing, it's no secret that they've had their wings clipped. You think the marketing of yore would allow a low key Fanfest to happen? No shiny, no flashy promises, no announcements made that aren't guarenteed yet. No, the marketing of old got kicked into touch a while back.
Does this mean that I and the CPM are blind to the manifest problems of the game? Of course not, we tell them everyday and they ask us everyday what needs looking at next. CCP Rattati has got them on fire at the moment. This smaller team is punching far above their weight right now, fixing problems no one knew about. The rate of progress isn't as fast as we'd like, I'll admit that. But the truth is even if the team was larger and doing more, we'd all still stay it wasn't enough.
What is the scope of Dust you ask? Well, right now it's fixing it. Nothing more than that. Speaking of potentials, where it's going to go and where it will take us before being able to get a decent matchmaking logic working is what got the game in the state it was before Rattati was put in charge. If you want poetic nonsense flung at you in order to make you feel good, go watch tahe 2013 Keynote again. Me, I'll ignore the flannel and help you guys to help CCP to get the game working as a game first and foremost before even contemplating adding the shiny features. And that is very important. We get the games basics into a more solid place now, then any switch to a new format is going to be so much easier.
But I must once again stress to you all a simple truth. CCP Shanghai may very well want to go to x86 architecture, they may very well have plans for the game to go beyond what has has already been achieved. But they've learned from past mistakes and they will not make any announmement till they know with certainty it's going to happen. Till then, I'll soak up any amount of frustration flung at myself or the CPM when I say this, I don't want them to announce anything on this matter till they can deliver it.
The community has been given false expectations once too often for my taste. Even CCP just saying we want a format move but no promises is a bad idea right now. It'll make everyone happy for 48 hours maybe but then we just get thread after thread with 'You promised us it was coming', 'CCP are Liars' etc etc.
Best to wait till solid, concrete details of How, When, Who and Why can be shared.
CPM 1 member
CEO of DUST University
Vist dustcpm.com
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SoTa PoP
Heaven's Lost Property
6343
|
Posted - 2015.03.26 21:39:00 -
[96] - Quote
CPM has incredibly capable players on board, most of which are on this thread speaking to us.
and they have plenty of supporters of there own helping them out who are all very capable, Kain, Leather, ect.
I've no real complaints about the current CPM, even Zatara is pulling through.
I feel for you guys, CCP mistakes highlight you guys negatively and put a stain in your effort to improve things.
I sincerely hope a lot of you guys make it for another term, like Kevall and Cross.
It's a shame Judge can't be replaced with a more aggressive speaker to the community, though.
n+ÅS¦¦Gùò GÇ+GÇ+ GùòS¦¦n++ I watch anime for the plot
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Cross Atu
OSG Planetary Operations Covert Intervention
4102
|
Posted - 2015.03.26 21:53:00 -
[97] - Quote
SoTa PoP wrote:CPM has incredibly capable players on board, most of which are on this thread speaking to us.
and they have plenty of supporters of there own helping them out who are all very capable, Kain, Leather, ect.
I've no real complaints about the current CPM, even Zatara is pulling through.
I feel for you guys, CCP mistakes highlight you guys negatively and put a stain in your effort to improve things.
I sincerely hope a lot of you guys make it for another term, like Kevall and Cross.
It's a shame Judge can't be replaced with a more aggressive speaker to the community, though. Oh I'm hooked, you crazy community folks, yes even the bitter ones (you know who you are ;) ) have gotten a lot of admiration from me for still being here and involved. Giving a kitten about the game even as mistakes are made, other games are released, and life still happens, is something that matters to me.
So I'll be sticking around, in fact as of now the only thing I can see getting in the way of my seeking the communities approval for a second term as CPM is if my IRL job demands so much of my time that I feel I could not adequately do the job here for the community, but I hope that is not the case.
What the kitten, I'll let you guys know if things change so I have to bow out but unless/until that comes to pass. Candidacy for CPM 2 confirmed.
I want everything on my platform from the elections to be marked as done, and if that takes another term to round out the list, so be it.
As ever priority number one remains being a worthwhile part of getting the constructive feedback of the community into the hands of CCP - hopefully in an actionable format. And that's all constructive feedback positive or negative, I don't care if it's a high five or a fish shake, just give it to me in a way I can use. Give me the reasoning and the details not just the conclusions and emotions, and I will do 'all the things' to help make something happen with it.
Cheers, Cross
See a cool idea thread? Mail me the title and I'll take a look =)
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Golden Day
Corrosive Synergy Rise Of Legion.
1257
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Posted - 2015.03.26 21:54:00 -
[98] - Quote
Soo......
When will we get Drones??
I know you wan't it ( -í° -£-û -í°)
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Cross Atu
OSG Planetary Operations Covert Intervention
4107
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Posted - 2015.03.26 22:06:00 -
[99] - Quote
Golden Day wrote:Soo......
When will we get Drones?? I will - for now - answer that question with another question (because I can't very well shake my fist at CCP for over-promising and then do the same kitten myself now can I?), so...
How would you mercs like a Drone survival mode?
See a cool idea thread? Mail me the title and I'll take a look =)
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Ripley Riley
Incorruptibles
8759
|
Posted - 2015.03.26 22:07:00 -
[100] - Quote
Cross Atu wrote:Golden Day wrote:Soo......
When will we get Drones?? I will - for now - answer that question with another question (because I can't very well shake my fist at CCP for over-promising and then do the same kitten myself now can I?), so... How would you mercs like a Drone survival mode? I need several towels...
4 out of 5 dentists agree that orange is not a sound.
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Golden Day
Corrosive Synergy Rise Of Legion.
1257
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Posted - 2015.03.26 22:09:00 -
[101] - Quote
Ripley Riley wrote:Cross Atu wrote:Golden Day wrote:Soo......
When will we get Drones?? I will - for now - answer that question with another question (because I can't very well shake my fist at CCP for over-promising and then do the same kitten myself now can I?), so... How would you mercs like a Drone survival mode? I need several towels...
I wan't it
Drone difficulty should be based if you are in highsec,lowsec,nullsec
I know you wan't it ( -í° -£-û -í°)
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Cross Atu
OSG Planetary Operations Covert Intervention
4114
|
Posted - 2015.03.26 22:23:00 -
[102] - Quote
Golden Day wrote:Ripley Riley wrote:Cross Atu wrote:Golden Day wrote:Soo......
When will we get Drones?? I will - for now - answer that question with another question (because I can't very well shake my fist at CCP for over-promising and then do the same kitten myself now can I?), so... How would you mercs like a Drone survival mode? I need several towels... I wan't it Drone difficulty should be based if you are in highsec,lowsec,nullsec I'd personally love to see a scaled element where the longer you survive (limited clones etc) the harder the fight and any earnings from it scale with the 'wave' you reach.
See a cool idea thread? Mail me the title and I'll take a look =)
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One Eyed King
Nos Nothi
8833
|
Posted - 2015.03.26 22:28:00 -
[103] - Quote
nm
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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Vell0cet
OSG Planetary Operations Covert Intervention
2838
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Posted - 2015.03.26 22:29:00 -
[104] - Quote
Cross Atu wrote:Golden Day wrote:Soo......
When will we get Drones?? I will - for now - answer that question with another question (because I can't very well shake my fist at CCP for over-promising and then do the same kitten myself now can I?), so... How would you mercs like a Drone survival mode? I'd much rather them work on using those drones to build a really awesome tutorial. Sh1tty AI would actually be a feature instead of a bug in that circumstance. Having an awesome tutorial, and a test mode where we could deploy with infinite SP and everything costing 0 ISK so we could try out stuff before skilling into it, theory craft, find bugs, screw around with friends, learn to fly a dropship, etc. would he a lot better use of those resources in the short-medium term. Hell, Rattati could even release hot fixes into the test mode a week prior to posting them to the server so we could use it as a "pseudo test-server." That would result in smoother launches and help take pressure off of the QA team.
Farming dumb AI drones for PvE would only hold my attention for a couple of hours at most. Long term, with sophisticated AI, that game mode could be interesting. But I don't think CCP has the resources to develop the AI to the level required for it to be fun/interesting.
Best PvE idea ever!
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Kevall Longstride
DUST University Ivy League
2642
|
Posted - 2015.03.26 22:30:00 -
[105] - Quote
Cross Atu wrote:Golden Day wrote:Soo......
When will we get Drones?? I will - for now - answer that question with another question (because I can't very well shake my fist at CCP for over-promising and then do the same kitten myself now can I?), so... How would you mercs like a Drone survival mode?
Oh now you've done it
The twanging noise you're all hearing is fanboys underwear elastic snapping.
CPM 1 member
CEO of DUST University
Vist dustcpm.com
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One Eyed King
Nos Nothi
8834
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Posted - 2015.03.26 22:32:00 -
[106] - Quote
Vell0cet wrote:Cross Atu wrote:Golden Day wrote:Soo......
When will we get Drones?? I will - for now - answer that question with another question (because I can't very well shake my fist at CCP for over-promising and then do the same kitten myself now can I?), so... How would you mercs like a Drone survival mode? I'd much rather them work on using those drones to build a really awesome tutorial. Sh1tty AI would actually be a feature instead of a bug in that circumstance. Having an awesome tutorial, and a test mode where we could deploy with infinite SP and everything costing 0 ISK so we could try out stuff before skilling into it, theory craft, find bugs, screw around with friends, learn to fly a dropship, etc. would he a lot better use of those resources in the short-medium term. Hell, Rattati could even release hot fixes into the test mode a week prior to posting them to the server so we could use it as a "pseudo test-server." That would result in smoother launches and help take pressure off of the QA team. Farming dumb AI drones for PvE would only hold my attention for a couple of hours at most. Long term, with sophisticated AI, that game mode could be interesting. But I don't think CCP has the resources to develop the AI to the level required for it to be fun/interesting. One step at a time.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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Cross Atu
OSG Planetary Operations Covert Intervention
4114
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Posted - 2015.03.26 22:37:00 -
[107] - Quote
Vell0cet wrote:Cross Atu wrote:Golden Day wrote:Soo......
When will we get Drones?? I will - for now - answer that question with another question (because I can't very well shake my fist at CCP for over-promising and then do the same kitten myself now can I?), so... How would you mercs like a Drone survival mode? I'd much rather them work on using those drones to build a really awesome tutorial. Sh1tty AI would actually be a feature instead of a bug in that circumstance. Having an awesome tutorial, and a test mode where we could deploy with infinite SP and everything costing 0 ISK so we could try out stuff before skilling into it, theory craft, find bugs, screw around with friends, learn to fly a dropship, etc. would he a lot better use of those resources in the short-medium term. Hell, Rattati could even release hot fixes into the test mode a week prior to posting them to the server so we could use it as a "pseudo test-server." That would result in smoother launches and help take pressure off of the QA team. Farming dumb AI drones for PvE would only hold my attention for a couple of hours at most. Long term, with sophisticated AI, that game mode could be interesting. But I don't think CCP has the resources to develop the AI to the level required for it to be fun/interesting. I think a test server would be even more doable, we wouldn't even need active drones for that we could use our current turrets for many of the basic things. Just tweak some stats, maybe some AI values and off we go, new place to test fittings and train new players.
I think the hard part is spinning up matches like that because it would require different client logic, but my impression is that it's doable and unless I'm greatly mistaken it is something the Dust team wants to get into game for us and it's looking at options for. As always "want to do" and "can do" aren't guaranteed to be one and the same, but it is certainly on the radar as something worth doing in the method can be found.
If we can get an even more sophisticated version using drones, all the better
See a cool idea thread? Mail me the title and I'll take a look =)
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Golden Day
Corrosive Synergy Rise Of Legion.
1257
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Posted - 2015.03.26 22:41:00 -
[108] - Quote
Id like it to be based on secruity
Such as Highsec-Dummy drones (much like the drones we currently have in academy)
Lowsec-Drones that are smarter and attack in packs much harder to kill
Nullsec-High damage drones highly hostile fast,more tanky and smarter....(such as taking cover flanking ect)
I know you wan't it ( -í° -£-û -í°)
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Vell0cet
OSG Planetary Operations Covert Intervention
2838
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Posted - 2015.03.26 23:36:00 -
[109] - Quote
Cross Atu wrote:Vell0cet wrote:Cross Atu wrote:Golden Day wrote:Soo......
When will we get Drones?? I will - for now - answer that question with another question (because I can't very well shake my fist at CCP for over-promising and then do the same kitten myself now can I?), so... How would you mercs like a Drone survival mode? I'd much rather them work on using those drones to build a really awesome tutorial. Sh1tty AI would actually be a feature instead of a bug in that circumstance. Having an awesome tutorial, and a test mode where we could deploy with infinite SP and everything costing 0 ISK so we could try out stuff before skilling into it, theory craft, find bugs, screw around with friends, learn to fly a dropship, etc. would he a lot better use of those resources in the short-medium term. Hell, Rattati could even release hot fixes into the test mode a week prior to posting them to the server so we could use it as a "pseudo test-server." That would result in smoother launches and help take pressure off of the QA team. Farming dumb AI drones for PvE would only hold my attention for a couple of hours at most. Long term, with sophisticated AI, that game mode could be interesting. But I don't think CCP has the resources to develop the AI to the level required for it to be fun/interesting. I think a test server would be even more doable, we wouldn't even need active drones for that we could use our current turrets for many of the basic things. Just tweak some stats, maybe some AI values and off we go, new place to test fittings and train new players. I think the hard part is spinning up matches like that because it would require different client logic, but my impression is that it's doable and unless I'm greatly mistaken it is something the Dust team wants to get into game for us and it's looking at options for. As always "want to do" and "can do" aren't guaranteed to be one and the same, but it is certainly on the radar as something worth doing if the method can be found. If we can get an even more sophisticated version using drones, all the better Shooting turrets seems a little weird, static NPC drop suits and vehicles might make more sense in that case. Drones are probably better, and the ability to shoot friends without costing ISK would be very helpful as well.
The tutorial bit is the most critical part. Yes this is an FPS and people know how to play them, but there is a lot of depth to this game that really isn't explained. A tutorial would likely reduce new player confusion/frustration and radically improve retention numbers (a metric far more valuable to this game's long term health than short-term profitability). Here's a list of the things I see new players struggle with when watching their YouTube videos:
1. Weapon ranges. I often see new players using the SMG in particular to try to hit distant targets (likely due to the sights). Optimal and falloff ranges need to be explained in a tutorial. In most FPS games, if you can hit the target at any range it does full damage. This is really confusing to new players and is probably one of the biggest sources of confusion. 2. Swarms need to lock, they're trying to dumb fire. They think it's broken 3. Supply Depot/CRU they have no clue how this works or what it does 4. Standing still while firing 5. Damage profiles-this needs to be explained 6. Equipment. They get confused about what things are. I saw one player who was standing in a nano hive thinking it was shielding him from enemy damage. 7. Adjusting controls/sensitivity. This should be configured in the tutorial. Players should be shown where they can adjust it later. 8. Not using minimap/not understanding tacnet and what the "you've been scanned" message means. 9. Not understanding fittings. Players who have been playing for weeks still using starter fits. 10. Can't figure out how to call in vehicles. Some think you have to do it at a supply depot. 11. Not getting into squads/not using a mic 12. Not joining a corp (or even understanding that a corp is like a guild/clan) 13. Not understanding that militia gear is available to them with 0SP 14. Turrets. There's often confusion around turrets. There is an enemy using it and they don't understand why they can't hack it. They don't realize that they're vulnerable when using one and get confused when they die. They're is a friendly using the turret and they can't figure out why they can't use it. And of course shooting the enemy MCC. 15. Not understanding the clone count or the MCC health bars. For example, they could hold the objective but get cloned out and loose. They get confused/angry about it.
I'm sure Kevall could add a lot more to this list.
Best PvE idea ever!
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Kain Spero
Negative-Feedback.
4910
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Posted - 2015.03.27 01:07:00 -
[110] - Quote
Cross Atu wrote: So I'll be sticking around, in fact as of now the only thing I can see getting in the way of my seeking the communities approval for a second term as CPM is if my IRL job demands so much of my time that I feel I could not adequately do the job here for the community, but I hope that is not the case.
What the kitten, I'll let you guys know if things change so I have to bow out but unless/until that comes to pass. Candidacy for CPM 2 confirmed.
Well, now that Fanfest is over please guys get on CCP getting those details out so the community can have a pool of competent candidates in addition to any incumbents that choose to run.
Again, that they didn't fly out CPM 1 to Fanfest is kinda crappy, but oh well. Even still, CCP announcing a CPM 2 would actually give some confidence that they are looking into the long term success of the game.
What I don't want to see is people that only wanted one term getting dragged through something that last over a year. (3 months becoming 18 months in the case of CPM 0.)
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
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Andrew Ka
Subdreddit Test Alliance Please Ignore
48
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Posted - 2015.03.27 02:57:00 -
[111] - Quote
Its times like now that I still wish I had a PS3. A platform change would have me back playing again immediately.
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DUST Fiend
16207
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Posted - 2015.03.27 03:10:00 -
[112] - Quote
I fail to see how CCP is on the "cutting edge", particularly with dust.
Also, ive never played planetside 2, but its clearly a much more ambitious project, and they also didnt have to fire most of their dev team and halt client side development in order to become profitable.
Just sayin'
Contests, Sales, Writing etc
Fly Safe
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Mobius Wyvern
Sky-FIRE
5861
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Posted - 2015.03.27 03:31:00 -
[113] - Quote
Moochie Cricket wrote:Did Jenza wear the same pants? Jenza is in Japan, and you can stop being an ******* any time, you know.
I support Keshava for Gallente Specialist HAV
R.I.P. Kesha
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Vell0cet
OSG Planetary Operations Covert Intervention
2842
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Posted - 2015.03.27 03:32:00 -
[114] - Quote
DUST Fiend wrote:I fail to see how CCP is on the "cutting edge", particularly with dust.
Also, ive never played planetside 2, but its clearly a much more ambitious project, and they also didnt have to fire most of their dev team and halt client side development in order to become profitable.
Just sayin' The depth of customization and the skill progression hasn't ever been done before in an FPS. Having loss in the equation also is a significant departure that adds a lot to the game.
Best PvE idea ever!
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Mobius Wyvern
Sky-FIRE
5861
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Posted - 2015.03.27 03:33:00 -
[115] - Quote
DUST Fiend wrote:I fail to see how CCP is on the "cutting edge", particularly with dust.
Also, ive never played planetside 2, but its clearly a much more ambitious project, and they also didnt have to fire most of their dev team and halt client side development in order to become profitable.
Just sayin' That's exactly what they did, Fiend.
"Operation Make Game Faster" involved an almost year-long COMPLETE halt in feature development just to get the game optimized enough that it would stop constantly crashing and dropping frames on PCs and allow them to release it on the PS4.
Also, SOE has now been sold off based on the "success" of their last few titles, and their future as Daybreak Games is uncertain.Vell0cet wrote:The depth of customization and the skill progression hasn't ever been done before in an FPS. Having loss in the equation also is a significant departure that adds a lot to the game. The lack of any sense of loss or gain was what killed Planetside 2 for me. It just felt like playing on one of those 20,000 ticket Conquest servers in Battlfield 3 where you're left wondering why you came in in the first place after 30 minutes of doing the same thing over and over.
I support Keshava for Gallente Specialist HAV
R.I.P. Kesha
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DUST Fiend
16207
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Posted - 2015.03.27 03:39:00 -
[116] - Quote
Mobius Wyvern wrote:DUST Fiend wrote:I fail to see how CCP is on the "cutting edge", particularly with dust.
Also, ive never played planetside 2, but its clearly a much more ambitious project, and they also didnt have to fire most of their dev team and halt client side development in order to become profitable.
Just sayin' That's exactly what they did, Fiend. "Operation Make Game Faster" involved an almost year-long COMPLETE halt in feature development just to get the game optimized enough that it would stop constantly crashing and dropping frames on PCs and allow them to release it on the PS4. Also, SOE has now been sold off based on the "success" of their last few titles, and their future as Daybreak Games is uncertain. Vell0cet wrote:The depth of customization and the skill progression hasn't ever been done before in an FPS. Having loss in the equation also is a significant departure that adds a lot to the game. The lack of any sense of loss or gain was what killed Planetside 2 for me. It just felt like playing on one of those 20,000 ticket Conquest servers in Battlfield 3 where you're left wondering why you came in in the first place after 30 minutes of doing the same thing over and over. I'd rather have gotten that feeling after 30 minutes instead of 3 years haha. The ONLY thing that kept this game relevant was it's potential to be linked with EVE, and that link is clearly becoming less and less of a priority with each passing day.
I'll probably never stop trolling around on these forums, but I just had to chime in when I read "cutting edge" haha.
Contests, Sales, Writing etc
Fly Safe
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Aeon Amadi
Ahrendee Inc. Negative-Feedback
9361
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Posted - 2015.03.27 03:43:00 -
[117] - Quote
CCP has always had a plan of some kind, that was never the problem. The problem has always been delivering on that plan.
Nothing new is being said here.
Have a suggestion for the Planetary Services Department?
Founder of AIV
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Paran Tadec
The Last of DusT.
2177
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Posted - 2015.03.27 15:57:00 -
[118] - Quote
Mad Syringe wrote:Ares 514 wrote:Very useful post. I do however really hope the CPM is pushing for a PS4 port not a PC port. That's exactly the point, I think there are many in the playerbase, who won't move over to PC, but have a PS4 or plan to buy one in the future. I personally won't put any more money in the game, before this decision is made, and backed.
the PS4 is a low end PC, they could easily port from PC to PS4. IF they could bring it to a new platform I might actually start playing it again.
Bittervet Proficiency V
thanks logibro!
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Mobius Wyvern
Sky-FIRE
5865
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Posted - 2015.03.28 03:06:00 -
[119] - Quote
We can only hope that they realize this new policy of clamming up completely isn't going to help anything.
I support Keshava for Gallente Specialist HAV
R.I.P. Kesha
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Cross Atu
OSG Planetary Operations Covert Intervention
4158
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Posted - 2015.03.28 07:13:00 -
[120] - Quote
Paran Tadec wrote:Mad Syringe wrote:Ares 514 wrote:Very useful post. I do however really hope the CPM is pushing for a PS4 port not a PC port. That's exactly the point, I think there are many in the playerbase, who won't move over to PC, but have a PS4 or plan to buy one in the future. I personally won't put any more money in the game, before this decision is made, and backed. the PS4 is a low end PC, they could easily port from PC to PS4. IF they could bring it to a new platform I might actually start playing it again.
On that general theme my stance has always been to support a port to both. This stance was stated plainly in my platform before the election and remains true now.
Being utterly blunt, as I have said elsewhere, community infighting about "which one" will happen is both detrimental and a waste of energy. In the end market analytics are more likely to decide which "one" if there is only one but a unified community with robust numbers/support for the game is more likely to get both than a divided community.
0.02 ISK Cross
See a cool idea thread? Mail me the title and I'll take a look =)
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