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821. Turret turning speed - in Feedback/Requests [original thread]
Turning speed is pretty much only a problem with the Large Railgun Turret. Needs a big buff to turn speed. Large Missile Turret could maybe turn slightly slower as well, but not such a big deal on that one, imo.
- by Garrett Blacknova - at 2012.11.19 16:37:00
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822. [Request] Missile Turret change - in Feedback/Requests [original thread]
Missile Turrets could be given a standardised reload per volley. That could mean multiple rounds between reloads, or reloading after each shot, but with a shorter reload time. Either way, I'm fine with it, because as they stand, they're solidly an...
- by Garrett Blacknova - at 2012.11.19 16:31:00
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823. [Feedback/Request] HAVs ruin "jump in and play" experience - in Feedback/Requests [original thread]
Mavado V Noriega wrote: once a reload function is added there will be a delay between shots Is that confirmed?
- by Garrett Blacknova - at 2012.11.18 20:44:00
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824. EVE and Dust skill training - in Feedback/Requests [original thread]
As long as it's optional - which the OP seems to be saying - I'm in favour. If you have no queued skill, the SPs just build up like they do now, right? So you can ignore this addition if you so choose? As long as that's the case, +1 from me.
- by Garrett Blacknova - at 2012.11.18 20:42:00
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825. [Suggestion] Wait to start matches - in Feedback/Requests [original thread]
Cross Atu wrote: I'd also like to add that once a match starts it should be locked so no new players are added. The amount of time wasted by being dropped into matches where the outcome is essentially decided (or where the match is outright end...
- by Garrett Blacknova - at 2012.11.18 20:38:00
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826. [Feedback\debate] Regarding Squad leader orders. - in Feedback/Requests [original thread]
Unless that "passive" defend order on the squad leader applies to squadmates and NOT the leader himself, I don't think it should be there. Although if there was a passive order like that, it would help people to know who their squad leader is - th...
- by Garrett Blacknova - at 2012.11.18 20:35:00
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827. [Request] Gun Customization - in Feedback/Requests [original thread]
Post 3 in this thread . Quote: [REQUEST] Weapon customization: Subsystem, Rigging, Slots, or Add-ons - The design for this is ready, but it is a very large task to implement it in-game. Expect this at a later date.
- by Garrett Blacknova - at 2012.11.18 18:31:00
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828. [Feedback\debate] Regarding Squad leader orders. - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: yeah, maybe have a slight difference between bonus of main and secondary objectives. Pointing a dude would be "secondary". What about the squad leader being sort of a permanent objective ? MAG-style ? Personally not a...
- by Garrett Blacknova - at 2012.11.18 18:00:00
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829. [Feedback/Request] HAVs ruin "jump in and play" experience - in Feedback/Requests [original thread]
Great advice, Va'len. Very much how I play. Except when I'm playing suicide area denial with one of my free shotgun fittings to try for a random lucky kill or two while primarily focusing on not letting enemies hack the objective. Wrecks my K/D, ...
- by Garrett Blacknova - at 2012.11.18 17:44:00
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830. [Suggestion] Wait to start matches - in Feedback/Requests [original thread]
+1 from me.
- by Garrett Blacknova - at 2012.11.18 17:00:00
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831. [Feedback\debate] Regarding Squad leader orders. - in Feedback/Requests [original thread]
I agree objectives should be top of the list, and I can see logic behind the installations being more valuable than people too - but ONLY for a capture. Defending a non-objective installation should be the LOWEST multiplier. Destroying/hacking an ...
- by Garrett Blacknova - at 2012.11.18 16:58:00
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832. [Suggestion] War Barge fights. A new type of NPC contracts. V1.1 - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: Also, i find it peculiar that a guy calling me "son" reacts like a 10 y-old kid. When I was 12, all the cool kids called people "son" when they were being self-righteous. Maybe it's come back into fashion... that WAS...
- by Garrett Blacknova - at 2012.11.18 16:48:00
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833. [Request] WP for defending Null Cannon and Depot/Clone sites - in Feedback/Requests [original thread]
Get a good squad leader. Get them to mark an objective. You now get bonus points for any kills made near the objective. If you're near the objective sniping, that counts. If you're away from the objective sniping enemies at the objective, that al...
- by Garrett Blacknova - at 2012.11.18 14:53:00
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834. [Suggestion] War Barge fights. A new type of NPC contracts. V1.1 - in Feedback/Requests [original thread]
BASSMEANT wrote: you guys wanna fight in ship hallways cuz.... well you can't fit a tank in there can ya? so then you guys wouldn't get redlined. that's why. grow up? how about you nerds quit ducking and diving in an attempt to turn this...
- by Garrett Blacknova - at 2012.11.18 13:21:00
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835. [suggestion] Dear Santa. - in Feedback/Requests [original thread]
Good read. Thanks for sharing. Also, +1.
- by Garrett Blacknova - at 2012.11.18 13:07:00
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836. [Suggestion] The Yellow Zone. - in Feedback/Requests [original thread]
Cross Atu wrote: Garrett Blacknova wrote: Cross Atu wrote: I agree that is a short fall, and honestly even the removal of the war points suggested in the OP is a somewhat imperfect solution in that it's something of a violation to the set...
- by Garrett Blacknova - at 2012.11.18 13:06:00
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837. My proposition to balance vehicles, turrets, and AV - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: Keep in mind there are no militia shield extenders for vehicles. Militia Shield Extender exists for vehicles, but doesn't have a BPO version. Militia Heavy Shield Extender not only exists, but has a BPO version as well.
- by Garrett Blacknova - at 2012.11.18 12:00:00
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838. [Suggestion] The Yellow Zone. - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: Honestly, i like the idea of force fielded area better. Some sort of installation that would be added around the starting CRU of every team. This installation would create a force field of say a 100m radius. No shots wo...
- by Garrett Blacknova - at 2012.11.18 11:56:00
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839. [Suggestion] The Yellow Zone. - in Feedback/Requests [original thread]
Cross Atu wrote: I agree that is a short fall, and honestly even the removal of the war points suggested in the OP is a somewhat imperfect solution in that it's something of a violation to the setting (clearly a mechanic being enforced rather t...
- by Garrett Blacknova - at 2012.11.18 11:46:00
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840. [Feedback/Request] HAVs ruin "jump in and play" experience - in Feedback/Requests [original thread]
Noc Tempre wrote: Fix the maps. They are wide open kill boxes. Where is the cover and structure you'd expect of a facility? This too.
- by Garrett Blacknova - at 2012.11.18 10:37:00
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