Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 |
801. My proposition to balance vehicles, turrets, and AV - in Feedback/Requests [original thread]
Tiel Syysch wrote: Garrett Blacknova wrote: Weapons don't have to be single-purpose They'd be better if they were, because then there'd be counters to a given playstyle since it can't do everything. Since when does "multi-purpose" mean ...
- by Garrett Blacknova - at 2012.11.19 23:28:00
|
802. CCP WHAT HAVE YOU DONE! - in Feedback/Requests [original thread]
Dr Skurlock wrote: 275k is not half a tank it's a quarter of a cheap tank My Sica costs less than 200k ISK, and is good enough as a training vehicle.
- by Garrett Blacknova - at 2012.11.19 23:00:00
|
803. Turret turning speed - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: How is it a bad thing that it's an AV sniper rifle? Why should every tank gun be really well-suited to killing every type of target? Maybe if they applied the railgun lessons to the other two weapons people wouldn't mi...
- by Garrett Blacknova - at 2012.11.19 22:35:00
|
804. My proposition to balance vehicles, turrets, and AV - in Feedback/Requests [original thread]
Tiel Syysch wrote: Flak cannons are an autocannon, and there is more need for them to have a proper AA turret than there is for a redundant machine gun-like role which the blasters fill. And what's to prevent them from filling BOTH roles to s...
- by Garrett Blacknova - at 2012.11.19 22:30:00
|
805. Loyalty Merc Pack - in Feedback/Requests [original thread]
How is it "loyalty" to jump ship from Zipper to CCP? Oh well, still sounds like a fun pack. Possibly a few OP weapons in there, but +1 with room for some tweaks.
- by Garrett Blacknova - at 2012.11.19 22:22:00
|
806. Racial Weapon variants: what would you like to see? - in Feedback/Requests [original thread]
All-purpose Light Weapons Caldari: Gauss Rifle (seems more like LMG than AR when you look at the huge 60-round ammo case) Gallente: Current AR we're using. Amarr: Laser Rifle - already exists in-game (For the record, "laser" is an acronym, an...
- by Garrett Blacknova - at 2012.11.19 22:16:00
|
807. {IDEA} Piloting fighters aboard carriers. - in Feedback/Requests [original thread]
Kharga Lum wrote: In Eve fighter-fighter combat never happens. It's usually easier to kill the carrier then to target the fighters. So it never happens, but it usually happens after killing the carrier? Please explain how that makes any sense?
- by Garrett Blacknova - at 2012.11.19 21:59:00
|
808. My proposition to balance vehicles, turrets, and AV - in Feedback/Requests [original thread]
Noc Tempre wrote: Garrett Blacknova wrote: Noc Tempre wrote: Edit: Nothing from EVE wiki suggests they are anything but as I described them. Except the fact that several of the projectile options are non-explosive types, and the explosi...
- by Garrett Blacknova - at 2012.11.19 21:57:00
|
809. Playing MAG. - in Feedback/Requests [original thread]
In the E3 build, I noticed horrible deadzones. I also noticed that, by turning down the deadzone settings on the PSMove controller tab, it reduced them (they were still pretty big though). In the current build, with the deadzones still set to 0 ...
- by Garrett Blacknova - at 2012.11.19 21:17:00
|
810. My proposition to balance vehicles, turrets, and AV - in Feedback/Requests [original thread]
Noc Tempre wrote: Edit: Nothing from EVE wiki suggests they are anything but as I described them. Except the fact that several of the projectile options are non-explosive types, and the explosives specifically reference the kind of tech you'r...
- by Garrett Blacknova - at 2012.11.19 19:27:00
|
811. [Request] "Default Alt" button layout option. - in Feedback/Requests [original thread]
They've said controller remappnig is coming SOONGäó Hopefully it's PROPER remapping and not just a few different presets to choose from.
- by Garrett Blacknova - at 2012.11.19 19:24:00
|
812. My proposition to balance vehicles, turrets, and AV - in Feedback/Requests [original thread]
Noc Tempre wrote: And this all goes back to an autocannon does NOT act like an HMG. Again, source? That's not what the New Eden definition sounds like.
- by Garrett Blacknova - at 2012.11.19 19:09:00
|
813. [ REQUEST] Please add Mortars. - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: TL;DR : Its not much, just read. Good answer. Honestly, other than targeting issues (which I've seen a couple of players working around), the Mass Driver IS a functional artillery weapon. If you're good at judgi...
- by Garrett Blacknova - at 2012.11.19 19:06:00
|
814. My proposition to balance vehicles, turrets, and AV - in Feedback/Requests [original thread]
Noc Tempre wrote: Bah misread + typo equals fail. And yes, you can't scale them down due to the square-cube law. You basically need fission or better to get enough energy density in a bullet sized autocannon. Got a source for that which is bo...
- by Garrett Blacknova - at 2012.11.19 18:56:00
|
815. My proposition to balance vehicles, turrets, and AV - in Feedback/Requests [original thread]
Noc Tempre wrote: I'm missing your point. Unless we are going gyrojet territory, you can't scale an autocannon down to anti-infantry sizes. The "tiny" cannon on that page is over a meter diameter. That there is a "Gatling" variant means there i...
- by Garrett Blacknova - at 2012.11.19 18:25:00
|
816. My proposition to balance vehicles, turrets, and AV - in Feedback/Requests [original thread]
Noc Tempre wrote: Scheneighnay McBob wrote: Also, why would a large blaster deal HMG damage if that's what autocannons are going to do? Autocannons are anti-air guns primarily. People seem to commonly confuse autocannons and Gatling canno...
- by Garrett Blacknova - at 2012.11.19 18:13:00
|
817. Playing MAG. - in Feedback/Requests [original thread]
TiMeSpLiT--TeR wrote: Garrett Blacknova wrote: I've played Brink, Resistance, Dishonored and a handful of third-person shooters recently. I've played a lot of other FPS and TPS games in the past as well, some of which I was active in during ...
- by Garrett Blacknova - at 2012.11.19 17:50:00
|
818. Playing MAG. - in Feedback/Requests [original thread]
I've played Brink, Resistance, Dishonored and a handful of third-person shooters recently. I've played a lot of other FPS and TPS games in the past as well, some of which I was active in during my past experience with DUST in the E3 build. The ga...
- by Garrett Blacknova - at 2012.11.19 17:35:00
|
819. [ REQUEST] Please add Mortars. - in Feedback/Requests [original thread]
I think the Mass Driver is as close as we need to an infantry-based mortar weapon. Anything else will be fine to happen via artillery turrets. Not saying it's a terrible idea, it might be fun if CCP do it anyway. I just don't think it'll be needed.
- by Garrett Blacknova - at 2012.11.19 16:51:00
|
820. gifting aurum packs - in Feedback/Requests [original thread]
I'm pretty sure if we can't do this, we'll at the very least be able to buy AUR items and gift them to other players. it's already confirmed that we'll be able to sell them when the market goes live.
- by Garrett Blacknova - at 2012.11.19 16:43:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 |
First page | Previous page | Next page | Last page |