Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
1881. The Gek is OP! - in Feedback/Requests [original thread]
(copied from another thread) Base (no damage increasing skills/mods) GEK DPS: 406.25 MH-82 HMG: 554.40 I'm not saying that the GEK is over-powered, or that Assault Rifles in general are overpowered - but after taking a good hard look at the mat...
- by Aeon Amadi - at 2013.02.01 06:28:00
|
1882. The Gek is OP! - in Feedback/Requests [original thread]
Travi Zyg wrote: i just recently specd into AR, but im running a scout type 2 atm working towards a non-shotgun, stealth/speed hybrid build. i use AR because im comfortable with it and it suits my play style. I enjoy it for what it is and not b...
- by Aeon Amadi - at 2013.01.31 16:01:00
|
1883. Even civilians in New Eden don't get fall damage! (Link provided) - in Feedback/Requests [original thread]
CCP Eterne wrote: Gravboots do not function under heavy loads, such as those induced by wearing armored dropsuits or eating a whole lot of fatty foods. Tell that to those poor scout suits that drop off a small ledge, twist their ankle and die.
- by Aeon Amadi - at 2013.01.31 15:57:00
|
1884. The Gek is OP! - in Feedback/Requests [original thread]
Was going to make a thread about this but I saw that there already is one.. As a Heavy, I can usually say: "Yep. GEK." when I die by an assault rifle before I even see the kill message on the top right. It's almost always what kills me. Not say...
- by Aeon Amadi - at 2013.01.31 11:00:00
|
1885. [Feedback] RDVs need to be removed and fixed proper. - in Feedback/Requests [original thread]
You know what's annoying? The RDVs. I'm pretty sure every single one of us has had some kind of bullshit situation where they just don't do what they're supposed to and inevitably cost -YOU- ISK. Point in case: My particular RDV decided it wanted...
- by Aeon Amadi - at 2013.01.30 09:36:00
|
1886. [request] duel wield weapons - in Feedback/Requests [original thread]
I personally like the idea. Might even give Scouts some of their power back. But to bring up a point, there's a picture of a Minmatar Logistics Dropsuit holding two SMGs on the website. It's not so far out of the realm of believable that a bun...
- by Aeon Amadi - at 2013.01.16 17:42:00
|
1887. [SUGGESTION] A modest proposal to fix ALL balancing issues once and for all - in Feedback/Requests [original thread]
SILENTSAM 69 wrote: I love the spirit of this post. I am really annoyed with all the whining about things being OP. I myself have been fine with every weapon this game had, as it was before the nerf. Even the ridiculous Swarm Launcher doing fu...
- by Aeon Amadi - at 2013.01.16 17:37:00
|
1888. [Request] Infra Red Scopes for Snipers - in Feedback/Requests [original thread]
Sentient Archon wrote: During the night time matches I have a hard time sniping people. Its very hard to see them in the midst of the darkness. It would be really nice to have infra red scopes or something of that neture to help me identify tar...
- by Aeon Amadi - at 2013.01.16 17:33:00
|
1889. [Feedback] Dev communication is lacking, a perfect example - in Feedback/Requests [original thread]
Tiel Syysch wrote: One of the biggest issues is all the changes being made with no explanation, such as AR iron sights and ambush red line changes. They're just thrust upon us and we have to beat an explanation out of you as to why they were ...
- by Aeon Amadi - at 2013.01.16 17:29:00
|
1890. [Feedback] Minimap and the Scan System - in Feedback/Requests [original thread]
Not really sure why we have a minimap, in it's current form. A lot of the time I've noticed the scan system only really kicks in when someone "sights" another player on the enemy team, upgrading it or applying modules won't really help your person...
- by Aeon Amadi - at 2013.01.15 21:16:00
|
1891. Heavy Question - in Feedback/Requests [original thread]
Genasys wrote: well that I can agree with, the only problem is a heavy cant fit an assault rifle, and that's a light weapon too. You putting it in the Heavy slot? I can fit a Laser Rifle just fine
- by Aeon Amadi - at 2013.01.15 19:36:00
|
1892. Heavy Question - in Feedback/Requests [original thread]
Genasys wrote: I'm just wondering but why exactly can Heavy suits fit a sniper rifle? Sniper rifles are classified Light weapons, Heavy's can't fit light weapons, but they can fit a sniper rifle? Doesn't exactly make alot of sense. Anyone have ...
- by Aeon Amadi - at 2013.01.15 19:31:00
|
1893. Eliminate KB/M usage or consider this SP mod. - in Feedback/Requests [original thread]
Oh this thread again.
- by Aeon Amadi - at 2013.01.15 18:39:00
|
1894. [suggestion] About That Rocket Pistol - in Feedback/Requests [original thread]
Flaylock Pistol uses Gyrorockets. We had them back in Vietnam but they never actually put funding into it in order to make it a popular thing - they're sort of unreliable. Basically it's just a projectile round with a rocket at the ass end of it ...
- by Aeon Amadi - at 2013.01.15 18:15:00
|
1895. Call me crazy, but I like the new SP regime. - in Feedback/Requests [original thread]
It's not a game you're supposed to play everyday for the skill points. You play for isk, territory, assets - it's not all about character progression. It just feels that way because you're not fighting a constant war to keep all of the things you...
- by Aeon Amadi - at 2013.01.15 18:11:00
|
1896. Grenades - in Feedback/Requests [original thread]
James-5955 wrote: xxwhitedevilxx M wrote: Icy Tiger wrote: Yeah, it's ridiculously stupid watching someone throw a grenade before firing their gun. honestly, always did in every fps ever played... i mean it's the most common thing to th...
- by Aeon Amadi - at 2013.01.15 04:29:00
|
1897. Thanks for the Martyrdom Mechanic in Dust CCP - in Feedback/Requests [original thread]
The issue here is that you're calling for a nerf to begin with. It doesn't matter how or why, the fact that you're saying "nerf this" or "this is OP" is what causes CCP to take knee-jerk drastic measures. FEEDBACK. You need to post up in the FE...
- by Aeon Amadi - at 2013.01.15 04:04:00
|
1898. Can we get nanohives that dont resupply grenades? - in Feedback/Requests [original thread]
SCAT mania wrote: Why would the entire team suffer just cuz they can't grab grenade? Team needs ammo more. I'm not sayin take them out of all nanohives but introduce one that doesn't resupply nades. Why? What purpose would that serve? Grena...
- by Aeon Amadi - at 2013.01.14 22:24:00
|
1899. Can we get nanohives that dont resupply grenades? - in Feedback/Requests [original thread]
No. There is no reason the entire team should suffer because of a gameplay issue that is up for debate. If anything, Supply Depots need to replenish equipment.
- by Aeon Amadi - at 2013.01.14 22:12:00
|
1900. Thanks for the Martyrdom Mechanic in Dust CCP - in Feedback/Requests [original thread]
Kreayshawn Coruscanti wrote: Where is the justification for a 2 second timer? It was unwarranted and takes away from gameplay. Justification stims from all of the defense toward the 'Cavity' Thukker Grenade way back in the day when we were a...
- by Aeon Amadi - at 2013.01.14 22:10:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |