Pages: 1 2 [3] 4 5 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Jaiden Longshot
Pink Fluffy Bounty Hunterz RISE of LEGION
217
|
Posted - 2013.01.31 17:43:00 -
[61] - Quote
Ydubbs81 RND wrote:Jaiden Longshot wrote:Ydubbs81 RND wrote:They nerf the AR and dudes are still talking about it's OP...I'm seriously done supporting these stupid ass AR OP threads. I'm just going to help let them die Honestly Dubbs....The AR QQ surprises me every time I see it. Each time they gave out more beta access leading up to the open beta you always had new and (not so) improved Heavy QQ, Tank QQ, etc... I didn't see Assault Rifle QQ coming. I'm still of the opinion CCP needs to slow their roll on the nerf hammer until they have solid data from organized battles. I think that it is the most ridiculous OP QQ thread on the forum. People aren't saying that they are OP because of damage or anything...it is simply because people are using them the most. But they are ARs....and they are the most used weapon in any shooter except COD.
Yep....See Breach AR....Oh wait, you rarely ever "See" them because they were nerf'd to death simply because everyone was using them to counter poor hit detection in prior builds.
Not saying they didn't need a little tweak but dang....I hear one in game now and I almost feel like I have to find the guy using it because it's like an endangered species. |
MR-NASTY
Amarr Templars Amarr Empire
87
|
Posted - 2013.02.01 01:28:00 -
[62] - Quote
Yep the Gek is a beast! |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2013.02.01 06:28:00 -
[63] - Quote
(copied from another thread)
Base (no damage increasing skills/mods)
GEK DPS: 406.25 MH-82 HMG: 554.40
I'm not saying that the GEK is over-powered, or that Assault Rifles in general are overpowered - but after taking a good hard look at the math here I think it's safe to say that a Heavy Machine Gunner should be able to take down an Assault suit with a GEK fairly easily. Unfortunately, due to mass constraints - it's far easier for the Heavy to get gunned down simply because he can't move out of the way of the incoming rounds where as the Assault suit can.
The numbers only get weirder as you start tying in skills like Weaponry and the weapons' specific proficiencies, the DPS on the HMG always comes out higher but I've seen some scary **** come from people with a GEK.
If I were going to say anything I'd say dial the rate of fire down a bit - 12.5 rounds a second is about standard for a modern assault rifle but when it comes to in game statistics the damage gets pretty high.
Why do I say the damage is high? Well, let me explain:
The GEK has 60 rounds in the magazine, so given that it's rate of fire is 750rpm that equates to about 4.8 seconds of continuous fire.
That equals out to a grand total of 1,950 damage by the time you empty the magazine, and that's without any skills attached. Your standard Assault Suit only has 300 HP, total and your standard Heavy suit has about 750. So it's safe to say that one magazine from the GEK can go a -long- way in terms of firepower.
Now, I know that no-one is a perfect shot and even more are beneath DMR accuracy, but when you only need a FIFTH of the magazine to hammer through a completely new player's Assault suit - **** can get a bit outlandish.
CONCLUSION
As I said, I don't think that the GEK is overpowered but at the moment there's really nothing that can compete with it bar the HMG, which is a specialization weapon. You can only use it if you're a Heavy at which rate you're taking a major hit to your speed in order to use the damned thing.
So what makes the GEK powerful, Aeon? It's versatility. Any suit can use it and it's ******* effective at what it does - requiring very little skill (SP skill, not player skill) to utilize and in the hands of a seasoned FPS veteran it is very powerful.
So what do we do about it?
There needs to be more weapons implemented that are effective in the same field. SMGs and Shotguns are specialist weapons, particularly. Sniper rifles and Laser rifles just as well, being long range weapons. Mass Drivers can be considered the same as they're more of a support weapon than they are a direct killing tool.
The only other competitor? The Heavy Machine Gun - and it just BARELY tops for a variety of reasons:
GÇó It's a specialist weapon, requiring a Heavy to operate GÇó It's high capacity magazine is the trade off for a VERY slow reload time GÇó It's damage output is favorable but in the shadow of the GEK it performs better in the long run GÇó The above is only assuming that you don't have to reload in the midst of the battle GÇó The heavy's high defense is a trade off for it's slow speed, making it an easy target for the GEK.
So, looking at that, it's understandable why someone would claim the GEK is OP - but the cold hard fact?
It's just so god damned versatile. |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2013.02.01 06:35:00 -
[64] - Quote
My douvolle is powered by all your tears. |
Vectar Locke
Subdreddit Test Alliance Please Ignore
20
|
Posted - 2013.02.01 06:57:00 -
[65] - Quote
The Exile has got to go. Closed Beta people played for one day and they get a BPO that gives them unlimited ARs with a 4% damage advantage over the GEK-38 that uses HALF THE CPU and doesn't cost 17k ISK? That aint right. And I say this as a Closed Beta participant. |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2013.02.01 06:59:00 -
[66] - Quote
Vectar Locke wrote:The Exile has got to go. Closed Beta people played for one day and they get a BPO that gives them unlimited ARs with a 4% damage advantage over the GEK-38 that uses HALF THE CPU and doesn't cost 17k ISK? That aint right. And I say this as a Closed Beta participant. wtf are you talking about... The exile has the same stats as the original AR - which is weaker then the gek. The only thing it has over the normal variation is less CPU/PG, otherwise it's militia garbage. |
Heimdallr69
Imperfects Negative-Feedback
130
|
Posted - 2013.02.01 07:07:00 -
[67] - Quote
xprotoman23 wrote:My douvolle is powered by all your tears. Cant wait for the threads when we bring out the officer ar's |
Sleepy Zan
Internal Error. Negative-Feedback
2048
|
Posted - 2013.02.01 07:08:00 -
[68] - Quote
Heimdallr69 wrote:xprotoman23 wrote:My douvolle is powered by all your tears. Cant wait for the threads when we bring out the officer ar's Officer sniper will bring more tears |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2013.02.01 07:08:00 -
[69] - Quote
Sleepy Zan wrote:Heimdallr69 wrote:xprotoman23 wrote:My douvolle is powered by all your tears. Cant wait for the threads when we bring out the officer ar's Officer sniper will bring more tears nah, officer HMG's ;) |
Sleepy Zan
Internal Error. Negative-Feedback
2048
|
Posted - 2013.02.01 07:13:00 -
[70] - Quote
SoTa PoP wrote:Sleepy Zan wrote:Heimdallr69 wrote:xprotoman23 wrote:My douvolle is powered by all your tears. Cant wait for the threads when we bring out the officer ar's Officer sniper will bring more tears nah, officer HMG's ;) A clumsy slow heavy can't hope to match the power of a god. |
|
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2013.02.01 07:14:00 -
[71] - Quote
Sleepy Zan wrote:SoTa PoP wrote:Sleepy Zan wrote:Heimdallr69 wrote:xprotoman23 wrote:My douvolle is powered by all your tears. Cant wait for the threads when we bring out the officer ar's Officer sniper will bring more tears nah, officer HMG's ;) A clumsy slow heavy can't hope to match the power of a god. A god who falls over if I look at him too closely :) |
Heimdallr69
Imperfects Negative-Feedback
130
|
Posted - 2013.02.01 07:17:00 -
[72] - Quote
Sleepy Zan wrote:Heimdallr69 wrote:xprotoman23 wrote:My douvolle is powered by all your tears. Cant wait for the threads when we bring out the officer ar's Officer sniper will bring more tears Just hearing that, idk i can see people hiding behind the redline and never dying with it...i do like how you play though never behind the red line, thats how it should be |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2013.02.01 07:19:00 -
[73] - Quote
Heimdallr69 wrote:Sleepy Zan wrote:Heimdallr69 wrote:xprotoman23 wrote:My douvolle is powered by all your tears. Cant wait for the threads when we bring out the officer ar's Officer sniper will bring more tears Just hearing that, idk i can see people hiding behind the redline and never dying with it...i do like how you play though never behind the red line, thats how it should be From your own corp mate Sleepy, now come to big daddy heavy with his officer HMG as I run from cover to cover getting closer to you >: ) |
Heimdallr69
Imperfects Negative-Feedback
130
|
Posted - 2013.02.01 07:23:00 -
[74] - Quote
SoTa PoP wrote:Heimdallr69 wrote:Sleepy Zan wrote:Heimdallr69 wrote:xprotoman23 wrote:My douvolle is powered by all your tears. Cant wait for the threads when we bring out the officer ar's Officer sniper will bring more tears Just hearing that, idk i can see people hiding behind the redline and never dying with it...i do like how you play though never behind the red line, thats how it should be From your own corp mate Sleepy, now come to big daddy heavy with his officer HMG as I run from cover to cover getting closer to you >: ) i know how to counter heavies easy...your extremley good and tend to be a pain in the counters but others are fine to deal with but when a sniper gets you 1 shot i dont see much of a counter? maybe i havnt found one yet, nevermind find them before they find you wow that never crossed my mind |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2013.02.01 07:28:00 -
[75] - Quote
I know how to counter snipers as a heavy. *Picks up a sniper rifle* How many shots does it take for this crap weapon to kill anything but heavies? Two? Sounds like fun :)
Ty for the compliment to either me or heavies btw lol |
Heimdallr69
Imperfects Negative-Feedback
130
|
Posted - 2013.02.01 07:33:00 -
[76] - Quote
SoTa PoP wrote: I know how to counter snipers as a heavy. *Picks up a sniper rifle* How many shots does it take for this crap weapon to kill anything but heavies? Two? Sounds like fun :)
Ty for the compliment to either me or heavies btw lol
Np man, i always remember the challenges it helps my game plan and makes me better, hopefully we meet again these red lines are lame |
Mars El'Theran
Red Rogue Squadron Heart 0f Darkness
52
|
Posted - 2013.02.01 08:21:00 -
[77] - Quote
XXVVXX wrote:Gunner Nightingale wrote:Must be trolling right?
My friend noone in their right mine could think the GEK is OP, if you truly do i am preordering popcorn for the day you unlock the Duvolle. Why cause you suck with it? Duvolle here I come. No wonder everyone plays assault!
People play Assault because it generally strikes a good balance between the Scouts and the Heavies, while having some of the capabilities of all the others. It is relatively fast, has good firepower, and gets around the map much better than a Heavy or Logistics, while being stronger in all close confrontations than the much faster Scout when it doesn't have the element of surprise.
It is the most effective unit for most Skirmish activities, and should make up the Core of any effective combat unit. Logistics, Heavy, and Scout are all support roles that are intended to assist the Assault units in achieving the objectives. A good combination of all of these, will function effectively on any battlefield, and will dominate any less organized opposition on any map.
Vehicles of course, have their place as well; I'm just not considering them for the sake of this discussion.
edit: There is a significant difference between an unskilled Militia Assault and a skilled Type 2 or Type 3 Assault, but there should be. I get mutilated by Gek's regularly, but I don't particularly consider them OP. They are just better. |
Don Von Hulio
UnReaL.
90
|
Posted - 2013.02.01 08:28:00 -
[78] - Quote
OMFG..... its not OP. Its just the first good Assault rifle you get and now alot people use it, because guess what..... there are alot of Assault users.
Ive seen this type of thread more than enough to know. BF3 forums have these on a daily basis on every weapon, and the stats between all of them are so similar now it just comes down to whoever can use the highest ROF weapon the best.
There will always be that one awesome weapon in each weapon class, and i can assure you the GEK isnt it. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2013.02.01 10:54:00 -
[79] - Quote
Don Von Hulio wrote:OMFG..... its not OP. Its just the first good Assault rifle you get and now alot people use it, because guess what..... there are alot of Assault users.
Ive seen this type of thread more than enough to know. BF3 forums have these on a daily basis on every weapon, and the stats between all of them are so similar now it just comes down to whoever can use the highest ROF weapon the best.
There will always be that one awesome weapon in each weapon class, and i can assure you the GEK isnt it.
-Shrug- I don't care either way, but as I said previously it might be a bit -too- versatile.. It should be the middle ground between weapons. We'll see what happens when the Scrambler Rifle comes out but for the moment it just does everything a little too well, imo.
Range, damage, fire rate, magazine capacity, accuracy... It's a mainstay weapon, a staple if you will. Which, honestly, when everyone is using it (because it works) and not branching off into different weapon types then there might be a problem.
When a weapon doesn't have any real drawbacks, such as the AR, it gets a little fuzzy.
Shotguns/SMGs are close range Lasers/Sniper Rifles are long range Mass Driver is AoE support Swarm/Forge is anti-tank
The Assault Rifle and the Heavy Machine Gun are the only things that are left and the Assault Rifle does it's job with an exemplary record. The Heavy Machine Gun's drawbacks, of course, are that the user HAS to have a heavy suit and be a slow, easy target (sometimes). It's other drawbacks are that it overheats and it's ridiculously long reload time.
The Assault Rifle doesn't have any drawbacks, it's not even "well-rounded" it's perfect for all engagements. It doesn't have a "favored range" like the Laser Rifle, which does less damages and is harder to utilize at close range. It does roundabouts the same damage until it drops off it's optimal, which is fine.
If ANYTHING should be changed (and I mean minor MINOR ******* changes, not CCP's nerf Mjolnir) it would be the accuracy while moving or perhaps it's magazine count. Netting four-five kills with one magazine is something that a Heavy Machine Gun is supposed to do, and I think they're a little too closely resembling of one another - which puts the users at odds because the Assault Suit is faster and the Heavy has a naturally slower turn speed. |
Don Von Hulio
UnReaL.
90
|
Posted - 2013.02.01 12:12:00 -
[80] - Quote
AR can out shoot HMG at range.
AR can pwn an SMG at close range... I honestly hate the SMG as a side arm.
AR cant shoot as far as a Sniper Rifle, i havent had a laser hit me from so far i couldnt hit them.
AR gets pimp slapped by HMG's in close Quarters.
AR loses to Shotties in CQ.
Scrambler can OHK some people if you got the SP invested, and its a heashot. So it seems the only weapon that needs adjusting imo is the SMG. And im pretty sure its illusion of being under powered is just the shoddy hit detection. I hate using blaster turrets on tanks for the same reason.... shoddy hit detection. |
|
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2013.02.01 15:25:00 -
[81] - Quote
Don Von Hulio wrote:AR can out shoot HMG at range.
AR can pwn an SMG at close range... I honestly hate the SMG as a side arm.
AR cant shoot as far as a Sniper Rifle, i havent had a laser hit me from so far i couldnt hit them.
AR gets pimp slapped by HMG's in close Quarters.
AR loses to Shotties in CQ.
Scrambler can OHK some people if you got the SP invested, and its a heashot. So it seems the only weapon that needs adjusting imo is the SMG. And im pretty sure its illusion of being under powered is just the shoddy hit detection. I hate using blaster turrets on tanks for the same reason.... shoddy hit detection.
As I've said time and time again - wait until they implement the Scrambler Rifle. Two things are going to happen.
A.) They're not going to program the skills correctly like they did with the Laser Rifle, and make absolutely no mention of ever fixing it and will perpetually be broken so far as anyone can tell.
B.) It's going to be as powerful as the Scrambler Pistol with a higher magazine capacity and everyone is going to ***** about it being overpowered as it would be a surefire competitor to the Assault Rifle. |
Knarf Black
Subdreddit Test Alliance Please Ignore
397
|
Posted - 2013.02.01 15:38:00 -
[82] - Quote
I don't really think it needs it, but I certainly wouldn't say no to a SMG buff. |
recline soldier
VENGEANCE FOR HIRE
11
|
Posted - 2013.02.01 17:37:00 -
[83] - Quote
EVERYTHING IS OVERPOWERED IF YOU SHOOT SOMEONE IN THE FACE
I use militia AR's cuz they are free and still get 10-20 kills a game. CCP has done great job balancing thus far into open beta. |
YourDeadAgain76
Red Star.
133
|
Posted - 2013.02.01 18:16:00 -
[84] - Quote
XXVVXX wrote:Wow I use this weapon and I think its way overpowered.
Half a clip to take out most heavies.. nom nom nom
TROLL Can i give a dislike???? CCP leave the Gek alone. |
Sleepy Zan
Internal Error. Negative-Feedback
2048
|
Posted - 2013.02.01 19:19:00 -
[85] - Quote
Don Von Hulio wrote:AR can pwn an SMG at close range... I honestly hate the SMG as a side arm.
AR cant shoot as far as a Sniper Rifle, i havent had a laser hit me from so far i couldnt hit them. SMGs can outright pwn ARs in close range and the second one is just over exaggerating and should be ignored. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2013.02.02 09:59:00 -
[86] - Quote
Sleepy Zan wrote:Don Von Hulio wrote:AR can pwn an SMG at close range... I honestly hate the SMG as a side arm.
AR cant shoot as far as a Sniper Rifle, i havent had a laser hit me from so far i couldnt hit them. SMGs can outright pwn ARs in close range and the second one is just over exaggerating and should be ignored.
Circumstantial. Number-wise, the Assault Rifle will always win. |
Shijima Kuraimaru
WarRavens
168
|
Posted - 2013.02.02 11:09:00 -
[87] - Quote
I can tell you that 1v1 in optimal range of the HMG... The HMG still beats the AR for raw DPS. |
Y0UR NAME HERE
Imperfects Negative-Feedback
444
|
Posted - 2013.02.03 00:13:00 -
[88] - Quote
OMG this, this post is soooo right, gek is totally op.
Today I went against this kid at my viziams optimal and after at full heat, before I got his shields downed I was dead,
But but I have over 300 shield and 200 armor and I has my viziam at max heat....DAMN GEK.
Come to find out, kid was stacking damage mods for the mega bonus it gives, nearly 100 damage a shot so OP. |
Gunner Nightingale
Internal Error. Negative-Feedback
215
|
Posted - 2013.02.03 00:31:00 -
[89] - Quote
Y0UR NAME HERE wrote:OMG this, this post is soooo right, gek is totally op. Today I went against this kid at my viziams optimal and after at full heat, before I got his shields downed I was dead, But but I have over 300 shield and 200 armor and I has my viziam at max heat....DAMN GEK. Come to find out, kid was stacking damage mods for the mega bonus it gives, nearly 100 damage a shot so OP.
Damn glass cannon builds if they only had a weakness. |
Heimdallr69
Imperfects Negative-Feedback
130
|
Posted - 2013.02.03 00:32:00 -
[90] - Quote
Y0UR NAME HERE wrote:OMG this, this post is soooo right, gek is totally op. Today I went against this kid at my viziams optimal and after at full heat, before I got his shields downed I was dead, But but I have over 300 shield and 200 armor and I has my viziam at max heat....DAMN GEK. Come to find out, kid was stacking damage mods for the mega bonus it gives, nearly 100 damage a shot so OP. Good thing i just unlocked my officer AR's...those damage stacking people will be nerfed but i will not haha good choice in stacking the damage mods to bad all of you will cry when they fix them i will live strong with the Officers |
|
|
|
|
Pages: 1 2 [3] 4 5 :: one page |
First page | Previous page | Next page | Last page |