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901. [Request] Change Gallente Assault Suit Bonus for 1.8 - in Feedback/Requests [original thread]
Cat Merc wrote: If the bonus is the same bonus that you get when you crouch down, then it would actually be decent. But somehow I doubt the crouch bonus is only 25%. Save for the fact that lower dispersion is likely to get you killed in CQC.
- by Aeon Amadi - at 2014.02.18 14:52:00
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902. [Request] Gamma burst emitter (Amarr "shotgun"?) - in Feedback/Requests [original thread]
Garth Mandra wrote: Aeon Amadi wrote: Interesting idea but from a game design stand-point, sounds like a -LOT- of asset work to evade the collision detection on static meshes. That's a lot of memory going into each round. Then again, I've ne...
- by Aeon Amadi - at 2014.02.18 10:24:00
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903. [Idea] Gallente SMG: plasma flamethrower - in Feedback/Requests [original thread]
Would certainly need a hell of a lot more damage than that if it's maximum range is only 20m. Looks like an automatic-CRG-3 Shotgun with that range.
- by Aeon Amadi - at 2014.02.18 04:41:00
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904. [Request] Gamma burst emitter (Amarr "shotgun"?) - in Feedback/Requests [original thread]
Interesting idea but from a game design stand-point, sounds like a -LOT- of asset work to evade the collision detection on static meshes. That's a lot of memory going into each round. Then again, I've never worked with UDK.
- by Aeon Amadi - at 2014.02.18 03:34:00
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905. [Request] Way to Disable CONCORD Notifications - in Feedback/Requests [original thread]
Initially was going to post this up as a troll thread (given current events) but after talking with some friends about it we've agree'd that we would really... really like this... Nothing like constantly getting mail informing you that a district ...
- by Aeon Amadi - at 2014.02.16 05:27:00
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906. [Request]No "Death" until you loose your clone. - in Feedback/Requests [original thread]
Bethhy wrote: -This would fix needle spam pick up's and make them relevant as it could extend your clone termination timer, And would preserve player's raged about "KD/R's" and actually have them asking for a pick up as it would save their suit...
- by Aeon Amadi - at 2014.02.16 05:08:00
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907. Cade Acuma uses a modded controller - in Feedback/Requests [original thread]
Dericha wrote: I was destroyed in a heavy suit by a std scrambler rifle. He's in a gallente dropsuit, so I know he doesn't have enough high slots to stack a ton of damage mods. It took less than half a second to kill me with 700 armor and sound...
- by Aeon Amadi - at 2014.02.16 04:56:00
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908. End Biomass ISK Farms - in Feedback/Requests [original thread]
Kaius Coriolanus wrote: I can see the point, but thats a lot of worked compared to just playing a few matches I dunno, I suppose we did need to make Log-Off Simulator 2014 at some point.
- by Aeon Amadi - at 2014.02.16 04:23:00
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909. End Biomass ISK Farms - in Feedback/Requests [original thread]
Hahahaha. This is genuinely humorous and amusing. Anyway, the only thing this would honestly do (if it were even a problem) would cause CCP to increase the prices on all the items to compensate or lower how much ISK a new player has, thusly hurti...
- by Aeon Amadi - at 2014.02.16 02:32:00
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910. requirement for people to be in corps to talk on dust forums - in Feedback/Requests [original thread]
Naaaah.... Major naaah.... This detracts from the community as a whole and we need more voices here to catch things. Being part of a player corporation is a bad way to try and brute force it and there is literally no evidence what-so-ever that it ...
- by Aeon Amadi - at 2014.02.15 11:46:00
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911. End Biomass ISK Farms - in Feedback/Requests [original thread]
KalOfTheRathi wrote: DUST Fiend wrote: QQ regarding a measly 250k ISK A Merc can earn 250K ISK in one match, two if they aren't very good. So the entire point of this is senseless. Big deal, they can take more time creating a character to g...
- by Aeon Amadi - at 2014.02.15 11:41:00
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912. End Biomass ISK Farms - in Feedback/Requests [original thread]
DUST Fiend wrote: Aeon Amadi wrote: That's a lot of time you'd have to invest when you could simply run an ambush match in BPO gear (everyone has at least four suits with nothing but BPO gear) and get that much, if not more, in less than an ...
- by Aeon Amadi - at 2014.02.15 08:58:00
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913. End Biomass ISK Farms - in Feedback/Requests [original thread]
Mobius Kaethis wrote: This does need to happen since players can make hundreds of millions in just a few weeks. I hate to say it but in the mean time CCP should consider banning (at least temporarily) accounts of people who do this. If anything...
- by Aeon Amadi - at 2014.02.15 04:20:00
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914. Mail notification for squad invites - in Feedback/Requests [original thread]
Maybe not a mail notification but I would like to see/hear something to make it more noticeable. Maybe show an icon in the lower left, like when you receive mail, but with the squad finder icon. Give it an audible 'ping' and it's golden.
- by Aeon Amadi - at 2014.02.15 04:16:00
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915. Passwords for logging in and terminating accounts! - in Feedback/Requests [original thread]
Buster Friently wrote: Evolution-7 wrote: The issue: Currently anyone can just use your psn and mess around on your dust account, or even worse terminate it. The resolve: Completely optional, upon logging in type a password. When pressing ...
- by Aeon Amadi - at 2014.02.15 01:57:00
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916. How to get closer to balance in FW with an easy tweak - in Feedback/Requests [original thread]
Maken Tosch wrote: Agree. But don't forget that I think faction warfare currently gives precedence to squads over solo players which explains why lone wolves are taking longer to queue up than a whole squad. Solution: Expand factional warfare...
- by Aeon Amadi - at 2014.02.14 20:52:00
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917. Team killing-Item protection - in Feedback/Requests [original thread]
killertojo42 wrote: Draxus Prime wrote: killertojo42 wrote: Draxus Prime wrote: Yeeeuuuupppp wrote: Everyone who commented on this thread are too focused on him sniping and what he was using and blah blah blah kdr padder (which he i...
- by Aeon Amadi - at 2014.02.14 05:51:00
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918. Team killing-Item protection - in Feedback/Requests [original thread]
CLONE117 wrote: if u were to far back into the redline then u must have deserved it... for sniping the player before in a previous match long ago.. Hard not to in some maps. Ashland comes to mind.
- by Aeon Amadi - at 2014.02.12 19:07:00
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919. Team killing-Item protection - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Nope. You should not be reimbursed a single thing. 1) You brought that Thales into a battle which you knew had FF enabled. 2) You didn't pay anything for it so I have no idea how CCP would be able to give you anything ...
- by Aeon Amadi - at 2014.02.12 05:33:00
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920. EWAR like Blacklight Retribution? - in Feedback/Requests [original thread]
Namirial Kensai wrote: Aeon Amadi wrote: I personally would love to see stuff like this. The EMP stuff in Battlefield 2142 comes to mind. As long as we don't have the "see through walls" on all suits as per Blacklight Retribution ^_- well...
- by Aeon Amadi - at 2014.02.12 04:41:00
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