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Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3835
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Posted - 2013.11.20 20:37:00 -
[31] - Quote
I just beat Crysis 3 for the second time a few minutes ago, and I was thinking something almost exactly like that, which is by extension almost exactly like this.
I was thinking continuous fire microwave emitter with a steep falloff so that at max AR range you probably want to think about not rushing at your target head-on. Having someone with an Active Scanner to spot targets for you so you could shoot through walls at a damage penalty would be even better. Also, the weapon would have NO spread or splash whatsoever, so it would require you to be just as accurate as you would need to be with a Laser Rifle, making it require a lot of skill to use without line-of-sight, given that you'd have to spot on the scan chevron, and then aim lower and try and estimate where the target would be.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
7134
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Posted - 2013.11.20 22:48:00 -
[32] - Quote
Mobius Wyvern wrote:I just beat Crysis 3 for the second time a few minutes ago, and I was thinking something almost exactly like that, which is by extension almost exactly like this.
I was thinking continuous fire microwave emitter with a steep falloff so that at max AR range you probably want to think about not rushing at your target head-on. Having someone with an Active Scanner to spot targets for you so you could shoot through walls at a damage penalty would be even better. Also, the weapon would have NO spread or splash whatsoever, so it would require you to be just as accurate as you would need to be with a Laser Rifle, making it require a lot of skill to use without line-of-sight, given that you'd have to spot on the scan chevron, and then aim lower and try and estimate where the target would be. I think I should get Crysis 3 if it has guns similar to that.
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
7326
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Posted - 2013.12.07 21:12:00 -
[33] - Quote
I want
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+
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Arc-08
Knights Of Ender Public Disorder.
148
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Posted - 2013.12.07 21:23:00 -
[34] - Quote
i think it's a great idea... but what stops it from passing through the body of the merc??? does it deal small amounts of poison damage over time if it passes through? cause i doubt that it would just "sense" flesh and stop as soon as it was in you
Arc Troopers (Advanced Recon Commando's) Fiercest warriors in the galaxy
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Joel II X
Lo-Tech Solutions Ltd
285
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Posted - 2013.12.07 21:32:00 -
[35] - Quote
This makes no sense. Do you even know how these rays work? If I learned anything in my college chemistry is that this is a badly thought out idea.
Rays wouldn't have pulses. They are able to pass through shields and armor and with enough exposure, you can mutate them to death.
Rethink this. |
Bunny Demon
Capital Acquisitions LLC Public Disorder.
17
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Posted - 2013.12.07 21:42:00 -
[36] - Quote
Sounds good apart from that you essentially want to give players cancer so they die a couple games in the future (which could be very funny esp. If they are about to do something important and they just die) I suppose it could work if you tweaked some of the science ;)
Donate isk to the guy above ^
(Or me, whichever you prefer)
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
7329
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Posted - 2013.12.07 21:47:00 -
[37] - Quote
Bunny Demon wrote:Sounds good apart from that you essentially want to give players cancer so they die a couple games in the future (which could be very funny esp. If they are about to do something important and they just die) I suppose it could work if you tweaked some of the science ;) Our bodies are disposable, so no problem at all. They don't live long enough to develop the cancer in a big enough level to kill them anyway.
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+
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Dagger-Two
Villore Joint Task Force Villore Accords
160
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Posted - 2013.12.07 21:52:00 -
[38] - Quote
Joel II X wrote:This makes no sense. Do you even know how these rays work? If I learned anything in my college chemistry is that this is a badly thought out idea.
Rays wouldn't have pulses. They are able to pass through shields and armor and with enough exposure, you can mutate them to death.
Rethink this.
Uhh, well, x-rays and gamma rays are just highly energetic and short-wavelength light.
If a piece of technology is able to create these, then it could logically turn on and off to create pulses of them.
They do not pass through everything unhindered, and regarding shields: they're fictional, so you can't say how the gamma rays would work against them.
Who is to say the armour could not absorb some of that energy? I'm sure the mercs aren't covered in tinfoil.
Finally, have you even SEEN a radiation burn? Leave the mutation sentiment to comic books, and go look up what intense radiation does to flesh. |
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
4005
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Posted - 2013.12.07 22:25:00 -
[39] - Quote
Dagger-Two wrote:Joel II X wrote:This makes no sense. Do you even know how these rays work? If I learned anything in my college chemistry is that this is a badly thought out idea.
Rays wouldn't have pulses. They are able to pass through shields and armor and with enough exposure, you can mutate them to death.
Rethink this. Uhh, well, x-rays and gamma rays are just highly energetic and short-wavelength light. If a piece of technology is able to create these, then it could logically turn on and off to create pulses of them. They do not pass through everything unhindered, and regarding shields: they're fictional, so you can't say how the gamma rays would work against them. Who is to say the armour could not absorb some of that energy? I'm sure the mercs aren't covered in tinfoil. Finally, have you even SEEN a radiation burn? Leave the mutation sentiment to comic books, and go look up what intense radiation does to flesh. Thank you for bringing logic to this poster who obviously wasn't applying any.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
8079
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Posted - 2014.01.15 17:12:00 -
[40] - Quote
I want
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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Hoover Damn
H.A.R.V.E.S.T. Legacy Rising
18
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Posted - 2014.01.15 19:26:00 -
[41] - Quote
Somebody may have mentioned this already, but gamma rays and X-rays pass through matter that isn't dense. Gamma rays more so than x-rays, since they have more energy.
This property also makes them very difficult to detect, much less interact with, so I'm not sure how practical it would be to weaponize them. It would be like trying to kill somebody by throwing golf balls out of an airplane.
So it's probably best to call it something that leaves the nature of the working mechanism unclear. Like "blaster". What is a blaster exactly? What's a 'scrambler'? Can I prepare an omelette with it?
Do I care enough to be bothered that I don't know? It shoots bolts, or beams, or... something. It's neat.
Heck, call it a raygun, lol. |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
8303
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Posted - 2014.01.22 16:50:00 -
[42] - Quote
Hoover Damn wrote:Somebody may have mentioned this already, but gamma rays and X-rays pass through matter that isn't dense. Gamma rays more so than x-rays, since they have more energy.
This property also makes them very difficult to detect, much less interact with, so I'm not sure how practical it would be to weaponize them. It would be like trying to kill somebody by throwing golf balls out of an airplane.
So it's probably best to call it something that leaves the nature of the working mechanism unclear. Like "blaster". What is a blaster exactly? What's a 'scrambler'? Can I prepare an omelette with it?
Do I care enough to be bothered that I don't know? It shoots bolts, or beams, or... something. It's neat.
Heck, call it a raygun, lol. I am pretty sue gamma rays are deadly. Heats your cells and kills you if its concentrated enough.
Scramblers were supposed to be elecrolasers according to the scrambler pistol description; uses lasers to create an ionized path to release a burst of electricity through. Seems like CCP now just want them to be "pulse lasers" now.
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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The-Errorist
472
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Posted - 2014.01.22 20:06:00 -
[43] - Quote
This would be very interesting weapon, possibly even a heavy weapon. |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
9335
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Posted - 2014.02.18 02:56:00 -
[44] - Quote
I still want to emit bursts of gamma!
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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Aeon Amadi
Ancient Exiles. Renegade Alliance
4965
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Posted - 2014.02.18 03:34:00 -
[45] - Quote
Interesting idea but from a game design stand-point, sounds like a -LOT- of asset work to evade the collision detection on static meshes. That's a lot of memory going into each round. Then again, I've never worked with UDK.
Useful Links
//forums.dust514.com/default.aspx?g=posts&t=133588
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Garth Mandra
The Southern Legion The Umbra Combine
330
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Posted - 2014.02.18 06:29:00 -
[46] - Quote
Aeon Amadi wrote:Interesting idea but from a game design stand-point, sounds like a -LOT- of asset work to evade the collision detection on static meshes. That's a lot of memory going into each round. Then again, I've never worked with UDK.
Surely it's easier when you don't have collisions. All you have to do is check to see if mercs are in the area of effect since the weapon ignores cover. |
Aeon Amadi
Ancient Exiles. Renegade Alliance
4968
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Posted - 2014.02.18 10:24:00 -
[47] - Quote
Garth Mandra wrote:Aeon Amadi wrote:Interesting idea but from a game design stand-point, sounds like a -LOT- of asset work to evade the collision detection on static meshes. That's a lot of memory going into each round. Then again, I've never worked with UDK. Surely it's easier when you don't have collisions. All you have to do is check to see if mercs are in the area of effect since the weapon ignores cover.
Like I said, I'm an amateur with game design. Nothing special, but from the engines I used it doesn't really work like that xD Dunno, maybe UDK is different. Though in retrospect I can see a notable problem with this weapon being that you could spam an objective with it whilst standing in a cluster of nanohives, 30-50m away. Risk/Reward ratio seems a little skewed imo.
Useful Links
//forums.dust514.com/default.aspx?g=posts&t=133588
//forums.dust514.com/default.aspx?g=posts&t=134182
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Garth Mandra
The Southern Legion The Umbra Combine
333
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Posted - 2014.02.19 01:06:00 -
[48] - Quote
Aeon Amadi wrote:Garth Mandra wrote:Aeon Amadi wrote:Interesting idea but from a game design stand-point, sounds like a -LOT- of asset work to evade the collision detection on static meshes. That's a lot of memory going into each round. Then again, I've never worked with UDK. Surely it's easier when you don't have collisions. All you have to do is check to see if mercs are in the area of effect since the weapon ignores cover. Like I said, I'm an amateur with game design. Nothing special, but from the engines I used it doesn't really work like that xD Dunno, maybe UDK is different. Though in retrospect I can see a notable problem with this weapon being that you could spam an objective with it whilst standing in a cluster of nanohives, 30-50m away. Risk/Reward ratio seems a little skewed imo.
Easy enough to handle the risk/reward. You just need to have appropriately low damage.
A weapon that you don't need to aim (much), can go through cover... You can't give it high damage.
I would expect this kind of weapon only to kill enemies if they stay where they are. It's intended use would be to drive enemies out of cover and support assaults on entrenched positions. Probably. |
Killar-12
The Corporate Raiders Top Men.
2360
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Posted - 2014.02.19 02:01:00 -
[49] - Quote
So 500 per burst seems high compared to the MD drop the dam down to 10 per "Round"
Listen
I'll change the song every week
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Vell0cet
SVER True Blood General Tso's Alliance
975
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Posted - 2014.02.19 02:24:00 -
[50] - Quote
It should do 0 damage and give your victim's clone cancer. If they survive 99 consecutive matches after being irradiated, this would guarantee they drop dead randomly in the 100th match.
Best PvE idea ever!
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Vell0cet
SVER True Blood General Tso's Alliance
975
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Posted - 2014.02.19 02:28:00 -
[51] - Quote
If the Amarr do get a shotgun, it should shoot lazer donuts like in Star Wars when they set for stun.
Best PvE idea ever!
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
10607
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Posted - 2014.04.24 04:56:00 -
[52] - Quote
Still want more weird weapons
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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