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Thor Odinson42
Molon Labe. League of Infamy
695
|
Posted - 2013.07.23 17:42:00 -
[61] - Quote
Alaika Arbosa wrote:Thor Odinson42 wrote:Alaika Arbosa wrote:Logi Stician wrote:Thor Odinson42 wrote:I believe I can run the same suit I have now with 2x Complex CPU upgrades by dropping one of my regulators which is fine.
But my frustrations stem from this notion that I'm not a logi if I don't have a rep tool or that I can go 30-1 in a match as a logi.
While going 30-1 I can still accumulate more WP from support than killing. What is wrong with that? Serious question
here is the disconnect: logi= logistics. a wide range of support options. just cause yer a logi does not in fact relegate you to medic. you could run two different RE, a scanner, hive and still be a logi. logibro=medic or thats what it's come to mean for me. all the restorative gear with thoughts of objective garrison (defending a point) fat boy support or general zerg support of a close moving squad. EDIT: logibro instead of logi I agree with your assessment, you can be a logi and not be acting like one of the hunting dogs chasing down the reddots. IDK why people are so obsessed with thinking that they NEED to be just another flavor of assault. I think you need to read his assessment again. Not my fault you took a different interpretation away from his post. I agree with his assessment, apparently you do as well. However, I get the impression that he is talking about actually playing as support with the wide-range of support options rather than abusing the support options by using them (fully or otherwise) to enhance assault capabilities (which is the impression I get from you).
Well your impression is incorrect and I've explained the role I play. The role I play is one that makes it's way into PC battles. It's not the role that blueberries yearn for in pub matches.
I wanted to try and become a high level player. I'm not elite by any means, but I'm a pretty solid player. I learned the playstyle from some top notch elite players.
I've topped 4000 WP in a match. That's tough to do outside of a tank with a defend order. I provide a ton of support. Just not with a rep tool. |
Thor Odinson42
Molon Labe. League of Infamy
695
|
Posted - 2013.07.23 17:44:00 -
[62] - Quote
DUST Fiend wrote:Thor Odinson42 wrote:I'd wager that close to 50% of dust is logi medic. I severely doubt that. If anything, 50% of dust is Cal Logi wonderbread, in which case may the nerf bat strike hard and true. I strongly, strongly doubt your imaginary numbers are anywhere near close. Want to be primary combat with a side of support? Play Assault. Want to be primarily support with a side of combat? Play logistics. You all can enjoy your banter, CCP has already expressed their desire to adjust this and lower the logistics combat efficiency in favor of increasing their support abilities. Have fun killer bees, the end is nigh
I'm a recruiting officer. I talk to players all the time. I turn away logis all the time because we have too many.
I was actually being conservative with the 50% number. |
J Lav
Opus Arcana Covert Intervention
148
|
Posted - 2013.07.23 17:45:00 -
[63] - Quote
Sorry, didn't read 3 pages of posts.
My 2 Cents as a Logi:
I am a mobile Resupply/CRU/Hacker
Being able to rep, reammo and hack means that others in my squad can focus on killing, and run fits that excel at that.
When a player is weakened, and has to fall back, my repping them ensures that we keep the preassure on.
If I am not constantly repping and resupplying, I'm often supplementing damage output ie. Shooting shield depriving weaponry like a scrambler or flux grenades. When players have to reload, or fall back a bit to recover, typically players throw grenades to cover their retreat, my could of shots on the shields makes optimal use of those grenades, since they will go against armour.
How you play as a logi will change according to style and where you fit in the squad. Some squads would prefer to divide the equipment between players and not have a logi, but then everyone has to be around to use that equipment. |
Sleepy Shadow
L.O.T.I.S. RISE of LEGION
44
|
Posted - 2013.07.23 17:48:00 -
[64] - Quote
Cosgar wrote:Sleepy Shadow wrote:Why was the second equipment slot removed from the assault suit? Was it "too logi" for an assault to carry two equipments? I want it back, assaults should get two slots so we too could carry nanohives/uplinks/remotes and so on. Logis want to act as super assaults? Sure, but give us assaults a break here. You just explained why in your question, it made logistics useless. I didn't mind scouts having more than one equipment slot, they need to be something more than paper thin assassins and more equipment would help them in that regard. Sleepy Shadow wrote:The issue I have with logis being better assaults than assaults is that there's no reason to even have "assault" if it's outperformed by another suit, while that suit is designed with something else in mind.
Tell me what is the role of the assault, if there's nothing wrong with logis outperforming them? Are we just your meatshields? What is my incentive of picking assault over logi? Only one logistics suit outperformed assaults- the CaLogi. Minmatar and Gallente are spot on for what they're meant to do, but the Amarr needed that buff to be the true Assault/Logi hybrid. If you're questioning what Assaults are meant for, maybe you should consider speccing into another role or stop playing FPS altogether.
I should have specified; my question is directed at logis, Calogi to be precise, not as a general question by a baffled individual.
In the previous build assaults had two equipment slots at proto level and that caused logis to be less useful, as you have stated above as well. What we have now is exactly the opposite. Calogis can outperform assaults and hereGÇÖs where the arguments come from.
If Calogis see no error in the fact that they are super assaults, then what is the role of the assault in this game? Why should anyone wanting to be an assault spec into assault suits? These were my original questions, directed at logis. Hope you got my point now.
|
Fox Gaden
DUST University Ivy League
714
|
Posted - 2013.07.23 17:49:00 -
[65] - Quote
Thor Odinson42 wrote:First off, I'm a Cald logi so I'm not happy at this point.
Here is what I do on the battlefield...
I carry proto uplinks and nanohives. I'm usually front line so as we attack an objective or fend off attacks while we are defending I'll place a "hub" to provide armor reps and ammo. I'll place uplinks as they are taken out in defence or to provide a point of entry during an assault on an objective.
I chose this method after talking with DJINN Pheonix. After playing in some PC matches it was clear that we needed more logis with a weapon in their hand instead of a rep tool. Not just that but many more people are shield tanked than armor tanked.
Given the choices and the experiences I've had this was the path that seemed obvious to me. Not flavor of the month, just taking a look at the options available and making a decision based on what I felt would fit my playstyle and be the most effective for my team.
If I were a gallente logi I would have certainly taken up a rep tool as I'd probably be posted up in a heavy armor squad. However I do not like the movement penalties that armor comes with.
Until recently the nanite injector was useless and there are only certain times in a PC battle where it's advisable to pick players up after they go down. Quality teams in PC are usually going to put the person you picked up back down along with the person that picked them up.
MANY corps that I know of advise against using nanite injectors in PC.
The rep tool situation I touched on above, but I'll mention it again here. I higher level games having a rep tool in your hand instead of a gun usually means you are soon to be dead along with the person you are repping.
Given what I mentioned above can we have a grown up conversation about what a logi is supposed to do? In DUST University we would call you a Combat Engineer. This is a perfectly acceptable application of the Logistics suit.
In DUST University we generally break the use of Logi suits into three categories:
- Logi Bro: Uses a Rep tool to keep people alive. Mostly used to support Heavies.
- Combat Engineer: Uses Nano Hives to keep the team supplied and/or Drop Uplinks to help your team get back into the fight faster. May use a scanner to provide intel on enemy positions. May fit a remote explosive as well.
- Explosives Expert: Uses multiple types of explosives to booby traps objectives and other choke points. This includes the Mad Bomber fit which fills all slots with explosives.
Of course there is some crossover, but most logi will identify mostly with one of these categories. |
THEAMAZING POTHEAD
Pure Innocence.
103
|
Posted - 2013.07.23 17:51:00 -
[66] - Quote
Sleepy Shadow wrote:Why was the second equipment slot removed from the assault suit? Was it "too logi" for an assault to carry two equipments? I want it back, assaults should get two slots so we too could carry nanohives/uplinks/remotes and so on. Logis want to act as super assaults? Sure, but give us assaults a break here.
The issue I have with logis being better assaults than assaults is that there's no reason to even have "assault" if it's outperformed by another suit, while that suit is designed with something else in mind.
Tell me what is the role of the assault, if there's nothing wrong with logis outperforming them? Are we just your meatshields? What is my incentive of picking assault over logi? Excuse me while I use you as an example of the stupidity plauging 90% of the forums. Logis are NOT better assaults than assault suits. Logis have more tanking ability, and as a result better survivability on the frontline. Guess why? ASSAULT SUITS ARE NOT MEANT TO BE DIRECTLY IN FRONT OF THE ENEMY. THEY ARE FRONTLINE SUITS AS A SECONDARY ROLE. heres the important part. ASSAULT SUITS ARE MEANT TO FLANK. FLANK. FLANK. Jesus i cannot stress this enough. This is the reason they have better strafe,sprint, stamina, stamina regen and shield regen, they are meant for flanking, guerrilla warfare, and battle versatility. They excel first and foremost at flanking but perform other roles like frontlining ( a heavies job) too without being as effective. Theres a reason the best players in the game use assaults suits, they flank constantly, using guerrilla warfare, and kill more than anyone by doing it, maintain 7+ KDRs.
Jesus christ if you think a logi is a better assault, you're just garbage, the defining characteristic is speed, and use of your speed. |
Fox Gaden
DUST University Ivy League
714
|
Posted - 2013.07.23 17:54:00 -
[67] - Quote
ZDub 303 wrote:Rep Tool should be your primary weapon.
Then you are supposed to carry proto uplinks, proto nanohives, proto needle, and then the 4th one is up to you based on your personal preference.
A true logi should never get a kill in a game, and should always strive to stay 30m+ from the frontline and 80m+ from any reds.
For a true logi, the lower your kdr the better. I have to call Bull Pucky on that. Even a Logi Bro needs to kill or drive off the enemy in order to revive a downed comrade. Passivist Logi are responsible for people not wanting to be revived anymore. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
709
|
Posted - 2013.07.23 17:55:00 -
[68] - Quote
Thor Odinson42 wrote:Alaika Arbosa wrote:Thor Odinson42 wrote:Alaika Arbosa wrote:Logi Stician wrote:
here is the disconnect: logi= logistics. a wide range of support options. just cause yer a logi does not in fact relegate you to medic. you could run two different RE, a scanner, hive and still be a logi.
logibro=medic or thats what it's come to mean for me. all the restorative gear with thoughts of objective garrison (defending a point) fat boy support or general zerg support of a close moving squad.
EDIT: logibro instead of logi
I agree with your assessment, you can be a logi and not be acting like one of the hunting dogs chasing down the reddots. IDK why people are so obsessed with thinking that they NEED to be just another flavor of assault. I think you need to read his assessment again. Not my fault you took a different interpretation away from his post. I agree with his assessment, apparently you do as well. However, I get the impression that he is talking about actually playing as support with the wide-range of support options rather than abusing the support options by using them (fully or otherwise) to enhance assault capabilities (which is the impression I get from you). Well your impression is incorrect and I've explained the role I play. The role I play is one that makes it's way into PC battles. It's not the role that blueberries yearn for in pub matches. I wanted to try and become a high level player. I'm not elite by any means, but I'm a pretty solid player. I learned the playstyle from some top notch elite players. I've topped 4000 WP in a match. That's tough to do outside of a tank with a defend order. I provide a ton of support. Just not with a rep tool.
I disagree, my impression is spot-on, it's just that you've been blinded by the "aggressive-run-and-gun-zerg-rush-we-are-major-league-gaming-athletes" playstyle that dominates PC from what I can gather.
Those "top-notch, elite players" have corrupted your understanding of what it is to be support. They have you believing that "Assault with a side order of support" is in fact the entree Support dish when it isn't.
I'm willing to bet that your 4000 WP games were when there was a defend order on a squadmate who was camping multiple nanos of yours along with the rest of your squad, which is essentially the same as the Frago'd tank when all of you are running calogi.
It's ok, we're not here to judge you, we're trying to give you the True Logi version of an Intervention.
We're doing this because we care, would you like a hug? |
DUST Fiend
OSG Planetary Operations Covert Intervention
5426
|
Posted - 2013.07.23 17:55:00 -
[69] - Quote
Assault suits are now flankers and no longer front line fighters
Yup
I'm out |
THEAMAZING POTHEAD
Pure Innocence.
103
|
Posted - 2013.07.23 17:58:00 -
[70] - Quote
Thats it F*** it im speccin into assaults, i need to show these nubs on dust a real assault player. |
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Cat Merc
BetaMax. CRONOS.
3497
|
Posted - 2013.07.23 17:58:00 -
[71] - Quote
Instant logi balance: Give them the same module slot layout as current assault suits. There, assuming both use the same modules in low and high slots, you have a suit with: + 3 Equipment (Total of 4) - 60 HP - 0.3 Speed - Sidearm
Fair trade, and they can still fill a combat role, which is heavily needed in PC because you only have 16 players a side.
Their extra modules ruin the balance and make the logi suit the better of the two. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
710
|
Posted - 2013.07.23 17:58:00 -
[72] - Quote
THEAMAZING POTHEAD wrote:Sleepy Shadow wrote:Why was the second equipment slot removed from the assault suit? Was it "too logi" for an assault to carry two equipments? I want it back, assaults should get two slots so we too could carry nanohives/uplinks/remotes and so on. Logis want to act as super assaults? Sure, but give us assaults a break here.
The issue I have with logis being better assaults than assaults is that there's no reason to even have "assault" if it's outperformed by another suit, while that suit is designed with something else in mind.
Tell me what is the role of the assault, if there's nothing wrong with logis outperforming them? Are we just your meatshields? What is my incentive of picking assault over logi? Excuse me while I use you as an example of the stupidity plauging 90% of the forums. Logis are NOT better assaults than assault suits. Logis have more tanking ability, and as a result better survivability on the frontline. Guess why? ASSAULT SUITS ARE NOT MEANT TO BE DIRECTLY IN FRONT OF THE ENEMY. THEY ARE FRONTLINE SUITS AS A SECONDARY ROLE. heres the important part. ASSAULT SUITS ARE MEANT TO FLANK. FLANK. FLANK. Jesus i cannot stress this enough. This is the reason they have better strafe,sprint, stamina, stamina regen and shield regen, they are meant for flanking, guerrilla warfare, and battle versatility. They excel first and foremost at flanking but perform other roles like frontlining ( a heavies job) too without being as effective. Theres a reason the best players in the game use assaults suits, they flank constantly, using guerrilla warfare, and kill more than anyone by doing it, maintain 7+ KDRs. Jesus christ if you think a logi is a better assault, you're just garbage, the defining characteristic is speed, and use of your speed.
When did Assault get reinterpreted to mean Scout? |
Cosgar
ParagonX
3115
|
Posted - 2013.07.23 17:59:00 -
[73] - Quote
Sleepy Shadow wrote:Cosgar wrote:Sleepy Shadow wrote:Why was the second equipment slot removed from the assault suit? Was it "too logi" for an assault to carry two equipments? I want it back, assaults should get two slots so we too could carry nanohives/uplinks/remotes and so on. Logis want to act as super assaults? Sure, but give us assaults a break here. You just explained why in your question, it made logistics useless. I didn't mind scouts having more than one equipment slot, they need to be something more than paper thin assassins and more equipment would help them in that regard. Sleepy Shadow wrote:The issue I have with logis being better assaults than assaults is that there's no reason to even have "assault" if it's outperformed by another suit, while that suit is designed with something else in mind.
Tell me what is the role of the assault, if there's nothing wrong with logis outperforming them? Are we just your meatshields? What is my incentive of picking assault over logi? Only one logistics suit outperformed assaults- the CaLogi. Minmatar and Gallente are spot on for what they're meant to do, but the Amarr needed that buff to be the true Assault/Logi hybrid. If you're questioning what Assaults are meant for, maybe you should consider speccing into another role or stop playing FPS altogether. I should have specified; my question is directed at logis, Calogi to be precise, not as a general question by a baffled individual. In the previous build assaults had two equipment slots at proto level and that caused logis to be less useful, as you have stated above as well. What we have now is exactly the opposite. Calogis can outperform assaults and hereGÇÖs where the arguments come from. If Calogis see no error in the fact that they are super assaults, then what is the role of the assault in this game? Why should anyone wanting to be an assault spec into assault suits? These were my original questions, directed at logis. Hope you got my point now. Yeah, I got you point. But like I said before the CaLogi was the real issue. In fact, it wasn't even about it being a better assault, it could get the highest buffer out of any dropsuit in the game- while having access to equipment. But even with those advantages, it was still slow as hell. But at the same time, assaults have some pretty underwhelming bonuses that don't make them attractive and sidearms are extremely underrated too. You guys need a buff to be all that you can be. One common thing I've heard going around is adding damage bonuses, which would be a horrible idea. What they should do is take a page out of the Minmatar and Caldari assault's book and find ways to indirectly increase DPS to make assaults better at what they're meant to do- kill stuff. |
Cat Merc
BetaMax. CRONOS.
3497
|
Posted - 2013.07.23 18:01:00 -
[74] - Quote
THEAMAZING POTHEAD wrote:Sleepy Shadow wrote:Why was the second equipment slot removed from the assault suit? Was it "too logi" for an assault to carry two equipments? I want it back, assaults should get two slots so we too could carry nanohives/uplinks/remotes and so on. Logis want to act as super assaults? Sure, but give us assaults a break here.
The issue I have with logis being better assaults than assaults is that there's no reason to even have "assault" if it's outperformed by another suit, while that suit is designed with something else in mind.
Tell me what is the role of the assault, if there's nothing wrong with logis outperforming them? Are we just your meatshields? What is my incentive of picking assault over logi? Excuse me while I use you as an example of the stupidity plauging 90% of the forums. Logis are NOT better assaults than assault suits. Logis have more tanking ability, and as a result better survivability on the frontline. Guess why? ASSAULT SUITS ARE NOT MEANT TO BE DIRECTLY IN FRONT OF THE ENEMY. THEY ARE FRONTLINE SUITS AS A SECONDARY ROLE. heres the important part. ASSAULT SUITS ARE MEANT TO FLANK. FLANK. FLANK. Jesus i cannot stress this enough. This is the reason they have better strafe,sprint, stamina, stamina regen and shield regen, they are meant for flanking, guerrilla warfare, and battle versatility. They excel first and foremost at flanking but perform other roles like frontlining ( a heavies job) too without being as effective. Theres a reason the best players in the game use assaults suits, they flank constantly, using guerrilla warfare, and kill more than anyone by doing it, maintain 7+ KDRs. Jesus christ if you think a logi is a better assault, you're just garbage, the defining characteristic is speed, and use of your speed. Remove their extra equipment slots then. THEY SHOULD NOT be frontline fighters, they should still be able to help in a firefight, but their main role is support. |
Aquinarius Zoltanus
0uter.Heaven EoN.
204
|
Posted - 2013.07.23 18:01:00 -
[75] - Quote
Alaika Arbosa wrote:
I disagree, my impression is spot-on, it's just that you've been blinded by the "aggressive-run-and-gun-zerg-rush-we-are-major-league-gaming-athletes" playstyle that dominates PC from what I can gather.
Those "top-notch, elite players" have corrupted your understanding of what it is to be support. They have you believing that "Assault with a side order of support" is in fact the entree Support dish when it isn't.
I'm willing to bet that your 4000 WP games were when there was a defend order on a squadmate who was camping multiple nanos of yours along with the rest of your squad, which is essentially the same as the Frago'd tank when all of you are running calogi.
It's ok, we're not here to judge you, we're trying to give you the True Logi version of an Intervention.
We're doing this because we care, would you like a hug?
Sorry, but I'm gonna have to side with Thor and say that you're the one who's wrong. The zerg type play style you describe is what's dominant in PC right now because that is just what works best in Dust atm.
People seem to have this mystical vision of the perfect logi that never picks up a gun but is extremely effective merely by boosting the effectiveness of the teammates. What I'm saying is that this is an illusion, and currently doesn't really have a place at high levels of competitive play. I don't even know if this 'pacifist logi' that people seem to want is even what CCP intends. The reality is that a logi still has to be another gun-toting member of the team. |
Cat Merc
BetaMax. CRONOS.
3497
|
Posted - 2013.07.23 18:03:00 -
[76] - Quote
Alaika Arbosa wrote:THEAMAZING POTHEAD wrote:Sleepy Shadow wrote:Why was the second equipment slot removed from the assault suit? Was it "too logi" for an assault to carry two equipments? I want it back, assaults should get two slots so we too could carry nanohives/uplinks/remotes and so on. Logis want to act as super assaults? Sure, but give us assaults a break here.
The issue I have with logis being better assaults than assaults is that there's no reason to even have "assault" if it's outperformed by another suit, while that suit is designed with something else in mind.
Tell me what is the role of the assault, if there's nothing wrong with logis outperforming them? Are we just your meatshields? What is my incentive of picking assault over logi? Excuse me while I use you as an example of the stupidity plauging 90% of the forums. Logis are NOT better assaults than assault suits. Logis have more tanking ability, and as a result better survivability on the frontline. Guess why? ASSAULT SUITS ARE NOT MEANT TO BE DIRECTLY IN FRONT OF THE ENEMY. THEY ARE FRONTLINE SUITS AS A SECONDARY ROLE. heres the important part. ASSAULT SUITS ARE MEANT TO FLANK. FLANK. FLANK. Jesus i cannot stress this enough. This is the reason they have better strafe,sprint, stamina, stamina regen and shield regen, they are meant for flanking, guerrilla warfare, and battle versatility. They excel first and foremost at flanking but perform other roles like frontlining ( a heavies job) too without being as effective. Theres a reason the best players in the game use assaults suits, they flank constantly, using guerrilla warfare, and kill more than anyone by doing it, maintain 7+ KDRs. Jesus christ if you think a logi is a better assault, you're just garbage, the defining characteristic is speed, and use of your speed. When did Assault get reinterpreted to mean Scout? What this guy said. |
ZDub 303
TeamPlayers EoN.
1212
|
Posted - 2013.07.23 18:03:00 -
[77] - Quote
Fox Gaden wrote:ZDub 303 wrote:Rep Tool should be your primary weapon.
Then you are supposed to carry proto uplinks, proto nanohives, proto needle, and then the 4th one is up to you based on your personal preference.
A true logi should never get a kill in a game, and should always strive to stay 30m+ from the frontline and 80m+ from any reds.
For a true logi, the lower your kdr the better. I have to call Bull Pucky on that. Even a Logi Bro needs to kill or drive off the enemy in order to revive a downed comrade. Passivist Logi are responsible for people not wanting to be revived anymore.
No ****... but thats what CCP wants to turn logis into.
Fine with me... just give me the SP I wasted on the suit back so I can put it into a real suit that wont be irrelevant and for pub non factors that have no hope if going positive ever. |
hooc order
Deep Space Republic Top Men.
752
|
Posted - 2013.07.23 18:04:00 -
[78] - Quote
DUST Fiend wrote:hooc order wrote:I am talking about what the suit can carry. You know the way people keep saying the intent of what CCP meant logis to be.
If logis are only support with weaker health and weaker damage as people keep saying they should be then why should assault be allowed to carry this stuff?
Furthermore Assault should not have mines or explosives. Demolitions is a support role.
Why aren't players complaining about Assault suits not filling their role properly? Why are they so focused on putting the logi suit in a little box but not other classes as well?
it is almost as if the people who say logis should be weak are not playing logis....but in fact play other classes.
Imagine that. Mind pointing me to the assault suit that can carry 2, 3, or 4 equipments? I seem to have missed those, thanks man, appreciate the help.
The same logic that says Logis should never be used for assault dictates that assault and scouts should never carry support equipment. |
DUST Fiend
OSG Planetary Operations Covert Intervention
5429
|
Posted - 2013.07.23 18:05:00 -
[79] - Quote
hooc order wrote: The same logic that says Logis should never be used for assault dictates that assault and scouts should never carry support equipment.
They shouldn't be able to PRIMARY as assaults
I don't remember the last time I saw a scout or assault PRIMARY as support.
Go figure |
Logi Stician
The Vanguardians
76
|
Posted - 2013.07.23 18:09:00 -
[80] - Quote
Alaika Arbosa wrote:Thor Odinson42 wrote:Alaika Arbosa wrote:Logi Stician wrote:Thor Odinson42 wrote:I believe I can run the same suit I have now with 2x Complex CPU upgrades by dropping one of my regulators which is fine.
But my frustrations stem from this notion that I'm not a logi if I don't have a rep tool or that I can go 30-1 in a match as a logi.
While going 30-1 I can still accumulate more WP from support than killing. What is wrong with that? Serious question
here is the disconnect: logi= logistics. a wide range of support options. just cause yer a logi does not in fact relegate you to medic. you could run two different RE, a scanner, hive and still be a logi. logibro=medic or thats what it's come to mean for me. all the restorative gear with thoughts of objective garrison (defending a point) fat boy support or general zerg support of a close moving squad. EDIT: logibro instead of logi I agree with your assessment, you can be a logi and not be acting like one of the hunting dogs chasing down the reddots. IDK why people are so obsessed with thinking that they NEED to be just another flavor of assault. I think you need to read his assessment again. Not my fault you took a different interpretation away from his post. I agree with his assessment, apparently you do as well. However, I get the impression that he is talking about actually playing as support with the wide-range of support options rather than abusing the support options by using them (fully or otherwise) to enhance assault capabilities (which is the impression I get from you).
I think someone else on here already said that "logi" is such a vague term and I agree. I also look at it like this. If a merc in a logi suit is going 32/0 and I'm being resupplied by his hives, and coming in on his links and was able to see an incoming flank before it happened, guess what? He was still supporting me.
LOGISTICS = BAG OF TRICKS
You want to carry the bag of tricks? You have to give up some other amenites. Perhaps fewer EHP, movement, the best damage mods. If you are doing something that is allowing your team to go beyond their suit's normal capacity then you are being supportive. Anyone can be supportive. Logistic suits allow for an increased capacity to perform in this way.
I whole heartedly back anyone's choices about what they stick in they're bag of tricks. If it's something I don't have on my fit, even sweeter! I also completely understand Corporation leadership's deciscions to box logi user's roles to specific things. If and I do mean IF I ever see a PC, I will happily run with what the lead tactician wants me to run with for the betterment of the team.
And I know for a fact that almost all of you have different combonations of gear in your bags. The variations are plentiful. Heck, I even have a fit I named Snipergistics. Can you guess what I do with it?
In Final Fantasy games, you don't really ever see a mage. You see white mage, red mage, black mage, blue mage, summoner, and a bunch of other goofy ones if you're playing ff tactics.
"to enhance assault capabilities" That's what I think the whole aim of logistics is, whether logibro, general logi or assault logi.
TL;DR: Buffalo Chicken Pizza from Dominos is the best I have ever had. |
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THEAMAZING POTHEAD
Pure Innocence.
108
|
Posted - 2013.07.23 18:10:00 -
[81] - Quote
A scout is useless in all aspects, and if you cant understand my post you need to give up on FPS's forever. You're garbage and you'll never have a KDR above 3.0 in any game ever. If you're an assault that's not flanking 60-70 % of the time you don't know wtf you're doing. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
710
|
Posted - 2013.07.23 18:14:00 -
[82] - Quote
Aquinarius Zoltanus wrote:Alaika Arbosa wrote:
I disagree, my impression is spot-on, it's just that you've been blinded by the "aggressive-run-and-gun-zerg-rush-we-are-major-league-gaming-athletes" playstyle that dominates PC from what I can gather.
Those "top-notch, elite players" have corrupted your understanding of what it is to be support. They have you believing that "Assault with a side order of support" is in fact the entree Support dish when it isn't.
I'm willing to bet that your 4000 WP games were when there was a defend order on a squadmate who was camping multiple nanos of yours along with the rest of your squad, which is essentially the same as the Frago'd tank when all of you are running calogi.
It's ok, we're not here to judge you, we're trying to give you the True Logi version of an Intervention.
We're doing this because we care, would you like a hug?
Sorry, but I'm gonna have to side with Thor and say that you're the one who's wrong. The zerg type play style you describe is what's dominant in PC right now because that is just what works best in Dust atm. People seem to have this mystical vision of the perfect logi that never picks up a gun but is extremely effective merely by boosting the effectiveness of the teammates. What I'm saying is that this is an illusion, and currently doesn't really have a place at high levels of competitive play. I don't even know if this 'pacifist logi' that people seem to want is even what CCP intends. The reality is that a logi still has to be another gun-toting member of the team.
I have not now, nor ever, stated that Logis should be pacifists. Logis do need to be able to kill, though not nearly with the efficiency of Assaults. Logis should worry more about focusing fire on reddots that are trying to kill them or their teammates. Outside of that, Logis should be more opportunistic with their killing as killing isn't their primary intended role, Support is (laying equipment to fortify blue objectives, repair/resupply/revive etc).
Logi == Support Logi != Pacifist |
hooc order
Deep Space Republic Top Men.
752
|
Posted - 2013.07.23 18:14:00 -
[83] - Quote
DUST Fiend wrote:hooc order wrote: The same logic that says Logis should never be used for assault dictates that assault and scouts should never carry support equipment.
They shouldn't be able to PRIMARY as assaults I don't remember the last time I saw a scout or assault PRIMARY as support. Go figure
You need two weapons to be primary assault.
Either mix and match for shields and armor or mix and match for range and CQC or do something different.
The one less weapon slot is a balanced trade for the stuff. Logis do not need to be nerfed with less health and less damage then an assault.
I do think the modules should be the same as the assault though....of course i only use a standard logi suit so modules do not effect me. |
Skyhound Solbrave
Rough Riders..
164
|
Posted - 2013.07.23 18:19:00 -
[84] - Quote
There is a role for combat oriented Logis, its called the Amarr logi. With the next buff, I suspect it will go from least popular logi to most popular. Yet, it still isn't going to be preferable for assaults to use.
If you wanted to fill the role of combat logi, you should have had some foresight to realize the callogi was going to be rebalanced. Just a suggestion, have you tried maxing modules but bumping down to maining a SMG? |
Cosgar
ParagonX
3117
|
Posted - 2013.07.23 18:20:00 -
[85] - Quote
Cat Merc wrote:Alaika Arbosa wrote:THEAMAZING POTHEAD wrote:Sleepy Shadow wrote:Why was the second equipment slot removed from the assault suit? Was it "too logi" for an assault to carry two equipments? I want it back, assaults should get two slots so we too could carry nanohives/uplinks/remotes and so on. Logis want to act as super assaults? Sure, but give us assaults a break here.
The issue I have with logis being better assaults than assaults is that there's no reason to even have "assault" if it's outperformed by another suit, while that suit is designed with something else in mind.
Tell me what is the role of the assault, if there's nothing wrong with logis outperforming them? Are we just your meatshields? What is my incentive of picking assault over logi? Excuse me while I use you as an example of the stupidity plauging 90% of the forums. Logis are NOT better assaults than assault suits. Logis have more tanking ability, and as a result better survivability on the frontline. Guess why? ASSAULT SUITS ARE NOT MEANT TO BE DIRECTLY IN FRONT OF THE ENEMY. THEY ARE FRONTLINE SUITS AS A SECONDARY ROLE. heres the important part. ASSAULT SUITS ARE MEANT TO FLANK. FLANK. FLANK. Jesus i cannot stress this enough. This is the reason they have better strafe,sprint, stamina, stamina regen and shield regen, they are meant for flanking, guerrilla warfare, and battle versatility. They excel first and foremost at flanking but perform other roles like frontlining ( a heavies job) too without being as effective. Theres a reason the best players in the game use assaults suits, they flank constantly, using guerrilla warfare, and kill more than anyone by doing it, maintain 7+ KDRs. Jesus christ if you think a logi is a better assault, you're just garbage, the defining characteristic is speed, and use of your speed. When did Assault get reinterpreted to mean Scout? What this guy said. This is what happens when you get a bunch of people circlejerking on the forums, telling others how to play their game. |
Aquinarius Zoltanus
0uter.Heaven EoN.
204
|
Posted - 2013.07.23 18:21:00 -
[86] - Quote
Alaika Arbosa wrote:
I have not now, nor ever, stated that Logis should be pacifists. Logis do need to be able to kill, though not nearly with the efficiency of Assaults. Logis should worry more about focusing fire on reddots that are trying to kill them or their teammates. Outside of that, Logis should be more opportunistic with their killing as killing isn't their primary intended role, Support is (laying equipment to fortify blue objectives, repair/resupply/revive etc).
Logi == Support Logi != Pacifist
Sorry, I was exaggerating for effect. I know that nobody is saying that logis shouldn't kill anyone at all. Please just re-read my post and replace 'pacifist' with 'pure support'.
PS: Zdub, totally missed your sarcasm on that first post, but looking back it's an obvious parody on how some people think of the logi. Well played. |
Fox Gaden
DUST University Ivy League
715
|
Posted - 2013.07.23 18:23:00 -
[87] - Quote
The Infected One wrote:IMO A logi is supposed to have enough health and firepower to SUPPORT the team, sticking mostly behind te frontline assault players, or to a heavy (tank), only really using its firearm when its an absolute nessisity, to clear an area and revive, or provide covering fire while its heavy is reloading. (Mass driver for area denial, causing enemies to take cover, maybe getting a kill it two in the process when extra fire power is required in the squad for advancement)
The current issue that most players are having is that the Cal Logi suit was the only logi suit that could fill 3 rolls at once: Assault, support, and tank.
It is the only suit that can run proto weapons/equipment, and moduels at the same time without a CPU or PG extender, giving it the ability to not only be a "jack of all trades" but a "master of all trades" as well. The lack of side arm was never a major issue as a Cal Logi because the reload speed on the AR is 3 sec standard, 2.55 sec with reload fully maxed out, and in those 3 sec, your shields are already coming back due to the fact that the shield recharge delay timer is still set to start after the first hit, not the last. (As a Cal Assault main account, and Cal Logi Alt to "see what all the fuss was about)
Just my opinion, take from it what you will. This is why CCP is nerfing Cal Logi. So they would not have the Tank role on top of being Assault and Support.
I agree that a Logi suit should not be better at Assault than an Assault suit.
I donGÇÖt agree with the pacifists who think that Logi should only rep and not shoot. |
Rogatien Merc
Red Star. EoN.
484
|
Posted - 2013.07.23 18:24:00 -
[88] - Quote
ZDub 303 wrote: For a true logi, the lower your kdr the better.
Let the record show: ZDub just said I was the ****. |
Cat Merc
BetaMax. CRONOS.
3499
|
Posted - 2013.07.23 18:25:00 -
[89] - Quote
https://forums.dust514.com/default.aspx?g=posts&m=1092281#post1092281
THE CAT HAS SPOKEN! |
Shadowswipe
WarRavens League of Infamy
179
|
Posted - 2013.07.23 18:25:00 -
[90] - Quote
Quote from google search
"logistics plural of lo-+gis-+tics (Noun) Noun 1) The detailed coordination of a complex operation involving many people, facilities, or supplies. 2) The organization of moving, housing, and supplying troops and equipment."
No where does that mean that we are limited to being a medic(injector + repair gun). Hell medic isn't even directly mentioned.
This in mind, I play an explosives point defense logistics. I run Amarr and my three equipment slots are RE's, Proximity Mines, and Nanohives. This allows me to move equipment around and supply troops with ammo.
Logistics just means we get the fancy toys to keep our troops moving, functioning, and having a place to rest. We have many varied tools already to help us perform our role, and more to come later with mobile shield gens and deploy able stealth equipment.
The fact that we can kill something is just a means to defend ourselves and the equipment we place on the battlefield. We are not meant to be the front line pushers, but we are expected to secure the area with the necessary equipment to hold the area and win the battle/war.
If your corp won't let you be a medic in PC, there are many other avenues to fill as a logistics that you should discuss with your leaders to find out what tools they need to win. Many leaders may not understand logis fully and they may need to be educated. Having more logis than just injector/repair gun monkeys can be highly beneficial as we can carry more of what is needed to move our troops (uplinks) and equipment (nanohives).
The hardest part is getting people to stop rushing forward long enough to need the stuff we can provide sometimes. If people rush forward all the time and die, of course they won't need ammo, and likely their corpse will be too far to revive safely. If people take cover when getting shot, then that will give us time to be that force multiplier that CCP says we are. Cause if they keep dying and run out of ammo assaulting a point, it makes it easier to kill them. |
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