|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Fox Gaden
DUST University Ivy League
714
|
Posted - 2013.07.23 17:49:00 -
[1] - Quote
Thor Odinson42 wrote:First off, I'm a Cald logi so I'm not happy at this point.
Here is what I do on the battlefield...
I carry proto uplinks and nanohives. I'm usually front line so as we attack an objective or fend off attacks while we are defending I'll place a "hub" to provide armor reps and ammo. I'll place uplinks as they are taken out in defence or to provide a point of entry during an assault on an objective.
I chose this method after talking with DJINN Pheonix. After playing in some PC matches it was clear that we needed more logis with a weapon in their hand instead of a rep tool. Not just that but many more people are shield tanked than armor tanked.
Given the choices and the experiences I've had this was the path that seemed obvious to me. Not flavor of the month, just taking a look at the options available and making a decision based on what I felt would fit my playstyle and be the most effective for my team.
If I were a gallente logi I would have certainly taken up a rep tool as I'd probably be posted up in a heavy armor squad. However I do not like the movement penalties that armor comes with.
Until recently the nanite injector was useless and there are only certain times in a PC battle where it's advisable to pick players up after they go down. Quality teams in PC are usually going to put the person you picked up back down along with the person that picked them up.
MANY corps that I know of advise against using nanite injectors in PC.
The rep tool situation I touched on above, but I'll mention it again here. I higher level games having a rep tool in your hand instead of a gun usually means you are soon to be dead along with the person you are repping.
Given what I mentioned above can we have a grown up conversation about what a logi is supposed to do? In DUST University we would call you a Combat Engineer. This is a perfectly acceptable application of the Logistics suit.
In DUST University we generally break the use of Logi suits into three categories:
- Logi Bro: Uses a Rep tool to keep people alive. Mostly used to support Heavies.
- Combat Engineer: Uses Nano Hives to keep the team supplied and/or Drop Uplinks to help your team get back into the fight faster. May use a scanner to provide intel on enemy positions. May fit a remote explosive as well.
- Explosives Expert: Uses multiple types of explosives to booby traps objectives and other choke points. This includes the Mad Bomber fit which fills all slots with explosives.
Of course there is some crossover, but most logi will identify mostly with one of these categories. |
Fox Gaden
DUST University Ivy League
714
|
Posted - 2013.07.23 17:54:00 -
[2] - Quote
ZDub 303 wrote:Rep Tool should be your primary weapon.
Then you are supposed to carry proto uplinks, proto nanohives, proto needle, and then the 4th one is up to you based on your personal preference.
A true logi should never get a kill in a game, and should always strive to stay 30m+ from the frontline and 80m+ from any reds.
For a true logi, the lower your kdr the better. I have to call Bull Pucky on that. Even a Logi Bro needs to kill or drive off the enemy in order to revive a downed comrade. Passivist Logi are responsible for people not wanting to be revived anymore. |
Fox Gaden
DUST University Ivy League
715
|
Posted - 2013.07.23 18:23:00 -
[3] - Quote
The Infected One wrote:IMO A logi is supposed to have enough health and firepower to SUPPORT the team, sticking mostly behind te frontline assault players, or to a heavy (tank), only really using its firearm when its an absolute nessisity, to clear an area and revive, or provide covering fire while its heavy is reloading. (Mass driver for area denial, causing enemies to take cover, maybe getting a kill it two in the process when extra fire power is required in the squad for advancement)
The current issue that most players are having is that the Cal Logi suit was the only logi suit that could fill 3 rolls at once: Assault, support, and tank.
It is the only suit that can run proto weapons/equipment, and moduels at the same time without a CPU or PG extender, giving it the ability to not only be a "jack of all trades" but a "master of all trades" as well. The lack of side arm was never a major issue as a Cal Logi because the reload speed on the AR is 3 sec standard, 2.55 sec with reload fully maxed out, and in those 3 sec, your shields are already coming back due to the fact that the shield recharge delay timer is still set to start after the first hit, not the last. (As a Cal Assault main account, and Cal Logi Alt to "see what all the fuss was about)
Just my opinion, take from it what you will. This is why CCP is nerfing Cal Logi. So they would not have the Tank role on top of being Assault and Support.
I agree that a Logi suit should not be better at Assault than an Assault suit.
I donGÇÖt agree with the pacifists who think that Logi should only rep and not shoot. |
Fox Gaden
DUST University Ivy League
715
|
Posted - 2013.07.23 18:27:00 -
[4] - Quote
Thor Odinson42 wrote:Duck Drahko wrote:It seems pretty straight forward to me. Assault is frontline, the first to catch a bullet and the most likely to go down while breaking through enemy lines. Logi is the second row. Setting up uplinks for reinforcements, supporting fire, keeping assaults alive / watching their backs, and finally mopping up everything that's left when the dust has settled (if it ever does).
Both are combat roles by necessity, but it should be clear why each role requires a different focus. If Logis are the better frontline fighters, then that is certainly backwards. If they are better frontline fighters it's because of the person using the suit not because of the suit. Well to be fair, with the Cal Logi shield extender bonus it was partly because of the suit. With that fixed it will be more about the player, as it is with the other Logi suits. |
Fox Gaden
DUST University Ivy League
715
|
Posted - 2013.07.23 18:30:00 -
[5] - Quote
Thor Odinson42 wrote:Reav Hannari wrote:I see the logistics as being about flexibility. Corporations can certainly define their preferred roles based on their own experience and tactics. The suit frame itself is about being able to develop your own tactics with a reduction in weapon options once on the field.
You decide your role unless you work with a team that tells you what to do.
But this is not what the community seems to support. There is no choice. The people have spoken and CCP has listened. There is no choice. They need to change the term from Logi to Medic and they need to make the rep tool a required item on every logi suit. But only after they allow me to spec out of the suit. The nerf was not to stop Logi from fighting on the front lines. The nerf was due to the Cali Logi suit being Over Powered. The nerf brings it more in line with other Logi suits. |
Fox Gaden
DUST University Ivy League
716
|
Posted - 2013.07.23 18:50:00 -
[6] - Quote
It is worth pointing out that when CCP work out how to give bonuses to Equipment, it will probably be the Gallente Logi that gets the Remote Rep bonus.
Caldari are Shield tankers so Caldari Logi will likely get a bonus to Nano Hives or Drop Uplinks.
I am hoping for a Remote Explosives bonus for Minmitar. |
Fox Gaden
DUST University Ivy League
716
|
Posted - 2013.07.23 19:46:00 -
[7] - Quote
ZDub 303 wrote:Fox Gaden wrote:ZDub 303 wrote:Rep Tool should be your primary weapon.
Then you are supposed to carry proto uplinks, proto nanohives, proto needle, and then the 4th one is up to you based on your personal preference.
A true logi should never get a kill in a game, and should always strive to stay 30m+ from the frontline and 80m+ from any reds.
For a true logi, the lower your kdr the better. I have to call Bull Pucky on that. Even a Logi Bro needs to kill or drive off the enemy in order to revive a downed comrade. Passivist Logi are responsible for people not wanting to be revived anymore. No ****... but thats what CCP wants to turn logis into. Fine with me... just give me the SP I wasted on the suit back so I can put it into a real suit that wont be irrelevant and for pub non factors that have no hope if going positive ever. I donGÇÖt see any evidence to suggest that CCP donGÇÖt want Logi participating in a fire fight. At the same time that they nerfed Caldari Logi, they also buffed Amarr logi, giving them a sidearm at the Advanced suit.
The Caldari logi will still be able to shoot after the nerf, just as other Logi suits do now.
Guys, try to remember when interpreting CCPGÇÖs actions that the Caldari Logi suit is not the only Logi suit. |
Fox Gaden
DUST University Ivy League
718
|
Posted - 2013.07.23 23:57:00 -
[8] - Quote
Thor Odinson42 wrote:Fox Gaden wrote:ZDub 303 wrote:Fox Gaden wrote:ZDub 303 wrote:Rep Tool should be your primary weapon.
Then you are supposed to carry proto uplinks, proto nanohives, proto needle, and then the 4th one is up to you based on your personal preference.
A true logi should never get a kill in a game, and should always strive to stay 30m+ from the frontline and 80m+ from any reds.
For a true logi, the lower your kdr the better. I have to call Bull Pucky on that. Even a Logi Bro needs to kill or drive off the enemy in order to revive a downed comrade. Passivist Logi are responsible for people not wanting to be revived anymore. No ****... but thats what CCP wants to turn logis into. Fine with me... just give me the SP I wasted on the suit back so I can put it into a real suit that wont be irrelevant and for pub non factors that have no hope if going positive ever. I donGÇÖt see any evidence to suggest that CCP donGÇÖt want Logi participating in a fire fight. At the same time that they nerfed Caldari Logi, they also buffed Amarr logi, giving them a sidearm at the Advanced suit. The Caldari logi will still be able to shoot after the nerf, just as other Logi suits do now. Guys, try to remember when interpreting CCPGÇÖs actions that the Caldari Logi suit is not the only Logi suit. The actions CCP took don't address the Calogi being used as an assault suit. It made it harder on those using it as a logi suit. And we don't know yet what other changes they have in store as they are hinting at more awesome news for logis. My problem is with the core belief by a majority of the people on these forums that a logi is supposed to have a rep tool in his hand or that he shouldn't be effective at killing. Perhaps this belief will have merit when the battlefield is opened up to more players, but as it stands you have to be an effective killer in order to participate at a high level (PC). Good points. Perhaps they should have stopped after removing the shield extender bonus. |
|
|
|