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THEAMAZING POTHEAD
Pure Innocence.
88
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Posted - 2013.07.23 16:09:00 -
[1] - Quote
N1ck Comeau wrote:Or simple placing uplinks all those help the team.
I honestly don't believe the Logistics suit should be used for any sort of frontline combat.
We have an Assault suit for that. See now heres where the stupid comes in. This game is made of 16 v 16 battles. In skirmish the mode that counts, there are multiple hot zones, further splitting your 16 man team. This means You'll be running with either 3 other squadmates, 4, or 5. When the hotzones have this few players involved, you can't afford to have a logi not using his gun. If you have a 4v4 or 6v6 hotzone and your logi isnt another gun on the field it becomes 6v5, or 4v3, this is a HUGE difference. If your logi has no combat ability, then you are completely worthless, logi or not. If you are not engaging the enemy, then you are nowhere near being useful, and your spot should be taken by an assault. So many logis out there are garbage and make no difference in battles because they dont engage the enemy, they only try to heal, and their team loses because not enough people are fighting back. You fighting and engaging the enemy is mandatory no matter your role. Yet people say logis shouldnt fight? Ok ret@rd go back to cod where you dont have to think. |
THEAMAZING POTHEAD
Pure Innocence.
88
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Posted - 2013.07.23 16:23:00 -
[2] - Quote
Continued.
In PC, the competitive battleground and where everything matters- a proper logi has this role- Using Flux grenades, mass drivers, uplinks and nanohives. His job is Uplink Warfare, and Overall battle support. He should be weakening enemies with fluxes & explosives while assault flankers finish the job with Cores& duvolles, more precise weapons. His primary job is using his nanohives & uplinks to keep his team strong while he also destroys enemy uplinks and nanohives using his explosives and flux grenades. I am a callogi, and i DECIMATE hotzones in PC because i use this style of warfare, i swarm my own links constantly whilst softening up enemies and focusing on enemy links. THAT is a logis role in dust. |
THEAMAZING POTHEAD
Pure Innocence.
97
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Posted - 2013.07.23 16:34:00 -
[3] - Quote
Thor Odinson42 wrote:THEAMAZING POTHEAD wrote:N1ck Comeau wrote:Or simple placing uplinks all those help the team.
I honestly don't believe the Logistics suit should be used for any sort of frontline combat.
We have an Assault suit for that. See now heres where the stupid comes in. This game is made of 16 v 16 battles. In skirmish the mode that counts, there are multiple hot zones, further splitting your 16 man team. This means You'll be running with either 3 other squadmates, 4, or 5. When the hotzones have this few players involved, you can't afford to have a logi not using his gun. If you have a 4v4 or 6v6 hotzone and your logi isnt another gun on the field it becomes 6v5, or 4v3, this is a HUGE difference. If your logi has no combat ability, then you are completely worthless, logi or not. If you are not engaging the enemy, then you are nowhere near being useful, and your spot should be taken by an assault. So many logis out there are garbage and make no difference in battles because they dont engage the enemy, they only try to heal, and their team loses because not enough people are fighting back. You fighting and engaging the enemy is mandatory no matter your role. Yet people say logis shouldnt fight? Ok ret@rd go back to cod where you dont have to think. This is the way it is in high level matches. And that's the bottom line. Most players haven't experienced this yet. And I think it's a problem for everyone going forward. If they nerf the killing ability of logis they simply won't have a place in PC. There is a VAST majority of players in this game that play a logi medic role. Because of our experiences in PC we've asked them to skill into nanohives and uplinks instead of reptools and to forgo the nanite injector. Out of 200 players in our corp it seems that 50% of them are logi medics. As people get antsy about getting into PC battles it's tough because we only field 1 or 2 logi medics in a 16 man team. Try going against Outer Heaven with 3 or 4 guys with a rep tool in their hand. Hell they kicked our ass with only 1 guy trying to keep the heavies alive. They will stomp your ass. They will kill the logi and the heavy with a quickness. It surprises me to see some of the comments from people in corps that I know do not field many logi medics in their PC squads. I can understand wanting to change this, but I don't see evidence of CCP being able to balance properly. Agreed, I am wanting to spec into the caldar assault so much to not have a nerfed suit, and because of the skills i have specced being suitable, but then i think of role in PC i can fulfill staying as good logi and being very helpful to the team. and im torn, i might just have to see how bad the callogis nerf is be4 i spend any sp....but it looks pretty bad.
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THEAMAZING POTHEAD
Pure Innocence.
103
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Posted - 2013.07.23 17:51:00 -
[4] - Quote
Sleepy Shadow wrote:Why was the second equipment slot removed from the assault suit? Was it "too logi" for an assault to carry two equipments? I want it back, assaults should get two slots so we too could carry nanohives/uplinks/remotes and so on. Logis want to act as super assaults? Sure, but give us assaults a break here.
The issue I have with logis being better assaults than assaults is that there's no reason to even have "assault" if it's outperformed by another suit, while that suit is designed with something else in mind.
Tell me what is the role of the assault, if there's nothing wrong with logis outperforming them? Are we just your meatshields? What is my incentive of picking assault over logi? Excuse me while I use you as an example of the stupidity plauging 90% of the forums. Logis are NOT better assaults than assault suits. Logis have more tanking ability, and as a result better survivability on the frontline. Guess why? ASSAULT SUITS ARE NOT MEANT TO BE DIRECTLY IN FRONT OF THE ENEMY. THEY ARE FRONTLINE SUITS AS A SECONDARY ROLE. heres the important part. ASSAULT SUITS ARE MEANT TO FLANK. FLANK. FLANK. Jesus i cannot stress this enough. This is the reason they have better strafe,sprint, stamina, stamina regen and shield regen, they are meant for flanking, guerrilla warfare, and battle versatility. They excel first and foremost at flanking but perform other roles like frontlining ( a heavies job) too without being as effective. Theres a reason the best players in the game use assaults suits, they flank constantly, using guerrilla warfare, and kill more than anyone by doing it, maintain 7+ KDRs.
Jesus christ if you think a logi is a better assault, you're just garbage, the defining characteristic is speed, and use of your speed. |
THEAMAZING POTHEAD
Pure Innocence.
103
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Posted - 2013.07.23 17:58:00 -
[5] - Quote
Thats it F*** it im speccin into assaults, i need to show these nubs on dust a real assault player. |
THEAMAZING POTHEAD
Pure Innocence.
108
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Posted - 2013.07.23 18:10:00 -
[6] - Quote
A scout is useless in all aspects, and if you cant understand my post you need to give up on FPS's forever. You're garbage and you'll never have a KDR above 3.0 in any game ever. If you're an assault that's not flanking 60-70 % of the time you don't know wtf you're doing. |
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