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Thread Statistics | Show CCP posts - 35 post(s) |
Booker DaFooker
Seraphim Initiative. CRONOS.
78
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Posted - 2013.04.05 17:30:00 -
[151] - Quote
jamstar saa187 wrote:CCP Nullarbor wrote:It's looking very likely we will introduce corporation tax, just a question of when. This just occurred to me, and i'm just putting it out there to further the discussion. (devil's advocate, if you will) if the problem with the 80 Mil entry point is that it is prohibitive to the smaller corps (and i agree with this point BTW, as i'm from one of those smaller Corps), how exactly will the tax help in the grand scheme or things? i ask this because, should a tax be implemented, i assume it would not be dependent on the corp size. (ie. every corp will now have a tax levy) so the larger corps will be receiving the tax also. if you follow this to it's logical conclusion this would mean that a large corp will be increasing their revenues also, plus at a higher rate than the smaller corps, 'cus.... well they have more members to tax. so how does this actually help the smaller corps? yeah they get to make ISK faster, but so do the Big Boys, and i'd assume they would be in an even better position to dominate after the influx of the new ISK tax.
you set your own rate of tax or dont tax at all, ceo choice, balance between keeping corps members happy and keeping corp afloat |
Bones McGavins
Forty-Nine Fedayeen Minmatar Republic
47
|
Posted - 2013.04.05 17:33:00 -
[152] - Quote
Goric Rumis wrote:I'm still concerned about larger corps with lots of resources being able to beat down a district by simple attrition. In other words, fighting a series of losing battles strictly for the purpose of reducing the number of clones on a district. If you can consistently kill 150 clones (which isn't hard if null cannon damage is adjusted so battles last 30 minutes or longer), you're going to wear down even a defender that manages to win every time. Sure it will be costly for you, but if you already have 5 or more districts you're producing enough clones that you'll never be putting one of your existing districts at risk of a gank. Meanwhile the defender is unable to reinforce because you're constantly locking the district with attacks (which I admit is a necessary mechanic, at least for a losing district).
For established corps with several districts, this will just be another part of gameplay, but for a new corp with only one or two districts, this means it will be nigh-impossible to get established if the other corp(s) on the planet are at all alert. Once you acquire a district, you'll simply get shut out of taking any more.
But if your losing 300 clones, the defending corp gets 300 clones in biomass. Plus whatever biomass they get from their own clone losses means they will more than recoup their losses. They can then buy new clones with the excess cash from the biomass spoils.
Not to mention the loot they will salvage to replace the equipment they lost. Overall it will be very hard to win through sheer attrition. If you are just a little bit less skilled, then yah, you could. But if they are signifigantly better in any way, you will likely be handing them your ISK by attacking over and over. |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
283
|
Posted - 2013.04.05 17:35:00 -
[153] - Quote
jamstar saa187 wrote:CCP Nullarbor wrote:It's looking very likely we will introduce corporation tax, just a question of when. This just occurred to me, and i'm just putting it out there to further the discussion. (devil's advocate, if you will) if the problem with the 80 Mil entry point is that it is prohibitive to the smaller corps (and i agree with this point BTW, as i'm from one of those smaller Corps), how exactly will the tax help in the grand scheme or things? i ask this because, should a tax be implemented, i assume it would not be dependent on the corp size. (ie. every corp will now have a tax levy) so the larger corps will be receiving the tax also. if you follow this to it's logical conclusion this would mean that a large corp will be increasing their revenues also, plus at a higher rate than the smaller corps, 'cus.... well they have more members to tax. so how does this actually help the smaller corps? yeah they get to make ISK faster, but so do the Big Boys, and i'd assume they would be in an even better position to dominate after the influx of the new ISK tax.
It's likely that corps are able to set their own Dust Tax rate.
Taxes, as you know, don't generate isk by itself. The members have the same money etc.
This is only to help manage the fundraising.
It could be argued, but I'd say that
If you have 20 people you might be happy with 1 district. Two donaters giving 50M would be enough.
from a larger pool of people (eg 200) you are more likely to find enough individuals who donate over 50M. But, you might not necessarily be aiming for 10 districts. Rather, 3? In that case you could afford to have more lazy people in.
Taxes guarantee that corps get at least something
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charlesnette dalari
Creative Killers
176
|
Posted - 2013.04.05 17:38:00 -
[154] - Quote
xLTShinySidesx wrote:Vaerana Myshtana wrote:Mr Gloo Gloo wrote: You can buy 10 Genolution clone's packs with 1 corporation, this is not sustainable anymore.
Exactly. I was demonstrating how easily the old system was abusable and how the new, higher hurdle (while a pain to small corps) is actually better for avoiding an instant NAP Fest in which three Kaiju Corps hold everything by May 13. It will only affect the small corps. The large corps will still grab 20-30 districts on opening day. I don't see how this is any better, at least before it was going to be a total pain in the ass for corps to get multiple districts, now the flood gates are open. I'm done with this topic now, agree to disagree but this only f**** the little guys.
I agree this change in effect ensured that only corps with a MINIMUM of 50 members has any chance to participate in PC. If the numbers work out to the attacker making around 1.25 mill isk for a successful attack for each of the 16 members why on earth would those 16 mercs ever consider investing 5 mill isk each to recoup 25% of their investment.
I really was looking forward to PC my corp has right under that 50 member mark but I honestly doubt we will participate in PC until we are at least double our present size and taxes are enabled.
Have fun big corps with the new mechanic made only for you. |
lordjanuz
Norwegian Dust514 Corporation
101
|
Posted - 2013.04.05 17:39:00 -
[155] - Quote
This is a double post but hope to get a answer :
Tried to get a understanding of this, but its not easy, I have some few questions :
I buy a starter pack at 80mill and can take a unoccupied district yes ?
A random very good corp can attack me at a time I decide by using timeinforcer , but I can loose all in 15min if they kill all our clones?
The defender dont have any adventage then that attacker is loosing clones on the way to attack us ?
If I have have control in space can I call in OB as I am pleased, or is there a limit on it?
So bottom line we put 80mil on the table and have nearly no advantage before the battle, is this how I should understand it?
Sorry but I am to old to understand all the datasheet, hope you have time to answer this for me, as we are looking in to this. Thanks in advanced.Big smileBig smileBig smile
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Maximus Stryker
Villore Sec Ops Gallente Federation
411
|
Posted - 2013.04.05 17:43:00 -
[156] - Quote
charlesnette dalari wrote:xLTShinySidesx wrote:Vaerana Myshtana wrote:Mr Gloo Gloo wrote: You can buy 10 Genolution clone's packs with 1 corporation, this is not sustainable anymore.
Exactly. I was demonstrating how easily the old system was abusable and how the new, higher hurdle (while a pain to small corps) is actually better for avoiding an instant NAP Fest in which three Kaiju Corps hold everything by May 13. It will only affect the small corps. The large corps will still grab 20-30 districts on opening day. I don't see how this is any better, at least before it was going to be a total pain in the ass for corps to get multiple districts, now the flood gates are open. I'm done with this topic now, agree to disagree but this only f**** the little guys. I agree this change in effect ensured that only corps with a MINIMUM of 50 members has any chance to participate in PC. If the numbers work out to the attacker making around 1.25 mill isk for a successful attack for each of the 16 members why on earth would those 16 mercs ever consider investing 5 mill isk each to recoup 25% of their investment. I really was looking forward to PC my corp has right under that 50 member mark but I honestly doubt we will participate in PC until we are at least double our present size and taxes are enabled. Have fun big corps with the new mechanic made only for you. That's per match...not to mention the district you own will make you money... |
lordjanuz
Norwegian Dust514 Corporation
101
|
Posted - 2013.04.05 17:48:00 -
[157] - Quote
I am not looking for a guaranteed district to hold for all time, but if I put 80mill on the table, I would like to have some advantage over attacking corps.
I should not be a walkover for nolifers that play 24/7 to take down any district they whant, we dont whant another mode where everything is settled over a basic deathmatch.
Strategi, should also have a major impact on the outcome, not just who is the best shoot in the face corp. :):) dont get me wrong.
But by all means it would be ok to loose a district over a corp that is better in stategy and shoot in face.... :) |
Maximus Stryker
Villore Sec Ops Gallente Federation
411
|
Posted - 2013.04.05 17:49:00 -
[158] - Quote
lordjanuz wrote:This is a double post but hope to get a answer : Tried to get a understanding of this, but its not easy, I have some few questions : I buy a starter pack at 80mill and can take a unoccupied district yes? YES, you can take an unoccupied if one is available or choose the district you with to attackA random very good corp can attack me at a time I decide by using timeinforcer , but I can loose all in 15min if they kill all our clones? YES, you set a 1 hour window of when your district is vulnerable to be attacked. If your district loses all of its clones then you no longer own the district.The defender dont have any adventage then that attacker is loosing clones on the way to attack us? Kinda, Your district can have up to i think 450 clones, so if an attacker only lands with 150 clones, you can hopefully outlast them...If I have have control in space can I call in OB as I am pleased, or is there a limit on it? I believe you still need to earn OB with war points and call them in as neededSo bottom line we put 80mil on the table and have nearly no advantage before the battle, is this how I should understand it? I do not believe that is a fair evaluation of the situation.Sorry but I am to old to understand all the datasheet, hope you have time to answer this for me, as we are looking in to this. Thanks in advanced.Big smileBig smileBig smile
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jamstar saa187
Imperial Populicide Legion
0
|
Posted - 2013.04.05 17:49:00 -
[159] - Quote
Maximus Stryker wrote:They are asking for Corp CEO's to be able to tax their own members because they have members who do not donate to the corp wallet.
ex: after a pub match, in your winnings, it will automatically take 5% and give to corp wallet. It is more an an internal corp management issue...
Booker DaFooker wrote:you set your own rate of tax or dont tax at all, ceo choice, balance between keeping corps members happy and keeping corp afloat
KEROSIINI-TERO wrote:It's likely that corps are able to set their own Dust Tax rate.
Taxes, as you know, don't generate isk by itself. The members have the same money etc.
This is only to help manage the fundraising.
It could be argued, but I'd say that
If you have 20 people you might be happy with 1 district. Two donaters giving 50M would be enough.
from a larger pool of people (eg 200) you are more likely to find enough individuals who donate over 50M. But, you might not necessarily be aiming for 10 districts. Rather, 3? In that case you could afford to have more lazy people in.
Taxes guarantee that corps get at least something
thanks for the responses. i didn't consider that the tax would be discretionary. this would work. we'd just have to hope that one of the large Corps dont implement a tax. or that if they do, the masses jump ship in protest. |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
283
|
Posted - 2013.04.05 17:49:00 -
[160] - Quote
Goric Rumis wrote:I'm still concerned about larger corps with lots of resources being able to beat down a district by simple attrition. In other words, fighting a series of losing battles strictly for the purpose of reducing the number of clones on a district. If you can consistently kill 150 clones (which isn't hard if null cannon damage is adjusted so battles last 30 minutes or longer), you're going to wear down even a defender that manages to win every time. Sure it will be costly for you, but if you already have 5 or more districts you're producing enough clones that you'll never be putting one of your existing districts at risk of a gank. Meanwhile the defender is unable to reinforce because you're constantly locking the district with attacks (which I admit is a necessary mechanic, at least for a losing district).
For established corps with several districts, this will just be another part of gameplay, but for a new corp with only one or two districts, this means it will be nigh-impossible to get established if the other corp(s) on the planet are at all alert. Once you acquire a district, you'll simply get shut out of taking any more.
I'm also concerned. It's a very powerful tactic.
But, in your example defender is getting a terrible losses while winning, 150 clones. That can be considered bad defence.
Defender winning and losing less than 80 clones: good defence, they are actually still GAINING clones while getting the battle rewards! That is an example of good fighting and if they can keep it up they're NEVER gonna lose the district! (note: the number is 100 for prod SI)
Defender winning while losing more than 80 (100 for prod SI) clones: they win but they suffer the attrition, and rightfully so. IF the attackers are going to play that good they are eventually gonna wear the defenders down - but remember, grinding 20 clones a day (example of 100 def clone loss) from fully stocked district takes quite a many days.
note: Geno pack has only 150 clones - no stronger attacks coming from thin air. |
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Rubico
BetaMax. CRONOS.
2
|
Posted - 2013.04.05 17:57:00 -
[161] - Quote
Random Idea, Separate the clone packs into two different packs:
Genolution Colonization pack: 80m ISK150 Clones Corp can buy as many as they want. Can be placed anywhere in region ONLY allowed to colonize unoccupied districts.
Genolution Assault pack: 20m ISK150 clones Can only be purchased if your corp has no districts. Can assault anywhere in region ONLY allowed to attack occupied districts.
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lordjanuz
Norwegian Dust514 Corporation
101
|
Posted - 2013.04.05 17:57:00 -
[162] - Quote
Maximus Stryker wrote:lordjanuz wrote:This is a double post but hope to get a answer : Tried to get a understanding of this, but its not easy, I have some few questions : I buy a starter pack at 80mill and can take a unoccupied district yes? YES, you can take an unoccupied if one is available or choose the district you with to attackA random very good corp can attack me at a time I decide by using timeinforcer , but I can loose all in 15min if they kill all our clones? YES, you set a 1 hour window of when your district is vulnerable to be attacked. If your district loses all of its clones then you no longer own the district. The defender dont have any adventage then that attacker is loosing clones on the way to attack us? Kinda, Your district can have up to i think 450 clones, so if an attacker only lands with 150 clones, you can hopefully outlast them...If I have have control in space can I call in OB as I am pleased, or is there a limit on it? I believe you still need to earn OB with war points and call them in as neededSo bottom line we put 80mil on the table and have nearly no advantage before the battle, is this how I should understand it? I do not believe that is a fair evaluation of the situation.Sorry but I am to old to understand all the datasheet, hope you have time to answer this for me, as we are looking in to this. Thanks in advanced.Big smileBig smileBig smile
If I have have control in space can I call in OB as I am pleased, or is there a limit on it? I believe you still need to earn OB with war points and call them in as needed
So a medicore corp that is not super great in shoot in face will never get many enough WP to really get use of OB, that could mybe be the best card on hand for the attacker. And the defending corp should be alowed to use OB more frequently if they have lined up ships in space, that would even out the battle.
If not what is the use of ships that can not fire and help you |
Maximus Stryker
Villore Sec Ops Gallente Federation
412
|
Posted - 2013.04.05 18:00:00 -
[163] - Quote
Rubico wrote:Random Idea, Separate the clone packs into two different packs:
Genolution Colonization pack: 80m ISK150 Clones Corp can buy as many as they want. Can be placed anywhere in region ONLY allowed to colonize unoccupied districts.
Genolution Assault pack: 20m ISK150 clones Can only be purchased if your corp has no districts. Can assault anywhere in region ONLY allowed to attack occupied districts.
back to the alt corp problem though Maybe increase 20m to 40m/50m |
trollsroyce
Seraphim Initiative. CRONOS.
262
|
Posted - 2013.04.05 18:04:00 -
[164] - Quote
First of all, I'm extremely pleased the artificial size cap was removed by making genolution packs unlimited. This is an excellent design route towards a more sandboxy approach.
The 80M price on clone packs definitely has it's place for me, making spamming those packs for attacks much less beneficial. Projected clone attacks are much better for creating empire borders than teleport attacks.
PC is a game of power, not an entry level game. Invest your time into getting the required isk.
Lastly, small corps are not making it in EVE nullsec either unless they have good relations or money to pay the rent. |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1273
|
Posted - 2013.04.05 18:06:00 -
[165] - Quote
Okay, gonna add my point regarding the cost of the genolution packs and the debate between big corps\small corps.
I see some small corps talking about wanting to get into PC and have a small niche. But this is NOT an option with the current mecanics of PC. Simple math shows that if you have only one district and intend to defend it while not trying to expand, you wont last for long.
The first ennemy corp that will try to take your district will end up depleting your clones pretty quickly. Even if you manage to defend succesfully, winning less than 2 out of 3 games will in the end be the end of you.
Personnaly, that's the part that bothers me the most. Defenders suffer a lot more from a lost game than the attacker. This is just about clone counts, not about ISK.
To play PC with the current settings, you have to be able to attack enough so that no one gets a chance to take the initiative of attacking you. You will have to harass potential enemy so they dont get the crazy idea of striking back. Trying to hold a defensive position wont work.
This is all linked to the ultimate fear of FoxFour that PC ends up being a nap fest. I get it even though i disagree with the method. I fear ISK reward wont be enough (especially with no trading for loot) to justify attacking just for the money. (movement cost, fit cost, not selling clones but using them to fight, etc..)
In the end, it wont matter as this will be the first iteration and there's just no way to get it right before it actually starts. Bottom line, if you think of PC as a place where you could get your small piece of land and live happily ever after just holding it, you're wrong and shouldnt try your luck. It is absolutely NO surprise that a corp would need to be of a decent size to hope holding a district in PC. In EVE, you wont go and hold 0.0 with 4 pals. And even though this isnt 0.0, it is still player owned territories.
Now, going back to the "locking conquered district" thing.
Kerosini wrote:I have different opinion on those things. The state of newly captured district being locked is a good good thing.
It adds the element of caring how well I win that final capture battle, instead of 'if I get it no matter how bloody my new district is instantly easy to defend'.
Sure, it adds more fighting. But that's not bad, is it? Worse for the game would be that it would make sense to attack under very specific conditions.
Clones aint the problem here. But even then, if you win a district and it's locked. You'll at least get 2 RT before a fight actually happens. If you had just 50 clones left, that means 210 when first fight starts. 250 with a PF on the district. So see, not much to worry about here. Just send 200 clones for last attack and it will more then likely be well enough. Especially as you could face quite often a very low clone count on last battle. So, the clone management point is irrelevant imo.(See all my previous math in various PC topics about clone count evolution for a defender in various succession of Win and Loss)
No, the real problem here is about the feeling of ownership. What is the main perk of defending. Worst, the ONLY perk of defending ? It's picking more or less when you will fight. With this insta-lock, it means the LOSER can strike back immediatly and fight at the time HE wants as he would be the one who set the RT.
This isnt a problem if you only attack district with a RT you like. But what are the odds the districts of interest all with a RT you like ? Low.
So, say you manage to find some players willing to be present at the time required to get that target district, and then win it. Why shouldnt you instantly get your perk of deciding when you would like to fight if the corp decide to strike back ? Or if anyone else decides to attack that district you just got ? How long would those willing players of yours be able to keep being here to defend ?
Nullarbor said it is to prevent people flipping a district and insta change RT to "Obscure TimeZones". Which i didnt get as someone's obscure timezone is someone's ideal one. And as long as you own, you should decide. The point of preventing Day one massive flipping of RT is also very weak imo. We all know most districts taken day one wont be attacked until a few days. So the 24h lock will just be a delay before seeing a massive RT change. Among which there will be obscure TZ for me and others.
God, one shard universe or what ?
My point is : winner takes it all. No reason he should be limited in what he wants to do with HIS district. And as i already said : It should be the opposite. a freshly taken district shouldnt be able to be attacked for 24H.
Finally, i red post from Devs saying "Raiding should be cool". Raiding a district... taking a district, then insta-selling all clones scorch earth style. isnt that ultimate raiding ? This locking stuff shuts down many possibilities. We'll see how boring it will be to just see districts flip and flip again. Killing all the persistence and ownership feeling. |
Bones McGavins
Forty-Nine Fedayeen Minmatar Republic
47
|
Posted - 2013.04.05 18:08:00 -
[166] - Quote
My last concern is this: I thought DUST was going to allow for merc corporations to have a role in PC without the desire to actually own districts. Basically the ability to be contracted out for defense or attacks to gain or protect distrcits for other corps, especially EVE corps without any feet on the ground.
Is this not the case?
If so, how will this aspect of it work? How will a corporation be able to act as a mercenary corp to defend or attack districts? Will they be using their own clones, or the clones of the corp they are working for? |
Marston VC
SVER True Blood Unclaimed.
139
|
Posted - 2013.04.05 18:16:00 -
[167] - Quote
CCP Nullarbor wrote:It's looking very likely we will introduce corporation tax, just a question of when.
SOON! hopefully.... If you guys were to add a corp tax function you wouldn't have to hear anything about 'we need donation notifications' because at that point corps wouldn't have to worry about notifications anymore, everything about money is just done automatically. |
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CCP Nullarbor
C C P C C P Alliance
841
|
Posted - 2013.04.05 18:18:00 -
[168] - Quote
Bones McGavins wrote:My last concern is this: I thought DUST was going to allow for merc corporations to have a role in PC without the desire to actually own districts. Basically the ability to be contracted out for defense or attacks to gain or protect distrcits for other corps, especially EVE corps without any feet on the ground.
Is this not the case?
If so, how will this aspect of it work? How will a corporation be able to act as a mercenary corp to defend or attack districts? Will they be using their own clones, or the clones of the corp they are working for?
Subcontracting corporations to help attack and defend is next on our roadmap for PC features.
You can also currently do this using squads, if you have one of your corp members create a squad and pull people from outside of your corp into the battle they can fight for you and will be paid their share of the biomass rewards if you win. |
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CCP FoxFour
C C P C C P Alliance
2925
|
Posted - 2013.04.05 18:25:00 -
[169] - Quote
Rubico wrote:Random Idea, Separate the clone packs into two different packs:
Genolution Colonization pack: 80m ISK150 Clones Corp can buy as many as they want. Can be placed anywhere in region ONLY allowed to colonize unoccupied districts.
Genolution Assault pack: 20m ISK150 clones Can only be purchased if your corp has no districts. Can assault anywhere in region ONLY allowed to attack occupied districts.
Alt corps crop up and will get around that "no districts" restriction. |
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jamstar saa187
Imperial Populicide Legion
0
|
Posted - 2013.04.05 18:35:00 -
[170] - Quote
CCP Nullarbor wrote:Subcontracting corporations to help attack and defend is next on our roadmap for PC features.
You can also currently do this using squads, if you have one of your corp members create a squad and pull people from outside of your corp into the battle they can fight for you and will be paid their share of the biomass rewards if you win.
Agreed, this is how i played my first Corp Battle. (prob. was the other corp didnt show up ) |
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SILENTSAM 69
Pro Hic Immortalis RISE of LEGION
440
|
Posted - 2013.04.05 18:54:00 -
[171] - Quote
CCP FoxFour wrote:We actually will have a round table at Fanfest this year specifically dedicated to discussing this stuff. Discussing what DUST corporations need to manage their corporations and more than that what DUST players need to communicate and enhance the social experience. So if you know any DUST players coming to Fanfest please be sure to have them keep a lookout for that round table. :) This will be very interesting. I can't wait to see what you guys have. |
Bones McGavins
Forty-Nine Fedayeen Minmatar Republic
48
|
Posted - 2013.04.05 18:54:00 -
[172] - Quote
So its "soon" but not part of the upcoming PC with the caveat of being able to bring friends into PC via the squad system. Cool.
Last question(s): Clones are sold for 100K. Is this done manually or automatically when you have more clones than the district can support? Also, can other corps buy these clones, or is this just a sink (like biomass, but outside of the fight)?
Basically if I'm a corp, holding onto a few districts, can I buy the excess clones off another corp if my clone supplies run low? Or if not, can I buy some of the starter clones to reinforce? Or am I only allowed the clones my districts can create? |
jamstar saa187
Imperial Populicide Legion
0
|
Posted - 2013.04.05 19:02:00 -
[173] - Quote
Bones, you've moved from 'Last Concern' to 'Last Question(s)'....... i suspect we should expect a 'Last Musing' and 'Last Query' next right? lol (just messing with you dude! ) |
Gilbatron
Free-Space-Ranger Nulli Secunda
85
|
Posted - 2013.04.05 19:06:00 -
[174] - Quote
have you considered to make these eve side bonuses work via standings or something entirely different ?
the overlap between those involved in dust and those interested in lowsec POS locations is extremely small
my corp would absolutely be interested in moons with 25% less fuel usage, but there is no way we could/would join some other alliance with all relevant alt corps
we would, however, absolutely pay rent for blue standings or just for the slot (completely different mechanic)
the PI bonus should also work for everyone who can use the planet, not just the owner. |
LXicon
VENGEANCE FOR HIRE
75
|
Posted - 2013.04.05 19:07:00 -
[175] - Quote
lordjanuz wrote:[/i]If I have have control in space can I call in OB as I am pleased, or is there a limit on it? I believe you still need to earn OB with war points and call them in as neededSo a medicore corp that is not super great in shoot in face will never get many enough WP to really get use of OB, that could mybe be the best card on hand for the defender. And the defending corp should be alowed to use OB more frequently if they have lined up ships in space, that would even out the battle. If not what is the use of ships that can not fire and help you If you turn it around IF a medicore corp have control in space they could attack a better corp that dont have it, it would be ok if the big corps also had to have EVE connection, if not they could get punished by a smaller corp with OB support.
think of the "Precision Strikes" you have seen in pub matches. they are the militia type OBs you get if there are no EVE pilots to help you. if you have EVE ships in orbit that can accept your OB request, they can use bigger and better weapons for more destruction. THAT is the advantage of having EVE pilots helping you. |
Bones McGavins
Forty-Nine Fedayeen Minmatar Republic
48
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Posted - 2013.04.05 19:10:00 -
[176] - Quote
jamstar saa187 wrote:Bones, you've moved from 'Last Concern' to 'Last Question(s)'....... i suspect we should expect a 'Last Musing' and 'Last Query' next right? lol (just messing with you dude! )
Hey im no longer concerned! Just inquisitive now! |
lordjanuz
Norwegian Dust514 Corporation
101
|
Posted - 2013.04.05 19:12:00 -
[177] - Quote
LXicon wrote:lordjanuz wrote:[/i]If I have have control in space can I call in OB as I am pleased, or is there a limit on it? I believe you still need to earn OB with war points and call them in as neededSo a medicore corp that is not super great in shoot in face will never get many enough WP to really get use of OB, that could mybe be the best card on hand for the defender. And the defending corp should be alowed to use OB more frequently if they have lined up ships in space, that would even out the battle. If not what is the use of ships that can not fire and help you If you turn it around IF a medicore corp have control in space they could attack a better corp that dont have it, it would be ok if the big corps also had to have EVE connection, if not they could get punished by a smaller corp with OB support. think of the "Precision Strikes" you have seen in pub matches. they are the militia type OBs you get if there are no EVE pilots to help you. if you have EVE ships in orbit that can accept your OB request, they can use bigger and better weapons for more destruction. THAT is the advantage of having EVE pilots helping you.
Totally agree , but my consern is that I would not be able to use the force from space.. |
trollsroyce
Seraphim Initiative. CRONOS.
265
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Posted - 2013.04.05 19:22:00 -
[178] - Quote
Bones McGavins wrote:My last concern is this: I thought DUST was going to allow for merc corporations to have a role in PC without the desire to actually own districts. Basically the ability to be contracted out for defense or attacks to gain or protect distrcits for other corps, especially EVE corps without any feet on the ground.
Is this not the case?
If so, how will this aspect of it work? How will a corporation be able to act as a mercenary corp to defend or attack districts? Will they be using their own clones, or the clones of the corp they are working for?
This can be done by squads as per dev post. You can also build a mercenary name for yourself, e.g. PFBHz will certainly be relied upon by many to do merc work. Payment, I imagine, would come in 2 phases: 1) for genolution packs to attack with, 2) per performance as shown by screenshots of scoreboard clone losses.
Noir. (free advertising for you) has a strong reputation in New Eden. |
Rubico
BetaMax. CRONOS.
3
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Posted - 2013.04.05 20:12:00 -
[179] - Quote
CCP FoxFour wrote:Rubico wrote:Random Idea, Separate the clone packs into two different packs:
Genolution Colonization pack: 80m ISK150 Clones Corp can buy as many as they want. Can be placed anywhere in region ONLY allowed to colonize unoccupied districts.
Genolution Assault pack: 20m ISK150 clones Can only be purchased if your corp has no districts. Can assault anywhere in region ONLY allowed to attack occupied districts.
Alt corps crop up and will get around that "no districts" restriction.
I don't think it necessarily does. The incentive by players to use alt corps with the previous iteration was to accelerate a land grab of unoccupied districts on release day. After most of the districts have been claimed that incentive to rush districts no longer will exist. Then the only use of alt corps after that time would be to harass other corporations at distance, but if you split them up the assault pack will have no use for land grab(and thus alt corps) and still have a lower barrier to entry(20m) for smaller corps. |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
284
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Posted - 2013.04.05 20:26:00 -
[180] - Quote
If I were in a corp interested in PC, I would definately use this
Quote:Genolution Assault pack: 20m ISK 150 clones Can only be purchased if your corp has no districts. Can assault anywhere in region ONLY allowed to attack occupied districts.
regularly to - hit at distant regional targets otherwise unreachable - hit regional targets without suffering from attrition - use infinite Geno clone supply instead of precious own generated clones to keep own districts well defended and not promising targets - Keep hostile districts harassed in a relatively cheap way, multiple targets no matter how many districts I own
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