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Author |
Thread Statistics | Show CCP posts - 35 post(s) |
lordjanuz
Norwegian Dust514 Corporation
101
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Posted - 2013.04.05 17:39:00 -
[1] - Quote
This is a double post but hope to get a answer :
Tried to get a understanding of this, but its not easy, I have some few questions :
I buy a starter pack at 80mill and can take a unoccupied district yes ?
A random very good corp can attack me at a time I decide by using timeinforcer , but I can loose all in 15min if they kill all our clones?
The defender dont have any adventage then that attacker is loosing clones on the way to attack us ?
If I have have control in space can I call in OB as I am pleased, or is there a limit on it?
So bottom line we put 80mil on the table and have nearly no advantage before the battle, is this how I should understand it?
Sorry but I am to old to understand all the datasheet, hope you have time to answer this for me, as we are looking in to this. Thanks in advanced.Big smileBig smileBig smile
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lordjanuz
Norwegian Dust514 Corporation
101
|
Posted - 2013.04.05 17:48:00 -
[2] - Quote
I am not looking for a guaranteed district to hold for all time, but if I put 80mill on the table, I would like to have some advantage over attacking corps.
I should not be a walkover for nolifers that play 24/7 to take down any district they whant, we dont whant another mode where everything is settled over a basic deathmatch.
Strategi, should also have a major impact on the outcome, not just who is the best shoot in the face corp. :):) dont get me wrong.
But by all means it would be ok to loose a district over a corp that is better in stategy and shoot in face.... :) |
lordjanuz
Norwegian Dust514 Corporation
101
|
Posted - 2013.04.05 17:57:00 -
[3] - Quote
Maximus Stryker wrote:lordjanuz wrote:This is a double post but hope to get a answer : Tried to get a understanding of this, but its not easy, I have some few questions : I buy a starter pack at 80mill and can take a unoccupied district yes? YES, you can take an unoccupied if one is available or choose the district you with to attackA random very good corp can attack me at a time I decide by using timeinforcer , but I can loose all in 15min if they kill all our clones? YES, you set a 1 hour window of when your district is vulnerable to be attacked. If your district loses all of its clones then you no longer own the district. The defender dont have any adventage then that attacker is loosing clones on the way to attack us? Kinda, Your district can have up to i think 450 clones, so if an attacker only lands with 150 clones, you can hopefully outlast them...If I have have control in space can I call in OB as I am pleased, or is there a limit on it? I believe you still need to earn OB with war points and call them in as neededSo bottom line we put 80mil on the table and have nearly no advantage before the battle, is this how I should understand it? I do not believe that is a fair evaluation of the situation.Sorry but I am to old to understand all the datasheet, hope you have time to answer this for me, as we are looking in to this. Thanks in advanced.Big smileBig smileBig smile
If I have have control in space can I call in OB as I am pleased, or is there a limit on it? I believe you still need to earn OB with war points and call them in as needed
So a medicore corp that is not super great in shoot in face will never get many enough WP to really get use of OB, that could mybe be the best card on hand for the attacker. And the defending corp should be alowed to use OB more frequently if they have lined up ships in space, that would even out the battle.
If not what is the use of ships that can not fire and help you |
lordjanuz
Norwegian Dust514 Corporation
101
|
Posted - 2013.04.05 19:12:00 -
[4] - Quote
LXicon wrote:lordjanuz wrote:[/i]If I have have control in space can I call in OB as I am pleased, or is there a limit on it? I believe you still need to earn OB with war points and call them in as neededSo a medicore corp that is not super great in shoot in face will never get many enough WP to really get use of OB, that could mybe be the best card on hand for the defender. And the defending corp should be alowed to use OB more frequently if they have lined up ships in space, that would even out the battle. If not what is the use of ships that can not fire and help you If you turn it around IF a medicore corp have control in space they could attack a better corp that dont have it, it would be ok if the big corps also had to have EVE connection, if not they could get punished by a smaller corp with OB support. think of the "Precision Strikes" you have seen in pub matches. they are the militia type OBs you get if there are no EVE pilots to help you. if you have EVE ships in orbit that can accept your OB request, they can use bigger and better weapons for more destruction. THAT is the advantage of having EVE pilots helping you.
Totally agree , but my consern is that I would not be able to use the force from space.. |
lordjanuz
Norwegian Dust514 Corporation
101
|
Posted - 2013.04.06 07:19:00 -
[5] - Quote
How many warpoints do we need to use OB in planetary conquest. |
lordjanuz
Norwegian Dust514 Corporation
102
|
Posted - 2013.04.06 13:06:00 -
[6] - Quote
trollsroyce wrote:Previous subject of orbital strike WP count. NPC Warbarges being on a WP count is realistic. Player ships are not. Just lift the WP requirement, and put in place a siege bombardment module that takes a 3 minute cycle to load for strike. Cycling the module causes district alert as well as system alert in eve local.
Multiple ships provide multiple strikes, but doing so in lowsec provokes CONCORD due to mass destruction conventions. In other words, nullsec sky dominance allows strikes per minute, suicide ganking planets is in lowsec.
My man can I give you a hug
+1 |
lordjanuz
Norwegian Dust514 Corporation
104
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Posted - 2013.04.09 14:59:00 -
[7] - Quote
As long as the corp with good EVE connections will be able to use that force , right now its just turning in to be a gimick. It should be something attackers should be aware of and take it in to account. It should not be easy to take down a good corp with total control in space.
Let EVE players be more involved on the outcome of real battles in real time. |
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