Pages: 1 2 [3] 4 5 6 7 8 9 10 11 12 13 14 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 35 post(s) |
Maximus Stryker
Villore Sec Ops Gallente Federation
408
|
Posted - 2013.04.05 15:09:00 -
[61] - Quote
@KatanaPT & @xLTShinySidesx:
What terms are you using to define "small" and "niche" corps?
I agree with you that I want small and niche corps to be able to compete in PC. Scrap together 80m ISK and then with your elite niche players, hold your single district and use your alliance members to help you hold it like you said. You literally have over 30 days of playing before PC launches. If you truly wanted to be a part it, it seems very reasonable to me that each of your "dedicated" and "niche" corp mates can generate 10m ISK
(quotation marks were not used in a derogatory or demeaning way) |
Maximus Stryker
Villore Sec Ops Gallente Federation
408
|
Posted - 2013.04.05 15:10:00 -
[62] - Quote
Xander Mercy wrote:There's no need for a tax because when you go over the clone limit on a district the extra clones are sold automatically which then funds your corp without needing to tax your members they are having trouble with members benevolently donating to the corp (i assume) |
Vaerana Myshtana
Bojo's School of the Trades
597
|
Posted - 2013.04.05 15:10:00 -
[63] - Quote
xLTShinySidesx wrote: I wish you guys would reconsider the starting price.
This is why it was necessary:
https://forums.dust514.com/default.aspx?g=posts&m=671394#post671394
Without the increase, the largest corps were going to be able to buy EVERYTHING on the first day by using shell corporations. This is not speculation- we already heard that a number of big boys were planning to do so.
This at least slows them down and gives a few other corporations a shot at getting a foot in the door.
The solution, from a small corp standpoint, is recruitment, leadership, and peer pressure.
If your corp can't raise 80M ISK, then you really didn't have a shot under the old system either.
I'm not trying to be mean, just accurate. |
Ryder Azorria
Amarr Templars Amarr Empire
167
|
Posted - 2013.04.05 15:10:00 -
[64] - Quote
Xander Mercy wrote:There's no need for a tax because when you go over the clone limit on a district the extra clones are sold automatically which then funds your corp without needing to tax your members So you don't see a use for a source of income not relating to PC for, oh I dunno, corps not involved in PC? |
KatanaPT
Tech Guard
28
|
Posted - 2013.04.05 15:11:00 -
[65] - Quote
tastzlike chicken wrote:KatanaPT wrote:CCP FoxFour wrote:KatanaPT wrote:wow, from 20mil to 80mil per clone package... neat way to get the smaller corps completly out of PC, thanx guys! *sarcasm* We did the math and for corporations that have enough active members to play planetary conquest they should be able to afford this price. It might take them a week or so to get the ISK from scratch, but they can. Im sorry but you are wrong in that assumption, you assume that with the current flawed way of corporations getting isk ( by donation) works with everyone polling in, but thats not the case as there are no doubt some cheap members in any corp and also i have no way to track who has donated (this seriously needs to get implemented).Without taxes and just relying in the good faith of all the corp members any small to medium corp (mine is i think at 35 members) is at a risk of not getting the isk needed to start in PC. And as you just said "for corporations that have enough active members", by active you cant infer donations. Im sorry for the rant but all i see is mega corps and alliances who already are rich beyond my wildest ideas just getting richer, and small corps who arent able to get donations but have active members, completly out of one of the strong points of why me and certainly many players have kept playing Dust, for not what it is now, but for what it can become. Well, someone beat me too it. The absence of corporation management tools and interface has been an ongoing irritation. Pertinent to this discussion is: -the inability to set tax rates -the inability to track player donations -the inability to set roles and limit access to the main wallet while preserving other helpful abilities of directors (the only role available) -the inability to email your corporation en masse (unless you have an EVE side director or CEO -even then you have to do a work around). CCP you have done very little to enable corporations to manage and develop their economic interests and I feel that your internal calculations about PC required a lot of unjustifiable presumptions. At a minimum, you have just raised the entry requirements to PC in a way that disadvantages small and medium sized corporations (assuming an even donation rate across the player base).
Thank you!
|
Vaerana Myshtana
Bojo's School of the Trades
597
|
Posted - 2013.04.05 15:12:00 -
[66] - Quote
Ryder Azorria wrote:Xander Mercy wrote:There's no need for a tax because when you go over the clone limit on a district the extra clones are sold automatically which then funds your corp without needing to tax your members So you don't see a use for a source of income not relating to PC for, oh I dunno, corps not involved in PC?
They don't have any way to share gear right now. What else would they spend it on? |
KatanaPT
Tech Guard
28
|
Posted - 2013.04.05 15:12:00 -
[67] - Quote
Maximus Stryker wrote:@KatanaPC & @xLTShinySidesx:
What terms are you using to define "small" and "niche" corps?
I agree with you that I want small and niche corps to be able to compete in PC. Scrap together 80m ISK and then with your elite niche players, hold your single district and use your alliance members to help you hold it like you said. You literally have over 30 days of playing before PC launches. If you truly wanted to be a part it, it seems very reasonable to me that each of your "dedicated" and "niche" corp mates can generate 10m ISK
(quotation marks were not used in a derogatory or demeaning way)
My corp has 35 members. I cannot force a good player to donate, nor can i control when he did. |
KatanaPT
Tech Guard
28
|
Posted - 2013.04.05 15:13:00 -
[68] - Quote
Vaerana Myshtana wrote:Ryder Azorria wrote:Xander Mercy wrote:There's no need for a tax because when you go over the clone limit on a district the extra clones are sold automatically which then funds your corp without needing to tax your members So you don't see a use for a source of income not relating to PC for, oh I dunno, corps not involved in PC? They don't have any way to share gear right now. What else would they spend it on?
Help new players with isk. |
|
CCP Nullarbor
C C P C C P Alliance
834
|
Posted - 2013.04.05 15:15:00 -
[69] - Quote
It's looking very likely we will introduce corporation tax, just a question of when. |
|
Maximus Stryker
Villore Sec Ops Gallente Federation
408
|
Posted - 2013.04.05 15:15:00 -
[70] - Quote
Vaerana Myshtana wrote:xLTShinySidesx wrote: I wish you guys would reconsider the starting price.
This is why it was necessary: https://forums.dust514.com/default.aspx?g=posts&m=671394#post671394Without the increase, the largest corps were going to be able to buy EVERYTHING on the first day by using shell corporations. This is not speculation- we already heard that a number of big boys were planning to do so. This at least slows them down and gives a few other corporations a shot at getting a foot in the door. The solution, from a small corp standpoint, is recruitment, leadership, and peer pressure. If your corp can't raise 80M ISK, then you really didn't have a shot under the old system either. I'm not trying to be mean, just accurate. Nail meet Head |
|
IgniteableAura
Pro Hic Immortalis RISE of LEGION
19
|
Posted - 2013.04.05 15:15:00 -
[71] - Quote
Looks to me like clones are of little purpose. I rarely if ever see a MCC match win through clone count. Even more so in Corp battles as people are more aware of picking up their squad members.
I don't see any corps having more than the lowest number of clones since losing to clone count is quite rare and the clones themselves are quite expensive.
It doesn't seem to bear any advantage to having more clones.
Also there doesn't seem to be any advantage to being in PC from the dust side other than having some gudfights. The costs seem more prohibitive than what you get out of them. It will be an isk sink that I don't see having many rewards. Especially if you have no EVE backing.
At the end of the day, dusters need a reason to be in PC and having some good fights won't push many in that direction. |
Maximus Stryker
Villore Sec Ops Gallente Federation
410
|
Posted - 2013.04.05 15:18:00 -
[72] - Quote
KatanaPT wrote:Maximus Stryker wrote:@KatanaPC & @xLTShinySidesx:
What terms are you using to define "small" and "niche" corps?
I agree with you that I want small and niche corps to be able to compete in PC. Scrap together 80m ISK and then with your elite niche players, hold your single district and use your alliance members to help you hold it like you said. You literally have over 30 days of playing before PC launches. If you truly wanted to be a part it, it seems very reasonable to me that each of your "dedicated" and "niche" corp mates can generate 10m ISK
(quotation marks were not used in a derogatory or demeaning way) My corp has 35 members. I cannot force a good player to donate, nor can i control when he did. Then I hate to tell you (and I am not trying to be a ****) but your good player's are not that good if they wont contribute to their own corp. If you don't have 35 guys who want to be in PC (by donating ISK to corp wallet)...then you had better go and get some...it's a group effort, tell your members to get in the game or get out of the corp... |
KatanaPT
Tech Guard
28
|
Posted - 2013.04.05 15:18:00 -
[73] - Quote
CCP Nullarbor wrote:
Pretty much this. Like FoxFour said, we've done the math. If your corp can't save 5-10 mil per player to pay for 2 or 3 starter packs then you probably can't sustain being involved in PC anyway.
We like that its a big group investment too, diplomacy and recruitment is as much a part of PC as the ground battle.
So this means, small corps or corps with cheap but active players are out of PC?
|
xLTShinySidesx
UNOBTANIUM INC
5
|
Posted - 2013.04.05 15:20:00 -
[74] - Quote
Vaerana Myshtana wrote:xLTShinySidesx wrote: I wish you guys would reconsider the starting price.
This is why it was necessary: https://forums.dust514.com/default.aspx?g=posts&m=671394#post671394Without the increase, the largest corps were going to be able to buy EVERYTHING on the first day by using shell corporations. This is not speculation- we already heard that a number of big boys were planning to do so. This at least slows them down and gives a few other corporations a shot at getting a foot in the door. The solution, from a small corp standpoint, is recruitment, leadership, and peer pressure. If your corp can't raise 80M ISK, then you really didn't have a shot under the old system either. I'm not trying to be mean, just accurate.
This is such a load of crap!!
If they would go back to one genolution pack for each corp if you don't own a district we don't have this problem.
But since they've made it unlimited genolution clones, you're right... All the big corps will snatch up all the districts day 1 |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
280
|
Posted - 2013.04.05 15:20:00 -
[75] - Quote
Laurent Cazaderon wrote:I'll go into details later on but just one thing.
Having a district being locked when it's captured strikes me as very very odd and not very rewarding at all... A corp that manage to take a district from an enemy will hardly get the chance to set the time of battle to the time they wish as the former owner will take advantage of this 24h lock time to strike back at a time he knows suits him better.
So, you get a district, and you dont even have the luxury of defending it when you want ?
This wouldnt be a problem if we all lived in the same part of the world. But when members of a corp will invest more time than usual in Dust 514 to steal a district of interest and fight at a unusual time, they wont have the chance to change the time they will defend it when they manage to conquer it ? Even after spending millions of ISK worth of clones and fee of genolution clone transport ?
To be honest, i dont see the point in adding this. From the DB i understand it's to avoid corps taking a lot of district day one and switching their RT so massive time blocks are created instantly. This is all good and nice, but it will only work if people actually go and attack them. And with everything corps will have to do day one, there's a good chance that the first 24h will be pretty much fight free. And then, everyone will change its districts RT.
But so be it. maybe this is a good idea when taking an unoccupied district. But for districts taken after an actual fight, i would have gone the opposite way and give the new owner a 24h free of fight period during which he could set RT peacefully. That sounds like the LEAST you should get from successfully assaulting a district.
This has only one goal : Create and permanent war and flipping of districts. On the paper it sounds nice. But it may very well kill the persistence. As if you dont have a chance to hold one to what you own, then it's not persistence. it's just glorified corp battles with no meaning. Taking that district, losing it again, taking the other losing. Losing another one coz even when defending successfully, you end getting screwed.
Not liking this even a bit.
Rest of the changes, i already discussed. the change to clone generation is close to the 75 we were all already working on and wont change anything to the wear off effect of attackers on defenders. And wont rescue defenders when winning. So overall, PC becomes a "Go,dont think, attack" and then a "uh ? dont think. strike back" mode.
It will become an ISK sink.
I have different opinion on those things. The state of newly captured district being locked is a good good thing.
It adds the element of caring how well I win that final capture battle, instead of 'if I get it no matter how bloody my new district is instantly easy to defend'.
Sure, it adds more fighting. But that's not bad, is it? Worse for the game would be that it would make sense to attack under very specific conditions. |
xLTShinySidesx
UNOBTANIUM INC
5
|
Posted - 2013.04.05 15:20:00 -
[76] - Quote
Maximus Stryker wrote:@KatanaPT & @xLTShinySidesx:
What terms are you using to define "small" and "niche" corps?
I agree with you that I want small and niche corps to be able to compete in PC. Scrap together 80m ISK and then with your elite niche players, hold your single district and use your alliance members to help you hold it like you said. You literally have over 30 days of playing before PC launches. If you truly wanted to be a part it, it seems very reasonable to me that each of your "dedicated" and "niche" corp mates can generate 10m ISK
(quotation marks were not used in a derogatory or demeaning way)
Most of our alliance corps have 4-25 recruits, we're the biggest with 44 members but only about 15 active players |
KatanaPT
Tech Guard
28
|
Posted - 2013.04.05 15:22:00 -
[77] - Quote
Xander Mercy wrote: blame your member for being cheap
What member? Imagine i have 10 guys in corp chat saying they donated 1mil each, and i go to corp walled and only saw 1mil donated. Shall i expel them all for lying? Promote them for being dirty bastars? Say thank you and go away? Im not saying you arent correct, which you are, you have nailed it in the head, too many players being cheap. But no way of controlling who isnt. |
Mr Gloo Gloo
What The French CRONOS.
46
|
Posted - 2013.04.05 15:23:00 -
[78] - Quote
I'm back after this new devblog that I was waiting for a long time ;) !
My thoughts on the new system.
80M ISK for 150 clones Genolution pack, multiple packs available : expensive enough to avoid big corps spam, maybe a litlle bit expensive for smaller corps. But I personnaly think that every corps can't be eligible to PC. FW will be there, and I hope you're preparing better rewards for thoose who will participate instead of instant battle. You just need to set this right up, and we can just trust your maths with your datas.
No corp taxes : good for me. Corps need to work with members to get a good corp wallet, you need to trust in your m8s, and have a real director's/ceo's job. So 1,000+ members corps will be hard to handle without donation datas, 20-30 friendly members corps, if they can handle PC, are suppose to be able to farm 80M in few days/weeks.
District lock on capture : some good balance to me. We gonna have a lots of work as an alliance ;) !!! If I'm understanding this right, we capture, are lock, change RT day 2, so no clone mouvements ? In or out ? If you want a SI, no move during 3 days ?
District captured and lock after an attack : I think like my CEO, this is unfair. Winner in attack on a district, able to capture, must be able to change RT in the second, then lock.
Well, good move for me, thanks for this. |
Vaerana Myshtana
Bojo's School of the Trades
599
|
Posted - 2013.04.05 15:24:00 -
[79] - Quote
xLTShinySidesx wrote:Vaerana Myshtana wrote: This is why it was necessary:
Without the increase, the largest corps were going to be able to buy EVERYTHING on the first day by using shell corporations.
This is such a load of crap!! If they would go back to one genolution pack for each corp if you don't own a district we don't have this problem. But since they've made it unlimited genolution clones, you're right... All the big corps will snatch up all the districts day 1
Please note the bolded and underlined phrase.
The big corps were going to found a million shell corporations that had 20M ISK in the bank and those shell corps were going to each buy ONE starter pack and take over ONE district.
They were then going to "lose" those districts to the "mother" corporation. |
BursegSardaukar
Sardaukar Merc Guild General Tso's Alliance
78
|
Posted - 2013.04.05 15:26:00 -
[80] - Quote
With trying to encourage people to donate, it would be nice if I could see a record of donations, and then keep those players in mind when the time comes for the actual corp battles.
If someone doesn't donate, you don't let them in your squads.
Currently I can't see. I can just ask and pray that people are honest. |
|
KatanaPT
Tech Guard
28
|
Posted - 2013.04.05 15:26:00 -
[81] - Quote
Maximus Stryker wrote:Xander Mercy wrote:There's no need for a tax because when you go over the clone limit on a district the extra clones are sold automatically which then funds your corp without needing to tax your members they are having trouble with members benevolently donating to the corp (i assume)
Exactly and thank you for pointing that. No way to force ppl to donate, no way to control who did. Just to get things straight, im "kinda" complaining on the starting price for the clone package, but i woulndt be worried if there was a way to tax my active players to get the isk need for PC, thats it. |
Vaerana Myshtana
Bojo's School of the Trades
599
|
Posted - 2013.04.05 15:26:00 -
[82] - Quote
KatanaPT wrote:Xander Mercy wrote: blame your member for being cheap
What member? Imagine i have 10 guys in corp chat saying they donated 1mil each, and i go to corp walled and only saw 1mil donated. Shall i expel them all for lying? Promote them for being dirty bastars? Say thank you and go away? Im not saying you arent correct, which you are, you have nailed it in the head, too many players being cheap. But no way of controlling who isnt.
Well, if you are not seeing WHO donated, that is a serious oversight on CCP's part in coding the corp wallet.
In EVE, you can see every stinking transaction. That really is a critical piece of coding that should have been dealt with much earlier in closed beta.
|
xLTShinySidesx
UNOBTANIUM INC
5
|
Posted - 2013.04.05 15:27:00 -
[83] - Quote
Vaerana Myshtana wrote:xLTShinySidesx wrote:Vaerana Myshtana wrote: This is why it was necessary:
Without the increase, the largest corps were going to be able to buy EVERYTHING on the first day by using shell corporations.
This is such a load of crap!! If they would go back to one genolution pack for each corp if you don't own a district we don't have this problem. But since they've made it unlimited genolution clones, you're right... All the big corps will snatch up all the districts day 1 Please note the bolded and underlined phrase. The big corps were going to found a million shell corporations that had 20M ISK in the bank and those shell corps were going to each buy ONE starter pack and take over ONE district. They were then going to "lose" those districts to the "mother" corporation.
That's fine but at least our small corps would be given the opportunity to get in, now we aren't which just makes the problem worse.
We have an alliance of 8 corps that are banded together to help defend our districts, with the 20 mil isk starting point, it would have been sustainable but at 80 it just isn't. |
KatanaPT
Tech Guard
28
|
Posted - 2013.04.05 15:28:00 -
[84] - Quote
BursegSardaukar wrote:With trying to encourage people to donate, it would be nice if I could see a record of donations, and then keep those players in mind when the time comes for the actual corp battles.
If someone doesn't donate, you don't let them in your squads.
Currently I can't see. I can just ask and pray that people are honest.
This! .... |
Maximus Stryker
Villore Sec Ops Gallente Federation
410
|
Posted - 2013.04.05 15:28:00 -
[85] - Quote
xLTShinySidesx wrote:Vaerana Myshtana wrote:xLTShinySidesx wrote: I wish you guys would reconsider the starting price.
This is why it was necessary: https://forums.dust514.com/default.aspx?g=posts&m=671394#post671394Without the increase, the largest corps were going to be able to buy EVERYTHING on the first day by using shell corporations. This is not speculation- we already heard that a number of big boys were planning to do so. This at least slows them down and gives a few other corporations a shot at getting a foot in the door. The solution, from a small corp standpoint, is recruitment, leadership, and peer pressure. If your corp can't raise 80M ISK, then you really didn't have a shot under the old system either. I'm not trying to be mean, just accurate. This is such a load of crap!! If they would go back to one genolution pack for each corp if you don't own a district we don't have this problem. But since they've made it unlimited genolution clones, you're right... All the big corps will snatch up all the districts day 1 Please see this post here |
Vaerana Myshtana
Bojo's School of the Trades
599
|
Posted - 2013.04.05 15:28:00 -
[86] - Quote
xLTShinySidesx wrote: Most of our alliance corps have 4-25 recruits, we're the biggest with 44 members but only about 15 active players
I'm not trying to be a jerk here, just clear.
I do not see an "alliance" underneath your corporation name. That means you are in a "coalition".
Alliance has a very specific, game mechanics-driven definition in New Eden. |
xLTShinySidesx
UNOBTANIUM INC
5
|
Posted - 2013.04.05 15:31:00 -
[87] - Quote
Vaerana Myshtana wrote:xLTShinySidesx wrote: Most of our alliance corps have 4-25 recruits, we're the biggest with 44 members but only about 15 active players
I'm not trying to be a jerk here, just clear. I do not see an "alliance" underneath your corporation name. That means you are in a "coalition". Alliance has a very specific, game mechanics-driven definition in New Eden.
Correct, I'm just a little angry right now. |
Mr Gloo Gloo
What The French CRONOS.
47
|
Posted - 2013.04.05 15:34:00 -
[88] - Quote
KatanaPT wrote:BursegSardaukar wrote:With trying to encourage people to donate, it would be nice if I could see a record of donations, and then keep those players in mind when the time comes for the actual corp battles.
If someone doesn't donate, you don't let them in your squads.
Currently I can't see. I can just ask and pray that people are honest. This! ....
This too ^^ I like that. |
Vaerana Myshtana
Bojo's School of the Trades
600
|
Posted - 2013.04.05 15:36:00 -
[89] - Quote
xLTShinySidesx wrote: That's fine but at least our small corps would be given the opportunity to get in, now we aren't which just makes the problem worse.
We have an alliance of 8 corps that are banded together to help defend our districts, with the 20 mil isk starting point, it would have been sustainable but at 80 it just isn't.
My advice is to merge the corporations into just one or two.
I'm not saying this to be mean, just practical. If you look at successful EVE-side corporations, those that hold territory are HUGE and they are part of HUGE alliances.
-- Here's a link to the largest alliance in EVE: http://evemaps.dotlan.net/alliance/Goonswarm_Federation/corporations
This alliance has 190 member corporations. Their largest corporation, GoonWaffe, has over 4,000 members. --
It might also help to get an EVE alliance to take you in. That will, as the games tie closer together, give you certain advantages.
|
BursegSardaukar
600
|
Posted - 2013.04.05 15:38:00 -
[90] - Quote
xLTShinySidesx wrote:Vaerana Myshtana wrote:xLTShinySidesx wrote: Most of our alliance corps have 4-25 recruits, we're the biggest with 44 members but only about 15 active players
I'm not trying to be a jerk here, just clear. I do not see an "alliance" underneath your corporation name. That means you are in a "coalition". Alliance has a very specific, game mechanics-driven definition in New Eden. Correct, I'm just a little angry right now.
You could consolidate your corps into one (mine). Or join an Alliance (mine). |
|
|
|
|
Pages: 1 2 [3] 4 5 6 7 8 9 10 11 12 13 14 :: one page |
First page | Previous page | Next page | Last page |