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Author |
Thread Statistics | Show CCP posts - 35 post(s) |
Vaerana Myshtana
Bojo's School of the Trades
595
|
Posted - 2013.04.05 14:23:00 -
[1] - Quote
Mavado V Noriega wrote:CCP FoxFour wrote:KatanaPT wrote:wow, from 20mil to 80mil per clone package... neat way to get the smaller corps completly out of PC, thanx guys! *sarcasm* We did the math and for corporations that have enough active members to play planetary conquest they should be able to afford this price. It might take them a week or so to get the ISK from scratch, but they can. ill admit it fucks up smaller corps they will already have a hard time holding 1 district the price for re-entry should they get the boot will keep them out which imo is a bad move
That was my thought as well until I started doing the math.
I'm a crappy player and I've got about 20M ISK in the bank.
My corp would need a total of 16 members giving 5M each to buy a clone pack.
If my corp can't field 16 members (one battle platoon) who can donate 5M, then we probably shouldn't be in PC.
--- On the other side of the coin...
Let's say that I'm a big shot player in a "Kaiju Corp" with 100M ISK in the bank.
My corp has 200 members and we're going to PUBSTOMP you scrubs in PC!!! *ahem* (RPing there)
Most of the 200 members of my corp probably don't have 100M ISK in the bank. Sure, I can fund a clone pack myself, but only once. The rest of the top 10 players in my corp can do the same. Then we need to start asking for donations from our own rank-and-file (just like the little guys).
As a result, our elite players can fund 10 district takeovers on D-Day. Our rank-and-file, assuming that all 190 of them give 5M each, can fund another 11-12 clone packs. That means that on D-Day we can, at best, fund 22 district takeovers.
Under the old system, we could have funded four times as many using shell corps (88 districts). Under the old system, only THREE of the big Kaijus could have conquered all of the available 250 districts on D-Day.
Under the new system, there will be space for a minimum of twelve corporations involved in PC. |
Vaerana Myshtana
Bojo's School of the Trades
595
|
Posted - 2013.04.05 14:26:00 -
[2] - Quote
Laurent Cazaderon wrote: It will become an ISK sink.
This is the purpose of DUST.
If you go back to the earliest announcements, CCP was very particular that they wanted Dust to suck money out of EVE once the two economies were interwoven. |
Vaerana Myshtana
Bojo's School of the Trades
596
|
Posted - 2013.04.05 14:30:00 -
[3] - Quote
So... What region is PC starting in? |
Vaerana Myshtana
Bojo's School of the Trades
596
|
Posted - 2013.04.05 14:55:00 -
[4] - Quote
steadyhand amarr wrote:Money sinks will never work in dust or eve why... Because this game is all about getting as much isk as possabile so why would Anyone take part in a isk sink it. defeats the whole core of eve
Risk vs. Reward - the same reason that casinos are money sinks:
http://en.wikipedia.org/wiki/Problem_gambling#Gambler.27s_fallacy
Some people will win big and the rewards for doing so are worth the risk-taking.
The problem comes in when the winners form NAP Fests (The "Blue Donut" in EVE) that nearly eliminate their risks and make the risks too high for new gamblers to take a seat at the table.
This is why so many of us are yelling at CCP to make sure that PC is nigh-impossible for the Kaiju Corps to dominate completely.
To run with the gambling analogy:
Let's say that Las Vegas had a law that says if you can beat the owning corp of a casino at every high-stakes game in the house, you get to keep the casino.
A lot of people would spend a lot of money challenging the casino owners.
However, if the mechanics of the system made it virtually impossible for anyone but another casino to do it, then pretty soon the casinos would arrive at a "gentlemen's agreement" that ensured that they would not seriously try to beat each other. They might have a few "for fun" challenges, but not any hardcore attempts to take over anything but a failing casino- i.e., a NAP Fest.
Preventing NAP Fests requires a system that has a lot of differently sized casinos:
The small casinos are too much hassle for the big casino owners to bother with, but they offer big rewards to small, hungry guys.
The medium casinos are harder to capture and control than the little ones, but once someone has gotten one, they probably don't care about small casinos any more.
The large casinos are really, really hard to capture, but the rewards are so great and the challenges of keeping it tough enough that the big boys can't be bothered to worry about taking and holding small and medium casinos.
My hope is that PC will achieve this by using pockets of planets that are widely spaced. In that way, the larger pockets become the biggest casinos and the smallest pockets are the little casinos. |
Vaerana Myshtana
Bojo's School of the Trades
596
|
Posted - 2013.04.05 15:01:00 -
[5] - Quote
CCP FoxFour wrote:Mavado V Noriega wrote:Maximus Stryker wrote: 80m ISK / 16 man tema = 5m ISK per person. Most people can get 5m ISK in about 2/3 nights worth of pubs...
true only if pubs were actually fun to play atm fighting other corps is the only fun thing in dust atm Factional Warfare fights are going to become a much bigger thing with Uprising and, we hope, be used a lot more for this sort of thing when not fighting corporation battles for planetary conquest.
What about the Rogue Drones?
I wants to smash Bender Bending Rodr+ˇguez in the face. |
Vaerana Myshtana
Bojo's School of the Trades
597
|
Posted - 2013.04.05 15:10:00 -
[6] - Quote
xLTShinySidesx wrote: I wish you guys would reconsider the starting price.
This is why it was necessary:
https://forums.dust514.com/default.aspx?g=posts&m=671394#post671394
Without the increase, the largest corps were going to be able to buy EVERYTHING on the first day by using shell corporations. This is not speculation- we already heard that a number of big boys were planning to do so.
This at least slows them down and gives a few other corporations a shot at getting a foot in the door.
The solution, from a small corp standpoint, is recruitment, leadership, and peer pressure.
If your corp can't raise 80M ISK, then you really didn't have a shot under the old system either.
I'm not trying to be mean, just accurate. |
Vaerana Myshtana
Bojo's School of the Trades
597
|
Posted - 2013.04.05 15:12:00 -
[7] - Quote
Ryder Azorria wrote:Xander Mercy wrote:There's no need for a tax because when you go over the clone limit on a district the extra clones are sold automatically which then funds your corp without needing to tax your members So you don't see a use for a source of income not relating to PC for, oh I dunno, corps not involved in PC?
They don't have any way to share gear right now. What else would they spend it on? |
Vaerana Myshtana
Bojo's School of the Trades
599
|
Posted - 2013.04.05 15:24:00 -
[8] - Quote
xLTShinySidesx wrote:Vaerana Myshtana wrote: This is why it was necessary:
Without the increase, the largest corps were going to be able to buy EVERYTHING on the first day by using shell corporations.
This is such a load of crap!! If they would go back to one genolution pack for each corp if you don't own a district we don't have this problem. But since they've made it unlimited genolution clones, you're right... All the big corps will snatch up all the districts day 1
Please note the bolded and underlined phrase.
The big corps were going to found a million shell corporations that had 20M ISK in the bank and those shell corps were going to each buy ONE starter pack and take over ONE district.
They were then going to "lose" those districts to the "mother" corporation. |
Vaerana Myshtana
Bojo's School of the Trades
599
|
Posted - 2013.04.05 15:26:00 -
[9] - Quote
KatanaPT wrote:Xander Mercy wrote: blame your member for being cheap
What member? Imagine i have 10 guys in corp chat saying they donated 1mil each, and i go to corp walled and only saw 1mil donated. Shall i expel them all for lying? Promote them for being dirty bastars? Say thank you and go away? Im not saying you arent correct, which you are, you have nailed it in the head, too many players being cheap. But no way of controlling who isnt.
Well, if you are not seeing WHO donated, that is a serious oversight on CCP's part in coding the corp wallet.
In EVE, you can see every stinking transaction. That really is a critical piece of coding that should have been dealt with much earlier in closed beta.
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Vaerana Myshtana
Bojo's School of the Trades
599
|
Posted - 2013.04.05 15:28:00 -
[10] - Quote
xLTShinySidesx wrote: Most of our alliance corps have 4-25 recruits, we're the biggest with 44 members but only about 15 active players
I'm not trying to be a jerk here, just clear.
I do not see an "alliance" underneath your corporation name. That means you are in a "coalition".
Alliance has a very specific, game mechanics-driven definition in New Eden. |
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Vaerana Myshtana
Bojo's School of the Trades
600
|
Posted - 2013.04.05 15:36:00 -
[11] - Quote
xLTShinySidesx wrote: That's fine but at least our small corps would be given the opportunity to get in, now we aren't which just makes the problem worse.
We have an alliance of 8 corps that are banded together to help defend our districts, with the 20 mil isk starting point, it would have been sustainable but at 80 it just isn't.
My advice is to merge the corporations into just one or two.
I'm not saying this to be mean, just practical. If you look at successful EVE-side corporations, those that hold territory are HUGE and they are part of HUGE alliances.
-- Here's a link to the largest alliance in EVE: http://evemaps.dotlan.net/alliance/Goonswarm_Federation/corporations
This alliance has 190 member corporations. Their largest corporation, GoonWaffe, has over 4,000 members. --
It might also help to get an EVE alliance to take you in. That will, as the games tie closer together, give you certain advantages.
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Vaerana Myshtana
Bojo's School of the Trades
602
|
Posted - 2013.04.05 16:03:00 -
[12] - Quote
Ryder Azorria wrote:Mad Mav wrote:I undertsand wanting to make the bigger corps work a little more, but raising the price by 60M ISK just completely takes us smaller corp's out of the game. The corp I'm in currently has around 30 members, 5 of which are pretty active. I doubt 5 of us could raise that much. I doubt 5 of you could hold a single district...
This is really the problem.
Even under the old system, you simply could not hope to hold a district with 5 active players, even with help from your coalition.
Given the mad land rush, sure you might have bought an unclaimed district, maybe even conquered a nearby district from a shell corp that wasn't paying attention.
But by the end of the first week your two districts would have drawn the full attention of a Kaiju Corp that owned FIFTY districts with which to supply constant attacks on you.
This system cuts that down considerably. The Kaijus, at most, are likely to get about 20 districts apiece. That means that it will take a lot longer for those guys to get around to smashing the little guys.
Why? Because instead of three or four Kaijus controlling 80% to 90% of the districts, we are likely to see fifteen, twenty, even thirty corps involved in the first wave of PC. That means that the big guys have to do a lot more actual conquering before they reach truly zergtastic levels. That buys time for the little corps to reinforce (and use their new status as landowners to boost recruitment).
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Vaerana Myshtana
Bojo's School of the Trades
604
|
Posted - 2013.04.05 16:09:00 -
[13] - Quote
xLTShinySidesx wrote:We don't want to consolidate, we like our corps and that's why we did the coalition.. All of our corps are small friend based corps that want to get all the fun out of the game, however, I feel like things here run like they do in our government, the fat get fatter and the poor get poorer.
Please bear in mind that the Factional Warfare (FW) mechanic is also changing.
Your corp will be able to participate in FW battles that affect territorial control between the big factions.
Small corps are not cut off from the persistent universe of New Eden, just from PC.
Corps that couldn't raise 80M from their members didn't have a snowball's chance in PC anyway even if the price had stayed the same. |
Vaerana Myshtana
Bojo's School of the Trades
604
|
Posted - 2013.04.05 16:18:00 -
[14] - Quote
xLTShinySidesx wrote: Are you accounting for the loss of clones needed to send to take the shell corp district?
You're still missing my point though, yeah it does make it a little less attractive for big corps to take multiple districts but it makes it impossible for a small corp to take one at all.
Day One: Mama Corp buys its starter pack. The Babies do the same, all eighty of them. Thirty of those fail because of timing.
Day Two: Mama Corp attacks Baby 1 using most of the clones from the starter pack and leaving just the produced clones. Baby 2 attacks Baby 3 the same way. Baby 4 attacks Baby 5. etc., etc., etc.
Day Three: Mama Corp attacks Baby 2. Baby 2 attacks Baby 4. Baby 4 attacks Baby 6. etc., etc., etc.
This finishes in about a week and Mama Corp has not had to buy any additional clones. Even if it had, it is recouping some of its losses through the biomass that the Babies are yielding by not fighting at all.
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Vaerana Myshtana
Bojo's School of the Trades
604
|
Posted - 2013.04.05 16:22:00 -
[15] - Quote
xLTShinySidesx wrote: Our coalition has backing from large corporations, we were going to be able to hold our districts.
Firstly, if they really back you, like for serious real, the big corp can transfer money to a member- "Bob". Bob can then join your corp, donate the money, and then transfer back to his corp. That's the method that Kain Spero was talking about for his money transfer service.
Second, this is New Eden. I suspect that they are using you as one of the "Baby" corporations. They let YOU foot the bill for a starter pack, knowing that they could mow you down in a heartbeat. This means one less shell corporation that they had to create under the old system.
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Vaerana Myshtana
Bojo's School of the Trades
605
|
Posted - 2013.04.05 16:38:00 -
[16] - Quote
ChribbaX wrote:nom nom nom
There is no Veldspar here... What are you eati...? Hey, put that down! |
Vaerana Myshtana
Bojo's School of the Trades
605
|
Posted - 2013.04.05 16:38:00 -
[17] - Quote
xLTShinySidesx wrote:Vaerana Myshtana wrote:xLTShinySidesx wrote: Our coalition has backing from large corporations, we were going to be able to hold our districts.
Firstly, if they really back you, like for serious real, the big corp can transfer money to a member- "Bob". Bob can then join your corp, donate the money, and then transfer back to his corp. That's the method that Kain Spero was talking about for his money transfer service. Second, this is New Eden. I suspect that they are using you as one of the "Baby" corporations. They let YOU foot the bill for a starter pack, knowing that they could mow you down in a heartbeat. This means one less shell corporation that they had to create under the old system. Not how it is, the backing we have is from a class act, he has proven to be on here and in game multiple times. And if it did go down that way, shame on them but it wouldn't happen again
Then Scenario A (they can give you the money) holds true. |
Vaerana Myshtana
Bojo's School of the Trades
607
|
Posted - 2013.04.05 16:41:00 -
[18] - Quote
Mr Gloo Gloo wrote: You can buy 10 Genolution clone's packs with 1 corporation, this is not sustainable anymore.
Exactly.
I was demonstrating how easily the old system was abusable and how the new, higher hurdle (while a pain to small corps) is actually better for avoiding an instant NAP Fest in which three Kaiju Corps hold everything by May 13. |
Vaerana Myshtana
Bojo's School of the Trades
611
|
Posted - 2013.04.05 20:42:00 -
[19] - Quote
Yagihige wrote:CCP FoxFour wrote: While the starter pack allows you to strike anywhere
This tiny bit made me wonder... are the exact planets where PC is going to take place be announced prior to May 6th or we will have a stressed out gold rush in the 1st day with Corps having to very rapidly and in a rush make a very quick decision on what the best place to conquer is? Or alternatively reveal before the date and have corps investigate and consider best places to capture, maybe even with a few corps strategically coordinating, calling dibs, bluffing about where they'll go to attack first and other mental games?
I hope that we get some time.
That's why I keep speculating about the kitten region. |
Vaerana Myshtana
Bojo's School of the Trades
611
|
Posted - 2013.04.05 21:00:00 -
[20] - Quote
Goric Rumis wrote:I'm still concerned about larger corps with lots of resources being able to beat down a district by simple attrition. In other words, fighting a series of losing battles strictly for the purpose of reducing the number of clones on a district. If you can consistently kill 150 clones (which isn't hard if null cannon damage is adjusted so battles last 30 minutes or longer), you're going to wear down even a defender that manages to win every time. Sure it will be costly for you, but if you already have 5 or more districts you're producing enough clones that you'll never be putting one of your existing districts at risk of a gank. Meanwhile the defender is unable to reinforce because you're constantly locking the district with attacks (which I admit is a necessary mechanic, at least for a losing district).
For established corps with several districts, this will just be another part of gameplay, but for a new corp with only one or two districts, this means it will be nigh-impossible to get established if the other corp(s) on the planet are at all alert. Once you acquire a district, you'll simply get shut out of taking any more.
Yeah, this is where the small, medium, and large casinos issue is helpful.
If the 250 districts of PC space are divided into small, medium, and large pockets rather than contiguous, then we have a potential solution.
The biggest and most powerful ("Kaiju") corps will likely gravitate to the largest pockets because they can dominate those with minimal clone loss in transit.
The big, but not HUGE corps will aim towards the middle-sized pockets because they can defend those.
The smaller, but not tiny corps will tend to shoot for the smallest pockets.
Even over time, this principle will likely hold true. If you are a Kaiju, it's not worth trying to conquer a mid-sized pocket because the rewards aren't that awesome. You might attack them for fun or because the owners have annoyed you, but you aren't likely to try zerging it.
Big, but not top-name ("Monster") corps that want to knock the Kaijus down a peg will need the resources of a medium pocket to have a shot at attacking a big pocket. These corps might have started by conquering a small pocket, but they will shift their focus to the medium pocket as soon as possible.
This leaves the smallest pockets for the strong but small corps ("Sharks") to fight over. In order for a Shark to have a chance of becoming a Monster, they will need to conquer the whole pocket. However, if there are enough small pockets, there will be a lot of churn in these spots and plenty of opportunity for "Minnows" to try and become Sharks.
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Vaerana Myshtana
Bojo's School of the Trades
614
|
Posted - 2013.04.05 23:47:00 -
[21] - Quote
jamstar saa187 wrote:first its Bacon, now Kittens......... this Eve talk has me confused!
Swear words used to be censored to "kitten", so it's become a generic silly "profanity". |
Vaerana Myshtana
Bojo's School of the Trades
614
|
Posted - 2013.04.06 00:20:00 -
[22] - Quote
Goric Rumis wrote:Vaerana Myshtana wrote:Yeah, this is where the small, medium, and large casinos issue is helpful. I'll be honest, I'm still not entirely sure where the disincentive comes in. Is it merely the clone loss from shipping clones over long distances? You also have to consider that the largest corps will want to hold some of the most remote planets (because that's their territory in EVE).
The disincentive comes from distance losses, yes, but also from the lack of rewards.
I've long postulated that Genesis may be the first region for PC. If that is the case, then there are some pockets in that region:
The minipocket constellation of Nazdirer (1 Temperate in Vecamia) is 5 jumps from the Mih midpocket (5 Temperates total). Nazdirer's is also 6 jumps from the Ashela midpocket (4 Temperates) and the Ubar minipocket (2 Temperates). The Nazdirer pocket is 8 jumps from the nearest part of the Monalaz-Meli-EVE megapocket and 12 jumps from the Aven-Makh-Kihkounad megapocket.
A Kaiju corp is not likely to want to hold Vecamia because it is really far from any other planets and those corps can make a lot more money by owning most (or all) of a megapocket. Furthermore, their holdings in the megapocket are easier to reinforce from clones elsewhere in the pocket.
By contrast, Vecamia (the Nazdirer minipocket) can only effectively rely on that one planet for reinforcements. At best, only 55% of the clones sent from the nearest other pocket (Mih) would arrive. That means that corps would more likely have to buy clones (at five times their street value) to make up the difference.
If you are a Shark, then only having a couple of districts on Vecamia VIII is awesome. If you are a Kaiju, then defending districts on Vecamia via clone packs is a waste of money. You could much more cost-effectively attack nearby systems than trying to project force halfway across the region.
In addition, the Shark corps (and Minnows who want to be Sharks) will very quickly realize this and focus their efforts on the minipockets. As a result, the minipockets will be filled with battles. This means that districts belonging to distant corps are likely to be the preferred targets of Minnows and Sharks hoping to win a district by attrition. Since those districts are a net loss for Kaijus and Monsters, the big boys are likely to let those pockets alone. |
Vaerana Myshtana
Bojo's School of the Trades
614
|
Posted - 2013.04.06 00:24:00 -
[23] - Quote
Ares Lawrens wrote:what about small corp alliances?
This was covered earlier.
First of all, unless you are taken in by an EVE alliance, you have a coalition, not an alliance (important for game mechanics).
Secondly, and more importantly, it will probably be in your best interests to combine the corps together into one or two corporations and to use the newly expanded corporation tools (May 6th) to better divide up the roles. |
Vaerana Myshtana
Bojo's School of the Trades
614
|
Posted - 2013.04.06 00:31:00 -
[24] - Quote
Cerebral Wolf Jr wrote:Also, Looking at things EVE side PC is going to take place in Black Rise/Aridia or Lonetrek. I hope it's the latter.
Please put your reasons here:
https://forums.dust514.com/default.aspx?g=posts&t=64258&find=unread
BTW, Black Rise has no non-FW planets in lowsec. |
Vaerana Myshtana
Bojo's School of the Trades
614
|
Posted - 2013.04.06 00:32:00 -
[25] - Quote
Kevall Longstride wrote:So just to clarify about the reinforcement timer.
This timer is fixed for all time for that district, can't be altered by ANY corp that holds it in its history? Is it is fixed 60m window for is it a couple of hours either way?
I thought it was that you couldn't alter it for the first 24 hours?
It would be good to know details. |
Vaerana Myshtana
Bojo's School of the Trades
618
|
Posted - 2013.04.06 11:55:00 -
[26] - Quote
Pyzon Adama wrote: Doing this you can carve a little niche for those smaller fps clans that have been together for years, and don't want to double up, and/or for those who just think 16 is fun 32 is a crowd. I hope you think about it because I know you want to include as many as possible in your crowning jewel that is planetary conquest/eve interaction.
I hate to be the bearer of bad news, but what counts as a clan in many games is a "vanity corp" in New Eden. I speak as the proud owner of a vanity alliance, EVE side.
There is a lot of things that my mini corp/alliance can do in EVE, but taking and holding territory will never be one of them. I don't like it, but hey- life's not fair and neither is New Eden.
I didn't want to get big, so I got out... and went back to industry.
Pyzon Adama wrote:Just of the top of my head this could let small corps capture an 8 man team/16 man district, and hold it till a bigger corp buys it or takes it, for the planet bonus, that some serious evenessTM in dust.
All of my doom and gloom aside, Uprising is only the first iteration. At some point, there will be more planets and some of those ~70,000 temperate planets are going to be useless to the larger Kaiju and Monster corps.
So you may be able to do PC effectively with 8 guys, but probably not for awhile. |
Vaerana Myshtana
Bojo's School of the Trades
618
|
Posted - 2013.04.06 11:58:00 -
[27] - Quote
KalOfTheRathi wrote:Taxes are not going to fly for a vast majority of Mercs I suspect. Mercs are actually real people and gamers at that. They play games to relax and one of their favorite things to do is to bend the rules; Of every single aspect of any game.
Don't be surprised when poor recruitment practices don't generate funds to operate PC.
Once taxes can be implemented expect a sudden reduction in membership for the Corp that chooses that option. That might not be true in countries outside of the US. But here, taxes will probably drive more players away than will actually help the Corp.
A system to track donations would make much more sense. That enables pride and bragging rights while taxes inspire revolution on this little piece of Old Earth.
Well, it will probably be a variable tax rate, just as in EVE.
My guess is that NPC corps will start taxing at something high, like 10-15% (as in EVE). This will allow corps to choose something less than that, say 3-7%, that will seem reasonable by comparison. |
Vaerana Myshtana
Bojo's School of the Trades
618
|
Posted - 2013.04.06 12:13:00 -
[28] - Quote
CCP Nullarbor wrote:Vaerana Myshtana wrote: The disincentive comes from distance losses, yes, but also from the lack of rewards.
I've long postulated that Genesis may be the first region for PC. If that is the case, then there are some pockets in that region:
The minipocket constellation of Nazdirer (1 Temperate in Vecamia) is 5 jumps from the Mih midpocket (5 Temperates total). Nazdirer's is also 6 jumps from the Ashela midpocket (4 Temperates) and the Ubar minipocket (2 Temperates). The Nazdirer pocket is 8 jumps from the nearest part of the Monalaz-Meli-EVE megapocket and 12 jumps from the Aven-Makh-Kihkounad megapocket.
Something we havn't mentioned yet is that our cost calculation skips high security systems provided they are along the shortest path between the districts. Having said that, I am neither confirming nor denying there will be high security systems in any paths, just explaining how it works
Ooof.
If we don't have meaningful pockets, I suspect it's NAP time. It will just take longer for the Kaijus to take it all, maybe a month or two.
Or, this could be a clue that you're starting in a crappy region like Aridia because none of the good regions have pockets when you only count lowsec....
Or, it could be trolling.
Ppbbbtthhh. I wish we could just get an answer. We've only got a month to get ready. |
Vaerana Myshtana
Bojo's School of the Trades
618
|
Posted - 2013.04.06 12:16:00 -
[29] - Quote
KalOfTheRathi wrote:Ronan Elsword wrote:The way this is currently set up, the Eve players have a fairly minor role. Why can't you have an Eve player transport the clones as an option or something like that. Also the Dust players should have a bigger role in the planetary infrastructure system. Why would any DUST player trust any EVE player to transport clones? Unless those players are one and the same it makes no sense. EVE is built on backstabbing, thievery and never trusting EVE players. Just listen to the thieving clowns threaten you on your local chat. That should establish the quality of trust you can expect from the pod people.
The same reason that EVE players trust each other- past experience or na+»vet+¬.
Black Frog and Red Frog are well-established, respected freighter corps. Why not contract with them?
Or, given that Dust is intended to bring corps together across the games, you could get a pilot in your corp or alliance to do so. It's not a perfectly reliable solution, but it's done everyday EVE side. |
Vaerana Myshtana
Bojo's School of the Trades
618
|
Posted - 2013.04.06 22:26:00 -
[30] - Quote
KEROSIINI-TERO wrote:CCP Nullarbor wrote:Something we havn't mentioned yet is that our cost calculation skips high security systems provided they are along the shortest path between the districts. Having said that, I am neither confirming nor denying there will be high security systems in any paths, just explaining how it works Please reconsider that 'jumping over hisec'. It feels unnecessary and reduces the feeling of location. It wouldn't be bad if there would be sort of islands of lowsec instead of everything connected. Just different. I feel that it would be nice to have clear borders etc.
Yeah.
There are very good reasons to have the PC systems broken up. |
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Vaerana Myshtana
Bojo's School of the Trades
620
|
Posted - 2013.04.07 21:01:00 -
[31] - Quote
Start your planning. The first district is:
https://forums.dust514.com/default.aspx?g=posts&m=676152#post676152
I'm mapping it now. |
Vaerana Myshtana
Bojo's School of the Trades
622
|
Posted - 2013.04.07 23:31:00 -
[32] - Quote
Christoph Archeon wrote:http://themittani.com/news/dust-514-new-skills-may-hurt-current-players I Don't know if i like this or not...
Wrong thread, but they've said they are giving people back their SP. |
Vaerana Myshtana
Bojo's School of the Trades
651
|
Posted - 2013.04.08 12:09:00 -
[33] - Quote
Rigor Mordis wrote:Also, if it was always going to be necessary to merge with another corp to get in on PC, why have the option to create one? Why does one want to put in all of the effort and time just to have to be a subsidiary?
... QQ ...
Now, if we all just have to accept it for what it is...then why have a beta and ask for feedback? Why when someone offers some feedback or criticism do the bandwagoners have to jump to CCP's defense? Why are people so hellbent on this game not being all that it could be?
... More QQ ...
If it was only intended for EVE people to get into and enjoy, keep it on the pc ffs.
Please remember that the Uprising expansion is the FIRST implementation of PC. It is not, nor was it ever intended to be, the end-all-and-be-all of PC.
The point that people are trying to make is that with less than 250 districts in one small region, there will be a LOT of heavy fighting for the few districts available. As such, there will not be a lot of room for five-man corps to take and hold territory. If they can- more power to them, those guys must be seriously awesome!
However, if those guys are that awesome, then the 80M ISK threshold should be pretty achievable for them.
Going the other direction, the 80M ISK price was a necessary speedbump to keep the Kaiju corps from buying everything day one using shell corporations staffed with alternate characters. |
Vaerana Myshtana
Bojo's School of the Trades
652
|
Posted - 2013.04.08 14:38:00 -
[34] - Quote
Rigor Mordis wrote: Lets present a hypothetical question: After PC under the current structure is around for a while. Will it be possible for a corp to break in to PC, gain and sustain a few territories then, gain and sustain a few more, and a few more until THAT corporation has one of the largest 1-2-3 areas on the map?
If one can answer yes, then cool. But the answer is No, not possible, or the odds are slim to none.
Slim to none. For now.
Most of the Kaiju corps are backed by large nullsec alliances in EVE. That means that when PC goes to nullsec, those guys are likely to shift their efforts towards their home systems/regions.
That will leave all of lowsec open to a middle-sized group of corporations that either have no interest in EVE nullsec or that are trying to build up the resources to take a stab at it.
I also want to point out that a bunch of us (who are telling would-be PC corps to get bigger) are also kicking around ideas about how to prevent NAPing (The Blue Donut) in which the biggest corps just decide not to fight each other. This NAP fest would allow them to devote all of their resources to smacking down up-and-coming corps, which is a bad thing.
Ideally, what we should see is a huge number of corps that are fighting for control of a few districts each and then a smaller number of corps that are playing a much larger system strategy game. Those "Monster" and "Kaiju" corps should be harassing each other all the time so that they don't have much spare energy to stomp the "Minnows" and "Sharks" who are fighting over scraps in dead-end systems. |
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