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Lance 2ballzStrong
SyNergy Gaming
800
|
Posted - 2013.03.16 19:37:00 -
[1] - Quote
The once warriors in DUST are nothing more now than a stale joke that heavies are faced with everyday....at least against decent / good players.
In corp matches heavies are almost useless, losing out to Proto Assault suits using Proto Assault guns or Shotgun. Doesn't even have to be a good shotgun tbh, a militia shotgun does fine these days.
So being a CQC oriented class, can someone tell me how is it balanced when a Heavy loses to an Assault Proto player 1v1 CQC? I have killed a few Proto Assault guys in a straight 1v1, but tbh everytime I do I can't help but feel that guy was bad. It's a rare occasion that it happens, when it's suppose to be the other way around. Forget shotgunners. 2 shotted from 10-15 meters away is fine right?
So what I'm saying is, we're suppose to be kings of CQC, yet chances are we lose to every other class in the very situation we're suppose to be good at. So I'm asking, what is the heavy's purpose now?
Before you say "Oh you're a scrub! If you can't kill people in a CQC with your skill cannon you're a scrub!"... Well I suggest you go up against any AR player with have a brain using a shield tanked Proto suit, and see where that gets you. Or better yet, go up against an Proto Assault suit using a shotgun... even more luck to you there.
Again I ask, if we lose in CQC situations more times than not, what is the roll of a Heavy?
I don't care how good of a heavy you think you can be, real heavies out there know what I'm talking about.
When last you saw a "HEAVIES ARE OP!!! QQ" thread? lol. I can't even remember. Weeks now...a month?
Heavies are a joke, and will continue to be a joke unless CCP buff the class in some way.
|
Delirium Inferno
Chernova Industries
80
|
Posted - 2013.03.16 19:48:00 -
[2] - Quote
Heavy suits progress disproportionately to all other suits with each tier. 1v1 militia assault vs militia heavy in close quarters the heavy wins more times than not. 1v1 proto assault vs proto heavy it is flipped like you said. Advanced and proto suits need more slots/CPU/PG. |
Elijah Sol' Dzusaki
Onward Defrosted Tuna Team
519
|
Posted - 2013.03.16 19:49:00 -
[3] - Quote
Sometimes I just stand in the merc quarters, laughing at myself. |
Lance 2ballzStrong
SyNergy Gaming
802
|
Posted - 2013.03.16 19:50:00 -
[4] - Quote
Elijah Sol' Dzusaki wrote:Sometimes I just stand in the merc quarters, laughing at myself.
Yea I've been doing that lately too. |
LoveNewlooy
WarRavens
9
|
Posted - 2013.03.16 19:50:00 -
[5] - Quote
if u getting killed by shotgunner then u doing worng, ur not suppost to let them get closer.
also who ask u to go alone 1v1 with assauilt, heavy suppost to stay in a group not soloing
so stop qqing about it. |
Veritas Vitae
Pink Fluffy Bounty Hunterz
71
|
Posted - 2013.03.16 19:52:00 -
[6] - Quote
In my experience, part of this issue is due to the overly expensive joke of a protsuit heavies currently have, but mainly this problem is the loving abuse of stacked damage mods. Glass damage modded assault suits have tremendous maneuverability advantage over the heavy, and the lack of maneuverability for the heavy means that a guy with 4 damage mods and a Duvolle can kill you in 1.3 seconds (100% accurate no headshots). If we are generous and say they take a full two seconds to kill you (long time I know ) you still had nowhere near enoguh time to close a distance or even get an effective shot off. BTW, the 1.3sec is roughly how long it takes a Duvolle to fire off 15 rounds, which is how many bullets it takes to shred 900 EHP (math courtesy of Laz Ulian Sol). This means not only can a glass assault **** your fat ass in 2 seconds flat, he can also **** 2-3 more of you without reloading.
Because of this, heavies really need support of their team, otherwise they really gotta hope they spawn close to enemies, or have time to call in a murder taxi and hope they don't run into a glass squad. |
Lance 2ballzStrong
SyNergy Gaming
802
|
Posted - 2013.03.16 19:52:00 -
[7] - Quote
LoveNewlooy wrote:if u getting killed by shotgunner then u doing worng, ur not suppost to let them get closer.
also who ask u to go alone 1v1 with assauilt, heavy suppost to stay in a group not soloing
so stop qqing about it.
You're not a heavy are you? So yeeaaaah... |
LoveNewlooy
WarRavens
9
|
Posted - 2013.03.16 19:54:00 -
[8] - Quote
does it matter if im a heavy or not? if u want to go solo then go assault dont blame on heavy that they not good at 1v1 |
LoveNewlooy
WarRavens
9
|
Posted - 2013.03.16 19:55:00 -
[9] - Quote
and like i said heavy good with group |
Lance 2ballzStrong
SyNergy Gaming
802
|
Posted - 2013.03.16 19:57:00 -
[10] - Quote
LoveNewlooy wrote:does it matter if im a heavy or not? if u want to go solo then go assault dont blame on heavy that they not good at 1v1
Read, IKR!...tough to read something that makes sense
Veritas Vitae wrote:In my experience, part of this issue is due to the overly expensive joke of a protsuit heavies currently have, but mainly this problem is the loving abuse of stacked damage mods. Glass damage modded assault suits have tremendous maneuverability advantage over the heavy, and the lack of maneuverability for the heavy means that a guy with 4 damage mods and a Duvolle can kill you in 1.3 seconds (100% accurate no headshots). If we are generous and say they take a full two seconds to kill you (long time I know ) you still had nowhere near enoguh time to close a distance or even get an effective shot off. BTW, the 1.3sec is roughly how long it takes a Duvolle to fire off 15 rounds, which is how many bullets it takes to shred 900 EHP (math courtesy of Laz Ulian Sol). This means not only can a glass assault **** your fat ass in 2 seconds flat, he can also **** 2-3 more of you without reloading. Because of this, heavies really need support of their team, otherwise they really gotta hope they spawn close to enemies, or have time to call in a murder taxi and hope they don't run into a glass squad.
Honestly, you're ignorant if you think heavies are fine. The only people that think the class is cool are people that abuse the broken dmg mods are the players that think Assault suit + AR is the only class that's suppose to be in the game. |
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Delirium Inferno
Chernova Industries
80
|
Posted - 2013.03.16 19:58:00 -
[11] - Quote
Heavies are better suited for groups, correct. Doesn't change the fact that their higher end suits are still next to worthless. In a corp match you are better off having another proto-assault. |
LoveNewlooy
WarRavens
9
|
Posted - 2013.03.16 20:05:00 -
[12] - Quote
Lance 2ballzStrong wrote:LoveNewlooy wrote:does it matter if im a heavy or not? if u want to go solo then go assault dont blame on heavy that they not good at 1v1 Read, IKR!...tough to read something that makes sense Veritas Vitae wrote:In my experience, part of this issue is due to the overly expensive joke of a protsuit heavies currently have, but mainly this problem is the loving abuse of stacked damage mods. Glass damage modded assault suits have tremendous maneuverability advantage over the heavy, and the lack of maneuverability for the heavy means that a guy with 4 damage mods and a Duvolle can kill you in 1.3 seconds (100% accurate no headshots). If we are generous and say they take a full two seconds to kill you (long time I know ) you still had nowhere near enoguh time to close a distance or even get an effective shot off. BTW, the 1.3sec is roughly how long it takes a Duvolle to fire off 15 rounds, which is how many bullets it takes to shred 900 EHP (math courtesy of Laz Ulian Sol). This means not only can a glass assault **** your fat ass in 2 seconds flat, he can also **** 2-3 more of you without reloading. Because of this, heavies really need support of their team, otherwise they really gotta hope they spawn close to enemies, or have time to call in a murder taxi and hope they don't run into a glass squad. ^ He comes with logic and numbers. +1 Honestly, you're ignorant if you think heavies are fine. The only people that think the class is cool are people that abuse the broken dmg mods and the players that think Assault suit + AR is the only class that's suppose to be in the game. well if u keep blame heavie are bad, why not move to some thing else like logi or assault |
Elijah Sol' Dzusaki
Onward Defrosted Tuna Team
519
|
Posted - 2013.03.16 20:06:00 -
[13] - Quote
LoveNewlooy wrote:well if u keep blame heavie are bad, why not move to some thing else like logi or assault So much wasted time and SP.
Heavies are the most SP intensive class |
Delirium Inferno
Chernova Industries
82
|
Posted - 2013.03.16 20:09:00 -
[14] - Quote
Elijah Sol' Dzusaki wrote:LoveNewlooy wrote:well if u keep blame heavie are bad, why not move to some thing else like logi or assault So much wasted time and SP. Heavies are the most SP intensive class And the most ISK intensive suit. Play one match and you might get enough ISK to restock one dropsuit. And that is just the dropsuit, not even taking into consideration the expensive heavy weapons or mods. |
Crimson Moon V
Internal Error. Negative-Feedback
230
|
Posted - 2013.03.16 20:10:00 -
[15] - Quote
"HMG is fine." |
Knight SoIaire
Better Hide R Die
75
|
Posted - 2013.03.16 20:13:00 -
[16] - Quote
I think the new spawn system has just messed with CQC classes.
I remember getting really high scores with my Shotgun class, around 10 kills per match. Before the change.
Now I'd be lucky to get 10, let alone go positive. Everytime I engage in what should be an easy kill, there is always a large group of players waiting around the corner.
The biggest problem with the Shield/Damage orientated Assault classes is that the mods used most by them (Complex Shield Extender and Complex Damage Mods) have not yet recieved a stacking penalty.
CCP has shown us with the recent patch how easily they can change a module (Jovians/Afterburners) and get away with it. Why haven't they touched Shield or Damage mods yet? |
LoveNewlooy
WarRavens
9
|
Posted - 2013.03.16 20:15:00 -
[17] - Quote
well there nothing to do untill ccp choose to buff them or not! |
Drako Light
ZionTCD Legacy Rising
13
|
Posted - 2013.03.16 20:16:00 -
[18] - Quote
Even in a good group the min you lose your logi and are primary target game over fast. Heavy suits should hold up to fire a little better like maybe a faster shield regen time or something! |
LoveNewlooy
WarRavens
9
|
Posted - 2013.03.16 20:16:00 -
[19] - Quote
Knight SoIaire wrote:I think the new spawn system has just messed with CQC classes.
I remember getting really high scores with my Shotgun class, around 10 kills per match. Before the change.
Now I'd be lucky to get 10, let alone go positive. Everytime I engage in what should be an easy kill, there is always a large group of players waiting around the corner.
The biggest problem with the Shield/Damage orientated Assault classes is that the mods used most by them (Complex Shield Extender and Complex Damage Mods) have not yet recieved a stacking penalty.
CCP has shown us with the recent patch how easily they can change a module (Jovians/Afterburners) and get away with it. Why haven't they touched Shield or Damage mods yet?
they are fine, you just need to change the play style
i still had good kills with my shotgun =) |
Brigitte Newt
The Tritan Industries
30
|
Posted - 2013.03.16 20:17:00 -
[20] - Quote
[/quote] well if u keep blame heavie are bad, why not move to some thing else like logi or assault [/quote]
So, by your logic, lets just leave heavies to die, because they have crappy adv/proto stuff ...move to something that is useful atm...
Really, no words.... |
|
Vermaak Doe
SVER True Blood Unclaimed.
476
|
Posted - 2013.03.16 20:21:00 -
[21] - Quote
@lovenewlooy are you that special kind of dumb? The Op is showing how bad the hewvy suits are in situations they should reign at. |
Baracka Flocka Flame
SyNergy Gaming
348
|
Posted - 2013.03.16 20:22:00 -
[22] - Quote
LoveNewlooy wrote:Lance 2ballzStrong wrote:LoveNewlooy wrote:does it matter if im a heavy or not? if u want to go solo then go assault dont blame on heavy that they not good at 1v1 Read, IKR!...tough to read something that makes sense Veritas Vitae wrote:In my experience, part of this issue is due to the overly expensive joke of a protsuit heavies currently have, but mainly this problem is the loving abuse of stacked damage mods. Glass damage modded assault suits have tremendous maneuverability advantage over the heavy, and the lack of maneuverability for the heavy means that a guy with 4 damage mods and a Duvolle can kill you in 1.3 seconds (100% accurate no headshots). If we are generous and say they take a full two seconds to kill you (long time I know ) you still had nowhere near enoguh time to close a distance or even get an effective shot off. BTW, the 1.3sec is roughly how long it takes a Duvolle to fire off 15 rounds, which is how many bullets it takes to shred 900 EHP (math courtesy of Laz Ulian Sol). This means not only can a glass assault **** your fat ass in 2 seconds flat, he can also **** 2-3 more of you without reloading. Because of this, heavies really need support of their team, otherwise they really gotta hope they spawn close to enemies, or have time to call in a murder taxi and hope they don't run into a glass squad. ^ He comes with logic and numbers. +1 Honestly, you're ignorant if you think heavies are fine. The only people that think the class is cool are people that abuse the broken dmg mods and the players that think Assault suit + AR is the only class that's suppose to be in the game. well if u keep blame heavie are bad, why not move to some thing else like logi or assault
Lol @ this kid ... just stop posting lol.
|
Knight SoIaire
Better Hide R Die
76
|
Posted - 2013.03.16 20:23:00 -
[23] - Quote
LoveNewlooy wrote:Knight SoIaire wrote:I think the new spawn system has just messed with CQC classes.
I remember getting really high scores with my Shotgun class, around 10 kills per match. Before the change.
Now I'd be lucky to get 10, let alone go positive. Everytime I engage in what should be an easy kill, there is always a large group of players waiting around the corner.
The biggest problem with the Shield/Damage orientated Assault classes is that the mods used most by them (Complex Shield Extender and Complex Damage Mods) have not yet recieved a stacking penalty.
CCP has shown us with the recent patch how easily they can change a module (Jovians/Afterburners) and get away with it. Why haven't they touched Shield or Damage mods yet? they are fine, you just need to change the play style i still had good kills with my shotgun =)
So, what, I should play Assault like everyone else now?
Someone has to test these things, I play my Shotgun class because its fun. Sure I can play Assault, get a crazy high K/D, get to the top of the leaderboard, but, its not fun and whats CCP going to learn from everyone playing the same class?
I can still kill with my Shotgun (Keep in mind I'm Scout, I've been taking down ridicilously quick by Duvolles/Geks) but when a Scout comes up against +3 enemies, he has two options, stay and grab a kill but get killed by one of the other players or he can run. With these new spawn systems, I've had to run more often than not. Thats why I've had to skill into mobility.
CCP should just remove Scout, Logi and Heavy suits and make this game an AR only game, that is certainly the way they are heading anyway. |
Bojo The Mighty
Bojo's School of the Trades
592
|
Posted - 2013.03.16 20:28:00 -
[24] - Quote
Logis and Assaults work but Scouts and heavies do not. I honestly think it's due to the fitting capabilities of the latter. |
Lance 2ballzStrong
SyNergy Gaming
810
|
Posted - 2013.03.16 20:29:00 -
[25] - Quote
LoveNewlooy wrote:Knight SoIaire wrote:I think the new spawn system has just messed with CQC classes.
I remember getting really high scores with my Shotgun class, around 10 kills per match. Before the change.
Now I'd be lucky to get 10, let alone go positive. Everytime I engage in what should be an easy kill, there is always a large group of players waiting around the corner.
The biggest problem with the Shield/Damage orientated Assault classes is that the mods used most by them (Complex Shield Extender and Complex Damage Mods) have not yet recieved a stacking penalty.
CCP has shown us with the recent patch how easily they can change a module (Jovians/Afterburners) and get away with it. Why haven't they touched Shield or Damage mods yet? they are fine, you just need to change the play style i still had good kills with my shotgun =)
oh look, a shotgunner saying heavies are fine... good one |
Rupture Reaperson
Deadly Blue Dots RISE of LEGION
52
|
Posted - 2013.03.16 20:34:00 -
[26] - Quote
LoveNewlooy wrote:well there nothing to do untill ccp choose to buff them or not! I thought that what feedback was for, dont you?
And yes Im like Solare, AR Assault its so easy to stack up kills that its not even funny, and this comes from a guy who vehemently tries to stay out of using "the people's weapon" I really do. But every time I get my heavy against a proto the only thing I can hope to do is to have a lucky flux on the guy and get headshots otherwise im as good as dead.
Seriously Duvolles with quad dmgs its just plain ridiculous. |
new hulk
ZionTCD Legacy Rising
76
|
Posted - 2013.03.16 20:37:00 -
[27] - Quote
LoveNewlooy wrote:and like i said heavy good with group And this is the guy i meet today in match ok. And he had no fear just ran straight at me with a squad and with me hammering me at cq he still slaughtered me.lol but heavys are so fine now right. |
LoveNewlooy
WarRavens
10
|
Posted - 2013.03.16 20:40:00 -
[28] - Quote
new hulk wrote:LoveNewlooy wrote:and like i said heavy good with group And this is the guy i meet today in match ok. And he had no fear just ran straight at me with a squad and with me hammering me at cq he still slaughtered me.lol but heavys are so fine now right.
nice game hulk =P |
Lance 2ballzStrong
SyNergy Gaming
813
|
Posted - 2013.03.16 20:41:00 -
[29] - Quote
new hulk wrote:LoveNewlooy wrote:and like i said heavy good with group And this is the guy i meet today in match ok. And he had no fear just ran straight at me with a squad and with me hammering me at cq he still slaughtered me.lol but heavys are so fine now right.
Yip...heavies are "fine" cuz people can 1v1 them easy now. As I said, when last did anyone see a "Heavies are OP" thread? Everyone knows now that heavies are weak, but hey, they can 1v1 them, so they "are fine". |
new hulk
ZionTCD Legacy Rising
76
|
Posted - 2013.03.16 20:48:00 -
[30] - Quote
My score was better than yours.:P |
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Beren Hurin
OMNI Endeavors
275
|
Posted - 2013.03.16 20:50:00 -
[31] - Quote
What if HMG pushed back its targets a bit and threw them off their targets? |
LoveNewlooy
WarRavens
10
|
Posted - 2013.03.16 20:51:00 -
[32] - Quote
new hulk wrote:My score was better than yours.:P Lol !!! nice nice let have some macth more in the future and say hi to kirk for me =P |
Elijah Sol' Dzusaki
Onward Defrosted Tuna Team
520
|
Posted - 2013.03.16 20:52:00 -
[33] - Quote
Beren Hurin wrote:What if HMG pushed back its targets a bit and threw them off their targets? No, it would be like the old missiles. |
One Nip
The Alpha and the Omega Zombie Ninja Space Bears
4
|
Posted - 2013.03.16 20:55:00 -
[34] - Quote
i know a good heavy player is hard for me to kill 1v1 with my assault suit and ar anyone who knows those few heavy players know there not a joke but theres just too many noob heavy players |
John Xulu
The Tritan Industries
10
|
Posted - 2013.03.16 20:57:00 -
[35] - Quote
LoveNewlooy wrote:does it matter if im a heavy or not? if u want to go solo then go assault dont blame on heavy that they not good at 1v1
Hehehe...You type like you suck...Just please stop, you clearly don't know what you're talking about. |
Beren Hurin
OMNI Endeavors
275
|
Posted - 2013.03.16 20:57:00 -
[36] - Quote
Elijah Sol' Dzusaki wrote:Beren Hurin wrote:What if HMG pushed back its targets a bit and threw them off their targets? No, it would be like the old missiles.
I was thinking minor. So that if you were going 1v1 against then it'd be very difficult to headshot. |
LoveNewlooy
WarRavens
10
|
Posted - 2013.03.16 20:59:00 -
[37] - Quote
One Nip wrote:i know a good heavy player is hard for me to kill 1v1 with my assault suit and ar anyone who knows those few heavy players know there not a joke but theres just too many noob heavy players +1 ^ |
Mavado V Noriega
SyNergy Gaming
2447
|
Posted - 2013.03.16 20:59:00 -
[38] - Quote
Delirium Inferno wrote:Heavy suits progress disproportionately to all other suits with each tier. 1v1 militia assault vs militia heavy in close quarters the heavy wins more times than not. 1v1 proto assault vs proto heavy it is flipped like you said. Advanced and proto suits need more slots/CPU/PG.
THAT. plus vk.1 needs to come down in price |
Lance 2ballzStrong
SyNergy Gaming
816
|
Posted - 2013.03.16 20:59:00 -
[39] - Quote
One Nip wrote:i know a good heavy player is hard for me to kill 1v1 with my assault suit and ar anyone who knows those few heavy players know there not a joke but theres just too many noob heavy players
Sorry, but if you can't 1v1 a Heavy with your Proto AR + Proto Suit with dmg mods, you're not that good. No offense.
Even good heavies, know what I'm saying is the truth, and if these "good heavy players" think that their class is fine as is, then their egos doing the talking. |
LoveNewlooy
WarRavens
10
|
Posted - 2013.03.16 21:01:00 -
[40] - Quote
John Xulu wrote:LoveNewlooy wrote:does it matter if im a heavy or not? if u want to go solo then go assault dont blame on heavy that they not good at 1v1 Hehehe...You type like you suck...Just please stop, you clearly don't know what you're talking about.
well english is not first language |
|
John Xulu
The Tritan Industries
10
|
Posted - 2013.03.16 21:09:00 -
[41] - Quote
LoveNewlooy wrote:John Xulu wrote:LoveNewlooy wrote:does it matter if im a heavy or not? if u want to go solo then go assault dont blame on heavy that they not good at 1v1 Hehehe...You type like you suck...Just please stop, you clearly don't know what you're talking about. well english is not first language
I don't mean your grammar. I mean you are a shotgunner talking about heavy's. You suck.
|
LoveNewlooy
WarRavens
10
|
Posted - 2013.03.16 21:10:00 -
[42] - Quote
John Xulu wrote:LoveNewlooy wrote:John Xulu wrote:LoveNewlooy wrote:does it matter if im a heavy or not? if u want to go solo then go assault dont blame on heavy that they not good at 1v1 Hehehe...You type like you suck...Just please stop, you clearly don't know what you're talking about. well english is not first language I don't mean your grammar. I mean you are a shotgunner talking about heavy's. You suck. lol w/e |
Don Von Hulio
UnReaL.
130
|
Posted - 2013.03.16 21:11:00 -
[43] - Quote
Look. There are more B suits than legit proto players. But thats not the point. Heavies die alot more because the majority of everyone now has a decent suit and gun. If a heavy dies in CQ to an AR, they just suck and need to move on to another game...
Most people who play heavy go for body shots and attempt to mow everyone down from sheer bullet count. But now most people have high enough shields and/or armor which buys them enough time to sprint to cover. Not once have i seen anyone who isnt a heavy themselves just face off and sponge the HMG and win.
Heavies are not a joke, but those who complain about them being ineffective are however. When the game first started for open beta, heavies had it easy for too long and it seems people got too used to the no skill pray and spray game play it offered. CCP has left them alone up to now and I see them treating Assault and Logi suits the same way.
Heavies dont need a buff, they just need to drop the isk requirement to use a heavy. |
Vermaak Doe
SVER True Blood Unclaimed.
476
|
Posted - 2013.03.16 21:18:00 -
[44] - Quote
The number of idiots in this thread just got too damn high |
Lance 2ballzStrong
SyNergy Gaming
818
|
Posted - 2013.03.16 21:18:00 -
[45] - Quote
Don Von Hulio wrote:Look. There are more B suits than legit proto players. But thats not the point. Heavies die alot more because the majority of everyone now has a decent suit and gun. If a heavy dies in CQ to an AR, they just suck and need to move on to another game...
Most people who play heavy go for body shots and attempt to mow everyone down from sheer bullet count. But now most people have high enough shields and/or armor which buys them enough time to sprint to cover. Not once have i seen anyone who isnt a heavy themselves just face off and sponge the HMG and win.
Heavies are not a joke, but those who complain about them being ineffective are however. When the game first started for open beta, heavies had it easy for too long and it seems people got too used to the no skill pray and spray game play it offered. CCP has left them alone up to now and I see them treating Assault and Logi suits the same way.
Heavies dont need a buff, they just need to drop the isk requirement to use a heavy.
lol...another idiot makes an appearance. Run along and play with your little AR.
Obviously you're not a heavy. I'm waiting for a known heavy to come in here and tell me that Heavy suits or class in general is fine. Till then, you scrubs thinking otherwise can keep running around with your AR / shotgun thinking that heavies are fine.
If you're running Proto Assault suit + Proto AR and you lose, you're a scrub! Sorry, but you should not lose to a B series heavy.
The VK1 is just a B series with 1 extra high slot, so yeah, Proto Assault >>>>>> B series Heavy. |
Don Von Hulio
UnReaL.
130
|
Posted - 2013.03.16 21:24:00 -
[46] - Quote
Lance 2ballzStrong wrote:Don Von Hulio wrote:Look. There are more B suits than legit proto players. But thats not the point. Heavies die alot more because the majority of everyone now has a decent suit and gun. If a heavy dies in CQ to an AR, they just suck and need to move on to another game...
Most people who play heavy go for body shots and attempt to mow everyone down from sheer bullet count. But now most people have high enough shields and/or armor which buys them enough time to sprint to cover. Not once have i seen anyone who isnt a heavy themselves just face off and sponge the HMG and win.
Heavies are not a joke, but those who complain about them being ineffective are however. When the game first started for open beta, heavies had it easy for too long and it seems people got too used to the no skill pray and spray game play it offered. CCP has left them alone up to now and I see them treating Assault and Logi suits the same way.
Heavies dont need a buff, they just need to drop the isk requirement to use a heavy. lol...another idiot makes an appearance. Run along and play with your little AR. Obviously you're not a heavy. I'm waiting for a known heavy to come in here and tell me that Heavy suits or class in general is fine. Till then, you scrubs thinking otherwise can keep running around with your AR / shotgun thinking that heavies are fine. If you're running Proto Assault suit + Proto AR and you lose, you're a scrub! Sorry, but you should not lose to a B series heavy. The VK1 is just a B series with 1 extra high slot, so yeah, Proto Assault >>>>>> B series Heavy.
L2P seriously. I have an alt heavy and i do just fine. And you obviously didn't pay much attention to my post, or you lack the mental capacity to comprehend it. |
Vermaak Doe
SVER True Blood Unclaimed.
479
|
Posted - 2013.03.16 21:24:00 -
[47] - Quote
For reference sake, I'm only not a heavy because I'm waiting for a Gallente heavy suit. Every other build I've had Sp in heavy suits |
Elijah Sol' Dzusaki
Onward Defrosted Tuna Team
522
|
Posted - 2013.03.16 21:24:00 -
[48] - Quote
Don Von Hulio wrote:HMG shoots 16~ rounds a second so multiply that with your total damage output. So you "OMG Duvolle boo hoo so much damage QQ" need to be quiet. HMGs do not start off with pinpoint accuracy, and they never get pinpoint. Most bullets will miss. |
immortal ironhide
SyNergy Gaming
83
|
Posted - 2013.03.16 21:25:00 -
[49] - Quote
Lance 2ballzStrong wrote:Don Von Hulio wrote:Look. There are more B suits than legit proto players. But thats not the point. Heavies die alot more because the majority of everyone now has a decent suit and gun. If a heavy dies in CQ to an AR, they just suck and need to move on to another game...
Most people who play heavy go for body shots and attempt to mow everyone down from sheer bullet count. But now most people have high enough shields and/or armor which buys them enough time to sprint to cover. Not once have i seen anyone who isnt a heavy themselves just face off and sponge the HMG and win.
Heavies are not a joke, but those who complain about them being ineffective are however. When the game first started for open beta, heavies had it easy for too long and it seems people got too used to the no skill pray and spray game play it offered. CCP has left them alone up to now and I see them treating Assault and Logi suits the same way.
Heavies dont need a buff, they just need to drop the isk requirement to use a heavy. lol...another idiot makes an appearance. Run along and play with your little AR. Obviously you're not a heavy. I'm waiting for a known heavy to come in here and tell me that Heavy suits or class in general is fine. Till then, you scrubs thinking otherwise can keep running around with your AR / shotgun thinking that heavies are fine. If you're running Proto Assault suit + Proto AR and you lose, you're a scrub! Sorry, but you should not lose to a B series heavy. The VK1 is just a B series with 1 extra high slot, so yeah, Proto Assault >>>>>> B series Heavy.
heavies are fine
but yea anything over type-2 heavy is worthless against equal level suit of any other class. Heavies need a serious adjusting for the adv/proto, mostly proto
|
noob 45
Syndicate of Gods
14
|
Posted - 2013.03.16 21:26:00 -
[50] - Quote
The people I know who run heavy + HMG only complain about the cost/effectivness of their proto suit. As far as the class goes as a whole they have no problem with it and have no problem ending the game on the top with a 2-3 K:D. Really the only time they die is when they are 1v3 or 4, if they get pelted by tiered locus, or if they get run over.
Are you complaining about the Heavy Forge set up though? Because you are right you will get mopped up in CQC because your shot has to be a direct hit to deal any real damage.
Or are we talking about a Heavy with an AR against the same lvl assault suit with same AR and the heavy losing? This argument would make some sense then.
So what is the real deal here? In one thread you have an Imperfect crying that the AR sucks and is UP and cant do squat, and yet in this thread everyone is saying that Heavies are UP and get mopped up by the AR......... Why have I seen some of these top Corps with players that run Heavy AR then? Is the logic UP + UP = OP.
Are heavy suits the CQC king, or are they actually the long distance kings? I wreck people with heavy snipe and forge from a distance. Seen people do nasty things with heavy lasers and heavy mass drivers. |
|
Crimson Moon V
Internal Error. Negative-Feedback
232
|
Posted - 2013.03.16 21:26:00 -
[51] - Quote
If you don't want to hear what anyone else has to say then change the title of this thread to, "LF other heavies to circle jerk with. Tears for lube inside". |
Spkr4theDead
Namtar Elite Gallente Federation
29
|
Posted - 2013.03.16 21:26:00 -
[52] - Quote
Tank destroyers with forge guns work (but of course, they have a shorter range than sniper rifles). |
Vermaak Doe
SVER True Blood Unclaimed.
480
|
Posted - 2013.03.16 21:29:00 -
[53] - Quote
Crimson Moon V wrote:If you don't want to hear what anyone else has to say then change the title of this thread to, "LF other heavies to circle jerk with. Tears for lube inside". There has to be someone with a reasonable argument on why upper tier heavys are balanced first. |
Lance 2ballzStrong
SyNergy Gaming
820
|
Posted - 2013.03.16 21:30:00 -
[54] - Quote
Don Von Hulio wrote:Lance 2ballzStrong wrote:Don Von Hulio wrote:Look. There are more B suits than legit proto players. But thats not the point. Heavies die alot more because the majority of everyone now has a decent suit and gun. If a heavy dies in CQ to an AR, they just suck and need to move on to another game...
Most people who play heavy go for body shots and attempt to mow everyone down from sheer bullet count. But now most people have high enough shields and/or armor which buys them enough time to sprint to cover. Not once have i seen anyone who isnt a heavy themselves just face off and sponge the HMG and win.
Heavies are not a joke, but those who complain about them being ineffective are however. When the game first started for open beta, heavies had it easy for too long and it seems people got too used to the no skill pray and spray game play it offered. CCP has left them alone up to now and I see them treating Assault and Logi suits the same way.
Heavies dont need a buff, they just need to drop the isk requirement to use a heavy. lol...another idiot makes an appearance. Run along and play with your little AR. Obviously you're not a heavy. I'm waiting for a known heavy to come in here and tell me that Heavy suits or class in general is fine. Till then, you scrubs thinking otherwise can keep running around with your AR / shotgun thinking that heavies are fine. If you're running Proto Assault suit + Proto AR and you lose, you're a scrub! Sorry, but you should not lose to a B series heavy. The VK1 is just a B series with 1 extra high slot, so yeah, Proto Assault >>>>>> B series Heavy. L2P seriously. I have an alt heavy and i do just fine. And you obviously didn't pay much attention to my post, or you lack the mental capacity to comprehend it.
lolHeavyAlt... I can say I have Tank alt, Logi Alt, Scout alt, Dropship alt... but I'll be lying through my ass too.
How about playing a corp match with the Heavy class. L2P? Good one.
My lolKD is 8.6, and I play every corp match I'm available for. I don't pubstomp, and talk trash like some people do all day. My lolstats take serious hits when I play against good teams. So this whole leet crap about L2P, you can take somewhere else.
People that have this outlook that Heavies are tanks, are ******* idiots! It shows just how much they actually play the class, and the fact that you think heavies are great, shows you know NOTHING about the class. |
Lance 2ballzStrong
SyNergy Gaming
820
|
Posted - 2013.03.16 21:31:00 -
[55] - Quote
Crimson Moon V wrote:If you don't want to hear what anyone else has to say then change the title of this thread to, "LF other heavies to circle jerk with. Tears for lube inside".
I hear what everyone has to say, but until you're a heavy your opinion, or "advice" on the matter means next to nothing.
All you do is troll heavy threads cuz I think somewhere down the line an HMG molested you. You still butthurt? |
Spkr4theDead
Namtar Elite Gallente Federation
29
|
Posted - 2013.03.16 21:33:00 -
[56] - Quote
Beren Hurin wrote:What if HMG pushed back its targets a bit and threw them off their targets? Like when I'm trying to counter snipe someone with my 9K330, and the guy's small rounds continue to push my aiming reticule up, completely throwing off my aim when I try to compensate for that. I'm pretty sure the force of the slug leaving the barrel of the forge gun is far stronger than the kinetic energy a sniper's round carries. I mean, it's not like the forge gun is a specialized mining tool or anything... |
Spkr4theDead
Namtar Elite Gallente Federation
29
|
Posted - 2013.03.16 21:35:00 -
[57] - Quote
Elijah Sol' Dzusaki wrote:Beren Hurin wrote:What if HMG pushed back its targets a bit and threw them off their targets? No, it would be like the old missiles. Heaven forbid the heavy class should have a single advantage over anyone, why, that would make it unbalanced. Not that any dev in the history of making games has understood what balance is. |
Spkr4theDead
Namtar Elite Gallente Federation
29
|
Posted - 2013.03.16 21:38:00 -
[58] - Quote
Lance 2ballzStrong wrote:One Nip wrote:i know a good heavy player is hard for me to kill 1v1 with my assault suit and ar anyone who knows those few heavy players know there not a joke but theres just too many noob heavy players Sorry, but if you can't 1v1 a Heavy with your Proto AR + Proto Suit with dmg mods, you're not that good. No offense. Even good heavies, know what I'm saying is the truth, and if these "good heavy players" think that their class is fine as is, then their egos doing the talking. I think there's a problem when half my drum is gone, at least half of those 220 rounds hit, and I haven't got an assault guy's shield half way down. It's constant assault from a machine gun, because once HMG op is level 5, heat buildup doesn't matter. Is each round coming out of the barrel really that weak? |
Lance 2ballzStrong
SyNergy Gaming
822
|
Posted - 2013.03.16 21:42:00 -
[59] - Quote
Spkr4theDead wrote:Lance 2ballzStrong wrote:One Nip wrote:i know a good heavy player is hard for me to kill 1v1 with my assault suit and ar anyone who knows those few heavy players know there not a joke but theres just too many noob heavy players Sorry, but if you can't 1v1 a Heavy with your Proto AR + Proto Suit with dmg mods, you're not that good. No offense. Even good heavies, know what I'm saying is the truth, and if these "good heavy players" think that their class is fine as is, then their egos doing the talking. I think there's a problem when half my drum is gone, at least half of those 220 rounds hit, and I haven't got an assault guy's shield half way down. It's constant assault from a machine gun, because once HMG op is level 5, heat buildup doesn't matter. Is each round coming out of the barrel really that weak?
It shoots spitballs, the bullet spread is bad, plus Assault players who shield tank.
Tbh, HMG's aren't really my complaint, yes I would like a buff of some kind (less range, tighter spread for example), but the class itself seems to be only good for Forge Gunning.
Pubstomping noobs all day maybe, but lolPubs. |
Don Von Hulio
UnReaL.
130
|
Posted - 2013.03.16 21:46:00 -
[60] - Quote
Lance 2ballzStrong wrote:Don Von Hulio wrote:Lance 2ballzStrong wrote:Don Von Hulio wrote:Look. There are more B suits than legit proto players. But thats not the point. Heavies die alot more because the majority of everyone now has a decent suit and gun. If a heavy dies in CQ to an AR, they just suck and need to move on to another game...
Most people who play heavy go for body shots and attempt to mow everyone down from sheer bullet count. But now most people have high enough shields and/or armor which buys them enough time to sprint to cover. Not once have i seen anyone who isnt a heavy themselves just face off and sponge the HMG and win.
Heavies are not a joke, but those who complain about them being ineffective are however. When the game first started for open beta, heavies had it easy for too long and it seems people got too used to the no skill pray and spray game play it offered. CCP has left them alone up to now and I see them treating Assault and Logi suits the same way.
Heavies dont need a buff, they just need to drop the isk requirement to use a heavy. lol...another idiot makes an appearance. Run along and play with your little AR. Obviously you're not a heavy. I'm waiting for a known heavy to come in here and tell me that Heavy suits or class in general is fine. Till then, you scrubs thinking otherwise can keep running around with your AR / shotgun thinking that heavies are fine. If you're running Proto Assault suit + Proto AR and you lose, you're a scrub! Sorry, but you should not lose to a B series heavy. The VK1 is just a B series with 1 extra high slot, so yeah, Proto Assault >>>>>> B series Heavy. L2P seriously. I have an alt heavy and i do just fine. And you obviously didn't pay much attention to my post, or you lack the mental capacity to comprehend it. lolHeavyAlt... I can say I have Tank alt, Logi Alt, Scout alt, Dropship alt... but I'll be lying through my ass too. How about playing a corp match with the Heavy class. L2P? Good one. My lolKD is 8.6, and I play every corp match I'm available for. I don't pubstomp, and talk trash like some people do all day. My lolstats take serious hits when I play against good teams. So this whole leet crap about L2P, you can take somewhere else. People that have this outlook that Heavies are tanks, are ******* idiots! It shows just how much they actually play the class, and the fact that you think heavies are great, shows you know NOTHING about the class.
Oh please. I have a feeling you made this thread to start a flame war anyways. If they were so under powered I'd run up on them any chance I get with my superior AR that is so op. But no, I keep them at a distance and usually more than one person is shooting them.
I think the real issue is hit detection actually. |
|
Crimson Moon V
Internal Error. Negative-Feedback
233
|
Posted - 2013.03.16 21:47:00 -
[61] - Quote
Lance 2ballzStrong wrote:Crimson Moon V wrote:If you don't want to hear what anyone else has to say then change the title of this thread to, "LF other heavies to circle jerk with. Tears for lube inside". I hear what everyone has to say, but until you're a heavy your opinion, or "advice" on the matter means next to nothing. All you do is troll heavy threads cuz I think somewhere down the line an HMG molested you. You still butthurt? Says the heavy who has never even killed me once. Nice 5/4 Of course you and other heavies will cry and say it needs a buff. I want to hear from people who have tested every class. Not people who use a crutch 24/7. You expect your HMG to pub stomp in corp battles. That is the real problem. Get good please.
Have fun circle jerking with other heavies tears. |
Vermaak Doe
SVER True Blood Unclaimed.
481
|
Posted - 2013.03.16 21:52:00 -
[62] - Quote
The amount of butthurt just got raised a lot. |
Lance 2ballzStrong
SyNergy Gaming
824
|
Posted - 2013.03.16 21:52:00 -
[63] - Quote
Crimson Moon V wrote:Lance 2ballzStrong wrote:Crimson Moon V wrote:If you don't want to hear what anyone else has to say then change the title of this thread to, "LF other heavies to circle jerk with. Tears for lube inside". I hear what everyone has to say, but until you're a heavy your opinion, or "advice" on the matter means next to nothing. All you do is troll heavy threads cuz I think somewhere down the line an HMG molested you. You still butthurt? Says the heavy who has never even killed me once. Of course you and other heavies will cry and say it needs a buff. I want to hear from people who have tested every class. Not people who use a crutch 24/7. You expect your HMG to pub stomp in corp battles. That is the real problem. Get good please. Have fun circle jerking with other heavies tears.
lol says the guy who killed me once when I wasn't even shooting him, also the guy who hides behind zergs. You're not impressive, sorry. I've seen better....far better.
My crutch? You know I was the generic assault player like 90% of people are playing this game? But my corp needed a heavy, so I grew a pair, and tried another class. I've actually played all the classes in the game over the last couple builds. You? You use the ULTIMATE crutch in this game...the Assault Rifle.
The most used weapon, because it's the easiest weapon and class to use.
How about you get good, and stop hiding behind people |
Sloth9230
Reaper Galactic
460
|
Posted - 2013.03.16 21:54:00 -
[64] - Quote
"heavies are fine", yeah, from STD to Proto they gain a whole 2 slots, 1 high and 1 low, and somehow that's okay?
H'mm lets see(and this is just off the top of my head)
Assault suits get 7 slots and 2 equipment slots Logistics gets 8 slots and 4-3 equipment Scouts get 6 slots and 2-3 equipments slots... but lack the CPU to use them. Heavies get 5 slots...
Clearly everything is perfectly balanced. |
DJINN Marauder
Hellstorm Inc League of Infamy
331
|
Posted - 2013.03.16 21:54:00 -
[65] - Quote
Crimson Moon V wrote:Lance 2ballzStrong wrote:Crimson Moon V wrote:If you don't want to hear what anyone else has to say then change the title of this thread to, "LF other heavies to circle jerk with. Tears for lube inside". I hear what everyone has to say, but until you're a heavy your opinion, or "advice" on the matter means next to nothing. All you do is troll heavy threads cuz I think somewhere down the line an HMG molested you. You still butthurt? Says the heavy who has never even killed me once. Nice 5/4 Of course you and other heavies will cry and say it needs a buff. I want to hear from people who have tested every class. Not people who use a crutch 24/7. You expect your HMG to pub stomp in corp battles. That is the real problem. Get good please. Have fun circle jerking with other heavies tears. HMGs should stomp close range against ARs. However once that AR is paired with the proto shield assault, the assault player comes out on top. |
Crimson Moon V
Internal Error. Negative-Feedback
233
|
Posted - 2013.03.16 21:54:00 -
[66] - Quote
Vermaak Doe wrote:The amount of butthurt just got raised a lot. As if the butthurt wasn't already over 9000 by post 1. |
Don Von Hulio
UnReaL.
130
|
Posted - 2013.03.16 21:57:00 -
[67] - Quote
Lance 2ballzStrong wrote:Crimson Moon V wrote:Lance 2ballzStrong wrote:Crimson Moon V wrote:If you don't want to hear what anyone else has to say then change the title of this thread to, "LF other heavies to circle jerk with. Tears for lube inside". I hear what everyone has to say, but until you're a heavy your opinion, or "advice" on the matter means next to nothing. All you do is troll heavy threads cuz I think somewhere down the line an HMG molested you. You still butthurt? Says the heavy who has never even killed me once. Of course you and other heavies will cry and say it needs a buff. I want to hear from people who have tested every class. Not people who use a crutch 24/7. You expect your HMG to pub stomp in corp battles. That is the real problem. Get good please. Have fun circle jerking with other heavies tears. lol says the guy who killed me once when I wasn't even shooting him, also the guy who hides behind zergs. You're not impressive, sorry. I've seen better....far better. My crutch? You know I was the generic assault player like 90% of people are playing this game? But my corp needed a heavy, so I grew a pair, and tried another class. I've actually played all the classes in the game over the last couple builds. You? You use the ULTIMATE crutch in this game...the Assault Rifle. The most used weapon, because it's the easiest weapon and class to use. How about you get good, and stop hiding behind people
I think I know what the problem is. You get mad when you die once you split from the group to lonewolf. Don't get at others because they know how to use blueberries as shields or know how to work as a squad. |
One Nip
The Alpha and the Omega Zombie Ninja Space Bears
4
|
Posted - 2013.03.16 21:57:00 -
[68] - Quote
Lance 2ballzStrong wrote:One Nip wrote:i know a good heavy player is hard for me to kill 1v1 with my assault suit and ar anyone who knows those few heavy players know there not a joke but theres just too many noob heavy players Sorry, but if you can't 1v1 a Heavy with your Proto AR + Proto Suit with dmg mods, you're not that good. No offense. Even good heavies, know what I'm saying is the truth, and if these "good heavy players" think that their class is fine as is, then their egos doing the talking. im not saying the class in all is fine its like a vagabond vs a megathron hahahaha another eve thing |
Lance 2ballzStrong
SyNergy Gaming
824
|
Posted - 2013.03.16 21:58:00 -
[69] - Quote
Crimson Moon V wrote:Vermaak Doe wrote:The amount of butthurt just got raised a lot. As if the butthurt wasn't already over 9000 by post 1.
lol I was making a point, a very valid point, and since all you AR users replied with no real suggestions or any reason why heavies are gimped, the butthurt is all yours bud.
GG |
Vermaak Doe
SVER True Blood Unclaimed.
481
|
Posted - 2013.03.16 22:00:00 -
[70] - Quote
Crimson Moon V wrote:Vermaak Doe wrote:The amount of butthurt just got raised a lot. As if the butthurt wasn't already over 9000 by post 1. You're bringing too much butthurt in this thread! If you keep at this rate the whole forum will be destroyed, take it to space where no one can hear you cry |
|
Sloth9230
Reaper Galactic
460
|
Posted - 2013.03.16 22:01:00 -
[71] - Quote
The real problem is that heavies and all other suits had their HP flattened at higher tiers, when the only real advantage to using a higher tier heavy in the first place was the HP gain. Now that's gone and well... 1 more complex shield extender doesn't help if you can't strafe. |
Lance 2ballzStrong
SyNergy Gaming
827
|
Posted - 2013.03.16 22:02:00 -
[72] - Quote
Don Von Hulio wrote:Lance 2ballzStrong wrote:Crimson Moon V wrote:Lance 2ballzStrong wrote:Crimson Moon V wrote:If you don't want to hear what anyone else has to say then change the title of this thread to, "LF other heavies to circle jerk with. Tears for lube inside". I hear what everyone has to say, but until you're a heavy your opinion, or "advice" on the matter means next to nothing. All you do is troll heavy threads cuz I think somewhere down the line an HMG molested you. You still butthurt? Says the heavy who has never even killed me once. Of course you and other heavies will cry and say it needs a buff. I want to hear from people who have tested every class. Not people who use a crutch 24/7. You expect your HMG to pub stomp in corp battles. That is the real problem. Get good please. Have fun circle jerking with other heavies tears. lol says the guy who killed me once when I wasn't even shooting him, also the guy who hides behind zergs. You're not impressive, sorry. I've seen better....far better. My crutch? You know I was the generic assault player like 90% of people are playing this game? But my corp needed a heavy, so I grew a pair, and tried another class. I've actually played all the classes in the game over the last couple builds. You? You use the ULTIMATE crutch in this game...the Assault Rifle. The most used weapon, because it's the easiest weapon and class to use. How about you get good, and stop hiding behind people I think I know what the problem is. You get mad when you die once you split from the group to lonewolf. Don't get at others because they know how to use blueberries as shields or know how to work as a squad.
Not really. If I die when I'm caught in the open, then fine, that's my fault. I'm not an idiot like some people. I accept my weakness, and my strength.
I know why all you Assault Rifle / suit players mad though... you STILL can't 1v1 a heavy...that just means you're bad. Sorry, but if you still cannot 1v1 a heavy with yout proto gear, maybe you're the one that needs to L2P. |
Vermaak Doe
SVER True Blood Unclaimed.
481
|
Posted - 2013.03.16 22:02:00 -
[73] - Quote
One Nip wrote:Lance 2ballzStrong wrote:One Nip wrote:i know a good heavy player is hard for me to kill 1v1 with my assault suit and ar anyone who knows those few heavy players know there not a joke but theres just too many noob heavy players Sorry, but if you can't 1v1 a Heavy with your Proto AR + Proto Suit with dmg mods, you're not that good. No offense. Even good heavies, know what I'm saying is the truth, and if these "good heavy players" think that their class is fine as is, then their egos doing the talking. im not saying the class in all is fine its like a vagabond vs a megathron hahahaha another eve thing More like vagabond vs lolglfar |
Captain-Awesome
Internal Error. Negative-Feedback
357
|
Posted - 2013.03.16 22:03:00 -
[74] - Quote
I semi agree with the op but only for when facing above advanced suits.
assault riffles get 10% damage boost to shields, so if you are a shield tank (b series) you've got to go against the base damage (duvolle) + damage mods without diminishing returns + 10% damage to shields.
Proto heavies get 3 slots which can make a big difference
Admittedly while not using heavy complex damage mods on a B series, I've played against some really good proto players and I gotta say, I didn't get a chance to remove the first half of the 2 layers of bullets in my hmg. there was no straffing, no jumping, they simply out damaged me.
I would like to see an isk reduction to heavies first before I can say, and run the vk.1 suit of course.
but a proto ar proto assault with complex damage mods shouldn't out damage a proto hmg proto heavy with complex damage mods. That just doesn't make sense, higher hp, higher damage, higher isk cost, higher sp cost, dies first - that's just stupid. |
Crimson Moon V
Internal Error. Negative-Feedback
233
|
Posted - 2013.03.16 22:03:00 -
[75] - Quote
Lance 2ballzStrong wrote:Crimson Moon V wrote:Vermaak Doe wrote:The amount of butthurt just got raised a lot. As if the butthurt wasn't already over 9000 by post 1. lol I was making a point, a very valid point, and since all you AR users replied with no real suggestions or any reason why heavies are gimped, the butthurt is all yours bud. GG STD and adv heavy is balanced to help new players do well.
You can't expect to stomp in corp battles like you do in pubs. CCP made it this way on purpose. Get over it and stop crying.
Going 5/4 in a pub with an HMG I don't expect you to do well in corp battles anyways. So my get good still stands |
Knight SoIaire
Better Hide R Die
79
|
Posted - 2013.03.16 22:04:00 -
[76] - Quote
This thread could've been useful to CCP.
Then the Assault noobs arrived and ruined it with their bias.
In the words of JC Denton.
"What a shame" |
King Kobrah
SyNergy Gaming
57
|
Posted - 2013.03.16 22:06:00 -
[77] - Quote
lance is right, since advancing to my shield tank proto suit with ~530+ shields, I have little issue beating a heavy in close quarters fights when I'm not caught from behind. If you know how to strafe even halfway decent, you should have no issue dropping a heavy while wearing a proto assault suit. allotek burst lays waste to any heavy in my range. I especially enjoy running into type II and B-series heavies, one flux nade and I can melee them to death. and if i'm running fused nades? no chance. |
King Kobrah
SyNergy Gaming
57
|
Posted - 2013.03.16 22:06:00 -
[78] - Quote
Knight SoIaire wrote:This thread could've been useful to CCP.
Then the Assault noobs arrived and ruined it with their bias.
In the words of JC Denton.
"What a shame" If only I could be so grossly incandescent.... |
Sloth9230
Reaper Galactic
460
|
Posted - 2013.03.16 22:07:00 -
[79] - Quote
Knight SoIaire wrote:This thread could've been useful to CCP.
Then the Assault noobs arrived and ruined it with their bias.
In the words of JC Denton.
"What a shame" Crimson moon is out to sabotage heavies. Luckily I switched over to assault, so I'm safe from his constant QQ |
Panther Alpha
WarRavens
128
|
Posted - 2013.03.16 22:10:00 -
[80] - Quote
I said this before.. but what the hell, i say it again ;
This is what happens when you spoil people with easy kills. Most heavies can't understand, that the Kill feast was only an illusion... now that other classes have catch up with them, the game is leveling up. So now they have to work a "bit "harder for their kills. |
|
Crimson Moon V
Internal Error. Negative-Feedback
233
|
Posted - 2013.03.16 22:11:00 -
[81] - Quote
Sloth9230 wrote:Knight SoIaire wrote:This thread could've been useful to CCP.
Then the Assault noobs arrived and ruined it with their bias.
In the words of JC Denton.
"What a shame" Crimson moon is out to sabotage heavies. Luckily I switched over to assault, so I'm safe from his constant QQ Wel at least I converted one scrub. That made my day. |
Lance 2ballzStrong
SyNergy Gaming
829
|
Posted - 2013.03.16 22:13:00 -
[82] - Quote
Crimson Moon V wrote:Lance 2ballzStrong wrote:Crimson Moon V wrote:Vermaak Doe wrote:The amount of butthurt just got raised a lot. As if the butthurt wasn't already over 9000 by post 1. lol I was making a point, a very valid point, and since all you AR users replied with no real suggestions or any reason why heavies are gimped, the butthurt is all yours bud. GG STD and adv heavy is balanced to help new players do well. You can't expect to stomp in corp battles like you do in pubs. CCP made it this way on purpose. Get over it and stop crying. Going 5/4 in a pub with an HMG I don't expect you to do well in corp battles anyways. So my get good still stands
Who is talking about PUBS???!!!
From the get go I was talking about corp matches against good players.
Proto Assault >>>>> Proto Heavy
Even your corpmate sees what I'm saying, but your ignorance blinds you.
5/4 in a pub game??!!! OOOH NOOOOOO!!!! God I'm a bad player!!! You killed me once when I wasn't looking at you, and that's you claim to fame? loooool...you're a scrub that follows zergs across the map!
Wanna compare Pub stats? Your KD is 3.69...mine is 8.59...
So yeah, being a scrubby player like I am, I still pubstom better than you.
|
Sloth9230
Reaper Galactic
460
|
Posted - 2013.03.16 22:14:00 -
[83] - Quote
Panther Alpha wrote:I said this before.. but what the hell, i say it again ; This is what happens when you spoil people with easy kills. Most heavies can't understand, that the Kill feast was only an illusion... now that other classes have catch up with them, the game is leveling up. So now they have to work a "bit "harder for their kills. Catch up my kitten, it's like the tortoise and the hare, but someone broke the bunny's legs and then ran his kitten over. |
Crimson Moon V
Internal Error. Negative-Feedback
233
|
Posted - 2013.03.16 22:15:00 -
[84] - Quote
Panther Alpha wrote:I said this before.. but what the hell, i say it again ; This is what happens when you spoil people with easy kills. Most heavies can't understand, that the Kill feast was only an illusion... now that other classes have catch up with them, the game is leveling up. So now they have to work a "bit "harder for their kills. truth. |
2-Ton Twenty-One
Imperfects Negative-Feedback
284
|
Posted - 2013.03.16 22:15:00 -
[85] - Quote
Low level heavys need a bit of a nerf, adv and proto heavys need good buff.
#1 Armor plates and shield extenders should be a % of dropsuit base armor or shields.
How can a scout fit as much addon armor on his suit as a heavy can. Yet the slow down is % based its just assbackwards.
#2 heavy suits should gain minor health and minor base stat improvements going from mil to proto as should all suits. they should def be a little faster have slightly more stamina.
#3 they need a rework on slot capacity. No other combat suit cannot use equipment. Thus they should have lots of combat slots to work with.
mechanics for dropsuits should stack with armor plates added, this should also apply for shield extenders for its skill that is the same as mechanics for shields. |
King Kobrah
SyNergy Gaming
62
|
Posted - 2013.03.16 22:19:00 -
[86] - Quote
Crimson Moon V wrote:Panther Alpha wrote:I said this before.. but what the hell, i say it again ; This is what happens when you spoil people with easy kills. Most heavies can't understand, that the Kill feast was only an illusion... now that other classes have catch up with them, the game is leveling up. So now they have to work a "bit "harder for their kills. truth. If you're too blind to see the disparity between type I heavies and VK0 heavies compared to type II assault and VK 1 assault, you're either completely ******** and lack any form of critical thinking ability, or you're just a ****** troll.
either way, **** off |
Vermaak Doe
SVER True Blood Unclaimed.
482
|
Posted - 2013.03.16 22:20:00 -
[87] - Quote
@ panther alpha Thank you SO much for bring on that new breeze of idiocracy, this thread was getting a bit too reasonable for my liking anyway |
Lance 2ballzStrong
SyNergy Gaming
834
|
Posted - 2013.03.16 22:21:00 -
[88] - Quote
2-Ton Twenty-One wrote:Low level heavys need a bit of a nerf, adv and proto heavys need good buff.
#1 Armor plates and shield extenders should be a % of dropsuit base armor or shields.
How can a scout fit as much addon armor on his suit as a heavy can. Yet the slow down is % based its just assbackwards.
#2 heavy suits should gain minor health and minor base stat improvements going from mil to proto as should all suits. they should def be a little faster have slightly more stamina.
#3 they need a rework on slot capacity. No other combat suit cannot use equipment. Thus they should have lots of combat slots to work with.
mechanics for dropsuits should stack with armor plates added, this should also apply for shield extenders for its skill that is the same as mechanics for shields.
OMG logic in here...
|
Vermaak Doe
SVER True Blood Unclaimed.
482
|
Posted - 2013.03.16 22:21:00 -
[89] - Quote
Crimson Moon V wrote:Panther Alpha wrote:I said this before.. but what the hell, i say it again ; This is what happens when you spoil people with easy kills. Most heavies can't understand, that the Kill feast was only an illusion... now that other classes have catch up with them, the game is leveling up. So now they have to work a "bit "harder for their kills. truth. I never new truth was a synonym for going full idiot. |
King Kobrah
SyNergy Gaming
62
|
Posted - 2013.03.16 22:22:00 -
[90] - Quote
2-Ton Twenty-One wrote:Low level heavys need a bit of a nerf, adv and proto heavys need good buff.
#1 Armor plates and shield extenders should be a % of dropsuit base armor or shields.
How can a scout fit as much addon armor on his suit as a heavy can. Yet the slow down is % based its just assbackwards.
#2 heavy suits should gain minor health and minor base stat improvements going from mil to proto as should all suits. they should def be a little faster have slightly more stamina.
#3 they need a rework on slot capacity. No other combat suit cannot use equipment. Thus they should have lots of combat slots to work with.
mechanics for dropsuits should stack with armor plates added, this should also apply for shield extenders for its skill that is the same as mechanics for shields. oh look someone who knows what they're talking about
take some notes crimson, this is what your posts should look like.
+1 for you sir. |
|
Lance 2ballzStrong
SyNergy Gaming
834
|
Posted - 2013.03.16 22:22:00 -
[91] - Quote
Vermaak Doe wrote:Crimson Moon V wrote:Panther Alpha wrote:I said this before.. but what the hell, i say it again ; This is what happens when you spoil people with easy kills. Most heavies can't understand, that the Kill feast was only an illusion... now that other classes have catch up with them, the game is leveling up. So now they have to work a "bit "harder for their kills. truth. I never new truth was a synonym for going full idiot.
this made me lol irl |
Panther Alpha
WarRavens
128
|
Posted - 2013.03.16 22:22:00 -
[92] - Quote
Vermaak Doe wrote:@ panther alpha Thank you SO much for bring on that new breeze of idiocracy, this thread was getting a bit too reasonable for my liking anyway
You welcome |
2-Ton Twenty-One
Imperfects Negative-Feedback
290
|
Posted - 2013.03.16 22:22:00 -
[93] - Quote
Hell i would be fine with the removal of grenades from the heavy if they added the changes i mentioned in post #85 |
Knight SoIaire
Better Hide R Die
81
|
Posted - 2013.03.16 22:24:00 -
[94] - Quote
2-Ton Twenty-One wrote:Low level heavys need a bit of a nerf, adv and proto heavys need good buff.
#1 Armor plates and shield extenders should be a % of dropsuit base armor or shields.
How can a scout fit as much addon armor on his suit as a heavy can. Yet the slow down is % based its just assbackwards.
#2 heavy suits should gain minor health and minor base stat improvements going from mil to proto as should all suits. they should def be a little faster have slightly more stamina.
#3 they need a rework on slot capacity. No other combat suit cannot use equipment. Thus they should have lots of combat slots to work with.
mechanics for dropsuits should stack with armor plates added, this should also apply for shield extenders for its skill that is the same as mechanics for shields.
This is what they need, base a whole thread about this in the feedback.
+1 |
Sloth9230
Reaper Galactic
460
|
Posted - 2013.03.16 22:24:00 -
[95] - Quote
This was ignored so I'll re-post it.
Sloth9230 wrote: H'mm lets see(and this is just off the top of my head)
Assault suits get 7 slots and 2 equipment slots Logistics gets 8 slots and 4-3 equipment Scouts get 6 slots and 2-3 equipments slots... but lack the CPU to use them. Heavies get 5 slots...
Clearly everything is perfectly balanced.
C'mon Crimsonmoon, explain to us all how this is balanced. |
Tectonious Falcon
The Southern Legion
430
|
Posted - 2013.03.16 22:24:00 -
[96] - Quote
In my opinion, higher tier heavies should have higher resistance values, if CCP won't increase the EHP of each suit as you go higher.
Heavies are one of the most nerfed suits in the game, it's time for us to be a threat again. |
Mavado V Noriega
SyNergy Gaming
2448
|
Posted - 2013.03.16 22:27:00 -
[97] - Quote
2-Ton Twenty-One wrote:Low level heavys need a bit of a nerf, adv and proto heavys need good buff.
#1 Armor plates and shield extenders should be a % of dropsuit base armor or shields.
How can a scout fit as much addon armor on his suit as a heavy can. Yet the slow down is % based its just assbackwards.
#2 heavy suits should gain minor health and minor base stat improvements going from mil to proto as should all suits. they should def be a little faster have slightly more stamina.
#3 they need a rework on slot capacity. No other combat suit cannot use equipment. Thus they should have lots of combat slots to work with.
mechanics for dropsuits should stack with armor plates added, this should also apply for shield extenders for its skill that is the same as mechanics for shields.
u good sir speak logic u need to take this off the general discussion section of the dust forums i keep tellin lance the same thing only QQ and epeen strokin allowed in general discussion
on a srs note tho +1 |
Vermaak Doe
SVER True Blood Unclaimed.
483
|
Posted - 2013.03.16 22:29:00 -
[98] - Quote
Panther Alpha wrote:Vermaak Doe wrote:@ panther alpha Thank you SO much for bring on that new breeze of idiocracy, this thread was getting a bit too reasonable for my liking anyway You welcome Are you a professional idiot or just part time, either way I think you have what it takes to be the dumbest feedback giver on Dust 514 |
2-Ton Twenty-One
Imperfects Negative-Feedback
295
|
Posted - 2013.03.16 22:29:00 -
[99] - Quote
I will make a thread in feedback i guess... :P |
Lance 2ballzStrong
SyNergy Gaming
836
|
Posted - 2013.03.16 22:30:00 -
[100] - Quote
Sloth9230 wrote:This was ignored so I'll re-post it. Sloth9230 wrote: H'mm lets see(and this is just off the top of my head)
Assault suits get 7 slots and 2 equipment slots Logistics gets 8 slots and 4-3 equipment Scouts get 6 slots and 2-3 equipments slots... but lack the CPU to use them. Heavies get 5 slots...
Clearly everything is perfectly balanced.
C'mon Crimsonmoon, explain to us all how this is balanced.
He's not. All he does is call people scrubs. No logic, no reason, no explanation. If he kills you in a pub game, you're a scrub by his logic.
So I repeat, he is not going to explain anything nor give a reason why in his view, heavies are fine. |
|
Lance 2ballzStrong
SyNergy Gaming
836
|
Posted - 2013.03.16 22:32:00 -
[101] - Quote
Mavado V Noriega wrote:2-Ton Twenty-One wrote:Low level heavys need a bit of a nerf, adv and proto heavys need good buff.
#1 Armor plates and shield extenders should be a % of dropsuit base armor or shields.
How can a scout fit as much addon armor on his suit as a heavy can. Yet the slow down is % based its just assbackwards.
#2 heavy suits should gain minor health and minor base stat improvements going from mil to proto as should all suits. they should def be a little faster have slightly more stamina.
#3 they need a rework on slot capacity. No other combat suit cannot use equipment. Thus they should have lots of combat slots to work with.
mechanics for dropsuits should stack with armor plates added, this should also apply for shield extenders for its skill that is the same as mechanics for shields. u good sir speak logic u need to take this off the general discussion section of the dust forums i keep tellin lance the same thing only QQ and epeen strokin allowed in general discussion but he insists on sharing logic here on a srs note tho +1
I never learn! *facedesk
|
Crimson Moon V
Internal Error. Negative-Feedback
233
|
Posted - 2013.03.16 22:32:00 -
[102] - Quote
Sloth9230 wrote:This was ignored so I'll re-post it. Sloth9230 wrote: H'mm lets see(and this is just off the top of my head)
Assault suits get 7 slots and 2 equipment slots Logistics gets 8 slots and 4-3 equipment Scouts get 6 slots and 2-3 equipments slots... but lack the CPU to use them. Heavies get 5 slots...
Clearly everything is perfectly balanced.
C'mon Crimsonmoon, explain to us all how this is balanced. /FACEPALM.
If the heavy needed more slots ccp would have gave them more slots. its like that for a reason. If they give heavies 7 slots the stacked health mods would break the heavy suit. That is soooo obvious. Why am I explaining that to you? |
Lance 2ballzStrong
SyNergy Gaming
836
|
Posted - 2013.03.16 22:35:00 -
[103] - Quote
Crimson Moon V wrote:Sloth9230 wrote:This was ignored so I'll re-post it. Sloth9230 wrote: H'mm lets see(and this is just off the top of my head)
Assault suits get 7 slots and 2 equipment slots Logistics gets 8 slots and 4-3 equipment Scouts get 6 slots and 2-3 equipments slots... but lack the CPU to use them. Heavies get 5 slots...
Clearly everything is perfectly balanced.
C'mon Crimsonmoon, explain to us all how this is balanced. /FACEPALM. If the heavy needed more slots ccp would have gave them more slots it like that for a reason. If they give heavies 7 slots the stacked health mods would break the heavy suit. That is soooo obvious. Why am I explaining that to you?
and this is the explanation he comes up with...HAHAHAHAHA
I'm done. Please, if you have no other reason, or explanation for your opinion, don't post. You're trolling at this point, and tbh, it's not even a great trolling effort. |
Panther Alpha
WarRavens
128
|
Posted - 2013.03.16 22:37:00 -
[104] - Quote
Vermaak Doe wrote:Panther Alpha wrote:Vermaak Doe wrote:@ panther alpha Thank you SO much for bring on that new breeze of idiocracy, this thread was getting a bit too reasonable for my liking anyway You welcome Are you a professional idiot or just part time, either way I think you have what it takes to be the dumbest feedback giver on Dust 514
Really ?
People complaining about don't getting as many kills as they use too ?
And you call me a professional idiot ?
This topic is dumb to start with... as you expecting intelligent feedback ?
Some times i wonder how old is the average Dust 514 player... i guessing 15. |
2-Ton Twenty-One
Imperfects Negative-Feedback
295
|
Posted - 2013.03.16 22:37:00 -
[105] - Quote
Made a thread in feedback |
Lance 2ballzStrong
SyNergy Gaming
838
|
Posted - 2013.03.16 22:38:00 -
[106] - Quote
thx, hopefully CCP sees it. I'll bump it when needed. |
Power Chord
Chernova Industries
1
|
Posted - 2013.03.16 22:41:00 -
[107] - Quote
Crimson Moon V wrote:Sloth9230 wrote:This was ignored so I'll re-post it. Sloth9230 wrote: H'mm lets see(and this is just off the top of my head)
Assault suits get 7 slots and 2 equipment slots Logistics gets 8 slots and 4-3 equipment Scouts get 6 slots and 2-3 equipments slots... but lack the CPU to use them. Heavies get 5 slots...
Clearly everything is perfectly balanced.
C'mon Crimsonmoon, explain to us all how this is balanced. /FACEPALM. If the heavy needed more slots ccp would have gave them more slots. its like that for a reason. If they give heavies 7 slots the stacked health mods would break the heavy suit. That is soooo obvious. Why am I explaining that to you? Actually since it's a beta CCP didn't know how many slots would be enough for a heavy. They don't know what's going to work every time, they even openly state that. That's why it's a beta and they can test things like this. The reason they're not changing it right now is because 1) it would probably require a larger patch and 2) you don't want to make any knee jerk reactions. Why am I explaining that to you?
|
Crimson Moon V
Internal Error. Negative-Feedback
233
|
Posted - 2013.03.16 22:41:00 -
[108] - Quote
Lance does terrible in corp battles and then cries about it on the forums. That's trolling.
|
Sloth9230
Reaper Galactic
460
|
Posted - 2013.03.16 22:44:00 -
[109] - Quote
Hey guys, brilliant idea! Lets remove the extra slots from assault suits, they don't need the extra shields.
|
Sloth9230
Reaper Galactic
460
|
Posted - 2013.03.16 22:45:00 -
[110] - Quote
Crimson Moon V wrote:Lance does terrible in corp battles and then cries about it on the forums. That's trolling. Your mother trolled us all. |
|
2-Ton Twenty-One
Imperfects Negative-Feedback
299
|
Posted - 2013.03.16 22:46:00 -
[111] - Quote
Crimson Moon V wrote:Lance does terrible in corp battles and then cries about it on the forums. That's trolling.
I do great in corp battles and game play and I can see there are changes necessary to higher teir heavies for them to progress in their class. |
Vermaak Doe
SVER True Blood Unclaimed.
483
|
Posted - 2013.03.16 22:48:00 -
[112] - Quote
Panther Alpha wrote:Vermaak Doe wrote:Panther Alpha wrote:Vermaak Doe wrote:@ panther alpha Thank you SO much for bring on that new breeze of idiocracy, this thread was getting a bit too reasonable for my liking anyway You welcome Are you a professional idiot or just part time, either way I think you have what it takes to be the dumbest feedback giver on Dust 514 Really ? People complaining about don't getting as many kills as they use too ? And you call me a professional idiot ? This topic is dumb to start with... as you expecting intelligent feedback ? Some times i wonder how old is the average Dust 514 player... i guessing 15. They're not complaining about kills, you're just seeing that as the only reason this thread was made which is why I call an idiot, it's clearly been stated that the gear heavies are given isn't up up to par with everyone else's but you're apparently too dense to understand that. |
flesth
Bragian Order Amarr Empire
0
|
Posted - 2013.03.16 22:50:00 -
[113] - Quote
i have to say, Duvolle and LR in long range is a nightmare for heavies and don't get me wrong, i like being heavy as i am not as good as AR, normally i am better @ being heavy then being AR, i guess i have to get used to it, as they say, the long you go being heavy the better you get used to being in balance , speed and combat, i know it like slow motion but it worked on some ppl some ppl is used to their own things
ps, if heavies get extra buff , i be happy bunny :)
peace o/ |
Crimson Moon V
Internal Error. Negative-Feedback
234
|
Posted - 2013.03.16 22:51:00 -
[114] - Quote
2-Ton Twenty-One wrote:Crimson Moon V wrote:Lance does terrible in corp battles and then cries about it on the forums. That's trolling. I do great in corp battles and game play and I can see there are changes necessary to higher teir heavies for them to progress in their class and also general suit changes that should take place. Your ideas/thread were solid. Lance started a qq buff thread which I felt deserved trolling. When std heavies were running pubs Lance insisted they were fine. Now that protos need a buff he is crying. He is a tool. That is all. |
King Kobrah
SyNergy Gaming
63
|
Posted - 2013.03.16 22:53:00 -
[115] - Quote
Crimson Moon V wrote:2-Ton Twenty-One wrote:Crimson Moon V wrote:Lance does terrible in corp battles and then cries about it on the forums. That's trolling. I do great in corp battles and game play and I can see there are changes necessary to higher teir heavies for them to progress in their class and also general suit changes that should take place. Your ideas/thread were solid. Lance started a qq buff thread which I felt deserved trolling. When std heavies were running pubs Lance insisted they were fine. Now that protos need a buff he is crying. He is a tool. That is all. You're not trolling anyone though, you're just flailing your arms around looking intentionally ********. |
Red Dot 24601-HA
S.e.V.e.N.
42
|
Posted - 2013.03.16 22:53:00 -
[116] - Quote
I have noticed a signifiant decrease in the effectiveness of my heavy fittings since the down time where CCP made some "backend changes". The HMG seems weaker and my heavy suit drops really easy. It may be the new AUR proto suits that were released at that time or just that the player base has moved up in tech. But I honestly do just as well, if not better, wearing my free assualt skinweaves as I do with a 80,000 ISK heavy fitting. Something changed. It makes me glad I am not solely invested in one suit yet but have been multi classing from the begining.
|
Sloth9230
Reaper Galactic
461
|
Posted - 2013.03.16 22:54:00 -
[117] - Quote
Crimson Moon V wrote:Lance insisted they were fine. Now that protos need a buff he is crying. He is a tool. That is all. They were fine, it's called a grenade, heavies really don't like those. I can kill them pretty easly with a starter fit. |
DJINN leukoplast
Hellstorm Inc League of Infamy
338
|
Posted - 2013.03.16 22:55:00 -
[118] - Quote
Lance 2ballzStrong wrote:new hulk wrote:LoveNewlooy wrote:and like i said heavy good with group And this is the guy i meet today in match ok. And he had no fear just ran straight at me with a squad and with me hammering me at cq he still slaughtered me.lol but heavys are so fine now right. Yip...heavies are "fine" cuz people can 1v1 them easy now. As I said, when last did anyone see a "Heavies are OP" thread? Everyone knows now that heavies are weak, but hey, they can 1v1 them, so they "are fine".
So when you guys could dominate the entire battlefield single handedly, and said "the heavy is fine" and "the HMG is fine", was that just you pretending your OP character was not... OP? Or do you honestly believe your heavy suit should be > all?
I've played with several heavy's in my corp recently, and they do just fine. You just need to get over the fact that you can't dominate the entire game with ease anymore, and learn how play your role correctly. Heavies are more of a support role, not an endgame solution.
A heavy paired with an assault player is the perfect symbiotic relationship (well, a heavy with a logi that has good AR gungame is even better... but still). You can't expect old techniques to work like they used to, and you need to adapt to the situation (kinda like what you heavies told everybody else to do when you could dominate with ease).
Learn to adapt, like we had to do. Perhaps consider making your heavy suit primary AV (let's be honest here, this is what the heavy was designed for) and make your secondary function a support platform for infantry players. |
Sloth9230
Reaper Galactic
461
|
Posted - 2013.03.16 22:57:00 -
[119] - Quote
King Kobrah wrote: You're not trolling anyone though, you're just flailing your arms around looking intentionally ********.
lo,l He does that. First he says stupid sh*t, then he calls it trolling in a pathetic attempt to save face. |
Crimson Moon V
Internal Error. Negative-Feedback
234
|
Posted - 2013.03.16 22:58:00 -
[120] - Quote
Sloth9230 wrote:Crimson Moon V wrote:Lance insisted they were fine. Now that protos need a buff he is crying. He is a tool. That is all. They were fine, it's called a grenade, heavies really don't like those. I can kill them pretty easly with a starter fit. That's why people agree they need a nerf and proto needs a buff. |
|
King Kobrah
SyNergy Gaming
63
|
Posted - 2013.03.16 22:59:00 -
[121] - Quote
Sloth9230 wrote:King Kobrah wrote: You're not trolling anyone though, you're just flailing your arms around looking intentionally ********.
lo,l He does that. First he says stupid sh*t, then he calls it trolling in a pathetic attempt to save face. it's like watching the wacky inflatable flailing arm tube man, but in text form |
Don Von Hulio
UnReaL.
132
|
Posted - 2013.03.16 23:00:00 -
[122] - Quote
Honestly. What is it that you proto heavies expect state wise? |
Sloth9230
Reaper Galactic
463
|
Posted - 2013.03.16 23:02:00 -
[123] - Quote
DJINN leukoplast wrote: Learn to adapt, like we had to do. Perhaps consider making your heavy suit primary AV (let's be honest here, this is what the heavy was designed for) and make your secondary function a support platform for infantry players.
Upgrading your suit isn't adapting, that's all most of pro assault guys did. Their still using the same tactics, but now they're winning because they have better suits and heavies don't.
I'm not saying some people didn't adapt to different strategies, but most players didn't. |
Sloth9230
Reaper Galactic
463
|
Posted - 2013.03.16 23:02:00 -
[124] - Quote
Don Von Hulio wrote:Honestly. What is it that you proto heavies expect state wise? 4-3/3-4 slots minimum would be nice... |
Lance 2ballzStrong
SyNergy Gaming
838
|
Posted - 2013.03.16 23:03:00 -
[125] - Quote
Sloth9230 wrote:King Kobrah wrote: You're not trolling anyone though, you're just flailing your arms around looking intentionally ********.
lo,l He does that. First he says stupid sh*t, then he calls it trolling in a pathetic attempt to save face.
lol... I'm not even answering this clown anymore. |
Vermaak Doe
SVER True Blood Unclaimed.
483
|
Posted - 2013.03.16 23:03:00 -
[126] - Quote
Don Von Hulio wrote:Honestly. What is it that you proto heavies expect state wise? Nobody cares about stats, it's just about having good enough suits to get the job done right |
Crimson Moon V
Internal Error. Negative-Feedback
234
|
Posted - 2013.03.16 23:04:00 -
[127] - Quote
King Kobrah wrote:Sloth9230 wrote:King Kobrah wrote: You're not trolling anyone though, you're just flailing your arms around looking intentionally ********.
lo,l He does that. First he says stupid sh*t, then he calls it trolling in a pathetic attempt to save face. it's like watching the wacky inflatable flailing arm tube man, but in text form http://youtu.be/DoX8GMH4s1A |
Panther Alpha
WarRavens
128
|
Posted - 2013.03.16 23:05:00 -
[128] - Quote
Vermaak Doe wrote:They're not complaining about kills, you're just seeing that as the only reason this thread was made which is why I call an idiot, it's clearly been stated that the gear heavies are given isn't up up to par with everyone else's but you're apparently too dense to understand that.
"The once warriors in DUST are nothing more now than a stale joke that heavies are faced with everyday....at least against decent / good players.
In corp matches heavies are almost useless, losing out to Proto Assault suits using Proto Assault guns or Shotgun. Doesn't even have to be a good shotgun tbh, a militia shotgun does fine these days."
That sounds to me like a complaint about don't getting easy kills anymore. |
ImperfectFan514
IMPSwarm Negative-Feedback
80
|
Posted - 2013.03.16 23:05:00 -
[129] - Quote
The Heavy class is actually fine. Just likes Tanks Heavy's have obvious advantages in the early stages of the game, but eventually infantry and AV catches up with them. |
Don Von Hulio
UnReaL.
132
|
Posted - 2013.03.16 23:08:00 -
[130] - Quote
Vermaak Doe wrote:Don Von Hulio wrote:Honestly. What is it that you proto heavies expect state wise? Nobody cares about stats, it's just about having good enough suits to get the job done right
No not player stats. Suit stats like Slots, base health etc. I could say the best suit is an invincible one. |
|
Sloth9230
Reaper Galactic
463
|
Posted - 2013.03.16 23:08:00 -
[131] - Quote
ImperfectFan514 wrote:The Heavy class is actually fine. Just likes Tanks Heavy's have obvious advantages in the early stages of the game, but eventually infantry and AV catches up with them. You got your analogies wrong buddy, it's like a proto lav taking out a proto tank. |
Lance 2ballzStrong
SyNergy Gaming
838
|
Posted - 2013.03.16 23:08:00 -
[132] - Quote
ImperfectFan514 wrote:The Heavy class is actually fine. Just likes Tanks Heavy's have obvious advantages in the early stages of the game, but eventually infantry and AV catches up with them.
loooool
I think someone from your alliance has something different to say about that. *cough* AV NADES *cough* |
Lance 2ballzStrong
SyNergy Gaming
838
|
Posted - 2013.03.16 23:12:00 -
[133] - Quote
Panther Alpha wrote:Vermaak Doe wrote:They're not complaining about kills, you're just seeing that as the only reason this thread was made which is why I call an idiot, it's clearly been stated that the gear heavies are given isn't up up to par with everyone else's but you're apparently too dense to understand that. "The once warriors in DUST are nothing more now than a stale joke that heavies are faced with everyday....at least against decent / good players. In corp matches heavies are almost useless, losing out to Proto Assault suits using Proto Assault guns or Shotgun. Doesn't even have to be a good shotgun tbh, a militia shotgun does fine these days." That sounds to me like a complaint about don't getting easy kills anymore.
Easy kills? Where did I mention anything about getting easy kills? Actually, I didn't even mention getting kills. My point just shows it's better to use another Assault player instead of a Heavy.
Your troll attempts are boring me as well. |
Bendtner92
Imperfects Negative-Feedback
431
|
Posted - 2013.03.16 23:13:00 -
[134] - Quote
As a player that previously have used both high-end Scout, Assault, Logi and Heavy suits I can say that the Advanced and Proto Heavy suits need a buff. The Proto suit mostly though.
I'm going up against guys in Advanced / Proto Assault suits nearly every battle, and I'm bringing out my Type-II Assault suit with barely any skills in the Assault class because it's not worth bringing out my Heavy suits, and that's not because of the cost of them but simply because they get wrecked.
Edit: Also, I have nearly no problem going up against Advanced / Proto Heavies, even in that Assault Type-II suit. |
Sloth9230
Reaper Galactic
463
|
Posted - 2013.03.16 23:16:00 -
[135] - Quote
Panther Alpha wrote:Vermaak Doe wrote:They're not complaining about kills, you're just seeing that as the only reason this thread was made which is why I call an idiot, it's clearly been stated that the gear heavies are given isn't up up to par with everyone else's but you're apparently too dense to understand that. "The once warriors in DUST are nothing more now than a stale joke that heavies are faced with everyday....at least against decent / good players. In corp matches heavies are almost useless, losing out to Proto Assault suits using Proto Assault guns or Shotgun. Doesn't even have to be a good shotgun tbh, a militia shotgun does fine these days." That sounds to me like a complaint about don't getting easy kills anymore. Sounds to me like you have reading comprehension issues, or are Logi's useless because they don't get as many kills as an assault? So then what is a heavies main role? CQC? They lose to guys in proto and guys with shotguns. AV? They get killed by guys in assault before they can even do anything... |
Vermaak Doe
SVER True Blood Unclaimed.
483
|
Posted - 2013.03.16 23:19:00 -
[136] - Quote
Panther Alpha wrote:Vermaak Doe wrote:They're not complaining about kills, you're just seeing that as the only reason this thread was made which is why I call an idiot, it's clearly been stated that the gear heavies are given isn't up up to par with everyone else's but you're apparently too dense to understand that. "The once warriors in DUST are nothing more now than a stale joke that heavies are faced with everyday....at least against decent / good players. In corp matches heavies are almost useless, losing out to Proto Assault suits using Proto Assault guns or Shotgun. Doesn't even have to be a good shotgun tbh, a militia shotgun does fine these days." That sounds to me like a complaint about don't getting easy kills anymore. Nope, it's more like dying too often due to not have on par gear |
Panther Alpha
WarRavens
128
|
Posted - 2013.03.16 23:19:00 -
[137] - Quote
Lance 2ballzStrong wrote:Panther Alpha wrote:Vermaak Doe wrote:They're not complaining about kills, you're just seeing that as the only reason this thread was made which is why I call an idiot, it's clearly been stated that the gear heavies are given isn't up up to par with everyone else's but you're apparently too dense to understand that. "The once warriors in DUST are nothing more now than a stale joke that heavies are faced with everyday....at least against decent / good players. In corp matches heavies are almost useless, losing out to Proto Assault suits using Proto Assault guns or Shotgun. Doesn't even have to be a good shotgun tbh, a militia shotgun does fine these days." That sounds to me like a complaint about don't getting easy kills anymore. Easy kills? Where did I mention anything about getting easy kills? Actually, I didn't even mention getting kills. My point just shows it's better to use another Assault player instead of a Heavy. Your troll attempts are boring me as well.
The once warriors in DUST ;
The once OP class in Dust
At least against decent / good players ;
I can't find any newberries to kill any more
In corp matches heavies are almost useless, losing out to Proto Assault suits using Proto Assault guns or Shotgun. Doesn't even have to be a good shotgun tbh, a militia shotgun does fine these days ;
People is starting to kill me to easily, and i don't like it |
Vermaak Doe
SVER True Blood Unclaimed.
483
|
Posted - 2013.03.16 23:26:00 -
[138] - Quote
Don Von Hulio wrote:Vermaak Doe wrote:Don Von Hulio wrote:Honestly. What is it that you proto heavies expect state wise? Nobody cares about stats, it's just about having good enough suits to get the job done right No not player stats. Suit stats like Slots, base health etc. I could say the best suit is an invincible one.
4 slots total for the standard 1 high 3 low and a 50 -85 less armor, for the shield one 2 highs and 2 lows 100 less armor and so on with that trend maintaining the same number of slots as the assault |
Vermaak Doe
SVER True Blood Unclaimed.
483
|
Posted - 2013.03.16 23:26:00 -
[139] - Quote
Don Von Hulio wrote:Vermaak Doe wrote:Don Von Hulio wrote:Honestly. What is it that you proto heavies expect state wise? Nobody cares about stats, it's just about having good enough suits to get the job done right No not player stats. Suit stats like Slots, base health etc. I could say the best suit is an invincible one.
4 slots total for the standard 1 high 3 low and a 50 -85 less armor, for the shield one 2 highs and 2 lows 100 less armor and so on with that trend maintaining the same number of slots as the assault |
Logi Bro
ZionTCD Legacy Rising
932
|
Posted - 2013.03.16 23:31:00 -
[140] - Quote
/Disagree
I get destroyed by any heavy that gets into CQC with me, and I destroy any heavy that gets into the area between his max range and my max range. I feel this is how it should work.
BUT I do agree with many of the points 2ton made in his post. |
|
Sloth9230
Reaper Galactic
463
|
Posted - 2013.03.16 23:31:00 -
[141] - Quote
Panther Alpha wrote:The once warriors in DUST ; The once OP class in Dust - They were never Op, people were just running at them like lemmingsAt least against decent / good players ; I can't find any newberries to kill any more - You mean "people smarter than the average gerbil"? They're still around, but now they have better gear than heavies.In corp matches heavies are almost useless, losing out to Proto Assault suits using Proto Assault guns or Shotgun. Doesn't even have to be a good shotgun tbh, a militia shotgun does fine these days ; People is starting to kill me to easily, and i don't like it - No, it's because they have far better gear. |
Vermaak Doe
SVER True Blood Unclaimed.
483
|
Posted - 2013.03.16 23:32:00 -
[142] - Quote
Heavies ever being Op? Lol you're full of jokes |
Vermaak Doe
SVER True Blood Unclaimed.
483
|
Posted - 2013.03.16 23:32:00 -
[143] - Quote
Sorry for the double posts, I'm having internet problems |
Vermaak Doe
SVER True Blood Unclaimed.
483
|
Posted - 2013.03.16 23:36:00 -
[144] - Quote
Also when a class's only advantage is durability and it's dying easily how can you not see that as a problem? |
Mark Burkhart
UnReaL.
7
|
Posted - 2013.03.16 23:38:00 -
[145] - Quote
i think a slight buff to the suitwould be nice considering the heavy cant use equipment of any sort and the proto assault suits can almost match the stats of the adv-proto heavys. The HMG is ok i guess but onlt spending 1mil+ on the thing takeing it to lvl 5 pro and still have problems even denting some of the shields on these proto assault suits.
a good way to morebalance the heavy is to like either give it a little more cpu/pg and either 1 high or 1 low to make up for the equipment slot we lack. |
Spkr4theDead
Namtar Elite Gallente Federation
29
|
Posted - 2013.03.16 23:41:00 -
[146] - Quote
Sloth9230 wrote:This was ignored so I'll re-post it. Sloth9230 wrote: H'mm lets see(and this is just off the top of my head)
Assault suits get 7 slots and 2 equipment slots Logistics gets 8 slots and 4-3 equipment Scouts get 6 slots and 2-3 equipments slots... but lack the CPU to use them. Heavies get 5 slots...
Clearly everything is perfectly balanced.
C'mon Crimsonmoon, explain to us all how this is balanced. Just because he says so, isn't that enough? Can't you see his genius for what it is?
(I'm being sarcastic) |
flesth
Bragian Order Amarr Empire
0
|
Posted - 2013.03.16 23:42:00 -
[147] - Quote
unless buff up the HMG , the prices on HMG isk on some is over the top compare to AR / LR , it same with the suit, maybe i am wrong |
Sloth9230
Reaper Galactic
463
|
Posted - 2013.03.16 23:42:00 -
[148] - Quote
Vermaak Doe wrote:Also when a class's only advantage is durability and it's dying easily how can you not see that as a problem? I've survived far longer with a type 2 assault suit then I ever did with a heavy, people really underestimate the mobility advantage. |
Lance 2ballzStrong
SyNergy Gaming
841
|
Posted - 2013.03.16 23:56:00 -
[149] - Quote
lol 8 pages.
Assault guys really THAT scared? Not like we're asking to be unstoppable.
An old thread I made discussing the cost difference, between suits, and how much sense it makes using it.
https://forums.dust514.com/default.aspx?g=postmessage&t=62774&f=728&q=603904
Lance 2ballzStrong wrote:When I say buff, I mean ANYTHING to improve the suit, or justify the cost of it compared to the B- Series.
B- Series = 40,560 ISK ( 2 high slots, 2 low slots, 0 equipment, CPU 216 )
Proto = 246,800 ISK ( 3 high slots, 2 low slots, 0 equipment, CPU 270 )
Difference = 206,240
What Proto suits gets for the 206k: 54 more CPU, 11 more PG, 1 high slot.
People say stuff like "Oh the Heavy is a walking tank so that justifies the cost"... funny thing about this statement is that the Type 2 has the same HP as Proto and that costs 13,320 ISK.
______________________________
Let's compare the Assault B- Series and Proto, and see what they get for their money.
B- series = 20,680 ISK ( 3 high slots, 2 low slots, 1 equipment, CPU 231)
Proto = 91,200 ISK ( 4 high slots, 3 low slots, 2 equipment, CPU 330)
Difference = 70,520 ISK
What Proto suits get for that 70k ISK: 99 more CPU, 20 more PG, 1 high slot, 1 low slot, 1 equipment slot.
So even if you want to say "well use your Proto heavy suit"... for an extra high slot? It's basically Adv heavies vs Proto Assault. |
Spkr4theDead
Namtar Elite Gallente Federation
29
|
Posted - 2013.03.17 00:04:00 -
[150] - Quote
Crimson Moon V wrote:Sloth9230 wrote:This was ignored so I'll re-post it. Sloth9230 wrote: H'mm lets see(and this is just off the top of my head)
Assault suits get 7 slots and 2 equipment slots Logistics gets 8 slots and 4-3 equipment Scouts get 6 slots and 2-3 equipments slots... but lack the CPU to use them. Heavies get 5 slots...
Clearly everything is perfectly balanced.
C'mon Crimsonmoon, explain to us all how this is balanced. /FACEPALM. If the heavy needed more slots ccp would have gave them more slots. its like that for a reason. If they give heavies 7 slots the stacked health mods would break the heavy suit. That is soooo obvious. Why am I explaining that to you? When there's a ton of scrubs like you starting threads on the forums daily, many times a day calling for heavies to be nerfed, of course they're going to listen to you and nerf them. Fewer module slots, militia ARs cut through 812 armor like butter, stupid slow rotation speed making me unable to defend myself against some ****** trying to melee me (more like dry hump), yeah, they listened to you alright, and they gave you what you want. We got neutered more ways than one. |
|
Spkr4theDead
Namtar Elite Gallente Federation
29
|
Posted - 2013.03.17 00:08:00 -
[151] - Quote
Lance 2ballzStrong wrote:thx, hopefully CCP sees it. I'll bump it when needed. You should probably write a bot program to do it every half hour because I'm sure forces on both sides will attempt to bury it with other postings. |
Rifter7
Improvise.
95
|
Posted - 2013.03.17 00:11:00 -
[152] - Quote
i don't see proto assaults carrying forge guns.. |
Lance 2ballzStrong
SyNergy Gaming
845
|
Posted - 2013.03.17 00:15:00 -
[153] - Quote
Rifter7 wrote:i don't see proto assaults carrying forge guns..
... your point? |
Sloth9230
Reaper Galactic
468
|
Posted - 2013.03.17 00:21:00 -
[154] - Quote
Rifter7 wrote:i don't see proto assaults carrying forge guns.. No... but they have swarm launchers, AV grenades, and nanohives to restock. Forge guns also require that heavies put themselves out in the open, not a good place to be if the other team has decent snipers. |
Rusty Shallows
Creative Killers
11
|
Posted - 2013.03.17 00:22:00 -
[155] - Quote
LoveNewlooy wrote:well there nothing to do untill ccp choose to buff them or not! I play a heavy using mostly first skill level suite and hope that CCP doesn't buff (much less nerf) at this time.
I want stacking penalties and see how that changes the DPS mechanics. Things would be radically different for protosuites and tanks if CCP ever does it.
After people play for a bit then reevaluate the play value and buff or nerf as needed.
Another weird issue that pertains to heavies is the strafing stuff. It's really unrealistic right now, but effective. Then again this is video game, too much realism could hurt game play. Hard science fiction can be a cold medium to deal with. Then again too little can be worse. Frankly strafing while not in aim should have the accuracy cut in half. |
Logi Bro
ZionTCD Legacy Rising
942
|
Posted - 2013.03.17 00:24:00 -
[156] - Quote
Lance 2ballzStrong wrote:Rifter7 wrote:i don't see proto assaults carrying forge guns.. ... your point?
I think he's saying that heavies are totally unique compared to other classes, they can have more base armor than any other suit with quadruple stacked proto armor mods, and are the only class able to carry heavy weapons, therefore not underpowered. That was just my interpretation. |
Sloth9230
Reaper Galactic
468
|
Posted - 2013.03.17 00:28:00 -
[157] - Quote
Logi Bro wrote:Lance 2ballzStrong wrote:Rifter7 wrote:i don't see proto assaults carrying forge guns.. ... your point? I think he's saying that heavies are totally unique compared to other classes, they can have more base armor than any other suit with quadruple stacked proto armor mods, and are the only class able to carry heavy weapons, therefore not underpowered. That was just my interpretation. Yeah, but most of that is already their at STD level, and it doesn't justify them being gimped at later levels. |
Lance 2ballzStrong
SyNergy Gaming
846
|
Posted - 2013.03.17 00:30:00 -
[158] - Quote
Logi Bro wrote:Lance 2ballzStrong wrote:Rifter7 wrote:i don't see proto assaults carrying forge guns.. ... your point? I think he's saying that heavies are totally unique compared to other classes, they can have more base armor than any other suit with quadruple stacked proto armor mods, and are the only class able to carry heavy weapons, therefore not underpowered. That was just my interpretation.
quadruple stacked proto armor mods?
Are we playing the same game?
Carrying Heavy weapons = it doesn't matter how useless the Proto suit is then. Gotcha! |
Rusty Shallows
Creative Killers
11
|
Posted - 2013.03.17 00:31:00 -
[159] - Quote
Lance 2ballzStrong wrote:lol 8 pages. No joke. This thread increased by two pages before my post made it out. |
Logi Bro
ZionTCD Legacy Rising
942
|
Posted - 2013.03.17 00:35:00 -
[160] - Quote
Lance 2ballzStrong wrote:Logi Bro wrote:Lance 2ballzStrong wrote:Rifter7 wrote:i don't see proto assaults carrying forge guns.. ... your point? I think he's saying that heavies are totally unique compared to other classes, they can have more base armor than any other suit with quadruple stacked proto armor mods, and are the only class able to carry heavy weapons, therefore not underpowered. That was just my interpretation. quadruple stacked proto armor mods? Are we playing the same game? Carrying Heavy weapons = it doesn't matter how useless the Proto suit is then. Gotcha!
Rage at me a little more...ever heard of don't shoot the messenger?
Quadruple stacked as in...a suit with four low slots that fills all four slots with armor mods, and proto as in...the armor mods that require level five of [Whatever skill you need to get armor mods]. So yea, playing the same game.... |
|
zeek1227 zeek1227
Blitzkrieg Co.
187
|
Posted - 2013.03.17 00:37:00 -
[161] - Quote
Lance 2ballzStrong wrote:The once warriors in DUST are nothing more now than a stale joke that heavies are faced with everyday....at least against decent / good players. In corp matches heavies are almost useless, losing out to Proto Assault suits using Proto Assault guns or Shotgun. Doesn't even have to be a good shotgun tbh, a militia shotgun does fine these days. So being a CQC oriented class, can someone tell me how is it balanced when a Heavy loses to an Assault Proto player 1v1 CQC? I have killed a few Proto Assault guys in a straight 1v1, but tbh everytime I do I can't help but feel that guy was bad. It's a rare occasion that it happens, when it's suppose to be the other way around. Forget shotgunners. 2 shotted from 10-15 meters away is fine right? So what I'm saying is, we're suppose to be kings of CQC, yet chances are we lose to every other class in the very situation we're suppose to be good at. So I'm asking, what is the heavy's purpose now? Before you say "Oh you're a scrub! If you can't kill people in a CQC with your skill cannon you're a scrub!"... Well I suggest you go up against any AR player with half a brain using a shield tanked Proto suit, and see where that gets you. Or better yet, go up against an Proto Assault suit using a shotgun... even more luck to you there. Again I ask, if we lose in CQC situations more times than not, what is the roll of a Heavy? I don't care how good of a heavy you think you can be, real heavies out there know what I'm talking about. When last you saw a "HEAVIES ARE OP!!! QQ" thread? lol. I can't even remember. Weeks now...a month? Heavies are a joke, and will continue to be a joke unless CCP buff the class in some way. Edit: 2-Ton Twenty-One made a thread in the feedback section, Heavies that stop by here, should give it a thumbs up, and comment. what i hear: OMG HEAVIES HAVE TO ACTUALLY PLAY THE GAME NOW THEY ARE SOOOO UNDER POWERED miss the days when i could just walk in the open like a scrub and spray on helpless space marines and insta win
they are far from UP maybe you should try harder
|
Sloth9230
Reaper Galactic
468
|
Posted - 2013.03.17 00:39:00 -
[162] - Quote
zeek1227 zeek1227 wrote: what i hear: OMG HEAVIES HAVE TO ACTUALLY PLAY THE GAME NOW THEY ARE SOOOO UNDER POWERED miss the days when i could just walk in the open like a scrub and spray on helpless space marines and insta win
they are far from UP maybe you should try harder
What I hear: Someone castrate me, I should't be allowed to breed. |
Lance 2ballzStrong
SyNergy Gaming
846
|
Posted - 2013.03.17 00:40:00 -
[163] - Quote
Logi Bro wrote:Lance 2ballzStrong wrote:Logi Bro wrote:Lance 2ballzStrong wrote:Rifter7 wrote:i don't see proto assaults carrying forge guns.. ... your point? I think he's saying that heavies are totally unique compared to other classes, they can have more base armor than any other suit with quadruple stacked proto armor mods, and are the only class able to carry heavy weapons, therefore not underpowered. That was just my interpretation. quadruple stacked proto armor mods? Are we playing the same game? Carrying Heavy weapons = it doesn't matter how useless the Proto suit is then. Gotcha! Rage at me a little more...ever heard of don't shoot the messenger? Quadruple stacked as in...a suit with four low slots that fills all four slots with armor mods, and proto as in...the armor mods that require level five of [Whatever skill you need to get armor mods]. So yea, playing the same game....
lol what rage?
We don't get 4 low slots..... 3 high, 2 low on VK1 Proto Heavy suit (unless I'm mistaken). No good heavy will use armor plates...unless he's camping a mountain with a FG. We're already slow enough. |
Logi Bro
ZionTCD Legacy Rising
942
|
Posted - 2013.03.17 00:42:00 -
[164] - Quote
Yes...but I meant that any suit with quadruple stacked proto mods still has less health than a heavy's base health.... |
zeek1227 zeek1227
Blitzkrieg Co.
187
|
Posted - 2013.03.17 00:43:00 -
[165] - Quote
Sloth9230 wrote:zeek1227 zeek1227 wrote: what i hear: OMG HEAVIES HAVE TO ACTUALLY PLAY THE GAME NOW THEY ARE SOOOO UNDER POWERED miss the days when i could just walk in the open like a scrub and spray on helpless space marines and insta win
they are far from UP maybe you should try harder
What I hear: Someone castrate me, I should't be allowed to breed. Already taken care of beeatch |
Lance 2ballzStrong
SyNergy Gaming
846
|
Posted - 2013.03.17 00:46:00 -
[166] - Quote
Logi Bro wrote:Yes...but I meant that any suit with quadruple stacked proto mods still has less health than a heavy's base health....
I don't get what you're saying tbh. You're saying we have armor... cool... Armor is what makes heavy, a heavy...cool... what's your point?
I'm honestly lost here. Yeah we have armor, that's what makes us move so slow. So what? We are the only class able to carry FG and HMG, so what?
Is this suppose to balance out how bad our Proto Suit is and the cost of it? If so, then lol. |
Logi Bro
ZionTCD Legacy Rising
943
|
Posted - 2013.03.17 00:51:00 -
[167] - Quote
I'm saying the heavy's armor is impossible to replicate. No matter how many armor mods you put on an assault, it will still have less health than the un-modified health of a heavy. Not sure how else I can describe that....and I get your point btw, I understand you are miffed by the price of your proto suit, you don't have to keep posting it at the end of your comments, but that wasn't my point. |
Shijima Kuraimaru
WarRavens
176
|
Posted - 2013.03.17 00:55:00 -
[168] - Quote
I don't think the problem really is ARs killing heavies 1v1 in general. I think it's more that ADV/proto ARs and suits are still killing what are supposed to be equivalent gear level heavies 1v1 in the heavy's optimal combat zone with two well skilled players. That may be the issue. |
mikegunnz
Pink Fluffy Bounty Hunterz
436
|
Posted - 2013.03.17 00:55:00 -
[169] - Quote
I skimmed thru around 2-3 pages of this thread, couldn't bother reading the rest. IMO,
standard heavy >>> standard (pick any other suit class) proto heavy <<< proto (pick any other suit class) (that said, the HMG could stand to lose around 10% of its range... which is made up for with leveled up sharpshooter skills)
One of the suggestions made is similar to a thread I posted a LONG time ago.
Each class, needs a passive skill/trait that goes up with suit level. (standard/advanced/proto) This needs to be small enough to prevent suit from being OP, but enough to give just another slight bonus to make the cost increase worthwhile.
Just random examples I made up on the fly.
ie: Scout's speed goes up by 5% from std to adv, and another 5% from adv to proto Heavy's HP goes up by 10% from std to adv, and another 10% from adv to proto Assault's scanning goes up by 5% from std to adv, and another 5% from adv to proto Logi's hacking and CPU go up by 5% from std to adv, and another 5% from adv to proto |
Lance 2ballzStrong
SyNergy Gaming
846
|
Posted - 2013.03.17 00:57:00 -
[170] - Quote
Logi Bro wrote:I'm saying the heavy's armor is impossible to replicate. No matter how many armor mods you put on an assault, it will still have less health than the un-modified health of a heavy. Not sure how else I can describe that....and I get your point btw, I understand you are miffed by the price of your proto suit, you don't have to keep posting it at the end of your comments, but that wasn't my point.
that's what you needed to say from the start. Why would anyone want to replicate a heavy's armor? You really want to move that slowly?
I'm sorry, I don't get why you would mention that, when it has nothing to do with my complaints about the suit. |
|
IRuby Heart
DIOS EX.
410
|
Posted - 2013.03.17 00:59:00 -
[171] - Quote
Them fatboy tears, delicious, looks like your all out of cake. |
Lance 2ballzStrong
SyNergy Gaming
848
|
Posted - 2013.03.17 01:02:00 -
[172] - Quote
mikegunnz wrote: One of the suggestions made is similar to a thread I posted a LONG time ago.
Each class, needs a passive skill/trait that goes up with suit level. (standard/advanced/proto) This needs to be small enough to prevent suit from being OP, but enough to give just another slight bonus to make the cost increase worthwhile.
Just random examples I made up on the fly.
ie: Scout's speed goes up by 5% from std to adv, and another 5% from adv to proto Heavy's HP goes up by 10% from std to adv, and another 10% from adv to proto Assault's scanning goes up by 5% from std to adv, and another 5% from adv to proto Logi's hacking and CPU go up by 5% from std to adv, and another 5% from adv to proto
I'm going to quote you on this suggestion and post it in the feedback thread 2 Ton created
https://forums.dust514.com/default.aspx?g=posts&t=64176 |
Sloth9230
Reaper Galactic
468
|
Posted - 2013.03.17 01:04:00 -
[173] - Quote
IRuby Heart wrote:Them fatboy tears, delicious, looks like your all out of cake. It's not our fault we're fat, all the sodium in your tears makes us retain liquids. |
IRuby Heart
DIOS EX.
410
|
Posted - 2013.03.17 01:07:00 -
[174] - Quote
Sloth9230 wrote:IRuby Heart wrote:Them fatboy tears, delicious, looks like your all out of cake. It's not our fault we're fat, all the sodium chloride in your tears makes us retain liquids. Edit: gotta love when the biggest QQers on the forums start accusing others of QQing though..
lmao, lets see how many people actually payed attention in Chemistry class.
EDIT: nice edit, please link me to my QQ's if you would please |
Vermaak Doe
SVER True Blood Unclaimed.
486
|
Posted - 2013.03.17 01:15:00 -
[175] - Quote
A full list of your QQs https://forums.dust514.com/default.aspx?g=search&postedby=IRuby%20Heart |
Rupture Reaperson
Deadly Blue Dots RISE of LEGION
52
|
Posted - 2013.03.17 01:16:00 -
[176] - Quote
IRuby Heart wrote:Them fatboy tears, delicious, looks like your all out of cake. Could anyone mind to punch this guy and the "I like to say my name twice thanks to my ADD" in the face with a razorfist and rusty barbwire? Or its just me? |
J Lav
Lost-Legion
33
|
Posted - 2013.03.17 01:17:00 -
[177] - Quote
I like the above suggestion +1
I have a heavy character, and a logi. I think this centers around a question of purpose. The logi's purpose is not to kill other players directly, but to support. The Scout's purpose is to be stealthy, and fast. The Assault is the all-rounder, adaptable suit. The heavy... is what exactly? If it's supposed to be dedicated to carrying powerful weaponry, then it's job is to kill. If it's job is to be really high health, then it is disproportionately low, and an easy target, and needs a bigger gun. So while assaults and scouts and logis are running around doing something useful like dropping nanohives and hacking buildings/objectives, what does the heavy have to do? Hold a chokepoint with death spitting powerful guns - which they don't really have.
The HMG does less damage than an assault rifle, any assault rifle. Why because its spread is terrible, and its effectiveness is depleted against smaller targets and against shields. Any assault rifle does more damage with a basic damage modifier, and many people are carrying 3-4.
Forge Gun, - awesome weapon, no way to improve its accuracy though. I'd like to see sights on it. I think this is the only weapon worth carrying as a heavy at the moment.
But that means that the only role a heavy has right now is to shoot at vehicles, and long range blasts into choke points. The heavy then is not a CQC class, but a situational tool, that needs support. Their only source of WP is through killing, and frankly they're not very good at it when compared to an assault. |
IRuby Heart
DIOS EX.
414
|
Posted - 2013.03.17 01:18:00 -
[178] - Quote
*tsk* I was really hoping to see an actually list of all my QQ's, would of made for an interesting recap |
IRuby Heart
DIOS EX.
414
|
Posted - 2013.03.17 01:19:00 -
[179] - Quote
Rupture Reaperson wrote:IRuby Heart wrote:Them fatboy tears, delicious, looks like your all out of cake. Could anyone mind to punch this guy and the "I like to say my name twice thanks to my ADD" in the face with a razorfist and rusty barbwire? Or its just me? EDIT: HAHAHAHHA nice one Doe, have a like.
You seem mad, is my trolling too much for you? |
Vermaak Doe
SVER True Blood Unclaimed.
486
|
Posted - 2013.03.17 01:21:00 -
[180] - Quote
IRuby Heart wrote:*tsk* I was really hoping to see an actually list of all my QQ's, would of made for an interesting recap It's full of QQ, from when you first shed a tear.on this forum til now |
|
Vermaak Doe
SVER True Blood Unclaimed.
486
|
Posted - 2013.03.17 01:22:00 -
[181] - Quote
IRuby Heart wrote:*tsk* I was really hoping to see an actually list of all my QQ's, would of made for an interesting recap It's full of QQ, from when you first shed a tear.on this forum til now |
Vermaak Doe
SVER True Blood Unclaimed.
486
|
Posted - 2013.03.17 01:24:00 -
[182] - Quote
IRuby Heart wrote:*tsk* I was really hoping to see an actually list of all my QQ's, would of made for an interesting recap It's full of QQ, from when you first shed a tear.on this forum til now |
Rupture Reaperson
Deadly Blue Dots RISE of LEGION
52
|
Posted - 2013.03.17 01:25:00 -
[183] - Quote
Sure, the limpwristed **** who was asking around on the forums how to be a CEO is gonna trash talk me? Excuse me sunshine, that wont happen.
Pro tip, actual trolls never reveal when they are trolling, defeats the purpose. But what can you know? Considering that you post with the IQ of a 12 year-old guido fratbro. |
IRuby Heart
DIOS EX.
413
|
Posted - 2013.03.17 01:25:00 -
[184] - Quote
lol stop clicking the post button. |
IRuby Heart
DIOS EX.
413
|
Posted - 2013.03.17 01:27:00 -
[185] - Quote
Rupture Reaperson wrote:Sure, the limpwristed **** who was asking around on the forums how to be a CEO is gonna trash talk me? Excuse me sunshine, that wont happen.
Pro tip, actual trolls never reveal when they are trolling, defeats the purpose, but what can you know, considering that you post with the IQ of a 12 year-old guido fratbro.
Definitely mad, lmao looks I've succeeded. Anyone who actually took my initial post seriously(You) has been trolled. GG bro. |
Morathi III
Rebelles A Quebec
71
|
Posted - 2013.03.17 01:27:00 -
[186] - Quote
1 low slot more and wait new weapon good against shield coming in new build |
Logi Bro
ZionTCD Legacy Rising
943
|
Posted - 2013.03.17 01:28:00 -
[187] - Quote
Rupture Reaperson wrote:Sure, the limpwristed **** who was asking around on the forums how to be a CEO is gonna trash talk me? Excuse me sunshine, that wont happen.
Pro tip, actual trolls never reveal when they are trolling, defeats the purpose, but what can you know, considering that you post with the IQ of a 12 year-old guido fratbro.
Didn't understand this at all, how can a twelve-year old be in a frat?
Just in case you didn't know, a frat is "a college fraternity." So you were trying to make an insult on someone by saying that they are twelve years old but have graduated high-school and are in college? Nice insult. |
Vermaak Doe
SVER True Blood Unclaimed.
486
|
Posted - 2013.03.17 01:29:00 -
[188] - Quote
IRuby Heart wrote:lol stop clicking the post button. Soon as you stop going full ****** |
Rupture Reaperson
Deadly Blue Dots RISE of LEGION
52
|
Posted - 2013.03.17 01:31:00 -
[189] - Quote
Keep thinking that, but if you cant well you just could...
DO EET ******!!11 :B
If Amanda Todd could you sure as hell can!
|
Rupture Reaperson
Deadly Blue Dots RISE of LEGION
52
|
Posted - 2013.03.17 01:33:00 -
[190] - Quote
Logi Bro wrote:Rupture Reaperson wrote:Sure, the limpwristed **** who was asking around on the forums how to be a CEO is gonna trash talk me? Excuse me sunshine, that wont happen.
Pro tip, actual trolls never reveal when they are trolling, defeats the purpose, but what can you know, considering that you post with the IQ of a 12 year-old guido fratbro. Didn't understand this at all, how can a twelve-year old be in a frat? Just in case you didn't know, a frat is "a college fraternity." So you were trying to make an insult on someone by saying that they are twelve years old but have graduated high-school and are in college? Nice insult. Well I was thinking about psicological age, you know people who fail to mature in life and keep actting like children, should had especified though, good observation. |
|
IRuby Heart
DIOS EX.
417
|
Posted - 2013.03.17 01:33:00 -
[191] - Quote
Vermaak Doe wrote:IRuby Heart wrote:lol stop clicking the post button. Soon as you stop going full ******
Says the guy mashing his head on his keyboard trying to post a really bad troll.
Looks like that one little comment I made has led me to jack this thread of any meaningful discussion. Keep it up my puppets. |
Vermaak Doe
SVER True Blood Unclaimed.
486
|
Posted - 2013.03.17 01:35:00 -
[192] - Quote
IRuby Heart wrote:Vermaak Doe wrote:IRuby Heart wrote:lol stop clicking the post button. Soon as you stop going full ****** Says the guy mashing his head on his keyboard trying to post a really bad troll. Coming from the guy too butthurt to sit down I think not. |
Spkr4theDead
Namtar Elite Gallente Federation
29
|
Posted - 2013.03.17 01:40:00 -
[193] - Quote
Rusty Shallows wrote:LoveNewlooy wrote:well there nothing to do untill ccp choose to buff them or not! I play a heavy using mostly first skill level suite and hope that CCP doesn't buff (much less nerf) at this time. I want stacking penalties and see how that changes the DPS mechanics. Things would be radically different for protosuites and tanks if CCP ever does it. After people play for a bit then reevaluate the play value and buff or nerf as needed. Another weird issue that pertains to heavies is the strafing stuff. It's really unrealistic right now, but effective. Then again this is video game, too much realism could hurt game play. Hard science fiction can be a cold medium to deal with. Then again too little can be worse. Frankly strafing while not in aim should have the accuracy cut in half. I miss shots from 20m away with a forge gun when trying to take out turrets up close when behind cover, even though my aiming reticule is red. Why should such an advanced powered exo-suit miss shots, no matter what the wearer is using? |
Spkr4theDead
Namtar Elite Gallente Federation
29
|
Posted - 2013.03.17 01:41:00 -
[194] - Quote
Logi Bro wrote:Lance 2ballzStrong wrote:Rifter7 wrote:i don't see proto assaults carrying forge guns.. ... your point? I think he's saying that heavies are totally unique compared to other classes, they can have more base armor than any other suit with quadruple stacked proto armor mods, and are the only class able to carry heavy weapons, therefore not underpowered. That was just my interpretation. The proto heavy only gets 2 low slots. |
Sloth9230
Reaper Galactic
470
|
Posted - 2013.03.17 01:41:00 -
[195] - Quote
IRuby Heart wrote:EDIT: nice edit, please link me to my QQ's if you would please H'mm, it seems I was mistaken. You don't QQ anywhere near what I thought you did, you're more of the "HMG takes no skill to use, I'm leet cause I use an AR" kind of guy... or gal, the name makes it hard to tell.
Anyway, It was hard to find, but since you wanted to see yourself QQ, here you go:
IRuby Heart wrote:The Heavy itself is not the problem, it's the damn guns, why do they have so much range? Anyone who wants to BS me with "it's only effective from close quarters" can stfu right now. I got so many clips of me dying to a heavy half way across the map, Heavy's camping on roof's or bridges and killing people on the ground from the sky, wtf is that? "Just run away and take cover" I can't dodge 1000 bullets
Decrease the range and the Heavy will no longer be a topic of discussion.
Guys, guys, leave Logi Bro alone! he was referring to assaults when he mentioned the 4 low slots! |
IRuby Heart
DIOS EX.
417
|
Posted - 2013.03.17 01:49:00 -
[196] - Quote
Sloth9230 wrote:IRuby Heart wrote:EDIT: nice edit, please link me to my QQ's if you would please H'mm, it seems I was mistaken. You don't QQ anywhere near what I thought you did, you're more of the "HMG takes no skill to use, I'm leet cause I use an AR" kind of guy... or gal, the name makes it hard to tell. Anyway, It was hard to find, but since you wanted to see yourself QQ, here you go: IRuby Heart wrote:The Heavy itself is not the problem, it's the damn guns, why do they have so much range? Anyone who wants to BS me with "it's only effective from close quarters" can stfu right now. I got so many clips of me dying to a heavy half way across the map, Heavy's camping on roof's or bridges and killing people on the ground from the sky, wtf is that? "Just run away and take cover" I can't dodge 1000 bullets
Decrease the range and the Heavy will no longer be a topic of discussion. Guys, guys, leave Logi Bro alone! he was referring to assaults when he mentioned the 4 low slots!
lmao, thank you. Seriously it brings good laughs to actually read some of the stuff you(I) have posted in the past. I was definitely angry when I posted that. Do I still think they need a range nerf? No, I believe the game has balanced itself out more now that I think the heavies actually need it. |
Don Von Hulio
UnReaL.
133
|
Posted - 2013.03.17 01:52:00 -
[197] - Quote
Mods. Can you please transfer this thread to either the Battlefield or CoD forums. The "troll" attempts have surprisingly fallen to that level stupidity. |
Cashern X
Kirkinen Risk Control Caldari State
2
|
Posted - 2013.03.17 01:56:00 -
[198] - Quote
Vermaak Doe wrote:IRuby Heart wrote:Vermaak Doe wrote:IRuby Heart wrote:lol stop clicking the post button. Soon as you stop going full ****** Says the guy mashing his head on his keyboard trying to post a really bad troll. Coming from the guy too butthurt to sit down I think not.
You're the only one who seems butthurt here to be honest. Looks like Ruby's just being Ruby and having a good time by being a douche. I'm new here and I've already caught on to when she's being serious and when she's joking around.
To the OP, I do think the heavy's need a protosuit buff. I've seen aurum protoscouts take on heavies without even breaking a sweat. Add more CPU and PG and an extra low slot and I think The Proto heavy will be pretty balanced compared to the other protosuits. If you over buff them, 3 months from now we will be hearing more QQ's about the proto heavy being OP compared to the rest of the suits. |
Sloth9230
Reaper Galactic
470
|
Posted - 2013.03.17 01:58:00 -
[199] - Quote
IRuby Heart wrote: lmao, thank you. Seriously it brings good laughs to actually read some of the stuff you(I) have posted in the past. I was definitely angry when I posted that. Do I still think they need a range nerf? No, I believe the game has balanced itself out more now that I think the heavies actually need it.
I got you mixed up Crimsondouche, his constant BS makes it hard to remember who said what... anyway, my apologies, no one should get mixed up with Crimson. |
Rifter7
Improvise.
96
|
Posted - 2013.03.17 02:01:00 -
[200] - Quote
this thread in a nutshell: 5 people crying together and drop-in logical comments.
grats on 10 pages. |
|
Vermaak Doe
SVER True Blood Unclaimed.
486
|
Posted - 2013.03.17 02:05:00 -
[201] - Quote
Exactly where do I appear butthurt? I just pointed out a lot of QQ comes from ruby. |
Vermaak Doe
SVER True Blood Unclaimed.
486
|
Posted - 2013.03.17 02:08:00 -
[202] - Quote
Rifter7 wrote:this thread in a nutshell: 5 people crying together and drop-in logical comments.
grats on 10 pages. ruby, don, crimson, and lovenewlooy nope only 4 |
Lance 2ballzStrong
SyNergy Gaming
850
|
Posted - 2013.03.17 02:10:00 -
[203] - Quote
*facepalm
11 pages...about 4-5 of which are useless trolls talking crap.
GG |
Cashern X
Kirkinen Risk Control Caldari State
2
|
Posted - 2013.03.17 02:11:00 -
[204] - Quote
Vermaak Doe wrote:Exactly where do I appear butthurt? I just pointed out a lot of QQ comes from ruby.
Vermaak Doe wrote:Rifter7 wrote:this thread in a nutshell: 5 people crying together and drop-in logical comments.
grats on 10 pages. ruby, don, crimson, and lovenewlooy nope only 4
......Just shut up, seriously, do yourself a favor. |
IRuby Heart
DIOS EX.
419
|
Posted - 2013.03.17 02:12:00 -
[205] - Quote
Sloth9230 wrote:IRuby Heart wrote: lmao, thank you. Seriously it brings good laughs to actually read some of the stuff you(I) have posted in the past. I was definitely angry when I posted that. Do I still think they need a range nerf? No, I believe the game has balanced itself out more now that I think the heavies actually need it.
I got you mixed up Crimsondouche, his constant BS makes it hard to remember who said what... anyway, my apologies, no one should get mixed up with Crimson.
lol no worries. I think everybody who's not an imperfect hates Crimson Moon. |
Lance 2ballzStrong
SyNergy Gaming
850
|
Posted - 2013.03.17 02:13:00 -
[206] - Quote
Cashern X wrote:Vermaak Doe wrote:Exactly where do I appear butthurt? I just pointed out a lot of QQ comes from ruby. Vermaak Doe wrote:Rifter7 wrote:this thread in a nutshell: 5 people crying together and drop-in logical comments.
grats on 10 pages. ruby, don, crimson, and lovenewlooy nope only 4 ......Just shut up, seriously, do yourself a favor.
another clown showing up to the party. Great. |
ISuperstar
Tal-Romon Legion Amarr Empire
16
|
Posted - 2013.03.17 02:13:00 -
[207] - Quote
I was going to post something meaningful here until I read the last 5 pages. Lmao you guys are funny, No wonder CCP doesn't listen or give a sh!t about 99% of the things ya'll say. |
Sloth9230
Reaper Galactic
470
|
Posted - 2013.03.17 02:15:00 -
[208] - Quote
ISuperstar wrote:I was going to post something meaningful here until I read the last 5 pages. Lmao you guys are funny, No wonder CCP doesn't listen or give a sh!t about 99% of the things ya'll say. lol, it's true |
Cashern X
Kirkinen Risk Control Caldari State
2
|
Posted - 2013.03.17 02:16:00 -
[209] - Quote
Lance 2ballzStrong wrote:Cashern X wrote:Vermaak Doe wrote:Exactly where do I appear butthurt? I just pointed out a lot of QQ comes from ruby. Vermaak Doe wrote:Rifter7 wrote:this thread in a nutshell: 5 people crying together and drop-in logical comments.
grats on 10 pages. ruby, don, crimson, and lovenewlooy nope only 4 ......Just shut up, seriously, do yourself a favor. another clown showing up to the party. Great.
Great the OP is also a dumbass, I'm trying to clear up your thread here of imbeciles and their useless posts and you try and call me out.
Good stuff lance, I'm sure your adding anything positive to the discussion with your last 5 posts of nonsense. |
Dalton Smithe
OSG Planetary Operations Covert Intervention
66
|
Posted - 2013.03.17 02:19:00 -
[210] - Quote
Lance 2ballzStrong wrote:The once warriors in DUST are nothing more now than a stale joke that heavies are faced with everyday....at least against decent / good players. In corp matches heavies are almost useless, losing out to Proto Assault suits using Proto Assault guns or Shotgun. Doesn't even have to be a good shotgun tbh, a militia shotgun does fine these days. So being a CQC oriented class, can someone tell me how is it balanced when a Heavy loses to an Assault Proto player 1v1 CQC? I have killed a few Proto Assault guys in a straight 1v1, but tbh everytime I do I can't help but feel that guy was bad. It's a rare occasion that it happens, when it's suppose to be the other way around. Forget shotgunners. 2 shotted from 10-15 meters away is fine right? So what I'm saying is, we're suppose to be kings of CQC, yet chances are we lose to every other class in the very situation we're suppose to be good at. So I'm asking, what is the heavy's purpose now? Before you say "Oh you're a scrub! If you can't kill people in a CQC with your skill cannon you're a scrub!"... Well I suggest you go up against any AR player with half a brain using a shield tanked Proto suit, and see where that gets you. Or better yet, go up against an Proto Assault suit using a shotgun... even more luck to you there. Again I ask, if we lose in CQC situations more times than not, what is the roll of a Heavy? I don't care how good of a heavy you think you can be, real heavies out there know what I'm talking about. When last you saw a "HEAVIES ARE OP!!! QQ" thread? lol. I can't even remember. Weeks now...a month? Heavies are a joke, and will continue to be a joke unless CCP buff the class in some way. Edit: 2-Ton Twenty-One made a thread in the feedback section, Heavies that stop by here, should give it a thumbs up, and comment.
This was talked about way back when heavies were the masters of the battlefield and no one could take them out. I'm sorry that now you have to think about how you have to attack people now. Its no longer a matter of running out in the middle of a glob of reds and spitting out death from your HMG. We have heavies in our corp and they know that there are tactics. Quit complaining about how things are so hard for you. If you had paid attention in the beginning you would have known that the free ride was not going to last forever, now sleep in the bed you have made. Not trying to be an A**hole, but that's just the color of things... |
|
Sloth9230
Reaper Galactic
470
|
Posted - 2013.03.17 02:22:00 -
[211] - Quote
Cashern X wrote: To the OP, I do think the heavy's need a protosuit buff. I've seen aurum protoscouts take on heavies without even breaking a sweat. Add more CPU and PG and an extra low slot and I think The Proto heavy will be pretty balanced compared to the other protosuits. If you over buff them, 3 months from now we will be hearing more QQ's about the proto heavy being OP compared to the rest of the suits.
...
Cashern X wrote: Great the OP is also a dumbass, I'm trying to clear up your thread here of imbeciles and their useless posts and you try and call me out.
Good stuff lance, I'm sure your adding anything positive to the discussion with your last 5 posts of nonsense.
Nice, and this is why everything always goes to kittens. |
Vermaak Doe
SVER True Blood Unclaimed.
486
|
Posted - 2013.03.17 02:23:00 -
[212] - Quote
Well **** you too in that case |
Lance 2ballzStrong
SyNergy Gaming
852
|
Posted - 2013.03.17 02:24:00 -
[213] - Quote
And you adding fuel to the fire is doing anything?
People derail the crap out of this thread. Hopefully a mod comes on and removes all the crap. But since tomorrow is Sunday, I highly doubt it.
This community is a joke. Full of trolls and general dumbassery.
"Oh I don't like your class, so you're a scrub!"
Honestly, don't have anything with reason to say, STFU. |
Lance 2ballzStrong
SyNergy Gaming
852
|
Posted - 2013.03.17 02:25:00 -
[214] - Quote
Dalton Smithe wrote:Lance 2ballzStrong wrote:The once warriors in DUST are nothing more now than a stale joke that heavies are faced with everyday....at least against decent / good players. In corp matches heavies are almost useless, losing out to Proto Assault suits using Proto Assault guns or Shotgun. Doesn't even have to be a good shotgun tbh, a militia shotgun does fine these days. So being a CQC oriented class, can someone tell me how is it balanced when a Heavy loses to an Assault Proto player 1v1 CQC? I have killed a few Proto Assault guys in a straight 1v1, but tbh everytime I do I can't help but feel that guy was bad. It's a rare occasion that it happens, when it's suppose to be the other way around. Forget shotgunners. 2 shotted from 10-15 meters away is fine right? So what I'm saying is, we're suppose to be kings of CQC, yet chances are we lose to every other class in the very situation we're suppose to be good at. So I'm asking, what is the heavy's purpose now? Before you say "Oh you're a scrub! If you can't kill people in a CQC with your skill cannon you're a scrub!"... Well I suggest you go up against any AR player with half a brain using a shield tanked Proto suit, and see where that gets you. Or better yet, go up against an Proto Assault suit using a shotgun... even more luck to you there. Again I ask, if we lose in CQC situations more times than not, what is the roll of a Heavy? I don't care how good of a heavy you think you can be, real heavies out there know what I'm talking about. When last you saw a "HEAVIES ARE OP!!! QQ" thread? lol. I can't even remember. Weeks now...a month? Heavies are a joke, and will continue to be a joke unless CCP buff the class in some way. Edit: 2-Ton Twenty-One made a thread in the feedback section, Heavies that stop by here, should give it a thumbs up, and comment. This was talked about way back when heavies were the masters of the battlefield and no one could take them out. I'm sorry that now you have to think about how you have to attack people now. Its no longer a matter of running out in the middle of a glob of reds and spitting out death from your HMG. We have heavies in our corp and they know that there are tactics. Quit complaining about how things are so hard for you. If you had paid attention in the beginning you would have known that the free ride was not going to last forever, now sleep in the bed you have made. Not trying to be an A**hole, but that's just the color of things...
lol...good one
Edit: Who are you? Seems another one to come out of the woodworks to give zero input and to talk crap. GG |
Lance 2ballzStrong
SyNergy Gaming
852
|
Posted - 2013.03.17 02:32:00 -
[215] - Quote
ISuperstar wrote:I was going to post something meaningful here until I read the last 5 pages. Lmao you guys are funny, No wonder CCP doesn't listen or give a sh!t about 99% of the things ya'll say.
If you have anything meaningful to add, https://forums.dust514.com/default.aspx?g=posts&t=64176
Here is obviously a bunch of people that got molested by HMG's too many times.
Butthurt with Assault players is too strong. |
Zekain Kade
BetaMax. CRONOS.
1003
|
Posted - 2013.03.17 03:10:00 -
[216] - Quote
I've been playing with the heavy lately, and it seems that the only thing they are good for is wielding a forge gun to take out tanks. Th HMG is pretty useless, and their armor is pretty squishy. |
Coleman Gray
RED COLONIAL MARINES Covert Intervention
85
|
Posted - 2013.03.17 06:18:00 -
[217] - Quote
It's the shields, HMG's apperntly are rather bad at damaging shields in my experience, I've hammered into advance suits and even some standard suits and struggled with their shields compared to the damage their Gek ect was doing to me, but as soon as those shields go I find I kill them as quick as I cough, why I'm trying to get into being a heavy with AR. |
Sloth9230
Reaper Galactic
475
|
Posted - 2013.03.17 06:21:00 -
[218] - Quote
Coleman Gray wrote:It's the shields, HMG's apperntly are rather bad at damaging shields in my experience, I've hammered into advance suits and even some standard suits and struggled with their shields compared to the damage their Gek ect was doing to me, but as soon as those shields go I find I kill them as quick as I cough, why I'm trying to get into being a heavy with AR. Moral of the story, type 2 is beast! |
Draco Cerberus
Hellstorm Inc League of Infamy
8
|
Posted - 2013.03.17 06:42:00 -
[219] - Quote
Beren Hurin wrote:What if HMG pushed back its targets a bit and threw them off their targets?
Great idea it, makes sense that 2000-4000 rpm would do that even with shields. Laws of momentum applied. I like it.
A lot of the problems with the heavy suit could be resolved by this, make them a little harder to kill if they are directing damage at the Duvolles or Geks shooting at us, but Slot layout and PG/CPU still needs addressing.
200k difference for a proto that is easy enough to kill stacked against my EON heavy suit and base lvl HMG isn't right. It's got a rewarding feeling attached to killing the heavy in the proto suit but not because you killed someone better than you, because you were smart enough to know that they have very little in the way of a benefit over base level gear.
When CCP fixes damage mods I'm sure a heavy will stand up to a bit more gunfire but only because the guy stacking his damage mods will have to hit you four times instead of once. They are good guns (the Duvolle AR and GEKs) but they remind me of what the HMGs were like before heavies got "rubbered and foamed". In case anyone wants to say that the equalizer is the sights on them, CCP has stated that there is a fix coming to make the AR sights on the non-tactical variants next build so be prepared for even more AR action than there is already with increased accuracy and more heavy deaths. Better Sights for AR
|
ISuperstar
Tal-Romon Legion Amarr Empire
16
|
Posted - 2013.03.17 07:07:00 -
[220] - Quote
Lance 2ballzStrong wrote:ISuperstar wrote:I was going to post something meaningful here until I read the last 5 pages. Lmao you guys are funny, No wonder CCP doesn't listen or give a sh!t about 99% of the things ya'll say. If you have anything meaningful to add, https://forums.dust514.com/default.aspx?g=posts&t=64176Here is obviously a bunch of people that got molested by HMG's too many times. Butthurt with Assault players is too strong.
Nah I'm good, I was going to say exactly what Dalton was going to say, he speaks the truth and you called him butthurt for it. Lmao your a joke you're obviously the only one so butthurt here that he has to try and rally the other heavy's and demand a buff because the other suits are finally being able to combat the heavy on an equal footing. Wait, I guess that means the game is finally balancing out but you don't like that do you? Everything for you aim and spray Heavy's has to be handed to you on a silver platter and made easy mode and overpowered in your favor. Can a heavy take on Proto assaults and scouts and come out on top? Yes! Can a proto Assault or Scout take on a heavy and come out on top? Yes! What does that equal boys and girls? BALANCED! |
|
KaoticKrusader
D3LTA FORC3 Orion Empire
1
|
Posted - 2013.03.17 13:16:00 -
[221] - Quote
I understand the OP thread. I still believe we heavies have a role in battle despite the dwindling numbers. Every class has a weakness and it is our job to exploit it. Personally, I fair well in 1v1. Whether it be shotgun or assault. The class I have the most difficult is the laser for obvious reason. I read and react from battlefield. However, CCP do need to adjust the cost for heavy. |
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GM Muza
Game Masters C C P Alliance
0
|
Posted - 2013.03.17 14:40:00 -
[222] - Quote
Cleared the thread up. Guys, please keep it clean in future. |
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Aighun
Zumari Force Projection Caldari State
678
|
Posted - 2013.03.17 16:30:00 -
[223] - Quote
Yes, heavies are the Drake Sword of Dust 514.
Anyone who knew anything about each fitting's strengths and weaknesses probably posted this thread or in a thread similar to this thread a month to a month and a half ago when everyone was crying about how OP heavies were. |
Sloth9230
Reaper Galactic
482
|
Posted - 2013.03.17 16:33:00 -
[224] - Quote
Aighun wrote:Yes, heavies are the Drake Sword of Dust 514.
Anyone who knew anything about each fitting's strengths and weaknesses probably posted this thread or in a thread similar to this thread a month to a month and a half ago when everyone was crying about how OP heavies were. Proto Heavies are like the Dragon Greatsword. Ridiculous investment, still outclassed. |
Disturbingly Bored
Universal Allies Inc.
152
|
Posted - 2013.03.17 16:35:00 -
[225] - Quote
Lance 2ballzStrong wrote:So being a CQC oriented class, can someone tell me how is it balanced when a Heavy loses to an Assault Proto player 1v1 CQC?
If the complaint is: Why can't I kill a proto Assault in my Heavy-II basic HMG fit? The answer is: because the game is mostly balanced.
If the complaint is: Why can't I kill a proto Assault in my Heavy-B with Boundless HMG fit? The answer is: aim for his neck.
If the complaint is: Shouldn't Proto Heavy have another slot and a reasonable price drop to bring it in line? The answer is: Yes.
Just about everything else I've seen in this thread is QQ and exaggeration. |
Rei Shepard
Spectre II
88
|
Posted - 2013.03.17 17:20:00 -
[226] - Quote
Quote:Lance 2ballzStrong wrote: So being a CQC oriented class, can someone tell me how is it balanced when a Heavy loses to an Assault Proto player 1v1 CQC?
If you are trying to kill Assaults 1 vs 1 in a Heavy, you are doing it wrong.
Heavies are a Support platform, not a better assault.
Heavies were fine when everyone was a Nubcake, Nubcakes skill evolved to kill Heavies, heavies skill evolved into QQ because they r using it wrong. The good heavies seem to be doing fine and when i am on a battlefield, i know the good ones by name. |
Vermaak Doe
SVER True Blood Unclaimed.
504
|
Posted - 2013.03.17 17:29:00 -
[227] - Quote
Heavies, a support platform.. how off base could you be? It would be reasonable to call it an Av unit, because it can use the forge gun but the best description of it's role is as a defense oriented assault suit. |
calisk galern
BurgezzE.T.F Orion Empire
43
|
Posted - 2013.03.17 17:43:00 -
[228] - Quote
early game god late game dog.
suck it up trollers
their are heavies that still pull it off, this is where skill will takes over and it will seperate the posers from the good heavies >.> |
Lance 2ballzStrong
SyNergy Gaming
853
|
Posted - 2013.03.17 17:48:00 -
[229] - Quote
calisk galern wrote:early game god late game dog.
suck it up trollers
their are heavies that still pull it off, this is where skill will takes over and it will seperate the posers from the good heavies >.>
Oh... I guess that's enough reason for our Proto suit to be useless then?
You do realize it's basically Adv. Heavy Suit vs Proto everything else right? No? Of course not. You're just another one that got molested by an HMG too many times. |
Oxskull Duncarino
Shadow Company HQ
181
|
Posted - 2013.03.17 17:50:00 -
[230] - Quote
Vermaak Doe wrote:Heavies, a support platform.. how off base could you be? It would be reasonable to call it an Av unit, because it can use the forge gun but the best description of it's role is as a defense oriented assault suit. I think Rei's head is stuck in some other games where a large magazine machine gun means support. The Dust heavy is very much a massive war machine meant for short movement heavy fire power tactics that tear apart frontal assaults. At the moment, until damage mod stacking has been properly implemented, the heavy is becoming more useless and even with logi support, cannot put up with more than one high spec. assault. I'll stay playing heavy, but as has been said already, at the very least the higher heavy suits need to be worked on. |
|
calisk galern
BurgezzE.T.F Orion Empire
43
|
Posted - 2013.03.17 17:53:00 -
[231] - Quote
Lance 2ballzStrong wrote:calisk galern wrote:early game god late game dog.
suck it up trollers
their are heavies that still pull it off, this is where skill will takes over and it will seperate the posers from the good heavies >.> Oh... I guess that's enough reason for our Proto suit to be useless then? You do realize it's basically Adv. Heavy Suit vs Proto everything else right? No? Of course not. You're just another one that got molested by an HMG too many times.
honestly I'd love for my type 2 suit to be as good as other classes proto suits....it's cheaper. |
Lance 2ballzStrong
SyNergy Gaming
853
|
Posted - 2013.03.17 17:57:00 -
[232] - Quote
calisk galern wrote:Lance 2ballzStrong wrote:calisk galern wrote:early game god late game dog.
suck it up trollers
their are heavies that still pull it off, this is where skill will takes over and it will seperate the posers from the good heavies >.> Oh... I guess that's enough reason for our Proto suit to be useless then? You do realize it's basically Adv. Heavy Suit vs Proto everything else right? No? Of course not. You're just another one that got molested by an HMG too many times. honestly I'd love for my type 2 suit to be as good as other classes proto suits....it's cheaper.
Who's talking about Type 2? Can't you not read?
|
calisk galern
BurgezzE.T.F Orion Empire
43
|
Posted - 2013.03.17 17:59:00 -
[233] - Quote
Lance 2ballzStrong wrote:calisk galern wrote:Lance 2ballzStrong wrote:calisk galern wrote:early game god late game dog.
suck it up trollers
their are heavies that still pull it off, this is where skill will takes over and it will seperate the posers from the good heavies >.> Oh... I guess that's enough reason for our Proto suit to be useless then? You do realize it's basically Adv. Heavy Suit vs Proto everything else right? No? Of course not. You're just another one that got molested by an HMG too many times. honestly I'd love for my type 2 suit to be as good as other classes proto suits....it's cheaper. Who's talking about Type 2? Can't you not read?
fine advanced, if you want to be that picky, I simply named a heavy suit.
new suits and heavy weapons are already in the work, this build is on the way out, heavies are a class that is obviously front loaded, they are good for pub stomping, but once you get to late game or an organized squad they are at a disadvantage.
that is the balance of the class. |
Rei Shepard
Spectre II
88
|
Posted - 2013.03.17 18:00:00 -
[234] - Quote
Vermaak Doe wrote:Heavies, a support platform.. how off base could you be? It would be reasonable to call it an Av unit, because it can use the forge gun but the best description of it's role is as a defense oriented assault suit.
Hey, seems like you only know Rambo movies..... but heavy suits & weapons are always used in a Support role..and i doubt that it being in the future changes that...
And ....Really ...a Defense oriented Assault suit that's your best comeback ? It is either Defense or Assault, not both, and AV troops are by default in a Supporting role ....
Quote:according to U.S. Army regulations 320-5 (AR 320-5) "heavy weapons" are all "weapons such as mortars, howitzers, guns, heavy machineguns and recoilless rifles which are usually part of infantry equipment."
As with most support units in any army, the size of a weapons platoon is generally smaller than that of its light infantry equivalent. For example, a typical light infantry platoon consists of 30 to 40 men divided in three or four squads (or sections) of 9GÇô13 men, whereas a weapons platoon substitutes the squads with smaller groups for mortar teams, machine gun crews, anti-tank teams etc.
Some platoons also include the assault element of a company. A company's weapons platoon will carry portable support weapons by sections, but also include a fast-attack light-infantry specialist squad of soldiers trained for breaching, raiding, and close combat.
A heavy weapon platoon is generally used as a support group to a number of other platoons in the immediate command area/zone in question. A ratio of one heavy platoon to three basic infantry platoons is the accepted number, anything above or below this may result in a specialised "company" such as a rifle company, or a long-range support company. The addition of a HWP (heavy weapons platoon) can greatly increase the chances of victory in a combat zone, due to the unique specialist abilities the soldiers in that group can offer to the company.
In more modern times, the application of heavy weapon support groups has been on the up. The ability to provide covering fire, and the suppression tactics of the heavy platoon mean that it is better equipped to give cover, and forms a vital component to the overall success, supporting the bulk of the company as they advance. Unlike in previous years, with the advancement in troop transportation, re-locating heavy weaponry and large quantities of ammunition is less of a problem.
|
Lance 2ballzStrong
SyNergy Gaming
853
|
Posted - 2013.03.17 18:02:00 -
[235] - Quote
calisk galern wrote:Lance 2ballzStrong wrote:calisk galern wrote:Lance 2ballzStrong wrote:calisk galern wrote:early game god late game dog.
suck it up trollers
their are heavies that still pull it off, this is where skill will takes over and it will seperate the posers from the good heavies >.> Oh... I guess that's enough reason for our Proto suit to be useless then? You do realize it's basically Adv. Heavy Suit vs Proto everything else right? No? Of course not. You're just another one that got molested by an HMG too many times. honestly I'd love for my type 2 suit to be as good as other classes proto suits....it's cheaper. Who's talking about Type 2? Can't you not read? fine advanced, if you want to be that picky.
The fact you said that shows you missed the point entirely. Please, don't post anymore. The GM cleaned up this thread once already. |
Lance 2ballzStrong
SyNergy Gaming
853
|
Posted - 2013.03.17 18:07:00 -
[236] - Quote
Rei Shepard wrote:Vermaak Doe wrote:Heavies, a support platform.. how off base could you be? It would be reasonable to call it an Av unit, because it can use the forge gun but the best description of it's role is as a defense oriented assault suit. Hey, seems like you only know Rambo movies..... but heavy suits & weapons are always used in a Support role..and i doubt that it being in the future changes that... And ....Really ...a Defense oriented Assault suit that's your best comeback ? It is either Defense or Assault, not both, and AV troops are by default in a Supporting role .... Quote:according to U.S. Army regulations 320-5 (AR 320-5) "heavy weapons" are all "weapons such as mortars, howitzers, guns, heavy machineguns and recoilless rifles which are usually part of infantry equipment."
As with most support units in any army, the size of a weapons platoon is generally smaller than that of its light infantry equivalent. For example, a typical light infantry platoon consists of 30 to 40 men divided in three or four squads (or sections) of 9GÇô13 men, whereas a weapons platoon substitutes the squads with smaller groups for mortar teams, machine gun crews, anti-tank teams etc.
Some platoons also include the assault element of a company. A company's weapons platoon will carry portable support weapons by sections, but also include a fast-attack light-infantry specialist squad of soldiers trained for breaching, raiding, and close combat.
A heavy weapon platoon is generally used as a support group to a number of other platoons in the immediate command area/zone in question. A ratio of one heavy platoon to three basic infantry platoons is the accepted number, anything above or below this may result in a specialised "company" such as a rifle company, or a long-range support company. The addition of a HWP (heavy weapons platoon) can greatly increase the chances of victory in a combat zone, due to the unique specialist abilities the soldiers in that group can offer to the company.
In more modern times, the application of heavy weapon support groups has been on the up. The ability to provide covering fire, and the suppression tactics of the heavy platoon mean that it is better equipped to give cover, and forms a vital component to the overall success, supporting the bulk of the company as they advance. Unlike in previous years, with the advancement in troop transportation, re-locating heavy weaponry and large quantities of ammunition is less of a problem.
LOL!!!! Bringing real life into a game...this always gets me rolling.
So tell me, how are these real life troops getting points for ISK?... How are they getting WP? Oh that's right!...I'm playing a game.
|
Oxskull Duncarino
Shadow Company HQ
181
|
Posted - 2013.03.17 18:10:00 -
[237] - Quote
Rei Shepard wrote:Vermaak Doe wrote:Heavies, a support platform.. how off base could you be? It would be reasonable to call it an Av unit, because it can use the forge gun but the best description of it's role is as a defense oriented assault suit. Hey, seems like you only know Rambo movies..... but heavy suits & weapons are always used in a Support role..and i doubt that it being in the future changes that... And ....Really ...a Defense oriented Assault suit that's your best comeback ? It is either Defense or Assault, not both, and AV troops are by default in a Supporting role .... Quote:according to U.S. Army regulations 320-5 (AR 320-5) "heavy weapons" are all "weapons such as mortars, howitzers, guns, heavy machineguns and recoilless rifles which are usually part of infantry equipment."
As with most support units in any army, the size of a weapons platoon is generally smaller than that of its light infantry equivalent. For example, a typical light infantry platoon consists of 30 to 40 men divided in three or four squads (or sections) of 9GÇô13 men, whereas a weapons platoon substitutes the squads with smaller groups for mortar teams, machine gun crews, anti-tank teams etc.
Some platoons also include the assault element of a company. A company's weapons platoon will carry portable support weapons by sections, but also include a fast-attack light-infantry specialist squad of soldiers trained for breaching, raiding, and close combat.
A heavy weapon platoon is generally used as a support group to a number of other platoons in the immediate command area/zone in question. A ratio of one heavy platoon to three basic infantry platoons is the accepted number, anything above or below this may result in a specialised "company" such as a rifle company, or a long-range support company. The addition of a HWP (heavy weapons platoon) can greatly increase the chances of victory in a combat zone, due to the unique specialist abilities the soldiers in that group can offer to the company.
In more modern times, the application of heavy weapon support groups has been on the up. The ability to provide covering fire, and the suppression tactics of the heavy platoon mean that it is better equipped to give cover, and forms a vital component to the overall success, supporting the bulk of the company as they advance. Unlike in previous years, with the advancement in troop transportation, re-locating heavy weaponry and large quantities of ammunition is less of a problem.
Hahaaaaaaaaaaaa. Did you just quote U.S. Army regulations in relation to the use of a massively armoured walking miniguns and railguns. LOL I'm all for using real life to inform as to how the futuristic weapons might progress, but seeing as powered exoskeletons are only starting to look as if progress is being made, these are very limited and slow, SO, lets not use modern tactics for something we have never used or dealt with. |
calisk galern
BurgezzE.T.F Orion Empire
43
|
Posted - 2013.03.17 18:10:00 -
[238] - Quote
meh I'm not saying you're wrong the heavies proto suits are weaker then other suits, and it's been stated MANY times already. I just don't feel like agreeing with that point anymore, the OP was a whine thread about not being able to kill proto suits AR's and shotguns, which is BS because plenty do.
you are already getting new suits, and weapons in the coming release, their is zero chance they are going to modify the heavy proto suit before then, and at that point standard suits will probably be obsolete to the faction suits.
you're impatient, and the only valid point being that proto heavy suits are weaker then other proto suits is incredibly old news. |
Rei Shepard
Spectre II
88
|
Posted - 2013.03.17 18:13:00 -
[239] - Quote
Lance 2ballzStrong wrote:Rei Shepard wrote:Vermaak Doe wrote:Heavies, a support platform.. how off base could you be? It would be reasonable to call it an Av unit, because it can use the forge gun but the best description of it's role is as a defense oriented assault suit. Hey, seems like you only know Rambo movies..... but heavy suits & weapons are always used in a Support role..and i doubt that it being in the future changes that... And ....Really ...a Defense oriented Assault suit that's your best comeback ? It is either Defense or Assault, not both, and AV troops are by default in a Supporting role .... Quote:according to U.S. Army regulations 320-5 (AR 320-5) "heavy weapons" are all "weapons such as mortars, howitzers, guns, heavy machineguns and recoilless rifles which are usually part of infantry equipment."
As with most support units in any army, the size of a weapons platoon is generally smaller than that of its light infantry equivalent. For example, a typical light infantry platoon consists of 30 to 40 men divided in three or four squads (or sections) of 9GÇô13 men, whereas a weapons platoon substitutes the squads with smaller groups for mortar teams, machine gun crews, anti-tank teams etc.
Some platoons also include the assault element of a company. A company's weapons platoon will carry portable support weapons by sections, but also include a fast-attack light-infantry specialist squad of soldiers trained for breaching, raiding, and close combat.
A heavy weapon platoon is generally used as a support group to a number of other platoons in the immediate command area/zone in question. A ratio of one heavy platoon to three basic infantry platoons is the accepted number, anything above or below this may result in a specialised "company" such as a rifle company, or a long-range support company. The addition of a HWP (heavy weapons platoon) can greatly increase the chances of victory in a combat zone, due to the unique specialist abilities the soldiers in that group can offer to the company.
In more modern times, the application of heavy weapon support groups has been on the up. The ability to provide covering fire, and the suppression tactics of the heavy platoon mean that it is better equipped to give cover, and forms a vital component to the overall success, supporting the bulk of the company as they advance. Unlike in previous years, with the advancement in troop transportation, re-locating heavy weaponry and large quantities of ammunition is less of a problem.
LOL!!!! Bringing real life into a game...this always gets me rolling. So tell me, how are these real life troops getting points for ISK?... How are they getting WP? Oh that's right!...I'm playing a game.
Last i checked Games are still based on Reality, designing equipment on part of CCP still happens with Real life stuff in mind about how it can be deployed, Eve has ships designed for Support roles, a Titan, eves largest ship (worth a real life * value of 7600$) gets destroyed by the much smaller Battleships at (10$ value) or by Carriers.
You guys just wan't the heavy to be able to tank & gank at the same time.
|
Oxskull Duncarino
Shadow Company HQ
181
|
Posted - 2013.03.17 18:16:00 -
[240] - Quote
If we were going to use modern military doctrine on heavy weapons then firstly CCP will have to increase HMG range beyond that of the basic assault rifle. Not something I see happening |
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Rupture Reaperson
Deadly Blue Dots RISE of LEGION
53
|
Posted - 2013.03.17 18:17:00 -
[241] - Quote
Rei Shepard wrote:
Last i checked Games are still based on Reality, designing equipment on part of CCP still happens with Real life stuff in mind about how it can be deployed, Eve has ships designed for Support roles, a Titan, eves largest ship (worth a real life * value of 7600$) gets destroyed by the much smaller Battleships at (10$ value) or by Carriers.
You guys just wan't the heavy to be able to tank & gank at the same time.
Oh god, not you people again.... |
Lance 2ballzStrong
SyNergy Gaming
855
|
Posted - 2013.03.17 18:18:00 -
[242] - Quote
calisk galern wrote:meh I'm not saying you're wrong the heavies proto suits are weaker then other suits, and it's been stated MANY times already. I just don't feel like agreeing with that point anymore, the OP was a whine thread about not being able to kill proto suits AR's and shotguns, which is BS because plenty do.
you are already getting new suits, and weapons in the coming release, their is zero chance they are going to modify the heavy proto suit before then, and at that point standard suits will probably be obsolete to the faction suits.
you're impatient, and the only valid point being that proto heavy suits are weaker then other proto suits is incredibly old news.
lol many do?
I guess you haven't played many good Assault or shotgun players.
Not saying it's impossible, as I've done it and against good players, just saying I die more often than not. I stand a better chance using a Proto Assault, or rather my TEAM would be better off with another Assault player cuz the Heavies are way outclassed.
You probably pubstomp all day long and judge balancing issues there.
Impatient? Don't know how long you've been playing but I've been here since right before E3, and I honestly don't care about "being patient". I didn't know expressing an opinion requires this trait in someone.
I'm pointing out how crappy my class has become, even though I spent all my SP into it, and you're preaching to me about patience? Don't post anymore. You have no input to give, you're not a heavy, and chances are you're one of the many generic assault players. |
Rei Shepard
Spectre II
88
|
Posted - 2013.03.17 18:21:00 -
[243] - Quote
Oxskull Duncarino wrote:If we were going to use modern military doctrine on heavy weapons then firstly CCP will have to increase HMG range beyond that of the basic assault rifle. Not something I see happening
current hardware limits stuff like that, nothing can be done by that. |
Oxskull Duncarino
Shadow Company HQ
181
|
Posted - 2013.03.17 18:21:00 -
[244] - Quote
calisk galern wrote:meh I'm not saying you're wrong the heavies proto suits are weaker then other suits, and it's been stated MANY times already. I just don't feel like agreeing with that point anymore, the OP was a whine thread about not being able to kill proto suits AR's and shotguns, which is BS because plenty do.
you are already getting new suits, and weapons in the coming release, their is zero chance they are going to modify the heavy proto suit before then, and at that point standard suits will probably be obsolete to the faction suits.
you're impatient, and the only valid point being that proto heavy suits are weaker then other proto suits is incredibly old news. Yep, until the new suits come out, heavies just have to put up with limbo. It's not fun but as ya said, CCP aren't going to change anything before then. |
Vermaak Doe
SVER True Blood Unclaimed.
504
|
Posted - 2013.03.17 18:21:00 -
[245] - Quote
Pull up one Titan km resulting solely of sub caps and carriers that wouldn't add up to the attackers using up more money to take it down |
Lance 2ballzStrong
SyNergy Gaming
855
|
Posted - 2013.03.17 18:24:00 -
[246] - Quote
Rei Shepard wrote:Oxskull Duncarino wrote:If we were going to use modern military doctrine on heavy weapons then firstly CCP will have to increase HMG range beyond that of the basic assault rifle. Not something I see happening current hardware limits stuff like that, nothing can be done by that.
WHAT??? HAHAHAHA
Are you saying the PS3 is limiting the range on guns due to its lack of power???
Please tell me I mistook your definition of hardware. |
calisk galern
BurgezzE.T.F Orion Empire
44
|
Posted - 2013.03.17 18:37:00 -
[247] - Quote
Lance 2ballzStrong wrote:Rei Shepard wrote:Oxskull Duncarino wrote:If we were going to use modern military doctrine on heavy weapons then firstly CCP will have to increase HMG range beyond that of the basic assault rifle. Not something I see happening current hardware limits stuff like that, nothing can be done by that. WHAT??? HAHAHAHA Are you saying the PS3 is limiting the range on guns due to its lack of power??? Please tell me I mistook your definition of hardware.
anyone else getting a spoiled little kid vibe from this guy? maybe it's just me. |
Sloth9230
Reaper Galactic
483
|
Posted - 2013.03.17 18:40:00 -
[248] - Quote
calisk galern wrote:meh I'm not saying you're wrong the heavies proto suits are weaker then other suits, and it's been stated MANY times already. I just don't feel like agreeing with that point anymore, the OP was a whine thread about not being able to kill proto suits AR's and shotguns, which is BS because plenty do.
you are already getting new suits, and weapons in the coming release, their is zero chance they are going to modify the heavy proto suit before then, and at that point standard suits will probably be obsolete to the faction suits.
you're impatient, and the only valid point being that proto heavy suits are weaker then other proto suits is incredibly old news. This is true, and Lance lashing out at people probably isn't helping, but are you saying that just because it's been stated already that we shouldn't continue to try and change things?Are you saying that we shouldn't continue to bug CCP about damage mods not having a stacking penalty, even though I think it's unnecessary, or about the skill for armor repair modules not working? Yes, new suits are coming, but that does nothing to fix the suckiness of the suits we have right now. Both Proto heavies and scouts could use a buff, and I don't think asking for 7 slots, instead of 5, is an unreasonable demand. heavies got hit the hardest when the HP of suits got flattened, that's something people continue to ignore. |
Sloth9230
Reaper Galactic
483
|
Posted - 2013.03.17 18:43:00 -
[249] - Quote
calisk galern wrote:Lance 2ballzStrong wrote:Rei Shepard wrote:Oxskull Duncarino wrote:If we were going to use modern military doctrine on heavy weapons then firstly CCP will have to increase HMG range beyond that of the basic assault rifle. Not something I see happening current hardware limits stuff like that, nothing can be done by that. WHAT??? HAHAHAHA Are you saying the PS3 is limiting the range on guns due to its lack of power??? Please tell me I mistook your definition of hardware. anyone else getting a spoiled little kid vibe from this guy? maybe it's just me. Perhaps, but Rei claiming it's hardware that's limiting the range of HMGs makes me get an "I am stupid" vibe from him. HMG range is limited for balance reasons, nothing else. |
calisk galern
BurgezzE.T.F Orion Empire
44
|
Posted - 2013.03.17 18:49:00 -
[250] - Quote
Sloth9230 wrote:calisk galern wrote:Lance 2ballzStrong wrote:Rei Shepard wrote:Oxskull Duncarino wrote:If we were going to use modern military doctrine on heavy weapons then firstly CCP will have to increase HMG range beyond that of the basic assault rifle. Not something I see happening current hardware limits stuff like that, nothing can be done by that. WHAT??? HAHAHAHA Are you saying the PS3 is limiting the range on guns due to its lack of power??? Please tell me I mistook your definition of hardware. anyone else getting a spoiled little kid vibe from this guy? maybe it's just me. Perhaps, but Rei claiming it's hardware that's limiting the range of HMGs makes me get an "I am stupid" vibe from him. HMG range is limited for balance reasons, nothing else.
true enough |
|
Lance 2ballzStrong
SyNergy Gaming
855
|
Posted - 2013.03.17 18:59:00 -
[251] - Quote
calisk galern wrote:Lance 2ballzStrong wrote:Rei Shepard wrote:Oxskull Duncarino wrote:If we were going to use modern military doctrine on heavy weapons then firstly CCP will have to increase HMG range beyond that of the basic assault rifle. Not something I see happening current hardware limits stuff like that, nothing can be done by that. WHAT??? HAHAHAHA Are you saying the PS3 is limiting the range on guns due to its lack of power??? Please tell me I mistook your definition of hardware. anyone else getting a spoiled little kid vibe from this guy? maybe it's just me.
sorry but calling people out on the stupid **** they say is "little kid vibe"?... loooool
Dude said the PS3 is limiting the range... what else was I suppose to do but laugh at it haha
|
Drake435
SVER True Blood Unclaimed.
21
|
Posted - 2013.03.17 19:07:00 -
[252] - Quote
Wow, I used to remember all the QQ threads we had before about heavies being OP. Now, its the opposite.
Now that I'm able to use proto AR's as an advanced assault, I don't need to worry about heavies so much anymore. |
Berserker007
Imperfects Negative-Feedback
244
|
Posted - 2013.03.17 19:10:00 -
[253] - Quote
here is my quick take on the heavies ...
ATM, i believe their standard range w/o any SS skills is to much. Starting out heavies easily are OP, no way around it, can't argue against it. Your range is not much off of an AR, and w/ maps made smaller it has only helped the heavies in that they are creating more CQC situations.
Here is my counter to those saying AR's DPS setups melt you. TOUGH. Those AR players are glass cannons. They neglect to increase their health for pure damage, making it easier to kill you(this will change next build when damage mods regain their penalty), yet also making it easy for them to die as well.
Even if you look at SP investment then, a T2heavy w/ adv gun; CAN compete w/ a B-series assualt w/ adv or proto gun up to 50m. Most engagements occur within 50m most of the time, so your are fine here, as yuo already reach this range w/o SS skills.
In regards to the suit itself; the Vk.1 does need a lower cost; something like 120-150k instead of the insane 200k thing it is now, and possibly add another low slot to be a 3-3 split (but that is up 4 debate pending on how well it gets used if price becomes lower).
The main problem w/ heavy players is their mentality. I'll leave it at that, as i've seen heavies who know how to play their expected role (which if you don't know what it is, then you need to figure it out). That goes for pubs and corp matches. I know their are heavies who know what their expected role is.
That my .02 |
Sloth9230
Reaper Galactic
484
|
Posted - 2013.03.17 19:26:00 -
[254] - Quote
I'm really curious as to why people say it's range is too much? It's damage at a range is laughable, you can barely even get through shields at about the 40-50 mark. And if you are shooting at long ranges, then chances are you're out in the open and have left yourself exposed. That ARs have more range than HMG is fine with me, but asking to have the range cut even more? HMGs could use a nerf though. The current heat build up is negligible, it may as well be not be there, that needs to change. Maybe increase dispersion a bit more too? |
Drake435
SVER True Blood Unclaimed.
21
|
Posted - 2013.03.17 20:00:00 -
[255] - Quote
Berserker007 wrote:here is my quick take on the heavies ...
ATM, i believe their standard range w/o any SS skills is to much. Starting out heavies easily are OP, no way around it, can't argue against it. Your range is not much off of an AR, and w/ maps made smaller it has only helped the heavies in that they are creating more CQC situations.
Here is my counter to those saying AR's DPS setups melt you. TOUGH. Those AR players are glass cannons. They neglect to increase their health for pure damage, making it easier to kill you(this will change next build when damage mods regain their penalty), yet also making it easy for them to die as well.
Even if you look at SP investment then, a T2heavy w/ adv gun; CAN compete w/ a B-series assualt w/ adv or proto gun up to 50m. Most engagements occur within 50m most of the time, so your are fine here, as yuo already reach this range w/o SS skills.
In regards to the suit itself; the Vk.1 does need a lower cost; something like 120-150k instead of the insane 200k thing it is now, and possibly add another low slot to be a 3-3 split (but that is up 4 debate pending on how well it gets used if price becomes lower).
The main problem w/ heavy players is their mentality. I'll leave it at that, as i've seen heavies who know how to play their expected role (which if you don't know what it is, then you need to figure it out). That goes for pubs and corp matches. I know their are heavies who know what their expected role is.
That my .02
This is why I run an armor build. Sure people say that shields are better (and they are) but, armor allows you to add much more mods to your suit without sacrificing so much CPU/PG. On my proto vk.0 suit, 2 complex armor mods and 2 complex repair mods should be sufficient for survivability. Not just that but the advanced nanohive that restores both armor AND ammo is good. So then whatever CPU/PG I have left goes to complex damage mods and a dulovile AR. Of course, I'll skill into the shield passives though.
|
Drake435
SVER True Blood Unclaimed.
21
|
Posted - 2013.03.17 20:02:00 -
[256] - Quote
Sloth9230 wrote:I'm really curious as to why people say it's range is too much? It's damage at a range is laughable, you can barely even get through shields at about the 40-50 mark. And if you are shooting at long ranges, then chances are you're out in the open and have left yourself exposed. That ARs have more range than HMG is fine with me, but asking to have the range cut even more? HMGs could use a nerf though. The current heat build up is negligible, it may as well be not be there, that needs to change. Maybe increase dispersion a bit more too?
STD Heavies do seem to be a bit... OP, though I'm not sure how else to nerf them aside from nerfing the HMG. Maybe even slower strafing speed? IDK, strafing with a heavy is pretty useless anyway, they're still big ass targets..
That's not the main point of this thread. He's saying why are advance and proto level assault suits dominating heavies when heavies were dominating at the standard level.
Its simple. More mod slots. |
Sloth9230
Reaper Galactic
484
|
Posted - 2013.03.17 20:07:00 -
[257] - Quote
Drake435 wrote:Sloth9230 wrote:I'm really curious as to why people say it's range is too much? It's damage at a range is laughable, you can barely even get through shields at about the 40-50 mark. And if you are shooting at long ranges, then chances are you're out in the open and have left yourself exposed. That ARs have more range than HMG is fine with me, but asking to have the range cut even more? HMGs could use a nerf though. The current heat build up is negligible, it may as well be not be there, that needs to change. Maybe increase dispersion a bit more too?
STD Heavies do seem to be a bit... OP, though I'm not sure how else to nerf them aside from nerfing the HMG. Maybe even slower strafing speed? IDK, strafing with a heavy is pretty useless anyway, they're still big ass targets.. That's not the main point of this thread. Its simple. More mod slots. The question was for Berserker, since whenever it come to HMGs the main "tweak" that gets suggested is the range, and the D-bags who want to give it a spool up time
Drake435 wrote:He's saying why are advance and proto level assault suits dominating heavies when heavies were dominating at the standard level. no offense, but when you put like that... it does sound like QQ. I don't think anyone is asking for them to dominate, just not suck so bad. |
Shijima Kuraimaru
WarRavens
176
|
Posted - 2013.03.17 21:01:00 -
[258] - Quote
ISuperstar wrote:Lance 2ballzStrong wrote:ISuperstar wrote:I was going to post something meaningful here until I read the last 5 pages. Lmao you guys are funny, No wonder CCP doesn't listen or give a sh!t about 99% of the things ya'll say. If you have anything meaningful to add, https://forums.dust514.com/default.aspx?g=posts&t=64176Here is obviously a bunch of people that got molested by HMG's too many times. Butthurt with Assault players is too strong. Nah I'm good, I was going to say exactly what Dalton was going to say, he speaks the truth and you called him butthurt for it. Lmao your a joke you're obviously the only one so butthurt here that he has to try and rally the other heavy's and demand a buff because the other suits are finally being able to combat the heavy on an equal footing. Wait, I guess that means the game is finally balancing out but you don't like that do you? Everything for you aim and spray Heavy's has to be handed to you on a silver platter and made easy mode and overpowered in your favor. Can a heavy take on Proto assaults and scouts and come out on top? Yes! Can a proto Assault or Scout take on a heavy and come out on top? Yes! What does that equal boys and girls? BALANCED! I've been saying from the beginning that Heavy's are not and should not be Solo 1 man armies, in the early life of this game you guys to used to the advantage of your suit and HMG that allowed you to be that 1 man army. Now you're finally seeing the game balance out and the Heavy needs to be played exactly how it was meant to be played, with a Logibro and 2 other guys behind him charging choke points and holding positions. Get good Heavy's, Cry more or cry less, your choice, Either way CCP isn't giving you sh!t. TL;DR = HTFU
It's not that they can take on the heavy and win, I understand that if anyone can stay out of the HMG line of fire at the heavy's optimal engagement they'll win. It's that any other proto suit, particularly an AR fitted proto suit, can consistently go toe to toe in the optimal line of fire, of a proto or advanced heavy, and still win without even having to make head shots that's the problem. Right now, I blame it on broken damage mods. I'm sure that when, or if, the damage mods are fixed the QQ threads over heavies being OP will return in abundance. |
DJINN Marauder
Hellstorm Inc League of Infamy
332
|
Posted - 2013.03.17 21:04:00 -
[259] - Quote
Shijima Kuraimaru wrote:
It's not that they can take on the heavy and win, I understand that if anyone can stay out of the HMG line of fire at the heavy's optimal engagement they'll win. It's that any other proto suit, particularly an AR fitted proto suit, can consistently go toe to toe in the optimal line of fire, of a proto or advanced heavy, and still win without even having to make head shots that's the problem. Right now, I blame it on broken damage mods. I'm sure that when, or if, the damage mods are fixed the QQ threads over heavies being OP will return in abundance.
Actually its not the dmg mod proto assault suits that kills us... It's the 500+ shield proto assault players that can own a heavy in cqc. I myself barely escape with 1-200 armor left against one of them... |
Shijima Kuraimaru
WarRavens
176
|
Posted - 2013.03.17 21:16:00 -
[260] - Quote
DJINN Marauder wrote:Shijima Kuraimaru wrote:
It's not that they can take on the heavy and win, I understand that if anyone can stay out of the HMG line of fire at the heavy's optimal engagement they'll win. It's that any other proto suit, particularly an AR fitted proto suit, can consistently go toe to toe in the optimal line of fire, of a proto or advanced heavy, and still win without even having to make head shots that's the problem. Right now, I blame it on broken damage mods. I'm sure that when, or if, the damage mods are fixed the QQ threads over heavies being OP will return in abundance.
Actually its not the dmg mod proto assault suits that kills us... It's the 500+ shield proto assault players that can own a heavy in cqc. I myself barely escape with 1-200 armor left against one of them...
I have experienced that as well. |
|
Sloth9230
Reaper Galactic
485
|
Posted - 2013.03.17 21:17:00 -
[261] - Quote
DJINN Marauder wrote: Actually its not the dmg mod proto assault suits that kills us... It's the 500+ shield proto assault players that can own a heavy in cqc. I myself barely escape with 1-200 armor left against one of them...
Plasma HMGs, I want them NOW! |
Drake435
SVER True Blood Unclaimed.
21
|
Posted - 2013.03.17 21:21:00 -
[262] - Quote
DJINN Marauder wrote:Shijima Kuraimaru wrote:
It's not that they can take on the heavy and win, I understand that if anyone can stay out of the HMG line of fire at the heavy's optimal engagement they'll win. It's that any other proto suit, particularly an AR fitted proto suit, can consistently go toe to toe in the optimal line of fire, of a proto or advanced heavy, and still win without even having to make head shots that's the problem. Right now, I blame it on broken damage mods. I'm sure that when, or if, the damage mods are fixed the QQ threads over heavies being OP will return in abundance.
Actually its not the dmg mod proto assault suits that kills us... It's the 500+ shield proto assault players that can own a heavy in cqc. I myself barely escape with 1-200 armor left against one of them...
I IMPLORE you to use flux grenades on these players. I dropped one of these guy's shields with my dulovile AR and i was surprised to see how fragile they were without the shields. HMGs are weaker against shields than armor so I really suggest bringing some flux grenades and learning how to cook them. I personally haven't mastered the art of cooking 'nades yet though. But its extremely useful. |
Shijima Kuraimaru
WarRavens
176
|
Posted - 2013.03.17 21:25:00 -
[263] - Quote
Rei Shepard wrote:Vermaak Doe wrote:Heavies, a support platform.. how off base could you be? It would be reasonable to call it an Av unit, because it can use the forge gun but the best description of it's role is as a defense oriented assault suit. Hey, seems like you only know Rambo movies..... but heavy suits & weapons are always used in a Support role..and i doubt that it being in the future changes that... And ....Really ...a Defense oriented Assault suit that's your best comeback ? It is either Defense or Assault, not both, and AV troops are by default in a Supporting role .... Quote:according to U.S. Army regulations 320-5 (AR 320-5) "heavy weapons" are all "weapons such as mortars, howitzers, guns, heavy machineguns and recoilless rifles which are usually part of infantry equipment."
As with most support units in any army, the size of a weapons platoon is generally smaller than that of its light infantry equivalent. For example, a typical light infantry platoon consists of 30 to 40 men divided in three or four squads (or sections) of 9GÇô13 men, whereas a weapons platoon substitutes the squads with smaller groups for mortar teams, machine gun crews, anti-tank teams etc.
Some platoons also include the assault element of a company. A company's weapons platoon will carry portable support weapons by sections, but also include a fast-attack light-infantry specialist squad of soldiers trained for breaching, raiding, and close combat.
A heavy weapon platoon is generally used as a support group to a number of other platoons in the immediate command area/zone in question. A ratio of one heavy platoon to three basic infantry platoons is the accepted number, anything above or below this may result in a specialised "company" such as a rifle company, or a long-range support company. The addition of a HWP (heavy weapons platoon) can greatly increase the chances of victory in a combat zone, due to the unique specialist abilities the soldiers in that group can offer to the company.
In more modern times, the application of heavy weapon support groups has been on the up. The ability to provide covering fire, and the suppression tactics of the heavy platoon mean that it is better equipped to give cover, and forms a vital component to the overall success, supporting the bulk of the company as they advance. Unlike in previous years, with the advancement in troop transportation, re-locating heavy weaponry and large quantities of ammunition is less of a problem.
Fine. I'm willing to accept this reality based limitation and be relegated to a secondary support role and stop pointing out that heavies need better damage mitigation if, and only if, the HMG is buffed up to have just as much long range devastation and accuracy compared to the Dust AR as the M-134 minigun does compared to the M-16 assault rifle.
The FG is what the FG is though the range nerf made me cry. LOL |
ISuperstar
Tal-Romon Legion Amarr Empire
17
|
Posted - 2013.03.17 21:36:00 -
[264] - Quote
This is just a QQ thread at this point. Anyone who disagrees with Lance gets a generic ~
"Wow, stfu scrub, you obviously never played any L337 proto assaults and scouts, which really are just players better than me in terms of all skill and gun game and not really anything to do with their suit. Your butthurt because we heavy's raped in you in the beginning with our easy mode suit. I'm right your wrong, BUFF ME!
lol what a joke. |
DUST Fiend
Immobile Infantry
2081
|
Posted - 2013.03.17 21:45:00 -
[265] - Quote
ISuperstar wrote:This is just a QQ thread at this point. Anyone who disagrees with Lance gets a generic ~
"Wow, stfu scrub, you obviously never played any L337 proto assaults and scouts, which really are just players better than me in terms of all skill and gun game and not really anything to do with their suit. Your butthurt because we heavy's raped in you in the beginning with our easy mode suit. I'm right your wrong, BUFF ME!
lol what a joke.
lol assault |
Oxskull Duncarino
Shadow Company HQ
181
|
Posted - 2013.03.17 21:46:00 -
[266] - Quote
ISuperstar wrote:This is just a QQ thread at this point. Anyone who disagrees with Lance gets a generic ~
"Wow, stfu scrub, you obviously never played any L337 proto assaults and scouts, which really are just players better than me in terms of all skill and gun game and not really anything to do with their suit. Your butthurt because we heavy's raped in you in the beginning with our easy mode suit. I'm right your wrong, BUFF ME!
lol what a joke. Cop on and actually read the last few pages. It's actual proper debate in the main, with only a few douches acting up and talking bull. Lance is getting peeved and showing it, what with the trolls or idiots that have been posting here, but the point that he's trying to make is valid. He just needs to take a break. How about you join in with your own well though out argument. Or is the above your best contribution. |
ISuperstar
Tal-Romon Legion Amarr Empire
17
|
Posted - 2013.03.17 21:46:00 -
[267] - Quote
DUST Fiend wrote:ISuperstar wrote:This is just a QQ thread at this point. Anyone who disagrees with Lance gets a generic ~
"Wow, stfu scrub, you obviously never played any L337 proto assaults and scouts, which really are just players better than me in terms of all skill and gun game and not really anything to do with their suit. Your butthurt because we heavy's raped in you in the beginning with our easy mode suit. I'm right your wrong, BUFF ME!
lol what a joke. lol assault
lol nonfactor |
ISuperstar
Tal-Romon Legion Amarr Empire
18
|
Posted - 2013.03.17 21:48:00 -
[268] - Quote
Oxskull Duncarino wrote:ISuperstar wrote:This is just a QQ thread at this point. Anyone who disagrees with Lance gets a generic ~
"Wow, stfu scrub, you obviously never played any L337 proto assaults and scouts, which really are just players better than me in terms of all skill and gun game and not really anything to do with their suit. Your butthurt because we heavy's raped in you in the beginning with our easy mode suit. I'm right your wrong, BUFF ME!
lol what a joke. Cop on and actually read the last few pages. It's actual proper debate in the main, with only a few douches acting up and talking bull. Lance is getting peeved and showing it, what with some of the trolls and idiots that have been posting here, but the point that he's trying to make is valid. He just needs to take a break. How about you join in with your own well though out argument. Or is the above your best contribution.
I've had my say-so in this thread already and was given same the generic butthurt Lance rebuttal like everyone else who disagrees with him. lol Good luck getting your buffs. I'm sure this thread is exactly the convincing push CCP needs to give you what you want.
|
Oxskull Duncarino
Shadow Company HQ
181
|
Posted - 2013.03.17 22:00:00 -
[269] - Quote
ISuperstar wrote:Oxskull Duncarino wrote:ISuperstar wrote:This is just a QQ thread at this point. Anyone who disagrees with Lance gets a generic ~
"Wow, stfu scrub, you obviously never played any L337 proto assaults and scouts, which really are just players better than me in terms of all skill and gun game and not really anything to do with their suit. Your butthurt because we heavy's raped in you in the beginning with our easy mode suit. I'm right your wrong, BUFF ME!
lol what a joke. Cop on and actually read the last few pages. It's actual proper debate in the main, with only a few douches acting up and talking bull. Lance is getting peeved and showing it, what with some of the trolls and idiots that have been posting here, but the point that he's trying to make is valid. He just needs to take a break. How about you join in with your own well though out argument. Or is the above your best contribution. I've had my say-so in this thread already and was given same the generic butthurt Lance rebuttal like everyone else who disagrees with him. lol Good luck getting your buffs. I'm sure this thread is exactly the convincing push CCP needs to give you what you want. Well, about the only thing is that the thread has been moderated, but that might be all the attention it gets from CCP. Hopefully luck won't be needed, but any luck is better than no luck. Anyway, as has been said already, until the new dropsuits and dropsuit tree have been introduced, we may just sit on our hands and wait. |
Lance 2ballzStrong
SyNergy Gaming
857
|
Posted - 2013.03.17 22:12:00 -
[270] - Quote
ISuperstar wrote:Oxskull Duncarino wrote:ISuperstar wrote:This is just a QQ thread at this point. Anyone who disagrees with Lance gets a generic ~
"Wow, stfu scrub, you obviously never played any L337 proto assaults and scouts, which really are just players better than me in terms of all skill and gun game and not really anything to do with their suit. Your butthurt because we heavy's raped in you in the beginning with our easy mode suit. I'm right your wrong, BUFF ME!
lol what a joke. Cop on and actually read the last few pages. It's actual proper debate in the main, with only a few douches acting up and talking bull. Lance is getting peeved and showing it, what with some of the trolls and idiots that have been posting here, but the point that he's trying to make is valid. He just needs to take a break. How about you join in with your own well though out argument. Or is the above your best contribution. I've had my say-so in this thread already and was given same the generic butthurt Lance rebuttal like everyone else who disagrees with him. lol Good luck getting your buffs. I'm sure this thread is exactly the convincing push CCP needs to give you what you want.
Anyone who has something against heavies getting buffed is welcome to an opinion, but if you talk ****, expect to get **** from me. I usually have very respectful answers to people that show me the same courtesy, but people like you can GTFO.
Adding nothing to the debate, so imo you're just another butthurt troll. Still mad about HMG's molesting you bro? |
|
Oxskull Duncarino
Shadow Company HQ
181
|
Posted - 2013.03.17 22:17:00 -
[271] - Quote
Rei Shepard wrote:
Please inform me how this makes you an expert and why current tactics shouldnt work, isn't everyone thats playing not using human tactics?
So basically what you guys are saying, the Heavy needs to be The Better Assault +1 ?
At no point have I said I'm an expert. But having a basic knowledge of epochs in battlefield history would show that use of a tactic that was valid at the time against a newly introduced weapon system or just a basic mechanic, resulted in the deaths of those using those tactics. So, using present, 21st century, military weapons doctrine as an example of how weapons from 20,000 years in the future should be dealt with, is massively flawed, as I pointed out. Fair enough, I pointed it out while laughing at you, but it's still valid.
If you have an interest in this kind of stuff then you should look into the effect of the following things that changed combat. Any of the metal changes and smith evolutions. Phalanxes and heavy spears. Saddle stirrups and mounted combat. Coordinated longbows against mounted plate cavalry. Low level training for crossbows against plate armour. The last one is funny as hell for how the church responded to it. Cannon against fortifications. Muskets. Rifled barrels. Repeating firearms. The Lee Enfield is an excellent example of the last. One of the biggest, machineguns. The Battle of the Somme being one to be looked into for the machinegun and the tank. And of course, nuclear bombs. Luckely, the tactics for the last one have just consisted of insults and posturing without any actual battlefield use beyond WW2.
|
low genius
The Sound Of Freedom Renegade Alliance
3
|
Posted - 2013.03.17 22:26:00 -
[272] - Quote
heavies aren't over powered, but they are too fast. their turn speed is totally unacceptable. |
Lance 2ballzStrong
SyNergy Gaming
857
|
Posted - 2013.03.17 22:36:00 -
[273] - Quote
low genius wrote:heavies aren't over powered, but they are too fast. their turn speed is totally unacceptable.
what makes you think they're too fast? Even on max sensitivity I can't turn around quick enough sometimes.
I heard Mouse + Keyboard affects this in the sense that it increases movement speed. Maybe the heavy you saw was using m+kb. |
SILENTSAM 69
Pro Hic Immortalis RISE of LEGION
438
|
Posted - 2013.03.17 22:54:00 -
[274] - Quote
I have always said Heavies are not OP. Good to see others catching on. There are pros and cons, just like with other suits. Player skill still does have a big impact in this. |
Sloth9230
Reaper Galactic
486
|
Posted - 2013.03.17 23:26:00 -
[275] - Quote
For everyone who says heavies don't need a buff, would you be willing to lose 2 slots and have to pay double what you pay now? If the answer is no, then I'm sure you can see where heavies are coming from. The Proto suit is a whole 2 slots better than the STD suit, compare that with an Assault who gains 3 slots and 1 more equipment slot.
Heavies being "easy mode", which is debatable, early on isn't enough of a justification for them to be gimped at later levels. |
Rei Shepard
Spectre II
91
|
Posted - 2013.03.18 10:56:00 -
[276] - Quote
Oxskull Duncarino wrote:Rei Shepard wrote:
Please inform me how this makes you an expert and why current tactics shouldnt work, isn't everyone thats playing not using human tactics?
So basically what you guys are saying, the Heavy needs to be The Better Assault +1 ?
At no point have I said I'm an expert. But having a basic knowledge of epochs in battlefield history would show that use of a tactic that was valid at the time against previous weapons, when used against a newly introduced weapon system or just a basic mechanic, alot of the time resulted in the deaths of those using those tactics. So, using present, 21st century, military weapons doctrine as an example of how weapons from 20,000 years in the future should be dealt with, is massively flawed, as I pointed out. Fair enough, I pointed it out while laughing at you, but it's still valid. If you have an interest in this kind of stuff then you should look into the effect of the following things that changed combat. Any of the metal changes and smith evolutions. Phalanxes and heavy spears. Saddle stirrups and mounted combat. Coordinated longbows against mounted plate cavalry. Low level training for crossbows against plate armour. The last one is funny as hell for how the church responded to it. Cannon against fortifications. Muskets. Rifled barrels. Repeating firearms. The Lee Enfield is an excellent example of the last. One of the biggest, machineguns. The Battle of the Somme being one to be looked into for the machinegun and the tank. And of course, nuclear bombs. Luckely, the tactics for the last one have just consisted of insults and posturing without any actual battlefield use beyond WW2.
What you are pointing out is that they needed to invent stuff to overcome the gap between low tech & their still low tech, new tech.
However the Heavy is still a guy in a suit, albeit heavyly armored while carrying a Minigun (modern age tech), against this type of opponent it is still possible to use tactics from out age and time because it's nothing new or something that hasnt been done before (basic Infantry).
If the heavy could Melt itself into its suroundings, warp around the battlefield and have cloacking projectors i would agree because then youd be fighting a Predator from aliens vs Predators, but at the end of the day its a fat man in a suit of heavy armor, does not require rocket science to adapt to that idea.
Flank it or Take it from behind, lead it on etc are still valid tactics against it, whereas it would be a totally new type of Warmachine we had not seen before, then i would agree with you.
|
Rei Shepard
Spectre II
91
|
Posted - 2013.03.18 11:22:00 -
[277] - Quote
Sloth9230 wrote:calisk galern wrote:Lance 2ballzStrong wrote:[quote=Rei Shepard][quote=Oxskull Duncarino]If we were going to use modern military doctrine on heavy weapons then firstly CCP will have to increase HMG range beyond that of the basic assault rifle. Not something I see happening current hardware limits stuff like that, nothing can be done by that. WHAT??? HAHAHAHA Are you saying the PS3 is limiting the range on guns due to its lack of power??? Please tell me I mistook your definition of hardware.
If we had real life bullet trajectories, it would mean the server & client would need to track bullets that can go over 2km range, this needs to be calculated real time (per bullet) and then that data needs to be send to 32 clients per game battle. The further things go on Servers, the more out of Sync they become with their current trajectory vs other clients connected to the same server, hit location boxes don't work properly at 50 meter range, guess how derp its gonna get at 2km...
So now the Servers & PS3 only need to do 12 rounds up to 50-60 meter from an assault rifle per second versus 500-600 meter thats 90% less server power it needs to use per second someone is firing their gun, cutting down the range cuts down on server cpu usage.
Then their is draw distance, its limited to the current ps3 hardware from 7 years ago, if a sniper could go 500-1500m it would hit a brick wall if it had to portray moving targets at that distance, it has issues at current sniper ranges.
And finally i suppose there would be too much QQ from people being nailed at 500m+ outwards.
But the limiting factor is still Server CPU use, cost & PS3's GPU power output, it can't even do 30 FPS stable atm.
|
Vermaak Doe
SVER True Blood Unclaimed.
520
|
Posted - 2013.03.18 11:38:00 -
[278] - Quote
Being defense oriented doesn't make it support, and Av isn't it's only role |
Superhero Rawdon
Better Hide R Die
7
|
Posted - 2013.03.26 19:57:00 -
[279] - Quote
Mavado V Noriega wrote:Delirium Inferno wrote:Heavy suits progress disproportionately to all other suits with each tier. 1v1 militia assault vs militia heavy in close quarters the heavy wins more times than not. 1v1 proto assault vs proto heavy it is flipped like you said. Advanced and proto suits need more slots/CPU/PG. THAT. plus vk.1 needs to come down in price
+ 1billion
|
Superhero Rawdon
Better Hide R Die
7
|
Posted - 2013.03.26 20:03:00 -
[280] - Quote
Lance 2ballzStrong wrote:Crimson Moon V wrote:If you don't want to hear what anyone else has to say then change the title of this thread to, "LF other heavies to circle jerk with. Tears for lube inside". I hear what everyone has to say, but until you're a heavy your opinion, or "advice" on the matter means next to nothing. All you do is troll heavy threads cuz I think somewhere down the line an HMG molested you. You still butthurt?
lulz |
|
Lance 2ballzStrong
SyNergy Gaming
990
|
Posted - 2013.03.26 20:04:00 -
[281] - Quote
someone brought this thread back?... nice! lol
|
Superhero Rawdon
Better Hide R Die
7
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Posted - 2013.03.26 20:04:00 -
[282] - Quote
General Tiberius1 wrote:nice to see someone revived this.
im not done yet either....gotta lot of pages to go through ;)
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Garrett Blacknova
Codex Troopers
2152
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Posted - 2013.03.26 20:04:00 -
[283] - Quote
Lance 2ballzStrong wrote:low genius wrote:heavies aren't over powered, but they are too fast. their turn speed is totally unacceptable. what makes you think they're too fast? Even on max sensitivity I can't turn around quick enough sometimes. I heard Mouse + Keyboard affects this in the sense that it increases movement speed. Maybe the heavy you saw was using m+kb. There's an exploitable glitch with some mice (mostly ones with variable DPI settings) being able to circumvent the turn speed cap.
SOME Heavies can turn too fast. But they're not doing to legitimately, and CCP are investigating the problem. |
Superhero Rawdon
Better Hide R Die
7
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Posted - 2013.03.26 20:07:00 -
[284] - Quote
Don Von Hulio wrote:Lance 2ballzStrong wrote:Don Von Hulio wrote:Lance 2ballzStrong wrote:Don Von Hulio wrote:Look. There are more B suits than legit proto players. But thats not the point. Heavies die alot more because the majority of everyone now has a decent suit and gun. If a heavy dies in CQ to an AR, they just suck and need to move on to another game...
Most people who play heavy go for body shots and attempt to mow everyone down from sheer bullet count. But now most people have high enough shields and/or armor which buys them enough time to sprint to cover. Not once have i seen anyone who isnt a heavy themselves just face off and sponge the HMG and win.
Heavies are not a joke, but those who complain about them being ineffective are however. When the game first started for open beta, heavies had it easy for too long and it seems people got too used to the no skill pray and spray game play it offered. CCP has left them alone up to now and I see them treating Assault and Logi suits the same way.
Heavies dont need a buff, they just need to drop the isk requirement to use a heavy. lol...another idiot makes an appearance. Run along and play with your little AR. Obviously you're not a heavy. I'm waiting for a known heavy to come in here and tell me that Heavy suits or class in general is fine. Till then, you scrubs thinking otherwise can keep running around with your AR / shotgun thinking that heavies are fine. If you're running Proto Assault suit + Proto AR and you lose, you're a scrub! Sorry, but you should not lose to a B series heavy. The VK1 is just a B series with 1 extra high slot, so yeah, Proto Assault >>>>>> B series Heavy. L2P seriously. I have an alt heavy and i do just fine. And you obviously didn't pay much attention to my post, or you lack the mental capacity to comprehend it. lolHeavyAlt... I can say I have Tank alt, Logi Alt, Scout alt, Dropship alt... but I'll be lying through my ass too. How about playing a corp match with the Heavy class. L2P? Good one. My lolKD is 8.6, and I play every corp match I'm available for. I don't pubstomp, and talk trash like some people do all day. My lolstats take serious hits when I play against good teams. So this whole leet crap about L2P, you can take somewhere else. People that have this outlook that Heavies are tanks, are ******* idiots! It shows just how much they actually play the class, and the fact that you think heavies are great, shows you know NOTHING about the class. Oh please. I have a feeling you made this thread to start a flame war anyways. If they were so under powered I'd run up on them any chance I get with my superior AR that is so op. But no, I keep them at a distance and usually more than one person is shooting them. I think the real issue is hit detection actually.
hit detection is A problem, but not the main one, me thinks
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Superhero Rawdon
Better Hide R Die
8
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Posted - 2013.03.26 20:40:00 -
[285] - Quote
im another heavy that has noticed that as u go up in suit tier, the performance doesnt meet up to expectations
this is the first ive heard about how many slots all the other suits have tho, and thats mind boggling
the heavy should OWN in cqc without any lip wutsoever, esp from trolls like crimson moon (who, btw, tucks tails and runs like a little girl when he comes face to face with me. his shield was gone and armor low and he knew, he KNEW he was gonna die......*sigh* but alas, it wasnt meant to b)
as far as range goes....honestly, the HMG loses accuracy at range. 1 in 10 rounds hits the target at say, 40-50 meters (thats a WILD guess) and only 5 or 6 hit in cqc. so i also agree with OP (<3 lance ;) ) that the spread should b tighter.....that in itself would affect the range anyway
turn speed is hideous........being slow moving is enough. we cant strafe for ****, so let us have the improved turn speed.
lower the cost of the proto suits and buff them (and add a few losts to b on par with the other suits in this game) |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
451
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Posted - 2013.03.26 21:18:00 -
[286] - Quote
Superhero Rawdon wrote:im another heavy that has noticed that as u go up in suit tier, the performance doesnt meet up to expectations
this is the first ive heard about how many slots all the other suits have tho, and thats mind boggling
the heavy should OWN in cqc without any lip wutsoever, esp from trolls like crimson moon (who, btw, tucks tails and runs like a little girl when he comes face to face with me. his shield was gone and armor low and he knew, he KNEW he was gonna die......*sigh* but alas, it wasnt meant to b)
as far as range goes....honestly, the HMG loses accuracy at range. 1 in 10 rounds hits the target at say, 40-50 meters (thats a WILD guess) and only 5 or 6 hit in cqc. so i also agree with OP (<3 lance ;) ) that the spread should b tighter.....that in itself would affect the range anyway
turn speed is hideous........being slow moving is enough. we cant strafe for ****, so let us have the improved turn speed.
lower the cost of the proto suits and buff them (and add a few losts to b on par with the other suits in this game)
Just yesterday I was in my skinweave assault suit and a squadmate says carefull theres a heavy HMG around the corner and I changed to my sidearm and it was dead heavy and I felt sorry for killing the poor heavy.
Yeah theres a few good heavies that do ok but its a handfull and its lolworthy when folks can run four complex damage sidearm mods and kill heavies for lols with an SMG or do the same with an exile/ light weapon mods in CQC.
I think the problem is that the HMG needs more damage in CQC and a bit less range but yeah these days I see the best heavy in the game dying to proto assaults.....so yeah.
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