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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Sloth9230
Reaper Galactic
460
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Posted - 2013.03.16 21:54:00 -
[1] - Quote
"heavies are fine", yeah, from STD to Proto they gain a whole 2 slots, 1 high and 1 low, and somehow that's okay?
H'mm lets see(and this is just off the top of my head)
Assault suits get 7 slots and 2 equipment slots Logistics gets 8 slots and 4-3 equipment Scouts get 6 slots and 2-3 equipments slots... but lack the CPU to use them. Heavies get 5 slots...
Clearly everything is perfectly balanced. |
Sloth9230
Reaper Galactic
460
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Posted - 2013.03.16 22:01:00 -
[2] - Quote
The real problem is that heavies and all other suits had their HP flattened at higher tiers, when the only real advantage to using a higher tier heavy in the first place was the HP gain. Now that's gone and well... 1 more complex shield extender doesn't help if you can't strafe. |
Sloth9230
Reaper Galactic
460
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Posted - 2013.03.16 22:07:00 -
[3] - Quote
Knight SoIaire wrote:This thread could've been useful to CCP.
Then the Assault noobs arrived and ruined it with their bias.
In the words of JC Denton.
"What a shame" Crimson moon is out to sabotage heavies. Luckily I switched over to assault, so I'm safe from his constant QQ |
Sloth9230
Reaper Galactic
460
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Posted - 2013.03.16 22:14:00 -
[4] - Quote
Panther Alpha wrote:I said this before.. but what the hell, i say it again ; This is what happens when you spoil people with easy kills. Most heavies can't understand, that the Kill feast was only an illusion... now that other classes have catch up with them, the game is leveling up. So now they have to work a "bit "harder for their kills. Catch up my kitten, it's like the tortoise and the hare, but someone broke the bunny's legs and then ran his kitten over. |
Sloth9230
Reaper Galactic
460
|
Posted - 2013.03.16 22:24:00 -
[5] - Quote
This was ignored so I'll re-post it.
Sloth9230 wrote: H'mm lets see(and this is just off the top of my head)
Assault suits get 7 slots and 2 equipment slots Logistics gets 8 slots and 4-3 equipment Scouts get 6 slots and 2-3 equipments slots... but lack the CPU to use them. Heavies get 5 slots...
Clearly everything is perfectly balanced.
C'mon Crimsonmoon, explain to us all how this is balanced. |
Sloth9230
Reaper Galactic
460
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Posted - 2013.03.16 22:44:00 -
[6] - Quote
Hey guys, brilliant idea! Lets remove the extra slots from assault suits, they don't need the extra shields.
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Sloth9230
Reaper Galactic
460
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Posted - 2013.03.16 22:45:00 -
[7] - Quote
Crimson Moon V wrote:Lance does terrible in corp battles and then cries about it on the forums. That's trolling. Your mother trolled us all. |
Sloth9230
Reaper Galactic
461
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Posted - 2013.03.16 22:54:00 -
[8] - Quote
Crimson Moon V wrote:Lance insisted they were fine. Now that protos need a buff he is crying. He is a tool. That is all. They were fine, it's called a grenade, heavies really don't like those. I can kill them pretty easly with a starter fit. |
Sloth9230
Reaper Galactic
461
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Posted - 2013.03.16 22:57:00 -
[9] - Quote
King Kobrah wrote: You're not trolling anyone though, you're just flailing your arms around looking intentionally ********.
lo,l He does that. First he says stupid sh*t, then he calls it trolling in a pathetic attempt to save face. |
Sloth9230
Reaper Galactic
463
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Posted - 2013.03.16 23:02:00 -
[10] - Quote
DJINN leukoplast wrote: Learn to adapt, like we had to do. Perhaps consider making your heavy suit primary AV (let's be honest here, this is what the heavy was designed for) and make your secondary function a support platform for infantry players.
Upgrading your suit isn't adapting, that's all most of pro assault guys did. Their still using the same tactics, but now they're winning because they have better suits and heavies don't.
I'm not saying some people didn't adapt to different strategies, but most players didn't. |
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Sloth9230
Reaper Galactic
463
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Posted - 2013.03.16 23:02:00 -
[11] - Quote
Don Von Hulio wrote:Honestly. What is it that you proto heavies expect state wise? 4-3/3-4 slots minimum would be nice... |
Sloth9230
Reaper Galactic
463
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Posted - 2013.03.16 23:08:00 -
[12] - Quote
ImperfectFan514 wrote:The Heavy class is actually fine. Just likes Tanks Heavy's have obvious advantages in the early stages of the game, but eventually infantry and AV catches up with them. You got your analogies wrong buddy, it's like a proto lav taking out a proto tank. |
Sloth9230
Reaper Galactic
463
|
Posted - 2013.03.16 23:16:00 -
[13] - Quote
Panther Alpha wrote:Vermaak Doe wrote:They're not complaining about kills, you're just seeing that as the only reason this thread was made which is why I call an idiot, it's clearly been stated that the gear heavies are given isn't up up to par with everyone else's but you're apparently too dense to understand that. "The once warriors in DUST are nothing more now than a stale joke that heavies are faced with everyday....at least against decent / good players. In corp matches heavies are almost useless, losing out to Proto Assault suits using Proto Assault guns or Shotgun. Doesn't even have to be a good shotgun tbh, a militia shotgun does fine these days." That sounds to me like a complaint about don't getting easy kills anymore. Sounds to me like you have reading comprehension issues, or are Logi's useless because they don't get as many kills as an assault? So then what is a heavies main role? CQC? They lose to guys in proto and guys with shotguns. AV? They get killed by guys in assault before they can even do anything... |
Sloth9230
Reaper Galactic
463
|
Posted - 2013.03.16 23:31:00 -
[14] - Quote
Panther Alpha wrote:The once warriors in DUST ; The once OP class in Dust - They were never Op, people were just running at them like lemmingsAt least against decent / good players ; I can't find any newberries to kill any more - You mean "people smarter than the average gerbil"? They're still around, but now they have better gear than heavies.In corp matches heavies are almost useless, losing out to Proto Assault suits using Proto Assault guns or Shotgun. Doesn't even have to be a good shotgun tbh, a militia shotgun does fine these days ; People is starting to kill me to easily, and i don't like it - No, it's because they have far better gear. |
Sloth9230
Reaper Galactic
463
|
Posted - 2013.03.16 23:42:00 -
[15] - Quote
Vermaak Doe wrote:Also when a class's only advantage is durability and it's dying easily how can you not see that as a problem? I've survived far longer with a type 2 assault suit then I ever did with a heavy, people really underestimate the mobility advantage. |
Sloth9230
Reaper Galactic
468
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Posted - 2013.03.17 00:21:00 -
[16] - Quote
Rifter7 wrote:i don't see proto assaults carrying forge guns.. No... but they have swarm launchers, AV grenades, and nanohives to restock. Forge guns also require that heavies put themselves out in the open, not a good place to be if the other team has decent snipers. |
Sloth9230
Reaper Galactic
468
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Posted - 2013.03.17 00:28:00 -
[17] - Quote
Logi Bro wrote:Lance 2ballzStrong wrote:Rifter7 wrote:i don't see proto assaults carrying forge guns.. ... your point? I think he's saying that heavies are totally unique compared to other classes, they can have more base armor than any other suit with quadruple stacked proto armor mods, and are the only class able to carry heavy weapons, therefore not underpowered. That was just my interpretation. Yeah, but most of that is already their at STD level, and it doesn't justify them being gimped at later levels. |
Sloth9230
Reaper Galactic
468
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Posted - 2013.03.17 00:39:00 -
[18] - Quote
zeek1227 zeek1227 wrote: what i hear: OMG HEAVIES HAVE TO ACTUALLY PLAY THE GAME NOW THEY ARE SOOOO UNDER POWERED miss the days when i could just walk in the open like a scrub and spray on helpless space marines and insta win
they are far from UP maybe you should try harder
What I hear: Someone castrate me, I should't be allowed to breed. |
Sloth9230
Reaper Galactic
468
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Posted - 2013.03.17 01:04:00 -
[19] - Quote
IRuby Heart wrote:Them fatboy tears, delicious, looks like your all out of cake. It's not our fault we're fat, all the sodium in your tears makes us retain liquids. |
Sloth9230
Reaper Galactic
470
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Posted - 2013.03.17 01:41:00 -
[20] - Quote
IRuby Heart wrote:EDIT: nice edit, please link me to my QQ's if you would please H'mm, it seems I was mistaken. You don't QQ anywhere near what I thought you did, you're more of the "HMG takes no skill to use, I'm leet cause I use an AR" kind of guy... or gal, the name makes it hard to tell.
Anyway, It was hard to find, but since you wanted to see yourself QQ, here you go:
IRuby Heart wrote:The Heavy itself is not the problem, it's the damn guns, why do they have so much range? Anyone who wants to BS me with "it's only effective from close quarters" can stfu right now. I got so many clips of me dying to a heavy half way across the map, Heavy's camping on roof's or bridges and killing people on the ground from the sky, wtf is that? "Just run away and take cover" I can't dodge 1000 bullets
Decrease the range and the Heavy will no longer be a topic of discussion.
Guys, guys, leave Logi Bro alone! he was referring to assaults when he mentioned the 4 low slots! |
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Sloth9230
Reaper Galactic
470
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Posted - 2013.03.17 01:58:00 -
[21] - Quote
IRuby Heart wrote: lmao, thank you. Seriously it brings good laughs to actually read some of the stuff you(I) have posted in the past. I was definitely angry when I posted that. Do I still think they need a range nerf? No, I believe the game has balanced itself out more now that I think the heavies actually need it.
I got you mixed up Crimsondouche, his constant BS makes it hard to remember who said what... anyway, my apologies, no one should get mixed up with Crimson. |
Sloth9230
Reaper Galactic
470
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Posted - 2013.03.17 02:15:00 -
[22] - Quote
ISuperstar wrote:I was going to post something meaningful here until I read the last 5 pages. Lmao you guys are funny, No wonder CCP doesn't listen or give a sh!t about 99% of the things ya'll say. lol, it's true |
Sloth9230
Reaper Galactic
470
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Posted - 2013.03.17 02:22:00 -
[23] - Quote
Cashern X wrote: To the OP, I do think the heavy's need a protosuit buff. I've seen aurum protoscouts take on heavies without even breaking a sweat. Add more CPU and PG and an extra low slot and I think The Proto heavy will be pretty balanced compared to the other protosuits. If you over buff them, 3 months from now we will be hearing more QQ's about the proto heavy being OP compared to the rest of the suits.
...
Cashern X wrote: Great the OP is also a dumbass, I'm trying to clear up your thread here of imbeciles and their useless posts and you try and call me out.
Good stuff lance, I'm sure your adding anything positive to the discussion with your last 5 posts of nonsense.
Nice, and this is why everything always goes to kittens. |
Sloth9230
Reaper Galactic
475
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Posted - 2013.03.17 06:21:00 -
[24] - Quote
Coleman Gray wrote:It's the shields, HMG's apperntly are rather bad at damaging shields in my experience, I've hammered into advance suits and even some standard suits and struggled with their shields compared to the damage their Gek ect was doing to me, but as soon as those shields go I find I kill them as quick as I cough, why I'm trying to get into being a heavy with AR. Moral of the story, type 2 is beast! |
Sloth9230
Reaper Galactic
482
|
Posted - 2013.03.17 16:33:00 -
[25] - Quote
Aighun wrote:Yes, heavies are the Drake Sword of Dust 514.
Anyone who knew anything about each fitting's strengths and weaknesses probably posted this thread or in a thread similar to this thread a month to a month and a half ago when everyone was crying about how OP heavies were. Proto Heavies are like the Dragon Greatsword. Ridiculous investment, still outclassed. |
Sloth9230
Reaper Galactic
483
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Posted - 2013.03.17 18:40:00 -
[26] - Quote
calisk galern wrote:meh I'm not saying you're wrong the heavies proto suits are weaker then other suits, and it's been stated MANY times already. I just don't feel like agreeing with that point anymore, the OP was a whine thread about not being able to kill proto suits AR's and shotguns, which is BS because plenty do.
you are already getting new suits, and weapons in the coming release, their is zero chance they are going to modify the heavy proto suit before then, and at that point standard suits will probably be obsolete to the faction suits.
you're impatient, and the only valid point being that proto heavy suits are weaker then other proto suits is incredibly old news. This is true, and Lance lashing out at people probably isn't helping, but are you saying that just because it's been stated already that we shouldn't continue to try and change things?Are you saying that we shouldn't continue to bug CCP about damage mods not having a stacking penalty, even though I think it's unnecessary, or about the skill for armor repair modules not working? Yes, new suits are coming, but that does nothing to fix the suckiness of the suits we have right now. Both Proto heavies and scouts could use a buff, and I don't think asking for 7 slots, instead of 5, is an unreasonable demand. heavies got hit the hardest when the HP of suits got flattened, that's something people continue to ignore. |
Sloth9230
Reaper Galactic
483
|
Posted - 2013.03.17 18:43:00 -
[27] - Quote
calisk galern wrote:Lance 2ballzStrong wrote:Rei Shepard wrote:Oxskull Duncarino wrote:If we were going to use modern military doctrine on heavy weapons then firstly CCP will have to increase HMG range beyond that of the basic assault rifle. Not something I see happening current hardware limits stuff like that, nothing can be done by that. WHAT??? HAHAHAHA Are you saying the PS3 is limiting the range on guns due to its lack of power??? Please tell me I mistook your definition of hardware. anyone else getting a spoiled little kid vibe from this guy? maybe it's just me. Perhaps, but Rei claiming it's hardware that's limiting the range of HMGs makes me get an "I am stupid" vibe from him. HMG range is limited for balance reasons, nothing else. |
Sloth9230
Reaper Galactic
484
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Posted - 2013.03.17 19:26:00 -
[28] - Quote
I'm really curious as to why people say it's range is too much? It's damage at a range is laughable, you can barely even get through shields at about the 40-50 mark. And if you are shooting at long ranges, then chances are you're out in the open and have left yourself exposed. That ARs have more range than HMG is fine with me, but asking to have the range cut even more? HMGs could use a nerf though. The current heat build up is negligible, it may as well be not be there, that needs to change. Maybe increase dispersion a bit more too? |
Sloth9230
Reaper Galactic
484
|
Posted - 2013.03.17 20:07:00 -
[29] - Quote
Drake435 wrote:Sloth9230 wrote:I'm really curious as to why people say it's range is too much? It's damage at a range is laughable, you can barely even get through shields at about the 40-50 mark. And if you are shooting at long ranges, then chances are you're out in the open and have left yourself exposed. That ARs have more range than HMG is fine with me, but asking to have the range cut even more? HMGs could use a nerf though. The current heat build up is negligible, it may as well be not be there, that needs to change. Maybe increase dispersion a bit more too?
STD Heavies do seem to be a bit... OP, though I'm not sure how else to nerf them aside from nerfing the HMG. Maybe even slower strafing speed? IDK, strafing with a heavy is pretty useless anyway, they're still big ass targets.. That's not the main point of this thread. Its simple. More mod slots. The question was for Berserker, since whenever it come to HMGs the main "tweak" that gets suggested is the range, and the D-bags who want to give it a spool up time
Drake435 wrote:He's saying why are advance and proto level assault suits dominating heavies when heavies were dominating at the standard level. no offense, but when you put like that... it does sound like QQ. I don't think anyone is asking for them to dominate, just not suck so bad. |
Sloth9230
Reaper Galactic
485
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Posted - 2013.03.17 21:17:00 -
[30] - Quote
DJINN Marauder wrote: Actually its not the dmg mod proto assault suits that kills us... It's the 500+ shield proto assault players that can own a heavy in cqc. I myself barely escape with 1-200 armor left against one of them...
Plasma HMGs, I want them NOW! |
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Sloth9230
Reaper Galactic
486
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Posted - 2013.03.17 23:26:00 -
[31] - Quote
For everyone who says heavies don't need a buff, would you be willing to lose 2 slots and have to pay double what you pay now? If the answer is no, then I'm sure you can see where heavies are coming from. The Proto suit is a whole 2 slots better than the STD suit, compare that with an Assault who gains 3 slots and 1 more equipment slot.
Heavies being "easy mode", which is debatable, early on isn't enough of a justification for them to be gimped at later levels. |
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