Pages: [1] 2 3 4 5 6 7 8 9 10 |
1. LLAV skills - in Technical Support/Bugs [original thread]
Powerh8er wrote: I once stole a friendly LLav whilst the driver hacked a supply after i cleared it, waited for the driver to jump back in. Then i drove to redline and killed us both, thats how much i detest those murder taxis. For each insta...
- by noob 45 - at 2013.08.08 20:18:00
|
2. What did you do to remote explosives!!!!? - in Technical Support/Bugs [original thread]
Anita Hardone wrote: OZAROW wrote: So I plant a bunch guys are standing right on top of them both visually an my radar , I blow them an NOTHING , NO DEATHS! Did you mess with the radius? Until they figure out how big 1 meter is ingame, al...
- by noob 45 - at 2013.07.31 18:15:00
|
3. I dont want to play with this guy anymore... - in General Discussions [original thread]
Starshine Etherium wrote: Can we have a block list or something of the sort so we don't get matched with a particular person that we don't want to play with because they; redline camp, snipe, murder taxi driver, general idiot. Then no one w...
- by noob 45 - at 2013.07.31 18:12:00
|
4. [Bug] Cannot see player models on the field. - in Technical Support/Bugs [original thread]
CCP LaFerrari wrote: [quote=Appia Vibbia] The view distance is partially tied to the weapon the player is using since for instance players using an assault rifle don't need to see as far as snipers. I beg to differ on this line here. Eve...
- by noob 45 - at 2013.07.31 18:09:00
|
5. [Feedback] Long-term Char planning vs. CCP - in Feedback/Requests [original thread]
We are told by everyone from the very start of the game that the key to this game is to do long-term character progression planning. This is also one reason why you are opposed to character respecs. How are we supposed to do any kind of long-term...
- by noob 45 - at 2013.07.31 17:41:00
|
6. CCP whats with the render distance? - in General Discussions [original thread]
Delta 749 wrote: "Waaah I dont pay enough attention and my shiny toy gets blown up" I do agree though that invisible swarms need to be fixed I will take the troll route to communicate with this troll. Delta 749 you are a dipshit. There i...
- by noob 45 - at 2013.07.31 17:17:00
|
7. Can't seem to understand, why so many Gallentes? - in General Discussions [original thread]
I am gallente because that is what I spent my SP into and it would cost me way too much time and effort to change at this point.
- by noob 45 - at 2013.07.31 17:05:00
|
8. Increase isk payout for pub matches - in Feedback/Requests [original thread]
First off, I agree that ISK payout is way too low, but.... Just an FYI isk payout is low and gear cost are high to "encourage" you to buy aurum to afford using your proto suits. I still have 260mil isk from the launch of uprising and that is aft...
- by noob 45 - at 2013.07.31 17:02:00
|
9. Warning to forges - in General Discussions [original thread]
Rigor Mordis wrote: Range is my only issue with forges. They have more range than an actual railgun. WTF is the logic behind that? It's stupid. Say what one will about strategy and all that BS. If there is a forge on a ladderless tower, the te...
- by noob 45 - at 2013.07.31 16:27:00
|
10. I'm happy with the flay lock change - in General Discussions [original thread]
I agree that the flaylock needed a little nerfing, but like all the EVE players said when CCP nerfs something they will nerf every part of it until its nerfed into the ground. I'm kind of disappointed in the gun now after putting a full clip of di...
- by noob 45 - at 2013.07.31 16:14:00
|
11. [Bug] Gastun forge gun unaffected by charge time reduction skill. - in Technical Support/Bugs [original thread]
As the title says it would seem the officer variant of the forge gun is unaffected by the skill mod from forge operation that reduces forge gun charge time. The Gastun BRN-50 Forge gun is listed as having a 2.1s charge time as opposed to the Ass...
- by noob 45 - at 2013.07.28 22:00:00
|
12. top 20 of each class - in General Discussions [original thread]
The top 20 Greatest players are: Dylan Dylan Dylan Dylan and Dylan. I spit hot fire!
- by noob 45 - at 2013.07.28 20:07:00
|
13. What was changed? Invalid fit on vehicle when logging in today. - in General Discussions [original thread]
My bad. The update notes that I read are in the game at start-up when the game updates. It made no mention at all about this change. We brought this **** to their attention the day these came out well over a month ago. They 100% ignored the is...
- by noob 45 - at 2013.05.10 18:33:00
|
14. What was changed? Invalid fit on vehicle when logging in today. - in General Discussions [original thread]
So what ninja nerf happened here? I logged in today to find my Kaalakiota Tactical HAV fitting as being invalid because my PG has been exceeded. 1920/1902 I swapped the turret for a milita blaster, replaced the milita shield extender for a milita...
- by noob 45 - at 2013.05.10 18:13:00
|
15. Was AV Really Nerfed That Hard? - in General Discussions [original thread]
CHICAGOCUBS4EVER wrote: yep AV is horrible... its in dire need of a buff just cause 3 Lai Dai packed AV nades can take out a well equipped Madrugar shouldnt be a deterrant, or 2 shotting gunnlogis with a forge. framerate is what needs a buf...
- by noob 45 - at 2013.05.10 18:10:00
|
16. Looking for opinions from ForgeGun Players. would you rather have... - in General Discussions [original thread]
What with dropships having no flight ceiling it would be nice to extend the range of swarms and forges.
- by noob 45 - at 2013.05.10 17:47:00
|
17. [Request] Reduce the time it takes to reverse a hack on an objective. - in Feedback/Requests [original thread]
I made this thread before... Don't feel like running a search and bumping this since devs didn't feel like addressing the issue then. Even after the uprising update reversing a hack on an objective takes 3x as long as it does to hack the objecti...
- by noob 45 - at 2013.05.10 06:02:00
|
18. [request] Vehicle return time needs to be atleast 5x longer. - in Feedback/Requests [original thread]
don't get me wrong on this. I love the idea of being able to recall your vehicle. If I wanted I could pull up some of the threads where I suggested the idea like many others have. What I am saying right now is that the game designers implemented a...
- by noob 45 - at 2013.05.10 05:55:00
|
19. [request] Vehicle return time needs to be atleast 5x longer. - in Feedback/Requests [original thread]
gbghg wrote: Vehicle recall takes 5 seconds for a vehicle to disappear, but another 20 or so before you get the chance to call in another vehicle. It doesn't change the fact that you can recall the vehicle in less time than it takes to destr...
- by noob 45 - at 2013.05.10 05:47:00
|
20. 5 million ISK bounty - in General Discussions [original thread]
You notice there are a lot less mcc afkers? Its because they noticed how pointless all their afk farming has been 3 days ago. More redline snipers though because either you are cluster funking with the rest of your team (since everyone's range is...
- by noob 45 - at 2013.05.09 05:09:00
|
Pages: [1] 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |