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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Sloth9230
Reaper Galactic
470
|
Posted - 2013.03.17 02:22:00 -
[211] - Quote
Cashern X wrote: To the OP, I do think the heavy's need a protosuit buff. I've seen aurum protoscouts take on heavies without even breaking a sweat. Add more CPU and PG and an extra low slot and I think The Proto heavy will be pretty balanced compared to the other protosuits. If you over buff them, 3 months from now we will be hearing more QQ's about the proto heavy being OP compared to the rest of the suits.
...
Cashern X wrote: Great the OP is also a dumbass, I'm trying to clear up your thread here of imbeciles and their useless posts and you try and call me out.
Good stuff lance, I'm sure your adding anything positive to the discussion with your last 5 posts of nonsense.
Nice, and this is why everything always goes to kittens. |
Vermaak Doe
SVER True Blood Unclaimed.
486
|
Posted - 2013.03.17 02:23:00 -
[212] - Quote
Well **** you too in that case |
Lance 2ballzStrong
SyNergy Gaming
852
|
Posted - 2013.03.17 02:24:00 -
[213] - Quote
And you adding fuel to the fire is doing anything?
People derail the crap out of this thread. Hopefully a mod comes on and removes all the crap. But since tomorrow is Sunday, I highly doubt it.
This community is a joke. Full of trolls and general dumbassery.
"Oh I don't like your class, so you're a scrub!"
Honestly, don't have anything with reason to say, STFU. |
Lance 2ballzStrong
SyNergy Gaming
852
|
Posted - 2013.03.17 02:25:00 -
[214] - Quote
Dalton Smithe wrote:Lance 2ballzStrong wrote:The once warriors in DUST are nothing more now than a stale joke that heavies are faced with everyday....at least against decent / good players. In corp matches heavies are almost useless, losing out to Proto Assault suits using Proto Assault guns or Shotgun. Doesn't even have to be a good shotgun tbh, a militia shotgun does fine these days. So being a CQC oriented class, can someone tell me how is it balanced when a Heavy loses to an Assault Proto player 1v1 CQC? I have killed a few Proto Assault guys in a straight 1v1, but tbh everytime I do I can't help but feel that guy was bad. It's a rare occasion that it happens, when it's suppose to be the other way around. Forget shotgunners. 2 shotted from 10-15 meters away is fine right? So what I'm saying is, we're suppose to be kings of CQC, yet chances are we lose to every other class in the very situation we're suppose to be good at. So I'm asking, what is the heavy's purpose now? Before you say "Oh you're a scrub! If you can't kill people in a CQC with your skill cannon you're a scrub!"... Well I suggest you go up against any AR player with half a brain using a shield tanked Proto suit, and see where that gets you. Or better yet, go up against an Proto Assault suit using a shotgun... even more luck to you there. Again I ask, if we lose in CQC situations more times than not, what is the roll of a Heavy? I don't care how good of a heavy you think you can be, real heavies out there know what I'm talking about. When last you saw a "HEAVIES ARE OP!!! QQ" thread? lol. I can't even remember. Weeks now...a month? Heavies are a joke, and will continue to be a joke unless CCP buff the class in some way. Edit: 2-Ton Twenty-One made a thread in the feedback section, Heavies that stop by here, should give it a thumbs up, and comment. This was talked about way back when heavies were the masters of the battlefield and no one could take them out. I'm sorry that now you have to think about how you have to attack people now. Its no longer a matter of running out in the middle of a glob of reds and spitting out death from your HMG. We have heavies in our corp and they know that there are tactics. Quit complaining about how things are so hard for you. If you had paid attention in the beginning you would have known that the free ride was not going to last forever, now sleep in the bed you have made. Not trying to be an A**hole, but that's just the color of things...
lol...good one
Edit: Who are you? Seems another one to come out of the woodworks to give zero input and to talk crap. GG |
Lance 2ballzStrong
SyNergy Gaming
852
|
Posted - 2013.03.17 02:32:00 -
[215] - Quote
ISuperstar wrote:I was going to post something meaningful here until I read the last 5 pages. Lmao you guys are funny, No wonder CCP doesn't listen or give a sh!t about 99% of the things ya'll say.
If you have anything meaningful to add, https://forums.dust514.com/default.aspx?g=posts&t=64176
Here is obviously a bunch of people that got molested by HMG's too many times.
Butthurt with Assault players is too strong. |
Zekain Kade
BetaMax. CRONOS.
1003
|
Posted - 2013.03.17 03:10:00 -
[216] - Quote
I've been playing with the heavy lately, and it seems that the only thing they are good for is wielding a forge gun to take out tanks. Th HMG is pretty useless, and their armor is pretty squishy. |
Coleman Gray
RED COLONIAL MARINES Covert Intervention
85
|
Posted - 2013.03.17 06:18:00 -
[217] - Quote
It's the shields, HMG's apperntly are rather bad at damaging shields in my experience, I've hammered into advance suits and even some standard suits and struggled with their shields compared to the damage their Gek ect was doing to me, but as soon as those shields go I find I kill them as quick as I cough, why I'm trying to get into being a heavy with AR. |
Sloth9230
Reaper Galactic
475
|
Posted - 2013.03.17 06:21:00 -
[218] - Quote
Coleman Gray wrote:It's the shields, HMG's apperntly are rather bad at damaging shields in my experience, I've hammered into advance suits and even some standard suits and struggled with their shields compared to the damage their Gek ect was doing to me, but as soon as those shields go I find I kill them as quick as I cough, why I'm trying to get into being a heavy with AR. Moral of the story, type 2 is beast! |
Draco Cerberus
Hellstorm Inc League of Infamy
8
|
Posted - 2013.03.17 06:42:00 -
[219] - Quote
Beren Hurin wrote:What if HMG pushed back its targets a bit and threw them off their targets?
Great idea it, makes sense that 2000-4000 rpm would do that even with shields. Laws of momentum applied. I like it.
A lot of the problems with the heavy suit could be resolved by this, make them a little harder to kill if they are directing damage at the Duvolles or Geks shooting at us, but Slot layout and PG/CPU still needs addressing.
200k difference for a proto that is easy enough to kill stacked against my EON heavy suit and base lvl HMG isn't right. It's got a rewarding feeling attached to killing the heavy in the proto suit but not because you killed someone better than you, because you were smart enough to know that they have very little in the way of a benefit over base level gear.
When CCP fixes damage mods I'm sure a heavy will stand up to a bit more gunfire but only because the guy stacking his damage mods will have to hit you four times instead of once. They are good guns (the Duvolle AR and GEKs) but they remind me of what the HMGs were like before heavies got "rubbered and foamed". In case anyone wants to say that the equalizer is the sights on them, CCP has stated that there is a fix coming to make the AR sights on the non-tactical variants next build so be prepared for even more AR action than there is already with increased accuracy and more heavy deaths. Better Sights for AR
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ISuperstar
Tal-Romon Legion Amarr Empire
16
|
Posted - 2013.03.17 07:07:00 -
[220] - Quote
Lance 2ballzStrong wrote:ISuperstar wrote:I was going to post something meaningful here until I read the last 5 pages. Lmao you guys are funny, No wonder CCP doesn't listen or give a sh!t about 99% of the things ya'll say. If you have anything meaningful to add, https://forums.dust514.com/default.aspx?g=posts&t=64176Here is obviously a bunch of people that got molested by HMG's too many times. Butthurt with Assault players is too strong.
Nah I'm good, I was going to say exactly what Dalton was going to say, he speaks the truth and you called him butthurt for it. Lmao your a joke you're obviously the only one so butthurt here that he has to try and rally the other heavy's and demand a buff because the other suits are finally being able to combat the heavy on an equal footing. Wait, I guess that means the game is finally balancing out but you don't like that do you? Everything for you aim and spray Heavy's has to be handed to you on a silver platter and made easy mode and overpowered in your favor. Can a heavy take on Proto assaults and scouts and come out on top? Yes! Can a proto Assault or Scout take on a heavy and come out on top? Yes! What does that equal boys and girls? BALANCED! |
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KaoticKrusader
D3LTA FORC3 Orion Empire
1
|
Posted - 2013.03.17 13:16:00 -
[221] - Quote
I understand the OP thread. I still believe we heavies have a role in battle despite the dwindling numbers. Every class has a weakness and it is our job to exploit it. Personally, I fair well in 1v1. Whether it be shotgun or assault. The class I have the most difficult is the laser for obvious reason. I read and react from battlefield. However, CCP do need to adjust the cost for heavy. |
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GM Muza
Game Masters C C P Alliance
0
|
Posted - 2013.03.17 14:40:00 -
[222] - Quote
Cleared the thread up. Guys, please keep it clean in future. |
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Aighun
Zumari Force Projection Caldari State
678
|
Posted - 2013.03.17 16:30:00 -
[223] - Quote
Yes, heavies are the Drake Sword of Dust 514.
Anyone who knew anything about each fitting's strengths and weaknesses probably posted this thread or in a thread similar to this thread a month to a month and a half ago when everyone was crying about how OP heavies were. |
Sloth9230
Reaper Galactic
482
|
Posted - 2013.03.17 16:33:00 -
[224] - Quote
Aighun wrote:Yes, heavies are the Drake Sword of Dust 514.
Anyone who knew anything about each fitting's strengths and weaknesses probably posted this thread or in a thread similar to this thread a month to a month and a half ago when everyone was crying about how OP heavies were. Proto Heavies are like the Dragon Greatsword. Ridiculous investment, still outclassed. |
Disturbingly Bored
Universal Allies Inc.
152
|
Posted - 2013.03.17 16:35:00 -
[225] - Quote
Lance 2ballzStrong wrote:So being a CQC oriented class, can someone tell me how is it balanced when a Heavy loses to an Assault Proto player 1v1 CQC?
If the complaint is: Why can't I kill a proto Assault in my Heavy-II basic HMG fit? The answer is: because the game is mostly balanced.
If the complaint is: Why can't I kill a proto Assault in my Heavy-B with Boundless HMG fit? The answer is: aim for his neck.
If the complaint is: Shouldn't Proto Heavy have another slot and a reasonable price drop to bring it in line? The answer is: Yes.
Just about everything else I've seen in this thread is QQ and exaggeration. |
Rei Shepard
Spectre II
88
|
Posted - 2013.03.17 17:20:00 -
[226] - Quote
Quote:Lance 2ballzStrong wrote: So being a CQC oriented class, can someone tell me how is it balanced when a Heavy loses to an Assault Proto player 1v1 CQC?
If you are trying to kill Assaults 1 vs 1 in a Heavy, you are doing it wrong.
Heavies are a Support platform, not a better assault.
Heavies were fine when everyone was a Nubcake, Nubcakes skill evolved to kill Heavies, heavies skill evolved into QQ because they r using it wrong. The good heavies seem to be doing fine and when i am on a battlefield, i know the good ones by name. |
Vermaak Doe
SVER True Blood Unclaimed.
504
|
Posted - 2013.03.17 17:29:00 -
[227] - Quote
Heavies, a support platform.. how off base could you be? It would be reasonable to call it an Av unit, because it can use the forge gun but the best description of it's role is as a defense oriented assault suit. |
calisk galern
BurgezzE.T.F Orion Empire
43
|
Posted - 2013.03.17 17:43:00 -
[228] - Quote
early game god late game dog.
suck it up trollers
their are heavies that still pull it off, this is where skill will takes over and it will seperate the posers from the good heavies >.> |
Lance 2ballzStrong
SyNergy Gaming
853
|
Posted - 2013.03.17 17:48:00 -
[229] - Quote
calisk galern wrote:early game god late game dog.
suck it up trollers
their are heavies that still pull it off, this is where skill will takes over and it will seperate the posers from the good heavies >.>
Oh... I guess that's enough reason for our Proto suit to be useless then?
You do realize it's basically Adv. Heavy Suit vs Proto everything else right? No? Of course not. You're just another one that got molested by an HMG too many times. |
Oxskull Duncarino
Shadow Company HQ
181
|
Posted - 2013.03.17 17:50:00 -
[230] - Quote
Vermaak Doe wrote:Heavies, a support platform.. how off base could you be? It would be reasonable to call it an Av unit, because it can use the forge gun but the best description of it's role is as a defense oriented assault suit. I think Rei's head is stuck in some other games where a large magazine machine gun means support. The Dust heavy is very much a massive war machine meant for short movement heavy fire power tactics that tear apart frontal assaults. At the moment, until damage mod stacking has been properly implemented, the heavy is becoming more useless and even with logi support, cannot put up with more than one high spec. assault. I'll stay playing heavy, but as has been said already, at the very least the higher heavy suits need to be worked on. |
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calisk galern
BurgezzE.T.F Orion Empire
43
|
Posted - 2013.03.17 17:53:00 -
[231] - Quote
Lance 2ballzStrong wrote:calisk galern wrote:early game god late game dog.
suck it up trollers
their are heavies that still pull it off, this is where skill will takes over and it will seperate the posers from the good heavies >.> Oh... I guess that's enough reason for our Proto suit to be useless then? You do realize it's basically Adv. Heavy Suit vs Proto everything else right? No? Of course not. You're just another one that got molested by an HMG too many times.
honestly I'd love for my type 2 suit to be as good as other classes proto suits....it's cheaper. |
Lance 2ballzStrong
SyNergy Gaming
853
|
Posted - 2013.03.17 17:57:00 -
[232] - Quote
calisk galern wrote:Lance 2ballzStrong wrote:calisk galern wrote:early game god late game dog.
suck it up trollers
their are heavies that still pull it off, this is where skill will takes over and it will seperate the posers from the good heavies >.> Oh... I guess that's enough reason for our Proto suit to be useless then? You do realize it's basically Adv. Heavy Suit vs Proto everything else right? No? Of course not. You're just another one that got molested by an HMG too many times. honestly I'd love for my type 2 suit to be as good as other classes proto suits....it's cheaper.
Who's talking about Type 2? Can't you not read?
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calisk galern
BurgezzE.T.F Orion Empire
43
|
Posted - 2013.03.17 17:59:00 -
[233] - Quote
Lance 2ballzStrong wrote:calisk galern wrote:Lance 2ballzStrong wrote:calisk galern wrote:early game god late game dog.
suck it up trollers
their are heavies that still pull it off, this is where skill will takes over and it will seperate the posers from the good heavies >.> Oh... I guess that's enough reason for our Proto suit to be useless then? You do realize it's basically Adv. Heavy Suit vs Proto everything else right? No? Of course not. You're just another one that got molested by an HMG too many times. honestly I'd love for my type 2 suit to be as good as other classes proto suits....it's cheaper. Who's talking about Type 2? Can't you not read?
fine advanced, if you want to be that picky, I simply named a heavy suit.
new suits and heavy weapons are already in the work, this build is on the way out, heavies are a class that is obviously front loaded, they are good for pub stomping, but once you get to late game or an organized squad they are at a disadvantage.
that is the balance of the class. |
Rei Shepard
Spectre II
88
|
Posted - 2013.03.17 18:00:00 -
[234] - Quote
Vermaak Doe wrote:Heavies, a support platform.. how off base could you be? It would be reasonable to call it an Av unit, because it can use the forge gun but the best description of it's role is as a defense oriented assault suit.
Hey, seems like you only know Rambo movies..... but heavy suits & weapons are always used in a Support role..and i doubt that it being in the future changes that...
And ....Really ...a Defense oriented Assault suit that's your best comeback ? It is either Defense or Assault, not both, and AV troops are by default in a Supporting role ....
Quote:according to U.S. Army regulations 320-5 (AR 320-5) "heavy weapons" are all "weapons such as mortars, howitzers, guns, heavy machineguns and recoilless rifles which are usually part of infantry equipment."
As with most support units in any army, the size of a weapons platoon is generally smaller than that of its light infantry equivalent. For example, a typical light infantry platoon consists of 30 to 40 men divided in three or four squads (or sections) of 9GÇô13 men, whereas a weapons platoon substitutes the squads with smaller groups for mortar teams, machine gun crews, anti-tank teams etc.
Some platoons also include the assault element of a company. A company's weapons platoon will carry portable support weapons by sections, but also include a fast-attack light-infantry specialist squad of soldiers trained for breaching, raiding, and close combat.
A heavy weapon platoon is generally used as a support group to a number of other platoons in the immediate command area/zone in question. A ratio of one heavy platoon to three basic infantry platoons is the accepted number, anything above or below this may result in a specialised "company" such as a rifle company, or a long-range support company. The addition of a HWP (heavy weapons platoon) can greatly increase the chances of victory in a combat zone, due to the unique specialist abilities the soldiers in that group can offer to the company.
In more modern times, the application of heavy weapon support groups has been on the up. The ability to provide covering fire, and the suppression tactics of the heavy platoon mean that it is better equipped to give cover, and forms a vital component to the overall success, supporting the bulk of the company as they advance. Unlike in previous years, with the advancement in troop transportation, re-locating heavy weaponry and large quantities of ammunition is less of a problem.
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Lance 2ballzStrong
SyNergy Gaming
853
|
Posted - 2013.03.17 18:02:00 -
[235] - Quote
calisk galern wrote:Lance 2ballzStrong wrote:calisk galern wrote:Lance 2ballzStrong wrote:calisk galern wrote:early game god late game dog.
suck it up trollers
their are heavies that still pull it off, this is where skill will takes over and it will seperate the posers from the good heavies >.> Oh... I guess that's enough reason for our Proto suit to be useless then? You do realize it's basically Adv. Heavy Suit vs Proto everything else right? No? Of course not. You're just another one that got molested by an HMG too many times. honestly I'd love for my type 2 suit to be as good as other classes proto suits....it's cheaper. Who's talking about Type 2? Can't you not read? fine advanced, if you want to be that picky.
The fact you said that shows you missed the point entirely. Please, don't post anymore. The GM cleaned up this thread once already. |
Lance 2ballzStrong
SyNergy Gaming
853
|
Posted - 2013.03.17 18:07:00 -
[236] - Quote
Rei Shepard wrote:Vermaak Doe wrote:Heavies, a support platform.. how off base could you be? It would be reasonable to call it an Av unit, because it can use the forge gun but the best description of it's role is as a defense oriented assault suit. Hey, seems like you only know Rambo movies..... but heavy suits & weapons are always used in a Support role..and i doubt that it being in the future changes that... And ....Really ...a Defense oriented Assault suit that's your best comeback ? It is either Defense or Assault, not both, and AV troops are by default in a Supporting role .... Quote:according to U.S. Army regulations 320-5 (AR 320-5) "heavy weapons" are all "weapons such as mortars, howitzers, guns, heavy machineguns and recoilless rifles which are usually part of infantry equipment."
As with most support units in any army, the size of a weapons platoon is generally smaller than that of its light infantry equivalent. For example, a typical light infantry platoon consists of 30 to 40 men divided in three or four squads (or sections) of 9GÇô13 men, whereas a weapons platoon substitutes the squads with smaller groups for mortar teams, machine gun crews, anti-tank teams etc.
Some platoons also include the assault element of a company. A company's weapons platoon will carry portable support weapons by sections, but also include a fast-attack light-infantry specialist squad of soldiers trained for breaching, raiding, and close combat.
A heavy weapon platoon is generally used as a support group to a number of other platoons in the immediate command area/zone in question. A ratio of one heavy platoon to three basic infantry platoons is the accepted number, anything above or below this may result in a specialised "company" such as a rifle company, or a long-range support company. The addition of a HWP (heavy weapons platoon) can greatly increase the chances of victory in a combat zone, due to the unique specialist abilities the soldiers in that group can offer to the company.
In more modern times, the application of heavy weapon support groups has been on the up. The ability to provide covering fire, and the suppression tactics of the heavy platoon mean that it is better equipped to give cover, and forms a vital component to the overall success, supporting the bulk of the company as they advance. Unlike in previous years, with the advancement in troop transportation, re-locating heavy weaponry and large quantities of ammunition is less of a problem.
LOL!!!! Bringing real life into a game...this always gets me rolling.
So tell me, how are these real life troops getting points for ISK?... How are they getting WP? Oh that's right!...I'm playing a game.
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Oxskull Duncarino
Shadow Company HQ
181
|
Posted - 2013.03.17 18:10:00 -
[237] - Quote
Rei Shepard wrote:Vermaak Doe wrote:Heavies, a support platform.. how off base could you be? It would be reasonable to call it an Av unit, because it can use the forge gun but the best description of it's role is as a defense oriented assault suit. Hey, seems like you only know Rambo movies..... but heavy suits & weapons are always used in a Support role..and i doubt that it being in the future changes that... And ....Really ...a Defense oriented Assault suit that's your best comeback ? It is either Defense or Assault, not both, and AV troops are by default in a Supporting role .... Quote:according to U.S. Army regulations 320-5 (AR 320-5) "heavy weapons" are all "weapons such as mortars, howitzers, guns, heavy machineguns and recoilless rifles which are usually part of infantry equipment."
As with most support units in any army, the size of a weapons platoon is generally smaller than that of its light infantry equivalent. For example, a typical light infantry platoon consists of 30 to 40 men divided in three or four squads (or sections) of 9GÇô13 men, whereas a weapons platoon substitutes the squads with smaller groups for mortar teams, machine gun crews, anti-tank teams etc.
Some platoons also include the assault element of a company. A company's weapons platoon will carry portable support weapons by sections, but also include a fast-attack light-infantry specialist squad of soldiers trained for breaching, raiding, and close combat.
A heavy weapon platoon is generally used as a support group to a number of other platoons in the immediate command area/zone in question. A ratio of one heavy platoon to three basic infantry platoons is the accepted number, anything above or below this may result in a specialised "company" such as a rifle company, or a long-range support company. The addition of a HWP (heavy weapons platoon) can greatly increase the chances of victory in a combat zone, due to the unique specialist abilities the soldiers in that group can offer to the company.
In more modern times, the application of heavy weapon support groups has been on the up. The ability to provide covering fire, and the suppression tactics of the heavy platoon mean that it is better equipped to give cover, and forms a vital component to the overall success, supporting the bulk of the company as they advance. Unlike in previous years, with the advancement in troop transportation, re-locating heavy weaponry and large quantities of ammunition is less of a problem.
Hahaaaaaaaaaaaa. Did you just quote U.S. Army regulations in relation to the use of a massively armoured walking miniguns and railguns. LOL I'm all for using real life to inform as to how the futuristic weapons might progress, but seeing as powered exoskeletons are only starting to look as if progress is being made, these are very limited and slow, SO, lets not use modern tactics for something we have never used or dealt with. |
calisk galern
BurgezzE.T.F Orion Empire
43
|
Posted - 2013.03.17 18:10:00 -
[238] - Quote
meh I'm not saying you're wrong the heavies proto suits are weaker then other suits, and it's been stated MANY times already. I just don't feel like agreeing with that point anymore, the OP was a whine thread about not being able to kill proto suits AR's and shotguns, which is BS because plenty do.
you are already getting new suits, and weapons in the coming release, their is zero chance they are going to modify the heavy proto suit before then, and at that point standard suits will probably be obsolete to the faction suits.
you're impatient, and the only valid point being that proto heavy suits are weaker then other proto suits is incredibly old news. |
Rei Shepard
Spectre II
88
|
Posted - 2013.03.17 18:13:00 -
[239] - Quote
Lance 2ballzStrong wrote:Rei Shepard wrote:Vermaak Doe wrote:Heavies, a support platform.. how off base could you be? It would be reasonable to call it an Av unit, because it can use the forge gun but the best description of it's role is as a defense oriented assault suit. Hey, seems like you only know Rambo movies..... but heavy suits & weapons are always used in a Support role..and i doubt that it being in the future changes that... And ....Really ...a Defense oriented Assault suit that's your best comeback ? It is either Defense or Assault, not both, and AV troops are by default in a Supporting role .... Quote:according to U.S. Army regulations 320-5 (AR 320-5) "heavy weapons" are all "weapons such as mortars, howitzers, guns, heavy machineguns and recoilless rifles which are usually part of infantry equipment."
As with most support units in any army, the size of a weapons platoon is generally smaller than that of its light infantry equivalent. For example, a typical light infantry platoon consists of 30 to 40 men divided in three or four squads (or sections) of 9GÇô13 men, whereas a weapons platoon substitutes the squads with smaller groups for mortar teams, machine gun crews, anti-tank teams etc.
Some platoons also include the assault element of a company. A company's weapons platoon will carry portable support weapons by sections, but also include a fast-attack light-infantry specialist squad of soldiers trained for breaching, raiding, and close combat.
A heavy weapon platoon is generally used as a support group to a number of other platoons in the immediate command area/zone in question. A ratio of one heavy platoon to three basic infantry platoons is the accepted number, anything above or below this may result in a specialised "company" such as a rifle company, or a long-range support company. The addition of a HWP (heavy weapons platoon) can greatly increase the chances of victory in a combat zone, due to the unique specialist abilities the soldiers in that group can offer to the company.
In more modern times, the application of heavy weapon support groups has been on the up. The ability to provide covering fire, and the suppression tactics of the heavy platoon mean that it is better equipped to give cover, and forms a vital component to the overall success, supporting the bulk of the company as they advance. Unlike in previous years, with the advancement in troop transportation, re-locating heavy weaponry and large quantities of ammunition is less of a problem.
LOL!!!! Bringing real life into a game...this always gets me rolling. So tell me, how are these real life troops getting points for ISK?... How are they getting WP? Oh that's right!...I'm playing a game.
Last i checked Games are still based on Reality, designing equipment on part of CCP still happens with Real life stuff in mind about how it can be deployed, Eve has ships designed for Support roles, a Titan, eves largest ship (worth a real life * value of 7600$) gets destroyed by the much smaller Battleships at (10$ value) or by Carriers.
You guys just wan't the heavy to be able to tank & gank at the same time.
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Oxskull Duncarino
Shadow Company HQ
181
|
Posted - 2013.03.17 18:16:00 -
[240] - Quote
If we were going to use modern military doctrine on heavy weapons then firstly CCP will have to increase HMG range beyond that of the basic assault rifle. Not something I see happening |
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