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Thread Statistics | Show CCP posts - 1 post(s) |
Shijima Kuraimaru
WarRavens
176
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Posted - 2013.03.17 00:55:00 -
[1] - Quote
I don't think the problem really is ARs killing heavies 1v1 in general. I think it's more that ADV/proto ARs and suits are still killing what are supposed to be equivalent gear level heavies 1v1 in the heavy's optimal combat zone with two well skilled players. That may be the issue. |
Shijima Kuraimaru
WarRavens
176
|
Posted - 2013.03.17 21:01:00 -
[2] - Quote
ISuperstar wrote:Lance 2ballzStrong wrote:ISuperstar wrote:I was going to post something meaningful here until I read the last 5 pages. Lmao you guys are funny, No wonder CCP doesn't listen or give a sh!t about 99% of the things ya'll say. If you have anything meaningful to add, https://forums.dust514.com/default.aspx?g=posts&t=64176Here is obviously a bunch of people that got molested by HMG's too many times. Butthurt with Assault players is too strong. Nah I'm good, I was going to say exactly what Dalton was going to say, he speaks the truth and you called him butthurt for it. Lmao your a joke you're obviously the only one so butthurt here that he has to try and rally the other heavy's and demand a buff because the other suits are finally being able to combat the heavy on an equal footing. Wait, I guess that means the game is finally balancing out but you don't like that do you? Everything for you aim and spray Heavy's has to be handed to you on a silver platter and made easy mode and overpowered in your favor. Can a heavy take on Proto assaults and scouts and come out on top? Yes! Can a proto Assault or Scout take on a heavy and come out on top? Yes! What does that equal boys and girls? BALANCED! I've been saying from the beginning that Heavy's are not and should not be Solo 1 man armies, in the early life of this game you guys to used to the advantage of your suit and HMG that allowed you to be that 1 man army. Now you're finally seeing the game balance out and the Heavy needs to be played exactly how it was meant to be played, with a Logibro and 2 other guys behind him charging choke points and holding positions. Get good Heavy's, Cry more or cry less, your choice, Either way CCP isn't giving you sh!t. TL;DR = HTFU
It's not that they can take on the heavy and win, I understand that if anyone can stay out of the HMG line of fire at the heavy's optimal engagement they'll win. It's that any other proto suit, particularly an AR fitted proto suit, can consistently go toe to toe in the optimal line of fire, of a proto or advanced heavy, and still win without even having to make head shots that's the problem. Right now, I blame it on broken damage mods. I'm sure that when, or if, the damage mods are fixed the QQ threads over heavies being OP will return in abundance. |
Shijima Kuraimaru
WarRavens
176
|
Posted - 2013.03.17 21:16:00 -
[3] - Quote
DJINN Marauder wrote:Shijima Kuraimaru wrote:
It's not that they can take on the heavy and win, I understand that if anyone can stay out of the HMG line of fire at the heavy's optimal engagement they'll win. It's that any other proto suit, particularly an AR fitted proto suit, can consistently go toe to toe in the optimal line of fire, of a proto or advanced heavy, and still win without even having to make head shots that's the problem. Right now, I blame it on broken damage mods. I'm sure that when, or if, the damage mods are fixed the QQ threads over heavies being OP will return in abundance.
Actually its not the dmg mod proto assault suits that kills us... It's the 500+ shield proto assault players that can own a heavy in cqc. I myself barely escape with 1-200 armor left against one of them...
I have experienced that as well. |
Shijima Kuraimaru
WarRavens
176
|
Posted - 2013.03.17 21:25:00 -
[4] - Quote
Rei Shepard wrote:Vermaak Doe wrote:Heavies, a support platform.. how off base could you be? It would be reasonable to call it an Av unit, because it can use the forge gun but the best description of it's role is as a defense oriented assault suit. Hey, seems like you only know Rambo movies..... but heavy suits & weapons are always used in a Support role..and i doubt that it being in the future changes that... And ....Really ...a Defense oriented Assault suit that's your best comeback ? It is either Defense or Assault, not both, and AV troops are by default in a Supporting role .... Quote:according to U.S. Army regulations 320-5 (AR 320-5) "heavy weapons" are all "weapons such as mortars, howitzers, guns, heavy machineguns and recoilless rifles which are usually part of infantry equipment."
As with most support units in any army, the size of a weapons platoon is generally smaller than that of its light infantry equivalent. For example, a typical light infantry platoon consists of 30 to 40 men divided in three or four squads (or sections) of 9GÇô13 men, whereas a weapons platoon substitutes the squads with smaller groups for mortar teams, machine gun crews, anti-tank teams etc.
Some platoons also include the assault element of a company. A company's weapons platoon will carry portable support weapons by sections, but also include a fast-attack light-infantry specialist squad of soldiers trained for breaching, raiding, and close combat.
A heavy weapon platoon is generally used as a support group to a number of other platoons in the immediate command area/zone in question. A ratio of one heavy platoon to three basic infantry platoons is the accepted number, anything above or below this may result in a specialised "company" such as a rifle company, or a long-range support company. The addition of a HWP (heavy weapons platoon) can greatly increase the chances of victory in a combat zone, due to the unique specialist abilities the soldiers in that group can offer to the company.
In more modern times, the application of heavy weapon support groups has been on the up. The ability to provide covering fire, and the suppression tactics of the heavy platoon mean that it is better equipped to give cover, and forms a vital component to the overall success, supporting the bulk of the company as they advance. Unlike in previous years, with the advancement in troop transportation, re-locating heavy weaponry and large quantities of ammunition is less of a problem.
Fine. I'm willing to accept this reality based limitation and be relegated to a secondary support role and stop pointing out that heavies need better damage mitigation if, and only if, the HMG is buffed up to have just as much long range devastation and accuracy compared to the Dust AR as the M-134 minigun does compared to the M-16 assault rifle.
The FG is what the FG is though the range nerf made me cry. LOL |
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