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1. Intermediate.Purgatory [I.Pur] maybe recruiting, maybe not. - in Corporation Recruitment [original thread]
Intermediate.Purgatory is still in the decision making process of whether we should recruit or not.
- by Delirium Inferno - at 2014.05.25 02:29:00
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2. Double XP Weekend to Make up for the Down Time & Get People Excited for Dust - in General Discussions [original thread]
element0mega wrote: Delirium Inferno wrote: Who liked the OP? lol it's a valid idea dude. A valid idea that is in no way original and has been suggested already several times.
- by Delirium Inferno - at 2013.06.03 20:58:00
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3. Why don't people want passive skilling only? - in General Discussions [original thread]
I'd be all for this to remove the sense of grinding and the chore of meeting the skill cap week after week, but how would you go about implementing it? Restart everyone to 500,000 SP? Or simply change it now? The game would be much better without...
- by Delirium Inferno - at 2013.06.03 19:52:00
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4. Double XP Weekend to Make up for the Down Time & Get People Excited for Dust - in General Discussions [original thread]
Who liked the OP?
- by Delirium Inferno - at 2013.06.03 19:42:00
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5. Can Standard Dropsuits fit all Standard Modules on them? - in General Discussions [original thread]
You can with the right modules, weapons, and equipment. Of course there are varying CPU/PG costs even between two standard grade items, so you will have to make some decisions here or use a CPU or PG upgrade module. And honestly this is how it sho...
- by Delirium Inferno - at 2013.06.03 16:19:00
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6. total reset after downtime.... - in General Discussions [original thread]
I started a new character on an alternate account and it's been pretty fun. I wouldn't be totally against this especially considering it would make Planetary Conquest more competitive right now and not an super exclusive players club. But I unders...
- by Delirium Inferno - at 2013.06.03 15:46:00
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7. Reduce squad size or increase player count for Instant Battles - in Feedback/Requests [original thread]
Instant battles are supposed to be a place where mercs can sit back and enjoy some casual play, but when 6 out of the 16 members of a team can be made up of one group of organized players all from the same corp rocking prototype everything it beco...
- by Delirium Inferno - at 2013.05.31 23:46:00
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8. E3 Expectations - in General Discussions [original thread]
Really doubting it since Fan Fest was late this year. I mean it was literally a month ago, what more could they have? Plus they never really showed much at past E3's.
- by Delirium Inferno - at 2013.05.31 16:14:00
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9. I said this before, but ill say it again. People should get unlimited SP till th... - in General Discussions [original thread]
I took a break from my proto logi to try a new character, and I agree with this. When you're in battle academy everything is fine and dandy, but it only took me one day to get kicked out. I'm now approaching 600k skill points and it's pretty awful...
- by Delirium Inferno - at 2013.05.31 15:53:00
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10. Why is dropsuit electronics/engineering 5x - in Feedback/Requests [original thread]
Vehicle engineering doesn't give PG bonus like Dropsuit Engineering I thought. Also it's a darn good skill to have, so it's worth a 5x in my opinion. What would be the point if all the good skills were cheap skills.
- by Delirium Inferno - at 2013.05.29 19:37:00
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11. Limit Medical Revives / possible exploit - in Feedback/Requests [original thread]
Really? You want to make the nanite injector even harder to use than it currently is? And not for some reason like you cleared an enemy base only to have everyone get revived, but because you were getting constantly killed on revival and were upse...
- by Delirium Inferno - at 2013.05.29 19:32:00
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12. Why go scout? - in General Discussions [original thread]
R'adeh Hunt wrote: Sleepy Zan wrote: Even though they are fast and fun at first they hardly have any slots or CPU/PG compared to the other suits. Unless I'm missing something I don't see an advantage they have that balances them out in compa...
- by Delirium Inferno - at 2013.05.29 19:23:00
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13. Surprise Surprise Bumblebee is everywhere! - in General Discussions [original thread]
I've honestly not seen that many proto logis. At least not anymore than I see proto assault. The real rarities are proto scout and proto sentinel.
- by Delirium Inferno - at 2013.05.29 19:17:00
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14. Hybrid weapons list - in Rookie Training Grounds [original thread]
Ah, so discount that swarm launcher as its not a hybrid.
- by Delirium Inferno - at 2013.05.29 19:14:00
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15. Logi Suit Help Please - in General Discussions [original thread]
Well again remember that though a Gallente Logi can only get up to a bit over 300 shield you also have around 100 more base armor than Caldari, so your EHP is about the same. And again Gallente gets to versatility to either use those 5 lows for ar...
- by Delirium Inferno - at 2013.05.29 16:27:00
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16. Hybrid weapons list - in Rookie Training Grounds [original thread]
There's a confirmed list out there, but basically hybrid weapons are all Gallente and Caldari stuff. So Gal Assault Rifle Gal Shotgun Gal Plasma Cannon Cal Sniper Rifle Cal Swarm Launcher
- by Delirium Inferno - at 2013.05.29 16:21:00
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17. Mercenary Corporation matches question - in General Discussions [original thread]
Instant Battles have no effect on the persistence of New Eden, just hop in and play. Mercenary battles (also known as Factional Warfare) affects which NPC corporation controls each district. Also unlike Instant Battles where it's nearly impossible...
- by Delirium Inferno - at 2013.05.29 16:09:00
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18. Amarr sentinel dropsuit bonuses suck - in General Discussions [original thread]
Don't HMG's overheat and cause feedback damage? Especially the Breach HMG that does double the fire rate? So would this not apply? These are not hypothetical questions, I don't play heavy so don't know. Still I agree feedback damage reduction suck...
- by Delirium Inferno - at 2013.05.29 16:01:00
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19. Shouldn't squads spawn into battle near each other? - in General Discussions [original thread]
Squad spawn is nice in some games, but wouldn't work for Dust 514. That said, I have a couple suggestions: 1. Let the squad leader mark a specific spawn as the desired squad spawn. You can still spawn anywhere you want, but you get war points for...
- by Delirium Inferno - at 2013.05.29 15:55:00
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20. Motivation after cap - in Feedback/Requests [original thread]
I still play after I'm capped out for fun, but honestly I like that there is little other reward. Gives me a good chance to take a break if I need one without feeling like I'm falling behind. If you do anything for too long without a break it gets...
- by Delirium Inferno - at 2013.05.29 15:45:00
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