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1. Just wondering... - in General Discussions [original thread]
mm, they are the "cowardly" heavy. by which I mean that you don't stand toe to toe with other heavies, run away from groups and if possible attack from far away. you need to hit and run, use cover, basically do anything that you can to give your...
- by Snake Sellors - at 2015.10.19 18:28:00
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2. To CCP/CPM: Will there ever be a sniper rifle hotfix? - in General Discussions [original thread]
That's all vary true and to those people who think that its the weapon and not the players that gets the kills here is a recent example of the people that make it easy and probably go on to cry about snipers. my record recently with a kali tac s...
- by Snake Sellors - at 2015.10.19 18:16:00
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3. To CCP/CPM: Will there ever be a sniper rifle hotfix? - in General Discussions [original thread]
Symbioticforks wrote: Preface, I haven't played this game in quite some time. Certain constants may have changed quite a bit. The following is how things were and to a large degree how I feel things should be. I recall what balanced looks and ...
- by Snake Sellors - at 2015.10.18 16:16:00
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4. To CCP/CPM: Will there ever be a sniper rifle hotfix? - in General Discussions [original thread]
BARAGAMOS wrote: In truth the SR usually kills most suits on the field that are not heavies in one shot. You don't always need to aim for the full health guys either. Every loyalty Apex I have can be OHK by a proto sniper. So, I still don't s...
- by Snake Sellors - at 2015.10.16 20:31:00
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5. So, people leaving games early... - in Feedback/Requests [original thread]
well, something needs to be done so well done for thinking something up. personally my approach would be simple. a new daily mission, complete 5 games in a row without leaving a battle and receive 1 key for the ever increasing strongboxes, I sa...
- by Snake Sellors - at 2015.10.09 20:34:00
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6. To CCP/CPM: Will there ever be a sniper rifle hotfix? - in General Discussions [original thread]
Haven't checked out the new update yet but it seems like the tactical sniper will benefit the most from the new shields with the calmando getting a better defense against the anti sniper brigade, meanwhile I now suspect that the charge rifle has...
- by Snake Sellors - at 2015.10.09 20:03:00
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7. To CCP/CPM: Will there ever be a sniper rifle hotfix? - in General Discussions [original thread]
Breakin Stuff wrote: someone told me the symbs does the same damage if you snap fire it versus full charge. if that's the case it needs a look. Quote: Attention 4 this is relatively balanced due to a lack of sniping positions please bear in...
- by Snake Sellors - at 2015.10.07 11:58:00
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8. To CCP/CPM: Will there ever be a sniper rifle hotfix? - in General Discussions [original thread]
Breakin Stuff wrote: Because of the marginal utility and difficulty in making a sniper an asset to the team (if you're not in comms or a freaking murder god pulling consistent double digits per match around 20 kills? You aren't.) . { 1} 2: ...
- by Snake Sellors - at 2015.10.06 21:54:00
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9. To CCP/CPM: Will there ever be a sniper rifle hotfix? - in General Discussions [original thread]
Breakin Stuff wrote: Thaddeus Reynolds wrote: should be 5% per tier...like all the other anti-infantry weapons this is how every other weapon in the game is scaled, yes. mm. true but does any other anti infantry weapon have the same i...
- by Snake Sellors - at 2015.10.02 21:30:00
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10. Heavy rebalancing discussion - in Feedback/Requests [original thread]
Having been on dust for a long time now, meaning i have seen many of the issues raised by hmgs and there multiple re-balances, which never seem to quite work out. i think in all honestly they should really be taken out of cqc and become a heavy s...
- by Snake Sellors - at 2015.03.07 19:49:00
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11. Sticky:[Feedback] Transporters - in Feedback/Requests [original thread]
I think a good idea would be to use them as a point to point transport for squads in skirmish maps, it would allow fast movement between objectives, though i wouldnt suggest directly into the point. it could also be a godd way for full squads to ...
- by Snake Sellors - at 2015.03.07 19:03:00
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12. A question about our warbarges - in Feedback/Requests [original thread]
now that we are all on our own warbarge, any chance of some new features/custom options for our quarters? we are after all on our own ships now n.b in fact other options would be nice too, again we are apparantly warlords, just a thought..
- by Snake Sellors - at 2015.01.31 20:06:00
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13. Can we get some weapon customization? - in Feedback/Requests [original thread]
I'd like to see them implement some customization features in warlord, possibly even for armour and such like to. probably won't though people have been suggesting this all through uprising, still it would be nice to at least see it on rattati's ...
- by Snake Sellors - at 2015.01.31 20:00:00
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14. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
Love the idea of raiding, any chance of higher tier salvage from raiding? so as to provide a real reward for raiding beyond isk? looking forward to seeing how raids work out
- by Snake Sellors - at 2015.01.31 19:53:00
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15. CPM input request: Commandos - in Feedback/Requests [original thread]
Ok, Here's my take on it. if you think of the commandos as a "commando" then they are basically tactical specialists. they should be able to specialise in whatever area they are used for. so my suggestion is based around the post level 5 skill c...
- by Snake Sellors - at 2014.10.06 14:37:00
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16. I've hit my record of sniper hunter today. - in General Discussions [original thread]
And here is the reason that snipers aren't enjoying delta too much AND the reason they shoot from far away. because people will complain that they are far away or too hard to kill/using exploits but when they are "brave" enough to come closer the...
- by Snake Sellors - at 2014.10.06 14:06:00
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17. Snipers are still.... - in General Discussions [original thread]
Thokk Nightshade wrote: Snake Sellors wrote: ok lets punish them for being in the red line, lets also take away war points for every meter they are away from their target. we could add a tax onto snipers in every round, increase the cost of ...
- by Snake Sellors - at 2014.09.27 19:29:00
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18. Destiny is ... - in General Discussions [original thread]
yet.. give it time, it's a young game.. i'm not going on about ten year plans etc. we've all heard similar stuff from another company before.. but also we probably shouldn't be talking about it here... kind of like walking into a cafe whilst ...
- by Snake Sellors - at 2014.09.26 19:19:00
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19. Snipers are still.... - in General Discussions [original thread]
ok lets punish them for being in the red line, lets also take away war points for every meter they are away from their target. we could add a tax onto snipers in every round, increase the cost of sniper rifles to 1 million isk for basic, make all ...
- by Snake Sellors - at 2014.09.26 19:13:00
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20. A messege about hotfix delta snipers: - in General Discussions [original thread]
Crimson Cerberes wrote: Iron Wolf Saber wrote: How about anything involving the redline changing parameters of the game are out of the question for the time being? Should be pretty simple then, find the map with the shortest distance betwe...
- by Snake Sellors - at 2014.09.26 18:39:00
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