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Thread Statistics | Show CCP posts - 1 post(s) |
Mr Kane Spero
Spero Escrow Services Negative-Feedback
42
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Posted - 2014.01.12 04:38:00 -
[271] - Quote
I think you can ADS a line up a headshot with more than just a sniper rifle last time I checked. |
Brokerib
Lone Wolves Club
207
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Posted - 2014.01.12 06:36:00 -
[272] - Quote
Mr Kane Spero wrote:I think you can ADS a line up a headshot with more than just a sniper rifle last time I checked.
I'm not sure what your point is?
You can line up a headshot with a rail turret if you like, but it doesn't stop me being able to OHK from over 400m with a sniper rifle. Can you explain how having the possibility of getting a near range headshot off is more powerful than that?
With a near range head shot it's likely I'm going to have to move to get the shot, which brings shimmer into play, and if you check your corners then there's a good chance you'll light me up with your targeting reticule as well. And then, if you're not dead in one shot or I miss, you have a good chance to kill me because my shields and armor are paper and I'm standing right next to you. This is all supposing that you're not using a scanner, or running in a squad using a scanner, which will give me away before I even get close.
Contrast this with a sniper in the red line. You have no defence except for not stopping for long enough to give me a shot, and your only response is counter sniping, dropping an orbital, or entering the red line.
The cloak is mainly a defensive tool, and if you try to use it offensively, it's risk/reward weighted.
Don't get me wrong, I fully expect there will be situations where the cloak will be used for a OHK that is near unavoidable. I'm just saying that this is no more powerful than several other options I have to do the same, but involves significantly higher risk. |
Iron Wolf Saber
Den of Swords
11968
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Posted - 2014.01.12 06:53:00 -
[273] - Quote
Brokerib wrote:Mr Kane Spero wrote:I think you can ADS a line up a headshot with more than just a sniper rifle last time I checked. I'm not sure what your point is? You can line up a headshot with a rail turret if you like, but it doesn't stop me being able to OHK from over 400m with a sniper rifle. Can you explain how having the possibility of getting a near range headshot off is more powerful than that? With a near range head shot it's likely I'm going to have to move to get the shot, which brings shimmer into play, and if you check your corners then there's a good chance you'll light me up with your targeting reticule as well. And then, if you're not dead in one shot or I miss, you have a good chance to kill me because my shields and armor are paper and I'm standing right next to you. This is all supposing that you're not using a scanner, or running in a squad using a scanner, which will give me away before I even get close. Contrast this with a sniper in the red line. You have no defence except for not stopping for long enough to give me a shot, and your only response is counter sniping, dropping an orbital, or entering the red line. The cloak is mainly a defensive tool, and if you try to use it offensively, it's risk/reward weighted. Don't get me wrong, I fully expect there will be situations where the cloak will be used for a OHK that is near unavoidable. I'm just saying that this is no more powerful than several other options I have to do the same, but involves significantly higher risk.
Shot about 42 red line snipers today dead. I play without the scope up and I get to see the bullet trails they make and the flash of the muzzle. They're rather easy targets to get rid of. Most of the time though players don't die to one shot from a sniper and attentive players will know there is a sniper on the field and start playing around the threat. Simple whisper or even the kill feed itself is more than enough.
Cloakers do not generate kill feeds with the cloak.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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Brokerib
Lone Wolves Club
207
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Posted - 2014.01.12 08:02:00 -
[274] - Quote
Wow. So you managed to adapt your play style to compensate for players using a high alpha damage first strike weapon, without resorting to calling for crippling nerfs? In fact, it appears that you were making use of the existing soft and hard counters in game to do so.
Maybe try that as your first point of call for cloaks...?
Here, I've fixed that up for you.
Iron Wolf Saber wrote: Shot about 42 cloak scouts today dead. I play with an active scanner in squad. They're rather easy targets to get rid of, as scouts are soft targets when you know where they are. Most of the time though players don't die to one shot from a cloak player and attentive players will know there is a cloak scout on the field and start playing around the threat. Simply communicating with my team is enough, even though cloakers do not generate kill feeds with the cloak.
Seriously. I'm not saying cloaks are fine, and I'm not saying I like them being tied to scouts so tightly that they won't have any option except to fit one. I'm also concerned about logi's, once again, ending up being a better scout than the scout if they can fit a cloak.
What I am saying is that by calling for a massive nerfstike before they're in game and part of the meta is going to cripple both the item itself, and scouts by proxy.
At the very least, how about waiting for a dev post explaining the full function and stats before damning them as irreparably broken. At least then we can talk about the detail, instead of making up horror stories. |
Free Beers
Imperfects Negative-Feedback
1768
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Posted - 2014.01.12 17:39:00 -
[275] - Quote
So what this thread has turned into is a bunch of bad players that want to abuse a broke mechanic (yeah i looked up your kdr) and the rest of us that don't want ccp to break dust.
Like i said before if CCP Rouge wants to show he is captain of this ship he will nix cloaks for now and have ccp fix scouts without breaking them.
[CCP]FoxFour> STFU beers[CCP]FoxFour> Erm
[CCP]FoxFour> I mean[CCP]FoxFour> shit
[CCP]FoxFour> you were defending me
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noob cavman
Tickle My Null-Sac
396
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Posted - 2014.01.12 17:44:00 -
[276] - Quote
I dont want to be able to shoot when invisible. I want to decloak, charge my knives and stab you in the face whilst muttering bad things about gal logis and fact the cloak is not a scout only piece of kit.
Hey mlt tank guess what my lav is ready and I GOT TWO TICKETS TO PARADISE!!!
British ninja cowboy
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DISGRUNTLEDev
Ancient Exiles. Renegade Alliance
280
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Posted - 2014.01.12 17:59:00 -
[277] - Quote
Free Beers wrote:So what this thread has turned into is a bunch of bad players that want to abuse a broke mechanic (yeah i looked up your kdr) and the rest of us that don't want ccp to break dust.
Like i said before if CCP Rouge wants to show he is captain of this ship he will nix cloaks for now and have ccp fix scouts without breaking them. No, most of this is scouts mad that the FOTL players want to **** on scouts after a year of doing it. Why can't you understand that it looks like this gear is the only buff scouts are getting and we're pissed that you somehow think scouts being half way decent is gamebreaking?
My KD is 2.6, and I honestly don't care much about it. I take out squad leaders and logis, hack objectives, and place uplinks. The stats you should be looking at are things like WP to kill ratios and things that show what a player is actually doing. |
DUST Fiend
OSG Planetary Operations Covert Intervention
9942
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Posted - 2014.01.12 18:01:00 -
[278] - Quote
FORWARD UNTO THE FUTURE!!
We will harvest the tears of all from peasants to royalty, we will give them reason to fear the shadows; we will make them fear the light!
Videos / Fiction
Closed Beta Vet; Dropship Pilot
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noob cavman
Tickle My Null-Sac
398
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Posted - 2014.01.12 18:03:00 -
[279] - Quote
Infact I want the cloak to be like crysis 2,3 I want get in position, stalk you a bit, maybe send a mail to torment you. DECLOAK behind you and rip you apart with my knives. Teabag then recloak and go after the bastard gal logi constanly scanningme .
by crysis 2,3 I ment the cloak effect and bar not the shooting bit
Hey mlt tank guess what my lav is ready and I GOT TWO TICKETS TO PARADISE!!!
British ninja cowboy
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Scarr Beloxian
FACTION WARFARE ARMY
15
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Posted - 2014.01.12 18:04:00 -
[280] - Quote
using nova knives while cloaked is the only option ill sign on for
tanks destroyed in 1 match:3. number of QQ mails total:too many to count. total number of tanks destroyed so far:10
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Knight Soiaire
BurgezzE.T.F
4416
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Posted - 2014.01.12 18:04:00 -
[281] - Quote
We dont even have the stats for them and you're all asking for a nerf.
You're all just ****.
There is no nicer way of putting it.
Provider of Vanilla Scented Soap Bars
EVE - White Sign Soapstone (Trial for newbs)
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Oswald Rehnquist
1074
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Posted - 2014.01.12 18:08:00 -
[282] - Quote
To reiterate for the anti cloak group, I never expected to shoot while cloaked, that was a shocked to me as well, but when your role and racial are literally tied to one equipment piece, it dam well better have defensive and offensive utility.
Now making it just a "open area crossing tool" is fine but make sure that the role/racial to cloaks is abandoned if that is the case.
Below 28 dB
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DeeJay One
Guardian Solutions DARKSTAR ARMY
191
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Posted - 2014.01.12 18:30:00 -
[283] - Quote
Oswald Rehnquist wrote:To reiterate for the anti cloak group, I never expected to shoot while cloaked, that was a shock to me as well, but when your role and racial are literally tied to one equipment piece, it dam well better have defensive and offensive utility. Part of the problem is as it stands now: the cloak is available to other suits, not just scouts, so no one here is specifically nerfing scouts. |
Doshneil Antaro
Dem Durrty Boyz Renegade Alliance
160
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Posted - 2014.01.12 18:46:00 -
[284] - Quote
On the issue of alpha damge weapons, there are differences between the ranged and the cqc knives and shotguns.
No matter if you believe it or not, a sniper getting headshots takes real skill, and should imho should OHK all med suits of the same level as the weapon.
I also believe a shotgun to the head should be a OHK, as it takes skill to get in close stealthly and line up a head shot. Doing so cloaked, takes the skill out of it.
Now onto the knives. I expect hate from this, but my feelings will not be hurt. No easy to fit sidearm should have OHK mechanics in place. Easy to fit proto as well as proto mods. Now add in cloaking to the mix and people will see how rediculous they are and everyone will jump on the bandwagon. I do know the hit mechanics are still not the best for them yet, but that is another issue that should be addresses else where. They need an increase to cpu/pg as well as making them break after x amount of hits, but can be fixed via nanohives/supply depots. |
Free Beers
Imperfects Negative-Feedback
1770
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Posted - 2014.01.12 18:47:00 -
[285] - Quote
Knight Soiaire wrote:We dont even have the stats for them and you're all asking for a nerf.
You're all just ****.
There is no nicer way of putting it.
You dont need stats when ccp has already told us how a mechanic is going to work. What does is matter if you get 10 shots or 12 shots while cloaked before you are visible? It's the mechanic that is the issue not the stats of it.
You seem to miss the entire point of this discussion and that's just ignorant. There is just no nicer way of putting that.
[CCP]FoxFour> STFU beers[CCP]FoxFour> Erm
[CCP]FoxFour> I mean[CCP]FoxFour> shit
[CCP]FoxFour> you were defending me
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Tebu Gan
Dem Durrty Boyz Renegade Alliance
419
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Posted - 2014.01.12 18:54:00 -
[286] - Quote
No, they totally should be able to fire while cloaked, duh. But their first few shots will only deal 10% damage. Otherwise, no fire from cloak. Otherwise, it will just be the next FOTM!
And this should be an innate skill associated with scout suits only.
Nuff Said
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DeeJay One
Guardian Solutions DARKSTAR ARMY
191
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Posted - 2014.01.12 19:12:00 -
[287] - Quote
Oswald Rehnquist wrote: I call shenanigans, or more accurately you zero consideration is given to the scout, which was the main point, non scouts using cloaks have other racials to do other things,
Remember the slayer logi? You know, we still have them, even though logi suits aren't meant to be slayers. Adding cloaks to suits which have +25% to CPU/PG as it is in the proposed changes will result in cloaked slayer logis, which won't change the scout situation we have now. I for one would really like my logi suit do logistics stuff instead adapting once again to a new slayer role. |
Suanar Daranaus
Seykal Expeditionary Group Minmatar Republic
118
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Posted - 2014.01.12 19:17:00 -
[288] - Quote
My Thoughts;
IF, CCP are going to bring cloaks into the game You should NOT be able to use equipment, drop equipment , fire your weapons, reload, scan, hack ect... Just being invisible will be enough.
They must also add DELAYS so you can NOT fire a weapon until x amount of time has passed from when you de-cloak. They can add skills to reduce this delay time.
Also, You can NOT SPRINT while cloaked UNLESS you have something like a 'Black Ops' Cloaking device That would require a Special Suit ( example, Scout ) to fit it.
As well there Must be a Delay time, ( cool down period ), to RE-CLOAK after Preforming any actions such as those stated above. They can add special skills to reduce This as well.
In other words, the cloaking devices should be along the same lines as EVE ship devices.
You may now release the Slaver Hounds with the FLAME throwers at this post.
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Knight Soiaire
BurgezzE.T.F
4416
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Posted - 2014.01.12 19:19:00 -
[289] - Quote
Free Beers wrote:Knight Soiaire wrote:We dont even have the stats for them and you're all asking for a nerf.
You're all just ****.
There is no nicer way of putting it. You dont need stats when ccp has already told us how a mechanic is going to work. What does is matter if you get 10 shots or 12 shots while cloaked before you are visible? It's the mechanic that is the issue not the stats of it. You seem to miss the entire point of this discussion and that's just ignorant. There is just no nicer way of putting that.
There could be an activation time, meaning you cant immediately activate it.
There could be a penalty to damage resistance.
There could be a penalty to speed.
There could be a penalty to Profile.
There could even be a damage penalty.
You're all overreacting, its way too early to be talking about nerfing it, we haven't even seen the thing in action.
From what CCP has told us, it works like pretty much every cloak in every other major game that has a cloak ability. In KZ3/2 you could snipe from a Cloak, but lost you're cloak by doing so, but it worked there because map design wasn't as bad as DUST's where one sniper can shoot from a mountain with near 0 risk involved.
In Crysis you could take an initial shot from a Cloak, but doing so cost you all your energy, and in that game snipers didn't run around with near immortality because there was no such thing as a redline, or boundary that stopped you from fighting back against them.
Provider of Vanilla Scented Soap Bars
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NextDark Knight
Hellstorm Inc League of Infamy
123
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Posted - 2014.01.12 19:35:00 -
[290] - Quote
So many people trying so hard to make this a game about them. How big they can yell for something. CCP wants to have firing while cloaked let them try it. After you actually use it then you can start your crying again. They already said that you can't use ADS while cloaked, stop your whining. How do you know visibility isn't lowered while cloaked? What do you know about the mechanic other then you want to cry to change something you feel initialed to have? Unless you actually played the new cloak changes you should shut up with your dump petition thread.
Forge Changes needed Officer Splash 3.0, Proto 2.7 Advanced 2.5 Standard 2.1.
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Free Beers
Imperfects Negative-Feedback
1770
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Posted - 2014.01.12 19:35:00 -
[291] - Quote
Knight Soiaire wrote:Free Beers wrote:Knight Soiaire wrote:We dont even have the stats for them and you're all asking for a nerf.
You're all just ****.
There is no nicer way of putting it. You dont need stats when ccp has already told us how a mechanic is going to work. What does is matter if you get 10 shots or 12 shots while cloaked before you are visible? It's the mechanic that is the issue not the stats of it. You seem to miss the entire point of this discussion and that's just ignorant. There is just no nicer way of putting that. There could be an activation time, meaning you cant immediately activate it. There could be a penalty to damage resistance. There could be a penalty to speed. There could be a penalty to Profile. There could even be a damage penalty. You're all overreacting, its way too early to be talking about nerfing it, we haven't even seen the thing in action. From what CCP has told us, it works like pretty much every cloak in every other major game that has a cloak ability. In KZ3/2 you could snipe from a Cloak, but lost you're cloak by doing so, but it worked there because map design wasn't as bad as DUST's where one sniper can shoot from a mountain with near 0 risk involved. In Crysis you could take an initial shot from a Cloak, but doing so cost you all your energy, and in that game snipers didn't run around with near immortality because there was no such thing as a redline, or boundary that stopped you from fighting back against them.
Why do you assume the cpm doesn't have all the details.
When I read about cloaks in the forums I asked kain on skype if this is for real. He linked me this thread and said cpm is 100% against it. The day the cloak info came out so did this post by kane. They were waiting for the info to go public so they could publicly voice against it.
You have been around here for a while are you not tired of ccp "lets just try this" design management approach?
[CCP]FoxFour> STFU beers[CCP]FoxFour> Erm
[CCP]FoxFour> I mean[CCP]FoxFour> shit
[CCP]FoxFour> you were defending me
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mollerz
Minja Scouts
1801
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Posted - 2014.01.12 20:13:00 -
[292] - Quote
This thread is such a med frame circle jerk I can't believe CPM even put this together.
it's 100% biased, and more of a support group for med frames that are finally going to have to deal with scouts on a different level than they are comfortable with.
At least IWS' thread has an intelligent back and forth going on. this thread is just b000llLshite. Have fun with it as the support group it will sure to become
You gotta hustle if you wanna make a dolla
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Sylwester Dziewiecki
Interregnum.
228
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Posted - 2014.01.12 20:27:00 -
[293] - Quote
Kain Spero wrote:Dear CCP and the Community of Dust 514,
I would like it to be made publicly and clearly known that the CPM does not support the ability to fire a weapon while cloaked.
If you support this (and even if you don't) I encourage you to post your thoughts so that CCP can hear our voices and change the course away from what would be a game-breaking mechanic. The devil is always in the details, but I think we can all agree that firing while cloaking is a line in the sand that CCP must not cross.
/signed Kain Spero of CPM 0 Carebear module detected. -1.
I'm here since may 2012, my EVE alter ego is Nosum Hseebnrido.
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Free Beers
Imperfects Negative-Feedback
1770
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Posted - 2014.01.12 20:32:00 -
[294] - Quote
mollerz wrote:This thread is such a med frame circle jerk I can't believe CPM even put this together. it's 100% biased, and more of a support group for med frames that are finally going to have to deal with scouts on a different level than they are comfortable with. At least IWS' thread has an intelligent back and forth going on. this thread is just b000llLshite. Have fun with it as the support group it will sure to become
No, it's not. I am a scout and I want ccp to address the real issues with them and not just cover over it with a cloak. The negative it brings to game play out weighs any perceived benefits. The only people what are pro cloaks are thinking how they are going to camp, cloak, and gank a bunch of proto suits.
So this thread is biased against players that are selfish and want easy mode. Which is the same entitlement that snipers feel. They want a kill but not be killed while they hide behind the redline.
[CCP]FoxFour> STFU beers[CCP]FoxFour> Erm
[CCP]FoxFour> I mean[CCP]FoxFour> shit
[CCP]FoxFour> you were defending me
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Oswald Rehnquist
1077
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Posted - 2014.01.12 20:32:00 -
[295] - Quote
DeeJay One wrote:Oswald Rehnquist wrote: Essentially all I am asking is that scouts no longer have a role/racial to the cloak, should cloaks be of limited utility
Remember the slayer logi? You know, we still have them, even though logi suits aren't meant to be slayers. Adding cloaks to suits which have +25% to CPU/PG as it is in the proposed changes will result in cloaked slayer logis, which won't change the scout situation we have now. I for one would really like my logi suit do logistics stuff instead adapting once again to a new slayer role.
Fixed that for you, I'll try to make it more clear if it isn't
A) If ones role and racial bonus is tied to one equipment, it needs to be high utility meaning offense and defense application
B) If a highly limited cloak is needed for balance, don't bother having role/racial based around the cloak
You guys are arguing for issues "A", and I am saying if "A" happens then "B" needs to happen, and that is about it. I am not arguing against "A" I am trying to show the apparent lack of any concern on how this effects scouts, considering the new proposed racials plus your cloak suggestions would make scouts even worse than we are now, meaning given your implementation vs what we have now, I'd take what we have now.
The fact that you guys can't see I'm not arguing against a cloaking nerf scares me lol, I am arguing for changing scout racials should cloaks have to come in nerf.
Below 28 dB
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mollerz
Minja Scouts
1803
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Posted - 2014.01.12 20:57:00 -
[296] - Quote
Free Beers wrote:
No, it's not. I am a scout and I want ccp to address the real issues with them and not just cover over it with a cloak. The negative it brings to game play out weighs any perceived benefits. The only people what are pro cloaks are thinking how they are going to camp, cloak, and gank a bunch of proto suits.
So this thread is biased against players that are selfish and want easy mode. Which is the same entitlement that snipers feel. They want a kill but not be killed while they hide behind the redline.
You are a scout?
I am not going to camp. I doubt many scout will camp. it's just not worth it. It's boring. Our mobility has us going form one end of the map to the other.
This thread is biased for players who want to keep their easy mode. Their logi slayer win button. Odd, as a scout you would see it from the medium perspective since you'd know how long they have had a win button.
You gotta hustle if you wanna make a dolla
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Free Beers
Imperfects Negative-Feedback
1770
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Posted - 2014.01.12 21:31:00 -
[297] - Quote
mollerz wrote:Free Beers wrote:
No, it's not. I am a scout and I want ccp to address the real issues with them and not just cover over it with a cloak. The negative it brings to game play out weighs any perceived benefits. The only people what are pro cloaks are thinking how they are going to camp, cloak, and gank a bunch of proto suits.
So this thread is biased against players that are selfish and want easy mode. Which is the same entitlement that snipers feel. They want a kill but not be killed while they hide behind the redline.
You are a scout? I am not going to camp. I doubt many scout will camp. it's just not worth it. It's boring. Our mobility has us going from one end of the map to the other. This thread is biased for players who want to keep their easy mode. Their logi slayer win button. Odd, as a scout you would see it from the medium perspective since you'd know how long they have had a win button.
Yes, I'm a scout and have been since replication. I have 5 accounts where the main toon has over 12 mill sp so i play just about every suit/weapon/vehicle in dust these days. Reading your response its obvious you are the one being bias as per your anti proto logi statement. I get it proto logis touched you in a bad place and now you want revenge against them. So you want to cloak and shot gun them. Can you be any more obvious?
Being invisible to most scanners and being invisible to sight are completely different things in dust
Side note: How can you say its mobility? Get in an LAV or DS and go to the other side of the map. The most I will run is on the edge of map to drop links to help take the objective. Why? Thats what vehicles are for don't do things the hard way and they say that's how you play a scout.
[CCP]FoxFour> STFU beers[CCP]FoxFour> Erm
[CCP]FoxFour> I mean[CCP]FoxFour> shit
[CCP]FoxFour> you were defending me
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noob cavman
Tickle My Null-Sac
403
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Posted - 2014.01.12 21:41:00 -
[298] - Quote
Free Beers wrote:mollerz wrote:Free Beers wrote:
No, it's not. I am a scout and I want ccp to address the real issues with them and not just cover over it with a cloak. The negative it brings to game play out weighs any perceived benefits. The only people what are pro cloaks are thinking how they are going to camp, cloak, and gank a bunch of proto suits.
So this thread is biased against players that are selfish and want easy mode. Which is the same entitlement that snipers feel. They want a kill but not be killed while they hide behind the redline.
You are a scout? I am not going to camp. I doubt many scout will camp. it's just not worth it. It's boring. Our mobility has us going from one end of the map to the other. This thread is biased for players who want to keep their easy mode. Their logi slayer win button. Odd, as a scout you would see it from the medium perspective since you'd know how long they have had a win button. Yes, I'm a scout and have been since replication. I have 5 accounts where the main toon has over 12 mill sp so i play just about every suit/weapon/vehicle in dust these days. Reading your response its obvious you are the one being bias as per your anti proto logi statement. I get it proto logis touched you in a bad place and now you want revenge against them. So you want to cloak and shot gun them. Can you be any more obvious? Being invisible to most scanners and being invisible to sight are completely different things in dust Side note: How can you say its mobility? Get in an LAV or DS and go to the other side of the map. The most I will run is on the edge of map to drop links to help take the objective. Why? Thats what vehicles are for don't do things the hard way and they say that's how you play a scout.
Because lavs and dropships make a lot of noise, are big shiny bastard things and are not stealthy in any way. he also a full time knifer not a shotgunner.
Hey mlt tank guess what my lav is ready and I GOT TWO TICKETS TO PARADISE!!!
British ninja cowboy
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Free Beers
Imperfects Negative-Feedback
1770
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Posted - 2014.01.12 21:57:00 -
[299] - Quote
noob cavman wrote: Because lavs and dropships make a lot of noise, are big shiny bastard things and are not stealthy in any way. he also a full time knifer not a shotgunner.
This all makes sense now. Using knives in dust is nothing more than a novelty. I'm neither for or against them but just don't see them as a realistic and viable option in dust at the moment. CCP has a hard time with melee being OP and errors on the side of caution. With cloaks melee because very dangerous option because players ability to react once you are being hacked by a knifer.
It's obvious he just wants to camp and knife people because it give his playing style an advantage. His opinion is just him trying to justify what he sees as retribution for the current weakness of scouts and knifers.
[CCP]FoxFour> STFU beers[CCP]FoxFour> Erm
[CCP]FoxFour> I mean[CCP]FoxFour> shit
[CCP]FoxFour> you were defending me
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noob cavman
Tickle My Null-Sac
403
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Posted - 2014.01.12 22:07:00 -
[300] - Quote
Free Beers wrote:noob cavman wrote: Because lavs and dropships make a lot of noise, are big shiny bastard things and are not stealthy in any way. he also a full time knifer not a shotgunner.
This all makes sense now. Using knives in dust is nothing more than a novelty. I'm neither for or against them but just don't see them as a realistic and viable option in dust at the moment. CCP has a hard time with melee being OP and errors on the side of caution. With cloaks melee because very dangerous option because players ability to react once you are being hacked by a knifer. It's obvious he just wants to camp and knife people because it give his playing style an advantage. His opinion is just him trying to justify what he sees as retribution for the current weakness of scouts and knifers. knifers dont camp mate, its just not worth the slow ass strafe speed
Hey mlt tank guess what my lav is ready and I GOT TWO TICKETS TO PARADISE!!!
British ninja cowboy
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